![]() * Damage roll selection and AI_FLAG_CONSERVATIVE * Clarify enum names * Simplify AverageRollDmg line * Change u8s to u32s * Turns out Boomburst does a lot of damage lol * Spacing |
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.. | ||
battle | ||
fpmath.c | ||
pokemon.c | ||
random.c | ||
species.c | ||
sprite.c | ||
test_runner.c | ||
test_runner_args.c | ||
test_runner_battle.c | ||
text.c |