..
ability
Merge branch '_RHH/master' into _RHH/upcoming
2024-05-27 10:13:42 -04:00
form_change
Opponents Shaymin Sky form correctly reverts on frozen status ( #4559 )
2024-05-14 13:28:10 +02:00
gimmick
Merge branch '_RHH/master' into _RHH/upcoming
2024-05-27 10:13:42 -04:00
hold_effect
Merge branch '_RHH/master' into _RHH/upcoming
2024-05-27 10:13:42 -04:00
item_effect
Merge branch '_RHH/master' into _RHH/upcoming
2024-05-27 10:13:42 -04:00
move_effect
Merge branch '_RHH/master' into _RHH/upcoming
2024-05-27 10:13:42 -04:00
move_effect_secondary
Remove and replace MOVE_EFFECT_SP_ATK_TWO_DOWN ( #4557 )
2024-05-12 15:07:43 +02:00
move_effects_combined
Small Battle Test reorganization ( #4504 )
2024-05-06 09:36:52 +02:00
move_flags
Small Battle Test reorganization ( #4504 )
2024-05-06 09:36:52 +02:00
status1
terrain
Merge branch '_RHH/master' into _RHH/upcoming
2024-05-27 10:13:42 -04:00
weather
Combine weather set commands ( #4434 )
2024-04-24 14:10:25 -04:00
ai.c
Damage roll selection in AI_CalcDamage ( #4615 )
2024-05-28 10:21:25 +02:00
ai_calc_best_move_score.c
ai_check_viability.c
ai_powerful_status.c
ai_trytofaint.c
Make AI see Loaded Dice hold effect for multi hit moves that strike 5… ( #4622 )
2024-05-26 22:19:45 +02:00
crit_chance.c
damage_formula.c
Enable GF move names by default
2024-04-25 18:40:37 +01:00
exp.c
move.c
trainer_control.c
Competitive-formatted parties ( #3545 )
2024-04-06 15:05:15 -03:00
trainer_control.h
Add missing shouldDynamax ( #4442 )
2024-04-25 10:10:36 +02:00
trainer_control.party
Competitive-formatted parties ( #3545 )
2024-04-06 15:05:15 -03:00