sovereignx/test/battle
Pawkkie be2517415b
Damage roll selection in AI_CalcDamage (#4615)
* Damage roll selection and AI_FLAG_CONSERVATIVE

* Clarify enum names

* Simplify AverageRollDmg line

* Change u8s to u32s

* Turns out Boomburst does a lot of damage lol

* Spacing
2024-05-28 10:21:25 +02:00
..
ability Merge branch '_RHH/master' into _RHH/upcoming 2024-05-27 10:13:42 -04:00
form_change Opponents Shaymin Sky form correctly reverts on frozen status (#4559) 2024-05-14 13:28:10 +02:00
gimmick Merge branch '_RHH/master' into _RHH/upcoming 2024-05-27 10:13:42 -04:00
hold_effect Merge branch '_RHH/master' into _RHH/upcoming 2024-05-27 10:13:42 -04:00
item_effect Merge branch '_RHH/master' into _RHH/upcoming 2024-05-27 10:13:42 -04:00
move_effect Merge branch '_RHH/master' into _RHH/upcoming 2024-05-27 10:13:42 -04:00
move_effect_secondary Remove and replace MOVE_EFFECT_SP_ATK_TWO_DOWN (#4557) 2024-05-12 15:07:43 +02:00
move_effects_combined Small Battle Test reorganization (#4504) 2024-05-06 09:36:52 +02:00
move_flags Small Battle Test reorganization (#4504) 2024-05-06 09:36:52 +02:00
status1
terrain Merge branch '_RHH/master' into _RHH/upcoming 2024-05-27 10:13:42 -04:00
weather Combine weather set commands (#4434) 2024-04-24 14:10:25 -04:00
ai.c Damage roll selection in AI_CalcDamage (#4615) 2024-05-28 10:21:25 +02:00
ai_calc_best_move_score.c
ai_check_viability.c
ai_powerful_status.c
ai_trytofaint.c Make AI see Loaded Dice hold effect for multi hit moves that strike 5… (#4622) 2024-05-26 22:19:45 +02:00
crit_chance.c
damage_formula.c Enable GF move names by default 2024-04-25 18:40:37 +01:00
exp.c
move.c
trainer_control.c Competitive-formatted parties (#3545) 2024-04-06 15:05:15 -03:00
trainer_control.h Add missing shouldDynamax (#4442) 2024-04-25 10:10:36 +02:00
trainer_control.party Competitive-formatted parties (#3545) 2024-04-06 15:05:15 -03:00