sovereignx/include
BuffelSaft be518608e8 Update move effect defines
Removing move effects above the ones that have stat change animations causes the wrong stat change to be shown, so I've reordered the list to fix that.
2021-11-07 12:16:06 +13:00
..
constants Update move effect defines 2021-11-07 12:16:06 +13:00
gba Update IsPokemonCryPlaying 2021-05-13 11:23:11 -05:00
agb_flash.h
AgbRfu_LinkManager.h Undo PokeCodec's PRs 2020-09-13 06:30:55 -03:00
apprentice.h Document Apprentice 2019-11-20 17:36:52 -05:00
bard_music.h Label bard music pitch table 2021-01-28 16:36:56 -05:00
battle.h Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike 2021-11-07 12:13:18 +13:00
battle_ai_main.h fix up some negative checks, organize some effects in AI_CheckBadMove 2021-01-04 15:30:02 -07:00
battle_ai_switch_items.h merge with be 2021-05-23 12:22:52 -06:00
battle_ai_util.h convert AI_IsabilityOnSide to bool 2021-11-04 10:43:33 -04:00
battle_anim.h add shell smash anim 2021-10-14 10:47:39 -04:00
battle_arena.h
battle_bg.h permanent terrain move bgs 2020-11-17 19:45:27 -07:00
battle_controllers.h Allow one mon double battles 2021-06-08 16:40:47 +02:00
battle_debug.h battle_config.h tweaks 2020-12-23 13:16:01 -03:00
battle_dome.h Document Battle Dome scripts and some battle_dome.c 2019-12-20 16:53:33 -05:00
battle_factory.h
battle_factory_screen.h
battle_gfx_sfx_util.h Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-04-02 13:16:40 -07:00
battle_interface.h merge with be 2021-10-28 17:03:10 -04:00
battle_main.h Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-03-22 23:08:19 -07:00
battle_message.h Fix Magma Storm 2021-11-05 18:22:52 +13:00
battle_pike.h
battle_pyramid.h Merge master into ObjEvent rename 2019-12-15 02:00:00 -05:00
battle_pyramid_bag.h Document item menu 2021-08-10 22:13:02 -04:00
battle_records.h
battle_script_commands.h add missing func definition 2021-10-15 16:06:50 -04:00
battle_scripts.h Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike 2021-11-07 12:13:18 +13:00
battle_setup.h Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-03-22 23:08:19 -07:00
battle_tent.h
battle_tower.h Label remaining subs in battle_tower.c 2020-12-24 16:18:47 -05:00
battle_transition.h Merge branch 'master' into doc-overworld 2020-07-18 20:24:09 -04:00
battle_transition_frontier.h Document unk_transition 2020-07-02 15:45:37 -04:00
battle_tv.h
battle_util.h Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike 2021-11-07 12:13:18 +13:00
battle_util2.h Document party_menu second pass 2019-10-31 03:25:56 -04:00
berry.h Document Berry Crush 2021-03-18 15:18:23 -04:00
berry_blender.h Finish documenting berry blender 2020-08-24 17:06:55 -04:00
berry_crush.h Document Berry Crush 2021-03-18 15:18:23 -04:00
berry_fix_program.h
berry_powder.h
berry_tag_screen.h
bike.h Document object lock and some trainer approach 2021-01-26 04:42:18 -05:00
braille_puzzles.h
cable_club.h Document remaining overworld 2021-04-06 16:55:43 -04:00
clear_save_data_menu.h
clock.h
coins.h Give/Take to Add/Remove for silent script macros 2020-01-12 23:24:52 -05:00
confetti_util.h Specify confetti util name 2020-06-18 18:14:30 -04:00
config.h BUGFIX implies UBFIX 2020-12-13 16:16:48 -05:00
contest.h Misc contest cleanup 2021-04-22 15:51:04 -04:00
contest_ai.h
contest_effect.h Gen 4+ moves get contest effects (#319) 2020-04-13 15:05:10 +02:00
contest_link.h Document misc contest 2020-08-16 02:50:35 -04:00
contest_painting.h Document contest painting image processing effects 2019-11-10 16:37:26 -06:00
contest_util.h Misc contest cleanup 2021-04-22 15:51:04 -04:00
coord_event_weather.h
credits.h Document some credits 2021-03-29 08:52:40 -04:00
crt0.h
data.h Document battler sprite affine anims, default pokeball throw 2021-04-25 02:18:34 -04:00
daycare.h Document TV 2021-04-26 12:35:35 -04:00
decompress.h
decoration.h Document decoration.c 2020-03-06 09:47:20 +00:00
decoration_inventory.h Document decoration.c 2020-03-06 09:47:20 +00:00
dewford_trend.h Document Dewford Trend 2021-03-31 16:08:42 -04:00
digit_obj_util.h Sync digit_obj_util 2020-04-08 16:27:11 -04:00
diploma.h
dodrio_berry_picking.h Document dodrio berry picking 2021-03-03 14:26:05 -05:00
dynamic_placeholder_text_util.h
easy_chat.h Document easy chat 2021-02-24 11:03:45 -05:00
egg_hatch.h Clear up misleading egg step name 2020-05-27 16:41:23 -04:00
ereader_helpers.h Restore EReaderTrainerHillSet dummy 2021-05-04 15:43:24 -04:00
ereader_screen.h
event_data.h Allow flag/var counts to be updated alongside values 2020-06-24 17:00:19 -04:00
event_object_lock.h Fix some object lock names 2021-05-04 01:21:50 -04:00
event_object_movement.h event_object_movement cleanup 2021-04-06 17:55:29 -04:00
event_scripts.h Document item menu 2021-08-10 22:13:02 -04:00
evolution_graphics.h Document evolution scene 2021-02-03 17:55:37 -05:00
evolution_scene.h
faraway_island.h Document faraway island 2020-07-19 14:12:38 -04:00
field_camera.h Minor misc field doc 2021-04-06 17:17:41 -04:00
field_control_avatar.h Document some overworld and field effects 2020-06-23 15:48:53 -04:00
field_door.h Label animated doors 2020-01-26 09:40:35 -06:00
field_effect.h Continue documenting overworld/field effects 2020-06-29 01:26:29 -04:00
field_effect_helpers.h Document disguise field effects 2021-04-06 14:51:39 -04:00
field_message_box.h Document cable_club.c 2020-06-06 16:10:03 -04:00
field_player_avatar.h Document some event object movement 2021-04-06 14:34:36 -04:00
field_poison.h Document field_poison 2019-10-06 20:04:30 -04:00
field_screen_effect.h Label some ReturnToField funcs 2021-01-01 17:11:06 -05:00
field_special_scene.h Document some warp/field screen effect 2019-12-17 05:23:07 -05:00
field_specials.h Merge master into ObjEvent rename and prune accidental inclusions 2020-01-08 05:43:06 -05:00
field_tasks.h
field_weather.h Document some weather, field effects 2021-04-04 17:52:07 -04:00
fieldmap.h Document fieldmap 2021-04-06 16:05:43 -04:00
fldeff.h Clean up field effect doc 2020-07-02 05:05:13 -04:00
fldeff_misc.h Document more misc field effects 2020-06-29 16:32:46 -04:00
frontier_pass.h
frontier_util.h Merge master into ObjEvent rename 2019-11-25 20:00:04 -05:00
global.berry.h Fix up berry sparkle 2021-01-26 05:40:34 -05:00
global.fieldmap.h Change map header flags to use a bitfield 2021-06-13 17:02:06 -05:00
global.h remove saveblock field 2021-10-06 13:54:33 -04:00
global.tv.h Document TV 2021-04-26 12:35:35 -04:00
graphics.h Update waterfall, trick room, & focus blast BG 2021-11-03 16:29:09 +07:00
gym_leader_rematch.h Clean up match call doc 2019-12-08 15:49:36 -05:00
hall_of_fame.h Document confetti 2020-06-17 03:39:03 -04:00
heal_location.h
image_processing_effects.h Match ConvertImageProcessingToGBA 2019-11-12 17:25:02 +01:00
international_string_util.h Misc contest cleanup 2021-04-22 15:51:04 -04:00
intro.h
intro_credits_graphics.h Finish documenting credits 2021-03-29 19:58:29 -04:00
item.h non-partner good move checks 2020-12-19 21:58:23 -07:00
item_icon.h Strangest match 2021-02-28 10:06:07 -06:00
item_menu.h Document item menu 2021-08-10 22:13:02 -04:00
item_menu_icons.h Document item menu 2021-08-10 22:13:02 -04:00
item_use.h add last used ball 2021-06-25 13:37:59 -06:00
landmark.h
libgcnmultiboot.h Typo Fix 2020-07-17 15:49:46 -04:00
librfu.h Remove explicit padding 2020-09-06 13:06:09 -04:00
lilycove_lady.h Document Contest Lady TV Show 2021-04-02 01:49:38 -04:00
link.h Sync ereader_helpers with pokefirered 2021-04-24 18:03:06 -04:00
link_rfu.h Document dodrio berry picking 2021-03-03 14:26:05 -05:00
list_menu.h change printItemFunc to use u32 instead of s32 2021-06-18 00:15:45 -04:00
load_save.h Standardize Event Object to Object Event 2019-11-20 22:55:44 -05:00
lottery_corner.h
m4a.h
mail.h
main.h Update newly named fields 2021-03-15 15:22:41 -04:00
main_menu.h
map_name_popup.h
match_call.h Document match_call.c 2021-04-01 03:29:15 -04:00
math_util.h Document math_util.c 2020-05-24 08:28:02 -05:00
mauville_old_man.h Document TV 2021-04-26 12:35:35 -04:00
menu.h Document Battle Pyramid Bag 2021-04-23 15:07:36 -04:00
menu_helpers.h Merge branch 'master' into doc-itemmenu2 2021-08-11 19:01:47 -04:00
menu_specialized.h Document player pc 2021-08-02 13:58:40 -04:00
metatile_behavior.h Add missing include guard suffixes 2021-04-02 12:54:40 -04:00
mevent.h Document easy chat 2021-02-24 11:03:45 -05:00
mevent2.h Document cable_club.c 2020-06-06 16:10:03 -04:00
mevent_801BAAC.h
mevent_client.h
mevent_news.h
mevent_server.h
mevent_server_helpers.h
minigame_countdown.h Sync minigame_countdown 2020-04-08 17:23:32 -04:00
mirage_tower.h
mon_markings.h Rename mon markings struct 2021-02-28 17:11:46 -06:00
money.h
move_relearner.h
multiboot.h
multiboot_pokemon_colosseum.h
mystery_event_menu.h
mystery_event_msg.h
mystery_event_script.h
mystery_gift.h Document union_room.c 2020-05-31 13:11:18 -04:00
naming_screen.h Start documenting naming screen 2020-08-07 02:00:41 -04:00
new_game.h
option_menu.h
overworld.h Document remaining overworld 2021-04-06 16:55:43 -04:00
palette.h Add palette selection constants 2021-02-24 11:03:51 -05:00
palette_util.h Rename roulette_util to palette_util 2020-08-04 19:24:36 -04:00
party_menu.h Add misc party constant usage 2020-04-09 15:18:53 -04:00
pc_screen_effect.h
play_time.h
player_pc.h Document player pc 2021-08-02 13:58:40 -04:00
pokeball.h Document battle_controller_player.c 2021-01-22 20:03:27 -05:00
pokeblock.h Document pokeblock feed scene 2021-04-12 18:44:37 -04:00
pokedex.h Document pokedex.c 2020-03-09 16:24:01 -04:00
pokedex_area_region_map.h Document some pokenav and region map 2020-02-05 21:04:43 -05:00
pokedex_area_screen.h
pokedex_cry_screen.h Document pokedex cry screen 2020-03-10 14:02:03 -04:00
pokemon.h fix MOVE_TARGET_ALL_BATTLERS and other u8 vars 2021-10-16 16:23:17 -04:00
pokemon_animation.h Document pokemon animation types 2021-04-10 00:50:28 -04:00
pokemon_icon.h Document mail 2021-02-24 11:03:39 -05:00
pokemon_jump.h Document pokemon jump 2021-02-26 17:26:39 -05:00
pokemon_size_record.h
pokemon_storage_system.h Doc storage - misc cleanup, some item/cursor 2021-04-17 13:33:29 -04:00
pokemon_summary_screen.h Doc storage - choose box menu, move wallpaper gfx 2021-04-15 18:46:20 -04:00
pokenav.h re-match sub_81C79BC (from #1177) 2020-10-23 22:07:30 -04:00
random.h Use macro for randomization with ISO value 2020-02-25 12:54:08 -06:00
rayquaza_scene.h Start documenting rayquaza_scene 2020-08-25 17:49:42 -04:00
record_mixing.h
recorded_battle.h More documentation in battle_main 2021-03-12 16:55:58 -05:00
region_map.h Label remaining region_map symbols 2021-07-02 00:52:36 -04:00
reset_rtc_screen.h Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-03-22 23:08:19 -07:00
reset_save_heap.h
reshow_battle_screen.h Document battle_controller_player.c 2021-01-22 20:03:27 -05:00
roamer.h
rotating_gate.h
rotating_tile_puzzle.h Document rotating_tile_puzzle 2019-10-16 04:09:30 -04:00
roulette.h More roulette doc 2020-08-04 14:25:13 -04:00
rtc.h
safari_zone.h
save.h Clean up save_failed_screen 2021-02-24 14:53:32 -05:00
save_location.h Label GCN link flags field 2020-04-13 08:42:31 -04:00
scanline_effect.h
script.h Clean up script.c 2021-02-24 11:03:17 -05:00
script_menu.h Remainder of script_menu documentation 2019-09-19 18:31:09 -04:00
script_movement.h Standardize Event Object to Object Event 2019-11-20 22:55:44 -05:00
script_pokemon_util.h Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-04-02 13:16:40 -07:00
secret_base.h Some script clean up, document secret base secrets show 2020-01-12 19:39:30 -06:00
shop.h shop: document some constants s.t. object events don't break 2020-06-03 19:55:15 -05:00
siirtc.h
slot_machine.h Rename tag offset functions 2020-05-24 08:24:20 -05:00
sound.h Document dodrio berry picking 2021-03-03 14:26:05 -05:00
start_menu.h Document cable_club.c 2020-06-06 16:10:03 -04:00
starter_choose.h Document starter_choose.c 2020-07-06 17:26:25 -04:00
strings.h Document item menu 2021-08-10 22:13:02 -04:00
task.h Use TASK_NONE constant 2021-02-24 11:03:25 -05:00
text_window.h Start documenting naming screen 2020-08-07 02:00:41 -04:00
tileset_anims.h
tilesets.h
time_events.h
title_screen.h Document intro, start intro_credits/credits 2021-03-28 23:13:56 -04:00
trade.h Port librfu from firered 2020-02-16 13:49:36 -05:00
trader.h Document decoration.c 2020-03-06 09:47:20 +00:00
trainer_card.h Document Trainer Card 2020-02-08 14:31:17 -06:00
trainer_hill.h Misc labels in battle facilities 2021-03-22 15:30:19 -05:00
trainer_pokemon_sprites.h Document Trainer Card 2020-02-08 14:31:17 -06:00
trainer_see.h Rename 'hidden' Trainers/obj events to 'buried' 2021-02-14 19:25:23 +00:00
trig.h
tv.h Document TV 2021-04-26 12:35:35 -04:00
union_room.h Second pass on documenting union room 2020-06-10 17:30:59 -04:00
union_room_battle.h Document union_room.c 2020-05-31 13:11:18 -04:00
union_room_chat.h Document union_room_chat.c 2020-06-02 18:35:00 -04:00
union_room_player_avatar.h Second pass on documenting union room 2020-06-10 17:30:59 -04:00
util.h
walda_phrase.h
wallclock.h
wild_encounter.h Configurable double wild battle chance, surfing double battles and flag for forcing them. 2020-10-17 14:25:43 -03:00