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ability
Add check for Magic Guard to avoid taking recoil damage ( #4578 )
2024-05-15 15:40:40 +02:00
form_change
Opponents Shaymin Sky form correctly reverts on frozen status ( #4559 )
2024-05-14 13:28:10 +02:00
hold_effect
Small Battle Test reorganization ( #4504 )
2024-05-06 09:36:52 +02:00
item_effect
Fixed some moves' on-hit effects bypassing Substitutes where they shouldn't and some other things discovered along the way ( #4558 )
2024-05-13 13:33:04 +02:00
move_effect
Add check for Magic Guard to avoid taking recoil damage ( #4578 )
2024-05-15 15:40:40 +02:00
move_effect_secondary
Small Battle Test reorganization ( #4504 )
2024-05-06 09:36:52 +02:00
move_effects_combined
Small Battle Test reorganization ( #4504 )
2024-05-06 09:36:52 +02:00
move_flags
Small Battle Test reorganization ( #4504 )
2024-05-06 09:36:52 +02:00
status1
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
terrain
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
weather
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
ai.c
Stat stage related AI fixes ( #4548 )
2024-05-11 19:03:19 +02:00
ai_calc_best_move_score.c
Renamed "MoveHasMoveEffect" functions
2024-02-26 14:21:38 +09:00
ai_check_viability.c
Merge remote-tracking branch 'rhh/upcoming' into battlemove_refactored
2024-02-26 14:23:53 +09:00
ai_powerful_status.c
Fixed test
2024-02-26 15:12:34 +09:00
ai_trytofaint.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
crit_chance.c
Adds Dragon Cheer ( #4122 )
2024-02-03 08:00:41 -07:00
damage_formula.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
exp.c
Fix Wall Werrors on modern ( #3412 )
2023-10-13 18:39:35 +02:00
move.c
Apply suggestions from code review
2024-02-26 23:59:15 +09:00
trainer_control.c
Sets neutral nature and ability 0 as default in trainer control ( #4172 )
2024-02-18 15:02:58 +01:00