sovereignx/test
Patrick Curran f7ca839f23
EFFECT_CHILLY_RECEPTION (#3379)
* Chilly Reception Effect

* Wrap Chilling Reception Message Better

* Animation & Some Testing

* Remove Wimp Out cases from Chilly Reception tests

* Animation tweaks

* Battle Script Updates
* Created CheckPrimalWeather macro for Weather Effects
* Updated Chilly Reception logic to switch even if weather doesn't change

Testing Updates

* Fixed test: Move does not animate if weather fails to change

* Remove snow animation check during failure path test

* * Fix indentation
* Move Chilly Reception animation to always play (even when weather change fails)

* Updates to MoveSwitch and PartingShot to get closer to original logic

* Update BattleScript_EffectChillyReception logic

* * Move CHILLY_RECEPTION animation
* Test updates

* Fix Chilly Reception MESSAGE  checks

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Co-authored-by: Patrick Curran <rapidnutcracker@gmail.com>
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2023-12-06 17:11:13 +01:00
..
battle EFFECT_CHILLY_RECEPTION (#3379) 2023-12-06 17:11:13 +01:00
dynamax.c Fixes Dragon Tail and Pumpkaboo spelling (#3541) 2023-11-07 18:19:46 +01:00
fpmath.c Merge branch 'RHH/master' into RHH/upcoming 2023-08-12 16:31:44 -04:00
random.c Merge branch 'RHH/master' into RHH/upcoming 2023-10-22 16:30:26 -03:00
sprite.c Merge branch 'RHH/master' into RHH/upcoming 2023-08-12 16:31:44 -04:00
test_runner.c Merge branch 'RHH/master' into RHH/upcoming 2023-11-14 12:54:16 -03:00
test_runner_args.c Test moves, items, and abilities in battle 2023-02-01 13:53:57 +00:00
test_runner_battle.c Remove all trailing whitespace (upcoming) (#3473) 2023-10-27 13:54:55 -03:00