f7ca839f23
* Chilly Reception Effect * Wrap Chilling Reception Message Better * Animation & Some Testing * Remove Wimp Out cases from Chilly Reception tests * Animation tweaks * Battle Script Updates * Created CheckPrimalWeather macro for Weather Effects * Updated Chilly Reception logic to switch even if weather doesn't change Testing Updates * Fixed test: Move does not animate if weather fails to change * Remove snow animation check during failure path test * * Fix indentation * Move Chilly Reception animation to always play (even when weather change fails) * Updates to MoveSwitch and PartingShot to get closer to original logic * Update BattleScript_EffectChillyReception logic * * Move CHILLY_RECEPTION animation * Test updates * Fix Chilly Reception MESSAGE checks --------- Co-authored-by: Patrick Curran <rapidnutcracker@gmail.com> Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com> |
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.. | ||
ability | ||
form_change | ||
hold_effect | ||
item_effect | ||
move_effect | ||
move_flags | ||
status1 | ||
terrain | ||
weather | ||
ai.c | ||
ai_check_viability.c | ||
ai_trytofaint.c | ||
crit_chance.c | ||
damage_formula.c | ||
exp.c | ||
move.c | ||
trainer_control.c |