[package]
name = "rustboyadvance-wasm"
version = "0.1.0"
authors = ["Michel Heily <michelheily@gmail.com>"]
edition = "2018"
[lib]
crate-type = ["cdylib", "rlib"]
[features]
default = ["console_error_panic_hook"]
[dependencies]
js-sys = "0.3.37"
wasm-bindgen = "0.2"
rustboyadvance-core = { path = "../../rustboyadvance-core" }
# The `console_error_panic_hook` crate provides better debugging of panics by
# logging them with `console.error`. This is great for development, but requires
# all the `std::fmt` and `std::panicking` infrastructure, so isn't great for
# code size when deploying.
console_error_panic_hook = { version = "0.1.1", optional = true }
# `wee_alloc` is a tiny allocator for wasm that is only ~1K in code size
# compared to the default allocator's ~10K. It is slower than the default
# allocator, however.
#
# Unfortunately, `wee_alloc` requires nightly Rust when targeting wasm for now.
wee_alloc = { version = "0.4.2", optional = true }
log = "0.4.8"
wasm-bindgen-console-logger = "0.1.1"
bit = "^0.1"
[dependencies.web-sys]
version = "0.3.4"
features = [
'CanvasRenderingContext2d',
'ImageData',
'Document',
'Element',
'HtmlCanvasElement',
'WebGlBuffer',
'WebGlRenderingContext',
'WebGlProgram',
'WebGlShader',
'Window',
'AudioContext',
]
[dev-dependencies]
wasm-bindgen-test = "0.2"