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rustboyadvance-ng/src/core/cartridge.rs

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use std::str::from_utf8;
use byteorder::{LittleEndian, ReadBytesExt, WriteBytesExt};
use super::arm7tdmi::{bus::Bus, Addr};
/// From GBATEK
///
/// The first 192 bytes at 8000000h-80000BFh in ROM are used as cartridge header. The same header is also used for Multiboot images at 2000000h-20000BFh (plus some additional multiboot entries at 20000C0h and up).
///
/// Header Overview
/// Address Bytes Expl.
/// 000h 4 ROM Entry Point (32bit ARM branch opcode, eg. "B rom_start")
/// 004h 156 Nintendo Logo (compressed bitmap, required!)
/// 0A0h 12 Game Title (uppercase ascii, max 12 characters)
/// 0ACh 4 Game Code (uppercase ascii, 4 characters)
/// 0B0h 2 Maker Code (uppercase ascii, 2 characters)
/// 0B2h 1 Fixed value (must be 96h, required!)
/// 0B3h 1 Main unit code (00h for current GBA models)
/// 0B4h 1 Device type (usually 00h) (bit7=DACS/debug related)
/// 0B5h 7 Reserved Area (should be zero filled)
/// 0BCh 1 Software version (usually 00h)
/// 0BDh 1 Complement check (header checksum, required!)
/// 0BEh 2 Reserved Area (should be zero filled)
/// --- Additional Multiboot Header Entries ---
/// 0C0h 4 RAM Entry Point (32bit ARM branch opcode, eg. "B ram_start")
/// 0C4h 1 Boot mode (init as 00h - BIOS overwrites this value!)
/// 0C5h 1 Slave ID Number (init as 00h - BIOS overwrites this value!)
/// 0C6h 26 Not used (seems to be unused)
/// 0E0h 4 JOYBUS Entry Pt. (32bit ARM branch opcode, eg. "B joy_start")
///
#[derive(Debug)]
pub struct CartridgeHeader {
// rom_entry_point: Addr,
game_title: String,
game_code: String,
maker_code: String,
software_version: u8,
checksum: u8,
// ram_entry_point: Addr,
// joybus_entry_point: Addr,
}
impl CartridgeHeader {
fn parse(bytes: &[u8]) -> CartridgeHeader {
// let (_, rom_entry_point) = le_u32(bytes).unwrap();
let game_title = from_utf8(&bytes[0xa0..0xac]).unwrap();
let game_code = from_utf8(&bytes[0xac..0xb0]).unwrap();
let maker_code = from_utf8(&bytes[0xb0..0xb2]).unwrap();
// let (_, ram_entry_point) = le_u32(&bytes[0xc0..]).unwrap();
// let (_, joybus_entry_point) = le_u32(&bytes[0xc0..]).unwrap();
CartridgeHeader {
// rom_entry_point: rom_entry_point,
game_title: String::from(game_title),
game_code: String::from(game_code),
maker_code: String::from(maker_code),
software_version: bytes[0xbc],
checksum: bytes[0xbd],
// ram_entry_point: ram_entry_point,
// joybus_entry_point: joybus_entry_point,
}
}
}
#[derive(Debug)]
pub struct Cartridge {
pub header: CartridgeHeader,
bytes: Box<[u8]>,
}
impl Cartridge {
const MIN_SIZE: usize = 4 * 1024 * 1024;
pub fn new(mut rom_bin: Vec<u8>) -> Cartridge {
if rom_bin.len() < Cartridge::MIN_SIZE {
rom_bin.resize_with(Cartridge::MIN_SIZE, Default::default);
}
let header = CartridgeHeader::parse(&rom_bin);
Cartridge {
header: header,
bytes: rom_bin.into_boxed_slice(),
}
}
}
impl Bus for Cartridge {
fn read_32(&self, addr: Addr) -> u32 {
(&self.bytes[addr as usize..])
.read_u32::<LittleEndian>()
.unwrap()
}
fn read_16(&self, addr: Addr) -> u16 {
(&self.bytes[addr as usize..])
.read_u16::<LittleEndian>()
.unwrap()
}
fn read_8(&self, addr: Addr) -> u8 {
(&self.bytes[addr as usize..])[0]
}
fn write_32(&mut self, addr: Addr, value: u32) {
(&mut self.bytes[addr as usize..])
.write_u32::<LittleEndian>(value)
.unwrap()
}
fn write_16(&mut self, addr: Addr, value: u16) {
(&mut self.bytes[addr as usize..])
.write_u16::<LittleEndian>(value)
.unwrap()
}
fn write_8(&mut self, addr: Addr, value: u8) {
(&mut self.bytes[addr as usize..]).write_u8(value).unwrap()
}
}