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rustboyadvance-ng/rustboyadvance-jni/src/lib.rs

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/// JNI Bindings for rustboyadvance
///
use std::cell::RefCell;
use std::os::raw::c_void;
use std::path::Path;
use std::rc::Rc;
use std::sync::{Mutex, MutexGuard};
use jni::objects::*;
use jni::sys::*;
use jni::{JNIEnv, JavaVM};
#[macro_use]
extern crate log;
#[cfg(target_os = "android")]
use android_log;
#[cfg(not(target_os = "android"))]
use env_logger;
use rustboyadvance_ng::prelude::*;
struct Hardware {
jvm: JavaVM,
frame_buffer_global_ref: GlobalRef,
// frame_buffer: [u32; DISPLAY_WIDTH * DISPLAY_HEIGHT],
key_state: u16,
}
impl VideoInterface for Hardware {
fn render(&mut self, buffer: &[u32]) {
let env = self.jvm.get_env().unwrap();
unsafe {
env.set_int_array_region(
self.frame_buffer_global_ref.as_obj().into_inner(),
0,
std::mem::transmute::<&[u32], &[i32]>(buffer),
)
.unwrap();
}
}
}
impl AudioInterface for Hardware {}
impl InputInterface for Hardware {
fn poll(&mut self) -> u16 {
self.key_state
}
}
struct Context {
hwif: Rc<RefCell<Hardware>>,
gba: GameBoyAdvance,
}
static mut DID_LOAD: bool = false;
const NATIVE_EXCEPTION_CLASS: &'static str =
"com/mrmichel/rustboyadvance/EmulatorBindings/NativeBindingException";
unsafe fn internal_open_context(
env: &JNIEnv,
bios: jbyteArray,
rom: jbyteArray,
frame_buffer: jintArray,
save_file: JString,
) -> Result<Context, String> {
let bios = env
.convert_byte_array(bios)
.map_err(|e| format!("could not get bios buffer, error {}", e))?
.into_boxed_slice();
let rom = env
.convert_byte_array(rom)
.map_err(|e| format!("could not get rom buffer, error {}", e))?
.into_boxed_slice();
let save_file: String = env
.get_string(save_file)
.map_err(|_| String::from("could not get save path"))?
.into();
let gamepak = GamepakBuilder::new()
.take_buffer(rom)
.save_path(&Path::new(&save_file))
.build()
.map_err(|e| format!("failed to load rom, gba result: {:?}", e))?;
info!("Loaded ROM file {:?}", gamepak.header);
let frame_buffer_global_ref = env
.new_global_ref(JObject::from(frame_buffer))
.map_err(|e| format!("failed to add new global ref, error: {:?}", e))?;
let hw = Hardware {
jvm: env.get_java_vm().unwrap(),
frame_buffer_global_ref: frame_buffer_global_ref,
key_state: 0xffff,
};
let hw = Rc::new(RefCell::new(hw));
let gba = GameBoyAdvance::new(bios, gamepak, hw.clone(), hw.clone(), hw.clone());
debug!("creating context");
let context = Context {
gba: gba,
hwif: hw.clone(),
};
Ok(context)
}
fn save_state(env: &JNIEnv, gba: &mut GameBoyAdvance) -> Result<jbyteArray, String> {
let saved_state = gba
.save_state()
.map_err(|e| format!("failed to serielize state, error: {:?}", e))?;
let byte_array = env
.byte_array_from_slice(&saved_state)
.map_err(|e| format!("failed to create byte array, error: {:?}", e))?;
Ok(byte_array)
}
fn load_state(env: &JNIEnv, gba: &mut GameBoyAdvance, state: jbyteArray) -> Result<(), String> {
let state = env
.convert_byte_array(state)
.map_err(|e| format!("failed to convert byte array, error: {:?}", e))?;
gba.restore_state(&state)
.map_err(|e| format!("failed to restore state, error: {:?}", e))
}
#[allow(non_snake_case)]
pub mod bindings {
use super::*;
unsafe fn lock_ctx<'a>(ctx: jlong) -> MutexGuard<'a, Context> {
(*(ctx as *mut Mutex<Context>)).lock().unwrap()
}
#[no_mangle]
pub unsafe extern "C" fn JNI_OnLoad(vm: *mut JavaVM, _reserved: *mut c_void) -> jint {
if DID_LOAD {
return JNI_VERSION_1_6;
}
#[cfg(target_os = "android")]
android_log::init("EmulatorBindings").unwrap();
#[cfg(not(target_os = "android"))]
env_logger::init();
debug!("library loaded and logger initialized!");
debug!("JVM: {:?}", vm);
DID_LOAD = true;
JNI_VERSION_1_6
}
#[no_mangle]
pub unsafe extern "C" fn Java_com_mrmichel_rustboyadvance_EmulatorBindings_openEmulator(
env: JNIEnv,
_obj: JClass,
bios: jbyteArray,
rom: jbyteArray,
frame_buffer: jintArray,
save_file: JString,
) -> jlong {
match internal_open_context(&env, bios, rom, frame_buffer, save_file) {
Ok(ctx) => Box::into_raw(Box::new(Mutex::new(ctx))) as jlong,
Err(msg) => {
env.throw_new(NATIVE_EXCEPTION_CLASS, msg).unwrap();
0
}
}
}
#[no_mangle]
pub unsafe extern "C" fn Java_com_mrmichel_rustboyadvance_EmulatorBindings_closeEmulator(
env: JNIEnv,
_obj: JClass,
ctx: jlong,
) {
info!("destroying context {:#x}", ctx);
// consume the wrapped content
let _ = Box::from_raw(ctx as *mut Mutex<Context>);
}
#[no_mangle]
pub unsafe extern "C" fn Java_com_mrmichel_rustboyadvance_EmulatorBindings_runFrame(
env: JNIEnv,
_obj: JClass,
ctx: jlong,
frame_buffer: jintArray,
) {
let mut ctx = lock_ctx(ctx);
ctx.gba.frame();
// let gpu_buffer =
// std::mem::transmute::<&[u32], &[i32]>(&ctx.gba.get_frame_buffer() as &[u32]);
// let result = env.set_int_array_region(frame_buffer, 0, gpu_buffer);
// if let Err(e) = result {
// env.throw_new(
// NATIVE_EXCEPTION_CLASS,
// format!("failed to copy framebuffer into Java, error: {}", e),
// )
// .unwrap();
// }
}
#[no_mangle]
pub unsafe extern "C" fn Java_com_mrmichel_rustboyadvance_EmulatorBindings_setKeyState(
_env: JNIEnv,
_obj: JClass,
ctx: jlong,
key_state: jint,
) {
let mut ctx = lock_ctx(ctx);
ctx.hwif.borrow_mut().key_state = key_state as u16;
}
#[no_mangle]
pub unsafe extern "C" fn Java_com_mrmichel_rustboyadvance_EmulatorBindings_saveState(
env: JNIEnv,
_obj: JClass,
ctx: jlong,
) -> jbyteArray {
let mut ctx = lock_ctx(ctx);
match save_state(&env, &mut ctx.gba) {
Ok(result) => {
return result;
}
Err(msg) => {
env.throw_new(NATIVE_EXCEPTION_CLASS, msg).unwrap();
return JObject::null().into_inner();
}
}
}
#[no_mangle]
pub unsafe extern "C" fn Java_com_mrmichel_rustboyadvance_EmulatorBindings_loadState(
env: JNIEnv,
_obj: JClass,
ctx: jlong,
state: jbyteArray,
) {
let mut ctx = lock_ctx(ctx);
match load_state(&env, &mut ctx.gba, state) {
Ok(_) => {}
Err(msg) => env.throw_new(NATIVE_EXCEPTION_CLASS, msg).unwrap(),
}
}
#[no_mangle]
pub unsafe extern "C" fn Java_com_mrmichel_rustboyadvance_EmulatorBindings_getGameTitle(
env: JNIEnv,
_obj: JClass,
ctx: jlong,
) -> jstring {
let ctx = lock_ctx(ctx);
env.new_string(ctx.gba.get_game_title()).unwrap().into_inner()
}
#[no_mangle]
pub unsafe extern "C" fn Java_com_mrmichel_rustboyadvance_EmulatorBindings_getGameCode(
env: JNIEnv,
_obj: JClass,
ctx: jlong,
) -> jstring {
let ctx = lock_ctx(ctx);
env.new_string(ctx.gba.get_game_code()).unwrap().into_inner()
}
#[no_mangle]
pub unsafe extern "C" fn Java_com_mrmichel_rustboyadvance_EmulatorBindings_log(
_env: JNIEnv,
_obj: JClass,
ctx: jlong,
) {
let ctx = lock_ctx(ctx);
info!("CPU LOG: {:#x?}", ctx.gba.cpu);
}
}