gpu: bugfix: Fix objects with priority 3 not being rendered

This was apparent in Dragon Ball Z - Legacy of Goku II, where the save
point sprites were not rendered at all.


Former-commit-id: 156356ebe2f2a4879602019a1fe2c18fe2b8a395
This commit is contained in:
Michel Heily 2019-12-28 21:13:57 +02:00
parent b22388252b
commit 615515fcea

View file

@ -276,7 +276,7 @@ impl Default for ObjInfo {
ObjInfo {
mode: ObjMode::Normal,
color: Rgb15::TRANSPARENT,
priority: 3,
priority: 4,
}
}
}