docs: update for current repo
Former-commit-id: 9f494d57299faa5d1d5a962d617fb047634cd93d Former-commit-id: 262ee4fd58084dce3302539eeb80c116cca9a9a5
This commit is contained in:
parent
f8ce59e129
commit
9f5d376e4a
84
README.md
84
README.md
|
@ -1,19 +1,12 @@
|
|||
# RustBoyAdvance-NG
|
||||
# rustboyadvance-ng
|
||||
|
||||
![license](https://img.shields.io/github/license/michelhe/rustboyadvance-ng) ![Build](https://github.com/michelhe/rustboyadvance-ng/workflows/Build/badge.svg?branch=master)
|
||||
Nintendo GameBoy Advance™ emulator and debugger, written in Rust.
|
||||
|
||||
Nintendo GameBoy Advance ™ emulator and debugger, written in rust.
|
||||
|
||||
|
||||
<div align="center">
|
||||
<img width="360px" src="assets/icon_cropped_small.png">
|
||||
</div>
|
||||
|
||||
WebAssembly Demo: https://michelhe.github.io/rustboyadvance-ng/ ![Deploy](https://github.com/michelhe/rustboyadvance-ng/workflows/Deploy/badge.svg?branch=master)
|
||||
> This repository is a fork of [rustboyadvance-ng](https://github.com/michelhe/rustboyadvance-ng), with minimal non-feature changes.
|
||||
|
||||
# Project Structure
|
||||
* `core/` - Main emulator crate that ties everything together
|
||||
* `arm7tdmi/` - Emulation of the Arm7tdmi processor.
|
||||
* `arm7tdmi/` - Emulation of the Arm7tdmi processor
|
||||
* `platform/` - Constains executables & application built with `rustboyadvance-core`
|
||||
* `platform/rustbodyadvance-wasm` - Web emulator powered by WebAssembly
|
||||
* `platform/rustbodyadvance-sdl2` - Desktop application built with sdl2
|
||||
|
@ -21,47 +14,7 @@ WebAssembly Demo: https://michelhe.github.io/rustboyadvance-ng/ ![Deploy](https:
|
|||
* `platform/rustbodyadvance-jni` - Java JNI binidngs for the emulator.
|
||||
* `platform/android` - A PoC Android application.
|
||||
|
||||
# Progress
|
||||
|
||||
![Pokemon Emerald](media/screenshot1.png)
|
||||
|
||||
## Emulation Todo:
|
||||
* CGB audio (4 wave generator channels)
|
||||
|
||||
# Build and usage (Desktop Application)
|
||||
|
||||
To get started, you need to get a [stable rust toolchain](https://rustup.rs) of version Rust 1.51 or later,
|
||||
|
||||
## Linux build dependencies
|
||||
Install SDL2 dependencies
|
||||
|
||||
```bash
|
||||
sudo apt-get -y install libsdl2-dev libsdl2-image-dev
|
||||
```
|
||||
|
||||
## Windows build dependencies
|
||||
SDL2 runtime binaries are included in this repository, no extra setup needed.
|
||||
|
||||
## Build & Usage
|
||||
You need to obtain a gba bios binary.
|
||||
An [open source GBA bios](https://github.com/Nebuleon/ReGBA/blob/master/bios/gba_bios.bin) is also available and supported.
|
||||
|
||||
|
||||
Place the bios file in the repository root and name it `gba_bios.bin` (or alternatively use the `-b` command line option)
|
||||
|
||||
|
||||
Build and run in release mode (performance is terrible in the `dev` profile)
|
||||
```bash
|
||||
$ cargo run --release -- path/to/rom
|
||||
```
|
||||
|
||||
|
||||
You can also drag&drop rom files or any zip files containing `.gba` files inside into the emulator window and a new rom will be loaded.
|
||||
|
||||
## Key bindings
|
||||
|
||||
> Currently the key bindings are not configureable.
|
||||
|
||||
GBA key bindings:
|
||||
|
||||
| Keyboard | GBA |
|
||||
|
@ -85,32 +38,3 @@ Special key bindings
|
|||
| F2 | Spawn gdbserver (experimetnal, requires --features gdb) |
|
||||
| F5 | Save snapshot file |
|
||||
| F9 | Load snapshot file |
|
||||
|
||||
|
||||
# Android Application
|
||||
|
||||
The android project is placed inside `platform/android`.
|
||||
To build it, open it with Android Studio.
|
||||
|
||||
You also need to set up rust to build android targets with NDK.
|
||||
|
||||
TODO - instructions
|
||||
|
||||
# More Screenshots
|
||||
![Kirby - Nightmare in Dreamland](media/screenshot2.png) ![Dragon Ball - Legacy of Goku 2](media/screenshot3.png)
|
||||
|
||||
# Links and attribution
|
||||
|
||||
- [ARM7TDMI Technical Reference Manual](http://infocenter.arm.com/help/topic/com.arm.doc.ddi0210c/DDI0210B.pdf)
|
||||
Technical Reference Manuals are **fun**.
|
||||
- [GBATEK](http://problemkaputt.de/gbatek.htm)
|
||||
A single webpage written by *no$gba* developer Martin Korth.
|
||||
This page has pretty much everything. Seriously, it's the best.
|
||||
- [TONC](https://www.coranac.com/tonc/text/)
|
||||
A comprehensive GBA dev guide that I used a-lot in order to understand the GBA system.
|
||||
Comes with neat demo roms that really helped me during development and debugging.
|
||||
- [NanoboyAdvance](https://github.com/fleroviux/NanoboyAdvance)
|
||||
A GameBoy Advance emulator written in C++17 by a nice person called fleroviux.
|
||||
I've used this for debugging.
|
||||
- [Eggvance gba-suite](https://github.com/jsmolka/gba-suite)
|
||||
Incredible test suite for the arm7tdmi interpreter that I'm using, written by Julian Smolka.
|
||||
|
|
Reference in a new issue