Michel Heily
85db28dac6
core: debuggger: load symbols from elf files
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Former-commit-id: 3b20be6ecff9d540f7ba0c76d9762f87fac81998
Former-commit-id: 8b08fb90c5c163479c8318dd01f1f92fab475efc
2020-10-17 06:36:02 -07:00
Michel Heily
3fa858f969
core: bus: Change read_x methods of Bus trait to take &mut self
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Former-commit-id: ee95b949585420e1daf95ea50939b1a8c9b77349
Former-commit-id: 651203037284fc46eb669cd0e40dc2ebd85bd96b
2020-10-17 06:36:02 -07:00
Michel Heily
85bef5a1c0
Update Cargo.lock
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Former-commit-id: 97f7ebf59c7eb2c9846d6d029f0ffcc288aea9ad
Former-commit-id: 14d6b235bb4b12964a04750a418641e05d020c86
2020-10-17 06:36:02 -07:00
Michel Heily
bce4456f42
[breaking-change] Remove game ROM and bios from savestate file.
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This breaks the API of GameBoyAdvanvce::save_state and restore_state methods.
Currently as WIP only SDL2 frontend will adjust.
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Former-commit-id: 2ea339dc6a0d1e7539d167c4df29694b408303da
2020-10-17 06:36:02 -07:00
Michel Heily
97101d7bc1
core: dma: Delay DMA by 3 cycles
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Former-commit-id: 06426b01a3e9e9084c97cd8f3a3de3b3c2b207e6
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2020-10-17 06:36:02 -07:00
Michel Heily
0de8a60006
core: Start working on a scheduler
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A more robust cycle aware event scheduling, to easily implement serial-io, dmg audio channels and improve accuracy.
This brings a slight performance hit :/
I also ran dos2unix on some of the files :D
Former-commit-id: 62f4ba33e3a083b7976d6512ba6f5720ec493aa0
Former-commit-id: a4b3a92cd1eb156bbe9fd0ef77fbb0e7a45660cb
2020-10-17 06:36:02 -07:00
Michel Heily
b68c73819a
Fix cfg_if dependency
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Former-commit-id: 5b9f830edcda0fad9321a26f74a5e85ec1b7b104
Former-commit-id: dd77520fae5c74c92921779a20870da38b607924
2020-10-14 21:11:00 +03:00
Michel Heily
dc7cd24e8d
[perf] Refactor&Optimize inner core::arm7tdmi APIs.
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Avoid passing ArmInstruction struct to handlers, as accesses to its fields can result in memory operations.
Former-commit-id: 6ea1719e36a0fefa1b30bdae4d6e8ab4dbf3af1a
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2020-10-10 11:08:26 -07:00
Michel Heily
bf601404fa
Optimize cartridge Bus reads
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The `if let Some(gpio) = &self.gpio` causes a memory read of `self.gpio` for every Bus::read/write_16.
It is better to reverse the order since `is_gpio_access` does not generate and memory reads and thus less costly.
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2020-10-10 11:08:26 -07:00
sapir
8dee829e26
Avoid repeated background index sort
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2020-10-10 11:08:26 -07:00
sapir
9d08ac13e6
Move backdrop color read out of compose_pixel
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Former-commit-id: f50dbe6b529fef91f5cf5a0a808d93b878f2adff
2020-10-10 11:08:26 -07:00
Michel Heily
529c9752c4
fix: Ignore top 4 bits of DMA addresses
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Former-commit-id: 3a5e691ca617803ef61f7a534c70d1cf04f36cb9
Former-commit-id: 289fad7340cbb18c51ecccd43e44682b37c78a1a
2020-10-03 21:58:32 +03:00
Michel Heily
1ab22f2b52
Fix access violation for DebugRead in Gpu
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Former-commit-id: 25d2da276a50f662dafb4634c7b3fb4ebcf239f4
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2020-10-03 21:58:32 +03:00
Michel Heily
91c3b5321a
platform/android: Add menu options to capture a screenshot as the library preview image
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Former-commit-id: 59d0858d93cb2681bb3e4230c44858a2fe28f208
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2020-10-01 01:56:32 +03:00
Michel Heily
d1bf01d562
platform/android: Add option to import/export save files
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Also some typos and reformatting parts of the code
Former-commit-id: 0f1de44fab44a09c49d08421a3c2032123d3023b
Former-commit-id: 810b6b1bce1f7feeee7c33bec5ff16915367db17
2020-10-01 01:56:32 +03:00
Michel Heily
3c6628138c
platform: Minor fixes and adjustments from previous commit
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Former-commit-id: b8e8f73c8202f93e4bb2a575ee3d1b3083ddabb1
Former-commit-id: 355c634b4da8fbea1d228da8fc95e37012237bbd
2020-09-30 00:47:30 +03:00
Michel Heily
ba2eff82ac
platform/android: Big re-write of native interface
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Mainly convert mainloop and audio thread into native code for
performance increase. (Calling into JNI every frame was costy)
The code was cleaned up quite a bit, but I may have introduced new bugs
in this process :<
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2020-09-30 00:27:00 +03:00
Michel Heily
08a7cd966a
core: add "no_video_interface" feature
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2020-09-30 00:10:47 +03:00
Michel Heily
e25268f4d8
core: bump ringbuf to 0.2.2
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2020-09-30 00:09:54 +03:00
Michel Heily
554edd62b0
core: Properly set SharedInterruptFlags pointer for all interrupt generating devices when restoring state.
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Serde doesn't like Rc that much :(
Fixes #142
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Former-commit-id: 28366bbb36b3e93b574f397b103a483844fd8131
2020-09-27 15:44:17 +03:00
Tibor Nagy
4050dcdf2f
core: Add error handling to cartridge header parsing
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Former-commit-id: ebb62516936dc0f27dc9761aeb6bb6faa8ec58b5
2020-05-30 15:35:12 +03:00
Michel Heily
1b1b855702
core/gpu: Impl bitmap mode 5 and properly handle wraparound for bitmap modes.
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resolves #90
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2020-05-30 14:32:03 +03:00
Michel Heily
90e492d81a
core/sysbus: Get rid of memory_map! macro
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While saving code re-use, it won't allow flexibility for special casing
specific size bus accesses which are much needed in order to emulate
open-bus and bios reads
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2020-05-30 13:44:37 +03:00
Michel Heily
24f6ad61c1
Add DebugRead trait
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2020-05-30 13:44:27 +03:00
Michel Heily
b888fc0c95
Move BoxedMemory to core::util
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Former-commit-id: 1ae7808c64116347410b52770edf132f3beec817
2020-05-30 13:44:00 +03:00
Michel Heily
6e39780b43
util: Add WeakPointer helper for passing around raw pointers
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2020-05-30 13:43:49 +03:00
Michel Heily
879374a9b0
Refactor dir rustboyadvance-core -> core
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2020-05-30 13:43:37 +03:00
Michel Heily
f65e22cc41
core/gpu: Fix bitmap mode displaying invalid sprites
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fixes #107
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2020-05-30 13:41:10 +03:00
Michel Heily
dc59d7f71f
core/gpu: Optimize VRAM accesses all over the place
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2020-05-30 13:13:25 +03:00
Michel Heily
71074c9c87
core/gpu: Implement forced blanking
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fixes #102
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2020-05-26 18:06:02 +03:00
Michel Heily
441f5ad906
Refactor IRQ signaling
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Use Rc<Cell> instead of passing `&mut irqs` all around.
The runtime impact is two additional size_t's per each holder of the
shared pointer.
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2020-05-26 01:49:25 +03:00
Michel Heily
63cbf9bccf
chore: Update Cargo.lock
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2020-05-26 01:49:16 +03:00
Michel Heily
c131e73ce1
Support controll remove/add events for SDL2 frontend
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2020-05-23 11:45:25 +03:00
Michel Heily
91515b6b10
core/gpu: Ignore top bit when reading colors from the palette
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According to CowBite, the top bit is supposed to be ignored.
fixes #99
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2020-05-23 01:55:40 +03:00
Michel Heily
f84e425d24
core: Make gpio optional
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2020-05-21 23:18:20 +03:00
Michel Heily
3839b8eb02
core: Finish up RTC!
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Pokemon Emerald no longer has the "Battery ran dry" message, and RTC
functions work.
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2020-05-21 23:18:20 +03:00
Michel Heily
58c9d10360
debugger: Fix/Improve Continue command
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2020-05-21 23:18:20 +03:00
Michel Heily
bccb31c142
Remove 'reqwest' dependency from sdl2 frontend
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It was useless and lengthened the build time
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2020-05-21 23:18:20 +03:00
Michel Heily
e1ec96f9e4
Use elf-support feature in sdl2 frontend
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2020-05-21 23:18:20 +03:00
Michel Heily
a99a1499fd
Add game specific overrides file (like vba-over.ini)
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Former-commit-id: a80f747b6199679c74a25505a7893afe4b3b05e1
2020-05-21 23:18:20 +03:00
Michel Heily
8e1ba1117c
core: More RTC work
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2020-05-21 23:18:20 +03:00
Michel Heily
304ac31c02
core: Start working on RTC
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2020-05-21 23:18:20 +03:00
Michel Heily
d2f4b55f21
core/gpu: Remove irrelevant comment
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2020-05-20 22:38:25 +03:00
Michel Heily
9607b16e4f
core/gpu: Add a test for the gpu state machine.
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This test also caught a bug where hblank flag from the last
vblank-hblank would linger on the next HDraw.
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2020-05-20 22:35:53 +03:00
Michel Heily
b60ad3114c
core: Decouple SysBus from Gpu and re-implement Gpu::update
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2020-05-20 21:23:44 +03:00
Michel Heily
96b1e0d844
core/gpu: Remove panic when ObjMode is "Forbidden"
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2020-05-20 21:23:43 +03:00
Michel Heily
f6d7b9ff4d
chore: Run cargo-update
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2020-05-20 20:04:47 +03:00
Michel Heily
564f1dcb39
bugfix: Properly handle VCOUNT interrupt edge case for line 227.
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fixes #97
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2020-05-20 19:54:27 +03:00
Michel Heily
948bac03a2
Fix copy-paste bug from previous commit
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2020-05-19 19:30:35 +03:00
Michel Heily
309ae2f795
core: Handle 8bit writes to video memory
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fixes #96
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2020-05-18 21:11:49 +03:00