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< li class = "toctree-l1 current" > < a class = "current reference internal" href = "#" > Editing Map Headers< / a > < / li >
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< li > Editing Map Headers< / li >
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< a href = "https://github.com/huderlem/porymap/blob/master/docsrc/manual/editing-map-header.rst" class = "fa fa-github" > Edit on GitHub< / a >
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< section id = "editing-map-headers" >
< h1 > Editing Map Headers< a class = "headerlink" href = "#editing-map-headers" title = "Permalink to this heading" > < / a > < / h1 >
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< p > The map header is a collection of miscellaneous properties that belong to a map. They are mostly self-explanatory, but we’ ll go over each of them.< / p >
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< figure class = "align-default" id = "id1" >
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< img alt = "Map Header View" src = "../_images/map-header.png" / >
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< figcaption >
< p > < span class = "caption-text" > Map Header View< / span > < a class = "headerlink" href = "#id1" title = "Permalink to this image" > < / a > < / p >
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< dl class = "simple" >
< dt > Song< / dt > < dd > < p > The background music that is automatically played when entering the map.< / p >
< / dd >
< dt > Location< / dt > < dd > < p > The region map section to which the map belongs.< / p >
< / dd >
< dt > Requires Flash< / dt > < dd > < p > Whether or not the map has limited vision which the HM move Flash can expand.< / p >
< / dd >
< dt > Weather< / dt > < dd > < p > The weather that is running when entering the map.< / p >
< / dd >
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< dt > Type< / dt > < dd > < p > The type of map. This value is used by various things in the game engine. For example, in Ruby Version, running shoes cannot be used when the map type is < code class = "docutils literal notranslate" > < span class = "pre" > MAP_TYPE_INDOOR< / span > < / code > .< / p >
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< / dd >
< dt > Battle Scene< / dt > < dd > < p > Controls what graphics are used in battles.< / p >
< / dd >
< dt > Show Location Name< / dt > < dd > < p > Shows or hides the map name popup window when entering the map.< / p >
< / dd >
< dt > Allow Running< / dt > < dd > < p > Controls whether or not running shoes can be used.< / p >
< / dd >
< dt > Allow Biking< / dt > < dd > < p > Controls whether or not a bike can be used.< / p >
< / dd >
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< dt > Allow Dig & Escape Rope< / dt > < dd > < p > Controls whether the Dig field move or the Escape Rope item can be used.< / p >
< / dd >
< dt > Floor Number< / dt > < dd > < p > Exclusive to pokefirered. Used to append a number to the map name popup. Negative values are prefixed with “B” for basement, and floor 127 is “Rooftop”.< / p >
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< / dd >
< dt > Custom Fields< / dt > < dd > < p > You can enter custom fields if you need support for additional fields in your project. They can also be useful for keeping notes.< / p >
< / dd >
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