porymap/src
Phlosioneer 01c6d09bc2 Add a way to name metatiles, for use in c code
Metatiles can be given a name. The name becomes a constant in
includes/contstants/metatile_labels.h.

The plan is to be able to reference metatiles in code using a macro
like `METATILE(Building, TV_ON, Primary)`, which will evaluate to the
value 0x003, or `METATILE(BrendansMaysHouse, MOVING_BOX_OPEN, Secondary)`,
which will evaluate to the value 0x270.
2019-04-04 01:44:31 -04:00
..
core Add a way to name metatiles, for use in c code 2019-04-04 01:44:31 -04:00
ui Add a way to name metatiles, for use in c code 2019-04-04 01:44:31 -04:00
config.cpp Save metatile zoom in config 2019-02-16 14:32:46 -06:00
editor.cpp Add a way to name metatiles, for use in c code 2019-04-04 01:44:31 -04:00
log.cpp write porymap settings and log to writeable path 2018-12-27 07:56:02 -06:00
main.cpp Move files into src/ 2018-09-26 18:33:08 -05:00
mainwindow.cpp rename getTilesets->getTilesetLabels 2019-03-24 15:55:40 -05:00
project.cpp Add a way to name metatiles, for use in c code 2019-04-04 01:44:31 -04:00
settings.cpp Add option to show an outline around the currently-hovered map tile 2019-01-09 09:35:34 -06:00