Atiran's modified version of Porymap, a map editor for Pokémon Emerald.
![]() Metatiles can be given a name. The name becomes a constant in includes/contstants/metatile_labels.h. The plan is to be able to reference metatiles in code using a macro like `METATILE(Building, TV_ON, Primary)`, which will evaluate to the value 0x003, or `METATILE(BrendansMaysHouse, MOVING_BOX_OPEN, Secondary)`, which will evaluate to the value 0x270. |
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forms | ||
include | ||
resources | ||
src | ||
.gitignore | ||
CHANGELOG.md | ||
INSTALL.md | ||
LICENSE.md | ||
porymap.pro | ||
README.md |
porymap
A map editor for the generation 3 disassembly projects using Qt.
Currently supports pokeruby and pokeemerald.
View the Changelog to see what's new, and download the latest version from the Releases.