Fix Sweet Scent assume

This commit is contained in:
Pawkkie 2024-06-01 11:39:41 -04:00
parent 587c3e4a6a
commit 2e0c653807

View file

@ -45,7 +45,7 @@ SINGLE_BATTLE_TEST("Clear Body prevents stat stage reduction from moves")
ASSUME(gMovesInfo[MOVE_CONFIDE].effect == EFFECT_SPECIAL_ATTACK_DOWN);
ASSUME(gMovesInfo[MOVE_FAKE_TEARS].effect == EFFECT_SPECIAL_DEFENSE_DOWN_2);
ASSUME(gMovesInfo[MOVE_SCARY_FACE].effect == EFFECT_SPEED_DOWN_2);
ASSUME(gMovesInfo[MOVE_SWEET_SCENT].effect == EFFECT_EVASION_DOWN);
ASSUME(gMovesInfo[MOVE_SWEET_SCENT].effect == (B_UPDATED_MOVE_DATA >= GEN_6 ? EFFECT_EVASION_DOWN_2 : EFFECT_EVASION_DOWN));
ASSUME(gMovesInfo[MOVE_SAND_ATTACK].effect == EFFECT_ACCURACY_DOWN);
PLAYER(SPECIES_WOBBUFFET)
OPPONENT(SPECIES_BELDUM) { Ability(ABILITY_CLEAR_BODY); }
@ -129,7 +129,7 @@ SINGLE_BATTLE_TEST("Mold Breaker, Teravolt, and Turboblaze ignore Clear Body")
ASSUME(gMovesInfo[MOVE_CONFIDE].effect == EFFECT_SPECIAL_ATTACK_DOWN);
ASSUME(gMovesInfo[MOVE_FAKE_TEARS].effect == EFFECT_SPECIAL_DEFENSE_DOWN_2);
ASSUME(gMovesInfo[MOVE_SCARY_FACE].effect == EFFECT_SPEED_DOWN_2);
ASSUME(gMovesInfo[MOVE_SWEET_SCENT].effect == EFFECT_EVASION_DOWN);
ASSUME(gMovesInfo[MOVE_SWEET_SCENT].effect == (B_UPDATED_MOVE_DATA >= GEN_6 ? EFFECT_EVASION_DOWN_2 : EFFECT_EVASION_DOWN));
ASSUME(gMovesInfo[MOVE_SAND_ATTACK].effect == EFFECT_ACCURACY_DOWN);
PLAYER(SPECIES_WOBBUFFET) { Ability(ability); }
OPPONENT(SPECIES_BELDUM) { Ability(ABILITY_CLEAR_BODY); }