Martin Griffin
841bac21cd
Improve 1.8 => 1.9 COMPETITIVE_PARTY_SYNTAX changelog entry
2024-08-02 19:57:58 +01:00
hedara90
45835a2c33
Fixed stray transparent pixels in Urshifu sprites ( #5071 )
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Co-authored-by: Hedara <hedara90@gmail.com>
2024-08-02 11:48:20 -07:00
Eduardo Quezada
512c44b698
Start 1.9.1 cycle
2024-08-01 17:04:48 -04:00
Eduardo Quezada
a2685d0d08
Version 1.9.0 ( #5076 )
2024-08-01 20:09:06 -04:00
Eduardo Quezada
483121dfc0
Version 1.8.6 ( #5005 )
2024-08-01 19:52:29 -04:00
Eduardo Quezada
7ec24b89c8
Merge branch '_RHH/upcoming' into _RHH/pr/master/1.9.0
2024-08-01 16:58:19 -04:00
Eduardo Quezada
f95322628d
Merge branch '_RHH/upcoming' into _RHH/pr/master/1.9.0
2024-08-01 16:47:50 -04:00
Frank
62b4ea5aaa
Fixed bottom half of Mt. Pyre not being labeled in PokeNav
2024-08-01 13:34:17 -04:00
Eduardo Quezada
57fc0fd3b9
Merge branch '_RHH/master' into _RHH/upcoming
2024-08-01 08:36:11 -04:00
Alex
de8002e9e0
Removes unnecessary checks for Shield Dust and Covert Cloak ( #5073 )
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* Removes unnecessary checks for Shield Dust and Covert Cloak
* remove redundant include
* Update test/battle/ability/shield_dust.c
Co-authored-by: hedara90 <90hedara@gmail.com>
* Update test/battle/hold_effect/covert_cloak.c
Co-authored-by: hedara90 <90hedara@gmail.com>
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Co-authored-by: hedara90 <90hedara@gmail.com>
2024-08-01 09:58:14 +02:00
Eduardo Quezada
8450268b74
Merge branch '_RHH/master' into _RHH/upcoming
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# Conflicts:
# src/data/battle_anim.h
2024-07-31 18:13:19 -04:00
Alex
3b9ea5b54c
Adds battle frontier conversion script ( #5040 )
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Adds script to convert battle frontier mons to new format
Fixes existing battle frontier mons to match vanilla
2024-07-31 15:04:21 -07:00
tertu
05ff7cef1c
Tweak IV generation slightly ( #4876 )
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With HQ_RANDOM on, this means that the generator now only consumes one RNG output when generating IVs.
Without HQ_RANDOM on, IV generation should be unchanged.
2024-07-31 19:51:47 +02:00
Alex
e6175b5b84
Fixes spread damage in double battles ( #5064 )
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* Fixes spread move damage in doubles
* add DoubleBattle check
* add additional check to test
* restore trainer party
2024-07-31 12:20:57 +02:00
nooT
a89fc9de69
Added AI Flags Documentation To Directory For New Documentation Site ( #5057 )
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* Ported the wiki file ai flags to the /docs directory for the new documentation site
* Revised AI flag documentation based on reviewer feedback
* New comparitive clauses for; AI_FLAG_STRONGEST_MOVE and AI_FLAG_TRY_TO_FAINT
* Added an entry to the navigation menu for the AI Flags docs
* Added an entry to the navigation menu for the AI Flags docs
2024-07-30 21:36:35 +02:00
PhallenTree
ab9f8e69fb
Fixes Stalwart/Propeller Tail, Life Orb on confusion, Remove Status wrong battlescripts ( #5061 )
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* Fix swapped BattleScripts in MoveEffectRemoveStatus for Freeze/Frostbite
* Fix Life Orb damaging the user if they hit themselves in confusion
* Fix Stalwart/Propeller Tail not ignoring redirection from Storm Drain/Lightning Rod
* Parametrize Species
2024-07-30 10:36:22 +02:00
hedara90
74220518d4
Fixed the animation tables being different sizes ( #5063 )
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Co-authored-by: Hedara <hedara90@gmail.com>
2024-07-29 13:34:19 -04:00
Eduardo Quezada
3372503430
Added OBJ_EVENT_GFX_SPECIES_SHINY macro ( #5049 )
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* Added OBJ_EVENT_GFX_SPECIES_SHINY
* Update src/event_object_movement.c
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
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Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-07-29 18:41:03 +02:00
Eduardo Quezada
54c19af037
Fixed B_HEAL_BELL_SOUNDPROOF checking for Gen9+ instead of Gen8+ ( #5060 )
2024-07-29 16:28:32 +02:00
Eduardo Quezada
b4eca0a6ec
Merge branch '_RHH/master' into _RHH/upcoming
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# Conflicts:
# data/battle_anim_scripts.s
# src/battle_util.c
2024-07-29 09:36:16 -04:00
hedara90
a89820fa96
Fixed Hidden Power damage category for PSS < GEN_4 ( #5053 )
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* Fixed Hidden Power damage category for PSS < GEN_4
* Fixed category display regression
* Wrapped GET_MOVE_TYPE
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Co-authored-by: Hedara <hedara90@gmail.com>
2024-07-29 13:45:14 +02:00
hedara90
b54226dde3
Add Axe Kick animation ( #5039 )
2024-07-28 20:03:34 +02:00
kittenchilly
904d59220d
Shorten squish anim
2024-07-28 11:55:57 -05:00
kittenchilly
9979fe01ac
Update battle_anim_scripts.s
2024-07-28 11:47:49 -05:00
kittenchilly
f22666c2a3
Merge branch 'master' into axekick-anim
2024-07-28 11:46:14 -05:00
Eduardo Quezada
18aff2db3b
Merge branch '_RHH/master' into _RHH/upcoming
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# Conflicts:
# asm/macros/battle_anim_script.inc
# data/battle_anim_scripts.s
# include/constants/battle_anim.h
# src/battle_anim.c
# src/data/battle_anim.h
2024-07-27 16:26:37 -04:00
Eduardo Quezada
bb471746d6
Renamed EVO_DEFEAT_WITH_ITEM to EVO_DEFEAT_THREE_WITH_ITEM ( #5046 )
2024-07-27 21:41:05 +02:00
Eduardo Quezada
1e8773356c
Changed EVO_OVERWORLD_STEPS to use an EWRAM variable ( #5047 )
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* Changed EVO_OVERWORLD_STEPS to use an EWRAM variable
* Fixed PC swapping not resetting the follower steps
2024-07-27 20:48:59 +02:00
Eduardo Quezada
1cf2592a9b
Pret Merge (27th of July) ( #5045 )
2024-07-27 10:17:07 -04:00
Bassoonian
c603e11310
Merge branch 'master' of https://github.com/pret/pokeemerald into pretmerge27july
2024-07-27 12:01:39 +02:00
Martin Griffin
30f8ccfe6e
Merge pull request #2017 from PokemonSanFran/numSnowflakeSpritesConstant
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Added constant for NUM_SNOWFLAKE_SPRITES
2024-07-27 07:26:40 +01:00
pkmnsnfrn
91b48a10d4
Added constant for NUM_SNOWFLAKE_SPRITES
2024-07-26 21:57:42 -07:00
luckytyphlosion
7316e54161
Merge pull request #2016 from luckytyphlosion/master
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Fix WSL1 install instructions
2024-07-26 19:22:58 -04:00
DizzyEggg
e82e3b4198
Allow flags in trigger scripts ( #4900 )
2024-07-26 23:46:33 +02:00
Pawkkie
3c1fbbb06e
Fixes cantBeSurpressed ability check for breakable abilities ( #5043 )
2024-07-26 15:57:01 -04:00
AlexOn1ine
5dd10a4af1
forgot abilityShield check
2024-07-26 21:34:20 +02:00
AlexOn1ine
dfd63fd34f
func CanBreakThroughAbility
2024-07-26 21:30:41 +02:00
AlexOn1ine
89563cb9b1
check for breakable ability
2024-07-26 21:11:16 +02:00
AlexOn1ine
8b2774e07d
Fixes cantBeSurpressed ability check for breakable abilities
2024-07-26 20:19:58 +02:00
hedara90
b0b63f66b9
Added Ivy Cudgel Animation ( #5034 )
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* Added Ivy Cudgel Anim, changed Ogerpon palettes, added jumpifmovetypeequals command
* Make the 20 year old compiler not complain
* Maybe better cudgel
* Moved animation
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Co-authored-by: Hedara <hedara90@gmail.com>
2024-07-26 18:06:44 +02:00
Eduardo Quezada
cc00446eb8
Merge branch '_RHH/master' into _RHH/upcoming
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# Conflicts:
# src/data/graphics/pokemon.h
# src/data/pokemon/species_info/gen_9_families.h
2024-07-26 09:42:52 -04:00
hedara90
3d65141db8
Fixed Sandile sprite ( #5038 )
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Co-authored-by: Hedara <hedara90@gmail.com>
2024-07-26 00:07:43 +02:00
kittenchilly
a16448c081
Update and clean up Battle Debug ( #4643 )
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* Update battle debug with new stuff
* Fix status not showing up
* Update hold effects as well
* Update battle_debug.c
* Update battle_debug.c
2024-07-26 00:07:11 +02:00
kittenchilly
b4792d3f7e
Add Axe Kick animation
2024-07-25 14:06:02 -05:00
hedara90
a372035fc8
Trainerproc: Support Ogerpon ( #5035 )
2024-07-25 19:46:14 +02:00
psf
c69107a14a
Fix fishing minigame ( #5031 )
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Fixed issue from #4343 where `GEN_3` minigame was not correctly working.
2024-07-25 08:37:02 -07:00
Martin Griffin
5b251b614c
trainerproc: Support Ogerpon
2024-07-25 14:50:32 +01:00
Pawkkie
062856cc6c
Add Memento to Risky AI flag ( #5032 )
2024-07-25 13:57:42 +02:00
cawtds
7ae6b1d22a
fix fishing minigame
2024-07-25 00:58:21 +02:00
kittenchilly
7f6ddcf9d9
Update all level up learnsets to Indigo Disk ( #5023 )
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* Update all movesets to Indigo Disk
* Also update past gens for gen 9 mons
* Update gen_1.h
2024-07-24 22:53:37 +02:00