Commit graph

2822 commits

Author SHA1 Message Date
pkmnsnfrn
1ad3ba1f32 Fixed compilations errors with abgcc 2024-07-27 10:58:51 -07:00
pkmnsnfrn
2a5f384e66 Added metatile behaviors to mart and center signs 2024-07-25 19:44:26 -07:00
pkmnsnfrn
fd69ef339c Got pokemart and pokecenter changes working 2024-07-25 19:33:07 -07:00
pkmnsnfrn
b43e0e07f7 Add config to disable OW_AUTO_SIGNPOST 2024-07-15 21:45:34 -07:00
pkmnsnfrn
28183ec299 first merge of ghoul's branch 2024-07-15 21:35:58 -07:00
sneed
6aa308e1d8
EFFECT_PHOTON_GEYSER and restored EFFECT_SHELL_SIDE_ARM work for physical moves (#4923) 2024-07-14 15:35:11 +02:00
Alex
edc883d038
Refactors residual damage (#4945)
* Refactors damage non types

* correction

* Refactor weather damage script

* new line

* correction

* there was a hail test already

* ndebug

* add sandstorm test

* Update src/battle_script_commands.c

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>

---------

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-07-13 12:12:40 +02:00
Eduardo Quezada
fb708b7ed3 Merge branch '_RHH/master' into _RHH/upcoming 2024-07-10 10:05:10 -04:00
Eduardo Quezada
0613af5604 Untag 2024-07-10 09:47:35 -04:00
Eduardo Quezada
c0eb9af2e6
Version 1.8.5 (#4921)
* Version 1.8.5

* Updated up to PR 4926 (squash)

* Fixed descriptions (squash)

* Updated up to PR4939 (squash)
2024-07-10 09:44:55 -04:00
ghoulslash
e1d8ef8190
Dynamic AI Functions (#4908)
* dynamic ai func

* add AI_TagBattlePreferFoe as an example

* Update src/battle_ai_main.c

* Update src/battle_ai_main.c

---------

Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-07-09 13:50:48 +02:00
Pawkkie
0f21415130
Minor AI flag fixes / cleanup (#4924)
* AI flag fixes / cleanup

* Review feedback
2024-07-08 20:15:12 +02:00
psf
4ddae07451
Removed AI_FLAG_HELP_PARTNER (#4918) 2024-07-08 11:38:52 +02:00
Eduardo Quezada
fcdc9ed65a Merge branch '_RHH/master' into _RHH/upcoming
# Conflicts:
#	src/battle_util.c
#	src/data/pokemon/species_info/gen_7_families.h
#	test/battle/ability/download.c
#	test/battle/ability/intimidate.c
#	test/battle/ability/supreme_overlord.c
#	test/battle/ability/zero_to_hero.c
#	test/battle/ai/ai.c
#	test/battle/move_effect/plasma_fists.c
2024-07-05 14:25:25 -04:00
Pawkkie
3660a054a2
Forgot to update this when adding AI_FLAG_SEQUENCE_SWITCHING (#4911) 2024-07-05 18:41:29 +02:00
DizzyEggg
d81662daa2
Add parentheses to species egg macro (#4899) 2024-07-02 13:39:41 +01:00
Pawkkie
7e167f0b3c
Add AI_FLAG_SEQUENCE_SWITCHING (#4878)
* AI_FLAG_BAD_SWITCHING

* Cleanup and tests, U-Turn / Baton Pass / Parting Shot aren't working properly

* Fix U-Turn etc. tests

* Test overhaul with Egg's suggestions

* Add EFFECT_HIT_SWITCH_TARGET to tests

* Review feedback

* Re-review feedback
2024-07-01 08:53:07 +02:00
Bassoonian
81bd14818e
Add day limit for forms support (#4778)
* Add day limit for forms support

* Add missing newline

* Incorporate review suggestions
2024-06-26 10:36:44 +02:00
AgustinGDLV
9797640dff
Gimmick Refactor (#4449)
* consolidated gimmick checks, triggers, communication, and activation; updated test runner

* fixed improper use of .usableGimmick

* cleaning up battle_dynamax.c, changing function args to u32s

* fixed '#ifdef TESTING' causing errors

* updated z-moves to use gimmick interface, pared down redundancies; no AI/tests

* added support for z-moves in tests, consolidated gimmick fields

* removed ShouldUseMaxMove and .usingMaxMove

* renamed TryChangeZIndicator, updated z move display

* added several z-move tests and fixed various z-move interactions; fixed z-move category calc

* fixed useless battler arg in GetTypeBasedZMove

* added basic test check for bad Z-Move or Mega usage

* reworked test runner gimmick functionality; added support for Ultra Burst + Z-Move to test Light That Burns the Sky

* fixed gimmick test logic; fixed damage category override

* fixed mega rayquaza test fail

* consolidated gimmick indicator logic; added graphics to gGimmicksInfo

* removed TeraData struct

* reimplemented AI logic for Z-Moves; no changes

* updated Z-Move and Ultra Burst trigger gfx

* added testrunner check for multiple gimmick use

* fixed duplicate z-move call in test

* reorganized data/graphics/gimmicks.h

* added signature Z-Move ability tests; implemented Guardian of Alola

* fixed bad test update

* fixed Thousand Arrows not affecting Tera Flying; clean-up

* fixed -ate tests

* fixed tera tests

* fixed tera tests really

* fixed last batch of tests

* fixed -ate mega test again

* code review

* code review pt.2

* tweaked CanTera again

* dynamax flag only required for player
2024-06-22 22:25:40 +02:00
DizzyEggg
d0bb03e5a9
Fix AI's right slot switching-in too early (#4851)
* apply safe switching to trainer doubles battles - with a config

* get rid of the config

* make it compile
2024-06-21 12:17:12 +02:00
Eduardo Quezada
4d6452e14e
Move general config file to the config folder (#4805) 2024-06-19 13:42:01 +02:00
Frank DeBlasio
eb0c3b0a12
Fixed instance of MAROWAX (#4830) 2024-06-18 10:45:55 +02:00
Bassoonian
22994c79d4
Add support for multiple roamers (#4762)
* Replicate initial commit

* Integrate the rest of Duke's vanilla commits

* Alter Roamer struct to add frostbite support

* Fix some indentation issues

* Add option to hide substitute followers

* Revert "Add option to hide substitute followers"

This reverts commit 3fadaafae5.

* Incorporate feedback
2024-06-15 11:17:32 +02:00
Eduardo Quezada
88028c0c37
Split Pokémon Object Events from Following Pokémon functionality (#4761)
* Split Pokémon Object Events from Following Pokémon functionality

* Renamed follower pngs and palettes

* Define renames

* Reorder configs

* Renaming: SpeciesInfo fields, macros and palettes.
2024-06-13 22:46:27 +02:00
Eduardo Quezada
06153e4280 Merge branch '_RHH/master' into _RHH/upcoming
# Conflicts:
#	include/battle.h
#	include/constants/battle_script_commands.h
#	include/constants/pokemon.h
#	src/battle_ai_util.c
#	src/battle_main.c
#	src/battle_util.c
#	test/battle/ai.c
2024-06-13 11:44:28 -04:00
Bassoonian
76c566a0ca
Add the Let's Go evolution method (#4758)
* Add overworld step evolution method

* Increase evolutionTracker bits from 9 to 10

* Implement tracker increase

* Remove leftover NDEBUG activation

* Reset evolution tracker data upon evolution

* Revert an accidental change to unrelated code

* Add missing break in switch case, oops
2024-06-12 11:31:19 +02:00
Alex
9c72392891
Fixes Shell Side Arm (#4753)
* Fixes Shell Side Arm

* Fixes to random call

* hardcoded the effect to the move

* minor change

* minor change 2

* applied reviews
2024-06-12 11:21:44 +02:00
Bassoonian
dffaaeaaa6
Add Leader's Crest evolution method (#4768)
* Add Leader's Crest evolution method

* Fix typo in in HGSS dex

* Update src/pokedex_plus_hgss.c

Co-authored-by: sneed <56992013+Sneed69@users.noreply.github.com>

* Update src/battle_script_commands.c

---------

Co-authored-by: sneed <56992013+Sneed69@users.noreply.github.com>
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-06-12 09:31:59 +02:00
Bassoonian
341fa3692c
Make Tandemaus only evolve at the end of battles (#4759) 2024-06-12 08:43:51 +02:00
Eduardo Quezada
64f82cdd5f Merge branch '_RHH/master' into _RHH/upcoming
# Conflicts:
#	src/battle_ai_util.c
#	src/battle_util.c
2024-06-11 08:12:03 -04:00
Bassoonian
bbc05234b9
Make Pokémon Sprite Visualizer name official (#4745)
* Rename files to PSV

* Rename functions and defines

* Add missing newlines

* Integrate feedback
2024-06-09 12:12:35 -04:00
Alex
78f1da4131
Adds 1 vs 2 macro (#4741) 2024-06-08 09:49:28 +02:00
Bassoonian
568ce39c5d
Adds forbidden status parameter to FORM_CHANGE_ITEM_USE (#4738) 2024-06-08 07:36:39 +02:00
kittenchilly
7f8f480ecb
Add FORM_CHANGE_BATTLE_TERASTALLIZATION + allow species to force tera types (#4438)
* Add FORM_CHANGE_BATTLE_TERASTALLIZATION and allow species to force tera types

* Fix form change not changing tera type

* Update form_species_tables.h

* Address reviews

* Can't change the forced Tera Type anymore

* Revert "Can't change the forced Tera Type anymore"

This reverts commit 67157250ef.

* Fix a lot of things

* Oops

* Update pokemon.h

* Update pokemon.h

* Address reviews

* Update tera_starstorm.c

* Update test/battle/gimmick/terastal.c

---------

Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
2024-06-04 13:38:49 +02:00
Eduardo Quezada
ee1d14755a Merge branch '_RHH/upcoming' into _RHH/pr/upcoming/merrpFollowers 2024-06-02 11:06:41 -04:00
Eduardo Quezada
0be643a517
Set TYPE_NONE as type 0 + other type data tweaks (#4462)
* Set TYPE_MYSTERY as type 0

* Remove redundant TYPE_NONE

* Moved Gen 1-3 type damage categories to gTypesInfo

* Set TYPE_NONE as 0 instead

* Grouped type info to a single file

* Fixed sTypeEffectivenessTable static name

* Adjusted MON_DATA_TERA_TYPE to account for shift in type IDs

* oops, missed the extern

* Moved Tera Type RGB values to gTypesInfo

* Fixed Tera Type test

* Added option test feature to set IVs

* Hidden Power type test

* Tera Type safeguard in givemon

* Removed isHiddenPowerType for a future PR that refactors Hidden Power

* Review changes
2024-06-01 07:38:22 +02:00
Bassoonian
52d45674f0
Move Descriptions in battle (#4152)
* Port xaman move desc to modern expansion

* Fix modern compiler error

* Fix compliling + EFFECT_PLACEHOLDER support

* Change to L-button to avoid conflict with Mega Evolution

* Reorder and change priority to category

* add sprite for move category icon, declare category icon sprite data extern

* remove static category icon sprite data from hgss dex for global data

* Change to else if

---------

Co-authored-by: Pawkkie <moog272@gmail.com>
Co-authored-by: RavePossum <ravepossum@proton.me>
2024-05-31 12:10:03 +02:00
ghoulslash
7b1248b167
add savedBattlerAttacker and stack for saved target/attacker (#4061)
* add saveattacker/savetarget stack

* add safety checks to savedAttackerCount/savedTargetCount

* add testing warnings for saveattacker/savetarget

* update frisk with saveattacker

* restoretarget at end of red card battle scripts, remove testing checks on SaveAttacker,SaveTarget

---------

Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2024-05-29 21:50:24 +02:00
Eduardo Quezada
ff480dec27 More review comments 2024-05-28 18:32:20 -04:00
Eduardo Quezada
021074cd2e Merge branch '_RHH/upcoming' into _RHH/pr/upcoming/merrpFollowers
# Conflicts:
#	src/data/graphics/pokemon.h
#	src/data/pokemon/species_info.h
#	src/data/pokemon/species_info/gen_1_families.h
#	src/data/pokemon/species_info/gen_2_families.h
#	src/data/pokemon/species_info/gen_4_families.h
#	src/data/pokemon/species_info/gen_5_families.h
#	src/data/pokemon/species_info/gen_8_families.h
2024-05-28 14:28:33 -04:00
Eduardo Quezada
8854eaa880 Removed duplicated object event tags 2024-05-28 14:16:34 -04:00
Alex
7a393a974a
Adds Dragon Darts effect (CFRU port) (#4612)
* Adds Dragon Darts effect (CFRU port)

* fix test compile

* review
2024-05-28 11:34:56 +02:00
Pawkkie
be2517415b
Damage roll selection in AI_CalcDamage (#4615)
* Damage roll selection and AI_FLAG_CONSERVATIVE

* Clarify enum names

* Simplify AverageRollDmg line

* Change u8s to u32s

* Turns out Boomburst does a lot of damage lol

* Spacing
2024-05-28 10:21:25 +02:00
hedara90
d999092689
Upgraded Dragon Darts Animation (#4620)
* Upgraded Dragon Darts Animation

* Fixed Dragon Darts not workin in link battles

* Apply suggestions from code review

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>

---------

Co-authored-by: Hedara <hedara90@gmail.com>
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-05-28 10:17:52 +02:00
Eduardo Quezada
80b193280d Merge branch '_RHH/master' into _RHH/upcoming
# Conflicts:
#	src/battle_main.c
#	src/data/item_icon_table.h
#	src/data/pokemon/species_info/gen_9_families.h
2024-05-27 10:13:42 -04:00
Eduardo Quezada
069161b716 Untag release 2024-05-27 09:31:06 -04:00
Eduardo Quezada
767a1c7937
Version 1.8.4 (#4639)
* Version 1.8.4

* Missing labels
2024-05-27 09:06:34 -04:00
Eduardo Quezada
9e72271c8e Merge remote-tracking branch '_pret_origin/master' into _RHH/pr/master/pret_20240526
# Conflicts:
#	src/battle_anim_poison.c
#	src/pokemon.c
#	src/pokemon_icon.c
2024-05-26 18:34:26 -04:00
sneed
b592c6eae5 Add POKE_ICON_BASE_PAL_TAG to a header 2024-05-23 02:45:22 +03:00
Alex
ba07d2b3d4
Renames evolution methods the were labeled as evo level (#4607)
* [FIX] EVO_LEVEL_MOVE_TWENTY_TIMES -> EVO_USE_MOVE_TWENTY_TIMES

* rename evo_level_recoil_damage

* change EVO_LEVEL_ITEM_COUNT_999
2024-05-22 11:06:24 +02:00