Pawkkie
d1ca1f667f
Smarter Choice AI for Status Moves ( #4872 )
...
* Smarter choice item usage
* Clarify test name / line ending
* Review feedback
* Review feedback pt. 2
2024-06-28 09:04:24 +02:00
DizzyEggg
26ef19d6c0
Fix wrong palette in palyer backsprite in recorded battle ( #4875 )
2024-06-27 11:33:28 +02:00
DizzyEggg
cd5a862b95
Fix Megas gaining abilities after fainting ( #4873 )
2024-06-26 23:44:01 +02:00
Alex
55c13a80bc
Force species in tests ( #4810 )
...
* Force species in tests
* Update include/config/test.h
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
* Update include/config/test.h
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
* Update include/config/test.h
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
* Update include/config/test.h
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
* Update include/config/test.h
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
* Update include/config/test.h
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
* Update include/config/test.h
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
* Update include/config/test.h
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
* Update include/config/test.h
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
* Update include/config/test.h
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
---------
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
2024-06-26 18:38:14 +02:00
Frank DeBlasio
f19948312e
Allowed double battles to occur with only one Pokemon by talking to the trainers ( #4848 )
2024-06-26 10:45:27 +02:00
ghoulslash
41583673a5
Zero Enemy Data at end of battles ( #4867 )
...
* zero enemy data in FreeResetData_ReturnToOvOrDoEvolutions
* only run through FreeBattleResources once at end of battle in FreeResetData_ReturnToOvOrDoEvolutions
---------
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2024-06-26 10:41:14 +02:00
Bassoonian
81bd14818e
Add day limit for forms support ( #4778 )
...
* Add day limit for forms support
* Add missing newline
* Incorporate review suggestions
2024-06-26 10:36:44 +02:00
leo60228
566ad6d869
Don't try to deploy to GitHub Pages if it's not enabled ( #4809 )
2024-06-25 11:10:52 +02:00
fakuzatsu
6c9dcd60bc
simple button config for the move description menu ( #4860 )
...
* simple button config for the move description menu
* change from preproc to normal if
2024-06-25 11:09:01 +02:00
DizzyEggg
f2e8482488
Fix how switch-in effects are played out after multiple faints in the same turn ( #4864 )
...
* Multiple switch-ins after fainting
* empty new lines
* Fix failing tests
2024-06-24 20:37:47 +02:00
cawtds
a8ae1a0342
added missing minior description + test for missing descriptions ( #4858 )
2024-06-24 12:19:12 +02:00
sneed
ec75a75498
Update plasma_fists.c ( #4865 )
2024-06-23 21:17:58 +02:00
AgustinGDLV
9797640dff
Gimmick Refactor ( #4449 )
...
* consolidated gimmick checks, triggers, communication, and activation; updated test runner
* fixed improper use of .usableGimmick
* cleaning up battle_dynamax.c, changing function args to u32s
* fixed '#ifdef TESTING' causing errors
* updated z-moves to use gimmick interface, pared down redundancies; no AI/tests
* added support for z-moves in tests, consolidated gimmick fields
* removed ShouldUseMaxMove and .usingMaxMove
* renamed TryChangeZIndicator, updated z move display
* added several z-move tests and fixed various z-move interactions; fixed z-move category calc
* fixed useless battler arg in GetTypeBasedZMove
* added basic test check for bad Z-Move or Mega usage
* reworked test runner gimmick functionality; added support for Ultra Burst + Z-Move to test Light That Burns the Sky
* fixed gimmick test logic; fixed damage category override
* fixed mega rayquaza test fail
* consolidated gimmick indicator logic; added graphics to gGimmicksInfo
* removed TeraData struct
* reimplemented AI logic for Z-Moves; no changes
* updated Z-Move and Ultra Burst trigger gfx
* added testrunner check for multiple gimmick use
* fixed duplicate z-move call in test
* reorganized data/graphics/gimmicks.h
* added signature Z-Move ability tests; implemented Guardian of Alola
* fixed bad test update
* fixed Thousand Arrows not affecting Tera Flying; clean-up
* fixed -ate tests
* fixed tera tests
* fixed tera tests really
* fixed last batch of tests
* fixed -ate mega test again
* code review
* code review pt.2
* tweaked CanTera again
* dynamax flag only required for player
2024-06-22 22:25:40 +02:00
Alex
e74264f6de
Ported test changes from #4857 ( #4859 )
2024-06-22 19:39:01 +02:00
DizzyEggg
f73ad41fa1
Tests for post-ko switch scenarios ( #4856 )
2024-06-22 12:07:36 +02:00
Pawkkie
2640bcd053
Minor switch AI refactor ( #4849 )
2024-06-22 11:17:10 +02:00
Bassoonian
87b21c2ce5
Fix item duplication glitch ( #4844 )
...
* Fix Toxic Chain file acting up
* Fix item dupe glitch
2024-06-22 10:47:25 +02:00
Alex
8ac739ea1a
[Update moves_info.h] wrong move names ( #4854 )
2024-06-22 09:52:39 +02:00
sneed
6893d8dbef
ignoresTargetAbility doesnt ignore the attacker's ability ( #4855 )
2024-06-22 09:52:25 +02:00
Bassoonian
9f7a83fd6a
Pret merge (20th of June) ( #4845 )
...
* Don't assume bash is at /bin/bash
* Add NixOS install instructions
* Add support for LF line endings to gbagfx
---------
Co-authored-by: leo60228 <leo@60228.dev>
Co-authored-by: Martin Griffin <martinrgriffin@gmail.com>
Co-authored-by: Alex Nash <contact@alexnash.dev>
2024-06-21 12:21:29 +02:00
DizzyEggg
438f478146
Fix comatose transform gastro acid interaction ( #4852 )
2024-06-21 12:19:43 +02:00
DizzyEggg
d0bb03e5a9
Fix AI's right slot switching-in too early ( #4851 )
...
* apply safe switching to trainer doubles battles - with a config
* get rid of the config
* make it compile
2024-06-21 12:17:12 +02:00
sneed
c31f982a7b
Fix fury cutter scaling up to 640 power ( #4846 )
...
* Fix fury cutter scaling up to 640 power
* Replace three instances of int i with one int turn
* dynamic test
2024-06-21 08:15:00 +02:00
Martin Griffin
cb1a14c9fa
Merge pull request #2006 from leo60228/oops-not-expansion
...
Fix pokeemerald-expansion reference in INSTALL.md
2024-06-21 06:41:52 +01:00
leo60228
5dac97aa5d
Fix pokeemerald-expansion reference in INSTALL.md
2024-06-20 15:55:51 -04:00
Alex
b9138390af
Try fixing toxic_chain.c file ( #4843 )
...
Co-authored-by: AlexOn1ine <pkmnlucid@gmail.com>
2024-06-20 21:49:35 +02:00
Alex Nash
c0d630ee63
Add support for LF line endings to gbagfx
2024-06-20 21:44:32 +02:00
Martin Griffin
366f8b33a3
Merge pull request #1999 from leo60228/nixos-install
...
Fix build on NixOS and add instructions to INSTALL.md
2024-06-20 19:10:57 +01:00
DizzyEggg
b9d1438162
move 3 btl ctrl player vars to gBattleStruct ( #4840 )
2024-06-20 17:42:52 +02:00
Pawkkie
7ae88d8455
Tests for Corrosion, Acrobatics, Hone Claws, Hurricane ( #4708 )
...
* Tests for Corrosion, Acrobatics, Hone Claws, Hurricane
* First review feedback
* Re-review feedback
* Update acrobatics.c
* Review feedback, Sky Drop?
* Separate Sky Drop test
2024-06-20 13:46:01 +02:00
Pawkkie
3c3142172b
Tests point to clear_body.c ( #4837 )
2024-06-20 00:38:56 +02:00
Eduardo Quezada
4d6452e14e
Move general config file to the config folder ( #4805 )
2024-06-19 13:42:01 +02:00
sneed
9538d53f93
Don't specify sDexSearchTypeOptions array size ( #4820 )
2024-06-19 13:41:18 +02:00
DizzyEggg
c3b1701c16
Contrary stat drop anim with Spectral Thief ( #4824 )
...
* Contrary stat drop anim with Spectral Thief
* Are you happy now agbcc? I hope I w
2024-06-19 13:40:46 +02:00
kittenchilly
74f53a7e18
Fix caught wild pokemon not restoring their used held item ( #4803 )
...
* Fix caught wild pokemon not restoring their used held item
* Actually we can use the same struct
2024-06-18 20:31:03 +02:00
sneed
277b8607df
Clarify some cases of ChangeStatBuffs usage ( #4826 )
2024-06-18 20:14:16 +02:00
sneed
609754f0f6
Add RandomChance macro and ability trigger chance config ( #4829 )
...
* RandomChance macro, contact ability chance config
* Unify config, add shed skin
2024-06-18 20:13:44 +02:00
sneed
b6d3bdf622
Confusion, cursed body and poison touch trigger chance fixes and tests ( #4831 )
...
* accurate confusion chance and a test
* Accurate Poison Touch chance and tests
* Accurate cursed body chance
* Create cursed_body.c
2024-06-18 20:07:40 +02:00
Alex
f106b21344
Adds Toxic Chain's effect ( #4823 )
2024-06-18 20:04:28 +02:00
Alex
cba3cf48a0
Master into upcoming merger ( #4833 )
2024-06-18 19:34:47 +02:00
Bassoonian
a24b767276
Merge branch 'master' of https://github.com/rh-hideout/pokeemerald-expansion into masterintoupcoming18jun
2024-06-18 15:27:06 +02:00
Alex
7581f20cfc
Merge in pret 189d542
( #4832 )
2024-06-18 15:10:38 +02:00
PhallenTree
1fd23ec929
Fix potential issue with abilities that would cause Toxic Chain to not activate
2024-06-18 11:50:30 +01:00
PhallenTree
a26050fbde
Adds Toxic Chain interaction with Knock Off
2024-06-18 11:46:23 +01:00
Bassoonian
d9001a7923
Merge branch 'master' of https://github.com/pret/pokeemerald into pretmerge18jun
2024-06-18 11:04:40 +02:00
Frank DeBlasio
eb0c3b0a12
Fixed instance of MAROWAX ( #4830 )
2024-06-18 10:45:55 +02:00
Jaizu
189d542520
Fix Steven partner battle post-battle script ( #2001 )
2024-06-17 15:44:52 -04:00
PhallenTree
161f61284a
Use RandomWeighted; fix Test
2024-06-17 17:48:05 +01:00
PhallenTree
9b8c47ac5c
Add some Toxic Chain tests
2024-06-17 16:51:08 +01:00
DizzyEggg
203318b9a2
Get rid of hardcoded stat raise anim values ( #4825 )
2024-06-17 13:51:04 +02:00