Commit graph

5767 commits

Author SHA1 Message Date
TheXaman
6bbdc79f5a EVs represented by Arrows instead of numbers, also now in 1 line 2021-06-12 21:55:02 +02:00
TheXaman
eeb1ec8e8d WIP change how EVs are displayed 2021-06-12 21:02:14 +02:00
TheXaman
73cc40fd03 Egg cycles now with icons insteat of numbers 2021-06-12 19:52:43 +02:00
TheXaman
74e562da33 friendship now emoji based 2021-06-12 15:29:01 +02:00
TheXaman
1463b857c3 Small change how hidden abilities are accessed in PE 2021-06-09 23:10:25 +02:00
TheXaman
6556d5291b Fixed small bug 2021-02-12 11:21:38 +01:00
TheXaman
c89df9d9d1 Changed graphics file structure, added DECAPPED version by NobodySociety, added constant to make custom dark palette switch easy 2021-02-12 11:16:23 +01:00
TheXaman
ac7a38850b fixed small bug in calcing times 2021-02-11 19:47:24 +01:00
TheXaman
80af708958 Fixed EVO_SPECIFIC_MAP (PE from rhh), huge thanks to "Spherical Ice" 2021-02-11 18:58:26 +01:00
TheXaman
1b3b717248 Added Forms screen for PokemonExpansion (rhh) 2021-02-11 17:55:53 +01:00
TheXaman
88207a0307 Implemented stat bars on main scrolling page, idea from Jaizu and code for the bars altered from DizzyEgg 2021-02-11 16:46:05 +01:00
TheXaman
e663c35d1f Fixed missing SHEDINJA and updated ingame evolution description, thanks to juan.je7 2021-02-05 16:56:00 +01:00
TheXaman
379a862586 fixes a PE compatibility bug, thanks to BioToxtrix for pointing it out 2021-02-04 19:23:42 +01:00
TheXaman
fbbc604848 Added evolution screen! Improved BE compatibility 2021-02-04 13:48:32 +01:00
TheXaman
04bf06a7c0 Removed unnecessary check for BE 2020-11-15 16:30:59 +01:00
TheXaman
094a0b8774 More BattleEngine and PokemonExpansion compatibility 2020-11-14 12:39:40 +01:00
TheXaman
86412bfe91 fixed tileset and stats screen bug 2020-11-08 16:22:03 +01:00
Eduardo Quezada D'Ottone
38f36955fd
Support for Battle Engine and Pokémon Expansion (#1)
* Changed comment method to avoid conflict with Pokemon Expansion.

* Changes the way level up moves are read if it detects either Battle Engine or Pokémon Expansion.

* Support for Battle Engine's spit icon.
2020-11-08 14:53:52 +01:00
TheXaman
abf5d238c2 PokedexPlus with HGSS styled UI by TheXaman
more ui, BROKEN atm

type icons in info screen

working topbar

dpad for switching and white mon name

initial working stats screen

additional stats, proper move list array

Working stats screen, all infos in, all icons in, buggy when switching

Fixed sprite bug, proper sprite destruction, works with old compiler

new navigation: info>area>stats

power+accuracy text, change of positions

layout for stats screen, other screen visually broken

new stats layout properly working plus toggle infos

show lvl of LevelUpMove and TM/HM of TMHM_Move

3 dashes for EggMoves and CORRECT icon for TM/HMs pog

improved layout and contest move data!

TutorMoves now available

hold dpad to scroll, pure relieve

search by move code working

6evs, 16 character move names, tripple digit moves, new eduardo layout

working tileset, info screen no correct xy layout for elements yet

new list menu start

new layout working, only missing stats bars

new list, new search

fixed area screen change and fixed "new caught" bug (type icons)
2020-11-08 00:49:14 +01:00
GriffinR
585f313c64
Merge pull request #1232 from Kurausukun/match_m4a
[LEAK INFORMED] Match FadeOutBody
2020-10-18 21:41:37 -04:00
Kurausukun
aedfe27f8d
Remove newline 2020-10-16 17:16:25 -04:00
Kurausukun
bf03f1154f formatting 2020-10-16 16:57:41 -04:00
Kurausukun
c31c2d93d7 [LEAK INFORMED] match FadeOutBody 2020-10-16 16:55:29 -04:00
GriffinR
46212e0d14
Merge pull request #1230 from GriffinRichards/fixubcomm
Fix PutAwayDecorationLoop UB comment
2020-10-11 19:16:42 -04:00
GriffinR
1472111c5d Fix PutAwayDecorationLoop UB comment 2020-10-11 19:02:10 -04:00
GriffinR
17a77c9018
Merge pull request #1229 from ghoulslash/document
start pokenav documentation
2020-10-11 11:59:40 -04:00
Evan
280c68b531 renamed pokenav graphics file fixes 2020-10-11 09:11:12 -06:00
Evan
f4909b4d96 align pokenav task funcs and update some pokenav menu bg gfx files 2020-10-11 08:50:58 -06:00
GriffinR
4efbdaf706
Merge pull request #1227 from kageru/pret
Document gUnknown_03006298
2020-10-11 07:17:09 -04:00
kageru
52ebc4252e
Document gUnknown_03006298 2020-10-11 09:54:49 +02:00
Evan
2b2be90a52 start pokenav documentation 2020-10-10 16:17:34 -06:00
GriffinR
13f37cf974
Merge pull request #1223 from GriffinRichards/constants-misc
Add ITEM6_HEAL constants, change move flags to shifts
2020-10-06 18:39:43 -04:00
GriffinR
ba18f4011a
Merge pull request #1225 from ExpoSeed/make-clean-rl
Add *.rl to make clean
2020-10-06 00:46:31 -04:00
ExpoSeed
8f7e212967 Remove *.rl in make clean 2020-10-05 23:33:55 -05:00
ExpoSeed
9c43bcb429 Delete accidentally pushed file 2020-10-05 23:33:36 -05:00
GriffinR
65a4e06737 Add ITEM6_HEAL constants, change move flags to shifts 2020-10-05 18:48:51 -04:00
GriffinR
a33d4874d9
Merge pull request #1219 from ExpoSeed/bye-pr-template
Eliminate most of PR template
2020-10-04 23:38:42 -04:00
GriffinR
9b90a773d2
Merge pull request #1221 from AsparagusEduardo/Doc-newGameBerries
Documenting where each of the berries are generated in new_game.inc
2020-10-04 23:37:41 -04:00
Eduardo Quezada
96e4b43ce5 Documenting where each of the berries are generated in new_game.inc 2020-10-03 21:52:09 -03:00
PikalaxALT
4a773ce18d
Merge pull request #1217 from ipatix/fix_O3
rewrite MultiBootWaitCycles as naked function
2020-10-03 12:34:02 -04:00
PikalaxALT
f0012504c6
Merge pull request #1218 from MeatLoaf3/patch-3
Change toOrrX and toOrrY to u8 in void FillBitmapRect4Bit, glib/blit.c
2020-10-03 12:33:44 -04:00
ExpoSeed
94bfc31629 Eliminate most of PR template 2020-10-02 11:24:39 -05:00
MeatLoaf3
5f17b07d0c
Change toOrrX and toOrrY to u8 2020-10-02 11:17:11 -04:00
Michael Panzlaff
187c96d6e5 rewrite MultiBootWaitCycles as naked function
Before, when compiling MultiBootWaitCycles with O3 and MODERN=1, you
might have run into problems during optimizations when the compiler tried
to optimize the function, even if declared NOINLINE.

When rewriting this function as NAKED function, this no longer happens
as the optimizer will treat it as black box and compilation will resume.
2020-10-02 12:27:16 +02:00
GriffinR
5259898325 Replace POKEMON_SLOTS_NUMBER 2020-10-01 17:07:12 -05:00
Revo
22c6c03429 Remove unnecessary comments 2020-10-01 17:06:33 -05:00
Revo
7f1fa72746 :masuda: 2020-10-01 17:06:33 -05:00
ProjectRevoTPP
7c697e9536 Resolve fakematch CopyGlyphToWindow. 2020-10-01 17:06:33 -05:00
PikalaxALT
cb69835536
Merge pull request #1210 from ExpoSeed/pull-request-template
More concise pull request template
2020-09-27 19:25:19 -04:00
ExpoSeed
933e180dd6 Remove breaking change line 2020-09-27 18:09:35 -05:00