* Add back older sprites
* Graphics config
* Added GBA most graphical data to gSpeciesInfo
* Footprints are now affected by P_GBA_SPECIES_GFX + removed duplicated files
* GBA mon icons
* Split GBA footprints into separate config
* Separated GBA icons into their own config
* Fixed GBA icons depending on P_GBA_SPECIES_GFX instead of P_GBA_ICONS
* Moved GBA sprites to regular folder with prefix
* Renamed configs
* Temporarely disabled shadows when GBA sprites are enabled
* Removed remaining files from pokemon_old folder
* Gourgeist sizes
* Gourgeist all sizes
* Pumpkaboo small
* Added all sizes of Pumpkaboo
* Resized Gourgeist (no more Titan)
---------
Co-authored-by: Hedara <hedara90@gmail.com>
* Add data to SpeciesInfo entries for in-battle shadows
* Implement sized shadows in the sprite visualizer
* Implement sized shadows in game code
* Show shadows for the lead battler for opponents during their battle anim
* Feedback on shadows, round 1
* Revert removal of Goomy and Sliggoo shadows
* Fixed GEN_3 setting
* Code cleanup + remove pre-processor branches
* Fix bugs with gen-3 configuration branch
* Style corrections, final shadow coordinate adjustments
* Adjustments to Garbodor and Araquanid
* Fix Blinking on Meganium South Sprite
* Fixes Lediba and Ledian Blinking
* Fixes two blinking spots on spinerak
* Crobat Eye and Igglibuff butt vlinking fix
* More blinking follower fixes
flaaffy
xatu
hoppip line
* Blinking Gen 2 Fixes
Mantine
Miltank
Raikou
yanma
wooper
skarmory
* Gen 4 Fixes + donphan and espeon
prinplup
starraptor
shieldon
roserade
ambipom
mamoswine
Stunky
Donphan - gen 2 fix
Espion - noticed a flickering pixel on south walk
* Synchronization with Cafeei
* Messed up the merge, fixing now
* Added mantine
---------
Co-authored-by: Liamjd14 <Liamjdgaming@gmail.com>
Co-authored-by: Hedara <hedara90@gmail.com>
* Adds config to show chosen move and target of ingame partner, `#define B_SHOW_PARTNER_TARGET`, default `FALSE`
---------
Co-authored-by: Hedara <hedara90@gmail.com>
* new move anims + fickle beam rework
* more fickle beam changes
* removed the true for consistency
* ficklebeamboosted gets cleared now
* mortal spin and thunderclap changes
* minor mortal spin pal change
* removed hex numbers and made hard press quicker
* First attempt at a port
* Slightly broken but working
* Got images working and opponent palettes
* half finished compressed spritesheet approach instead
* fix the palettes (smh)
* fix hflip, and a lot of clean-up
* Add B_SHOW_TYPES
* Got Illusion working
* Add num type enum
* Updated function to get type
* Fixed type icon position and cleaned up functions
* Updated illusions and Tera handling
* Added BATTLE_TYPE_IS_SINGLE and DOUBLE
* Removed IS_BATTLE_TYPE_SINGLE
* Implemented BATTLE_TYPE_IS_DOUBLE across repo
* Removed SIDE macro
* Updated config
* Deprecated battler alive macro
* Reindented file
* Added exceptions for 2v1
* Replaced Fainted check with Null check
* Added functionality for only types of caught mons
* UseDoubleBattleCoords updated
* Added ShouldFlipTypeIcon
* Renamed TryLoadTypeIcon
* Refactored functions
* Refactored functions
* Refactored functions
* Refactored functions
* Renamed SEEN to CAUGHT
* Reset config
* Added useSecondPalette and isOrdinary to gTypesInfo
* Further simplified secondPalette and isOrdinary
* Changed isordinary to isSpecialCase
* Renamed to useSecondTypeIconPalette
* Fixed Stellar type interactions
* fixed spacing
* fixed include/config/battle.h
* fixed
* fixed include/config/general.h
* changed type1 and type2
* Moved IsDoubleBattle to include.battle.h
Removed BATTLE_TYPE_IS_DOUBLE
Removed IS_DOUBLE_BATTLE
* Changed IsBattlerFainted to IsBattlerAlive
* Removed IsBattlerNull
* Moved GetBattlerData to be inline
* Renamed GetMonDefensiveTeraType
* Removed IsIllusionActive
* Fixed identation
* found one last isDoubleBattle hold out
* fixed redundant brackets
* Fixed spacing for B_SHOW_TYPES
* Update src/battle_script_commands.c
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
* Fixed padding
* Reindent file and refactored GetTypeIconHideMovement
* Update include/data.h
---------
Co-authored-by: RavePossum <ravepossum@proton.me>
Co-authored-by: Frank <fdeblasio1004@gmail.com>
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>