ghoulslash
a6a6737c42
some dexnav improvements, use CalculateDexnavShinyRolls for shiny rolls
2024-10-04 13:54:56 -04:00
ghoulslash
2e52e3331f
merge w upcoming
2024-10-04 12:56:21 -04:00
kittenchilly
19009c6d21
Add support for overworld sprite gender differences + add all the sprites ( #5394 )
2024-10-04 17:56:21 +02:00
Alex
077bbd3442
Adds padding in AiLogicData ( #5468 )
...
* Adds padding in AiLogicData
* Update battle.h
* Update battle.h
* Update battle.h
2024-10-03 22:11:54 -04:00
Eduardo Quezada
80af2af9ad
Merge branch '_RHH/master' into _RHH/upcoming
2024-10-03 14:33:01 -03:00
ghoulslash
be5f2e095e
fix duplicating flute glitch ( #5436 )
...
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2024-10-03 13:01:18 +02:00
kittenchilly
44bf14e6fd
Add functionality to Poké Flute and Town Map ( #5405 )
...
* Add functionality to Poké Flute and Town Map
* Poke flute in-battle
* Address reviews
* Update item_use.c
* Update battle_message.c
* Update battle_script_commands.c
* Update battle_script_commands.c
* Update battle_script_commands.c
* Update battle_script_commands.c
* Update battle_script_commands.c
* Update battle_script_commands.c
2024-10-03 10:52:59 +02:00
psf
2597d8a35a
Updated species defines ( #5075 )
...
* First version of new defines
* Fixed cloaks
* Fixed cloaks
* Fixed cloaks
* Fixed cloaks
* Fixed cloaks
* Removed old defines
* Removed old defines
* Removed old defines and cleaned up some macros
* Undid changes to documentation
Deleted unused defines
Updated defines
Fixed tests
fixed docs
* moved note to top per https://github.com/rh-hideout/pokeemerald-expansion/pull/5075\#discussion_r1783641599
* fixed alignment per https://github.com/rh-hideout/pokeemerald-expansion/pull/5075\#pullrequestreview-2341613591
2024-10-02 18:24:57 -03:00
Pawkkie
ded97e5296
Switch AI refactor + considers free switches ( #5379 )
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* Switch AI considers free switches from pivot move
* Fix Baton Pass refactor
* Some cleanup and comments
* Mon fainting to hazards is a 0HKO
* Revert "Mon fainting to hazards is a 0HKO"
This reverts commit 446f738226
.
* Cleanup speed check / Eject Pack
* Move eject trackers to AiLogicData
* Review feedback and WhoStrikesFirst changes
* This linebreak will bug me lol
* Also this comment, heck
* Last bit of comment cleanup
2024-10-01 23:10:02 +02:00
Alex
b93e58266e
Fixes recoil moves not triggering berries if possible ( #5449 )
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* Fixes recoil moves not triggering berries if possible
* Update battle_script_commands.h
2024-10-01 10:43:58 +02:00
Bassoonian
5a8a393dcd
Add Sideways Stairs ( #4836 )
2024-09-30 00:06:25 +02:00
Alex
42c43a3f8f
Adds Commander and Order Up ( #5246 )
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* Adds Commander
* review points
* new line
* correction
* regression / double targeting still broken
* fix wrong target order
* transform fixes
* haze test
* fixes, tests
* bring back wrongly removed else if case
* Eject Pack / Button test + fix
* red card fix
* test fixes
* Fixes Tatsu being hit by multi hit move
* change transform check
* fix test + revert change
* Fix Tatsugiri attacking after freed up from Dozo in the same turn
* Dragon Darts tests
* fix test
* review comments
* assumtion in wrong file
* Order Up test fixes
---------
Co-authored-by: hedara90 <90hedara@gmail.com>
2024-09-29 22:45:50 +02:00
ghoulslash
c8afe9bbde
some formatting fixes
2024-09-29 13:34:11 -04:00
ghoulslash
be3ee1ba85
merge w upcoming
2024-09-29 13:33:20 -04:00
Pawkkie
5e027754c7
Add ShouldSwitch result to AiLogicData ( #5440 )
...
* Add ShouldSwitch to AiLogicData
* Convert shouldSwitch to bitfield
* Update include/battle.h
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
* Update include/battle.h
---------
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-09-29 12:16:33 -04:00
Eduardo Quezada
5130ea9da3
Merge branch '_RHH/master' into _RHH/upcoming
2024-09-28 11:45:49 -03:00
Bassoonian
7dad83070f
Added MB_X_Y_STAIR_WARP metatile behaviors ( #5278 )
2024-09-28 15:21:11 +02:00
pkmnsnfrn
6cea365135
Merge branch 'upcoming' into stairWarps
2024-09-27 17:25:57 -07:00
kittenchilly
c1dffc694e
Merge level_caps and ev_caps into one caps file ( #5429 )
...
* Merge level_caps and ev_caps into one caps file
* Update caps.h
2024-09-27 23:40:49 +02:00
PhallenTree
e67d5a23ed
Adds some Snatch interactions, fixes for Dragon Darts, Trace, Primal Reversion, Protosynthesis/Quark Drive ( #5430 )
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* Fixes Electrified Dragon Darts sometimes targeting battlers with absorbing abilities (Volt Absorb, Motor Drive)
* Add Snatch interactions with Dancer, Swallow
* Trace fix + cleanup
* Simplify Quash
* Fixes multiple mons with Primal Reversion causing only one Primal Reversion, add tests
* Fix Booster Energy Ability Popup
* Accidentally removed healing from Swallow
* More Trace cleanup
2024-09-24 18:40:44 +02:00
psf
ad0778722b
Adds SAVE_TYPE_ERROR_SCREEN ( #5188 )
...
* Original commit
* Moved config from save to general https://github.com/rh-hideout/pokeemerald-expansion/pull/5188\#discussion_r1720747901
Reindent function per https://github.com/rh-hideout/pokeemerald-expansion/pull/5188\#discussion_r1720747984
Split Compound String into seperate lines
per https://github.com/rh-hideout/pokeemerald-expansion/pull/5188\#discussion_r1720748104
Changed Rom to ROM per https://github.com/rh-hideout/pokeemerald-expansion/pull/5188\#discussion_r1720748104
Removed extra new line per https://github.com/rh-hideout/pokeemerald-expansion/pull/5188\#discussion_r1720748172
* fixed spacing per https://github.com/rh-hideout/pokeemerald-expansion/pull/5188\#issuecomment-2295134679
* Updated spacing per https://github.com/rh-hideout/pokeemerald-expansion/pull/5188\#issuecomment-2306527812
* Removed comment and made line breaks consistent per https://github.com/rh-hideout/pokeemerald-expansion/pull/5188\#pullrequestreview-2320266015
2024-09-22 19:07:17 +02:00
psf
009b42394e
Merge branch 'upcoming' into stairWarps
2024-09-22 09:40:34 -07:00
ghoulslash
b7246a018c
merge w upcoming
2024-09-22 09:13:25 -04:00
Frank DeBlasio
1ba0875654
Removed FRONTIER_BRAIN_SPRITES and updated TRAINER_SPRITE, TRAINER_BACK_SPRITE, and TRAINER_CLASS ( #5166 )
...
* Removed FRONTIER_BRAIN_SPRITES
* Updated TRAINER_SPRITE and TRAINER_BACK_SPRITE
* Updated TRAINER_CLASS macro
* Removed FRONTIER_BRAIN_TEXTS
* Turned Frontier Brain text to COMPOUND_STRINGs
* Removed frontier_brain.inc from event_scripts.s
* Addressed front sprite comment
* Addressed backsprite comments
2024-09-22 09:54:01 +02:00
Frank DeBlasio
d1bb7770d3
Converted berry and PokeBlock strings to COMPOUND_STRINGs ( #5324 )
...
* Converted bag pocket names to COMPOUND_STRINGs
* Converted berry-related text to COMPOUND_STRINGs
* Converted PokeBlock-related text to COMPOUND_STRINGs
* Added indexes to BerryFirmnessStrings
* Updated call to sBerryFirmnessStrings
* Changed gText to sText
2024-09-21 20:44:25 +02:00
Bassoonian
8ba96fdac4
Add OW_AUTO_SIGNPOST
and associated metatile behaviors ( #5044 )
2024-09-21 20:39:07 +02:00
psf
fee26e29f5
Add AUTO_SCROLL_TEXT and NUM_FRAMES_AUTO_SCROLL_DELAY ( #5054 )
...
* Added AUTO_SCROLL_TEXT
* Moved NUM_FRAMES_AUTO_SCROLL_DELAY
* Moved NUM_FRAMES_AUTO_SCROLL_DELAY per https://github.com/rh-hideout/pokeemerald-expansion/pull/5054/files#r1698268265
* Apply suggestions from https://github.com/rh-hideout/pokeemerald-expansion/pull/5054/files#r1698268524
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
* Added ability to skip text with button press per https://github.com/rh-hideout/pokeemerald-expansion/pull/5054\#issuecomment-2267100771
* Update gflib/text.h per https://github.com/rh-hideout/pokeemerald-expansion/pull/5054#issuecomment-2274402891
* Update text.h
* Fixed alignment per https://github.com/rh-hideout/pokeemerald-expansion/pull/5054/files\#r1711780606
* Moved NUM_FRAMES_AUTO_SCROLL_DELAY
* Update gflib/text.c
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
---------
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-09-19 12:01:12 +02:00
Alex
71dfd3e7c0
Ogerpon masks were missing their hold effects ( #5391 )
...
* Ogerpon masks were missing their hold effects
* fix wrong num
* test
* correct tests and additional fix
* added hold effect to battle debug
2024-09-19 00:25:53 +02:00
PhallenTree
76656e85c2
Fix Quash implementation, adds After You and Quash missing configs + tests ( #5400 )
...
* Fix Quash + After You and Quash configs
* Add tests
2024-09-19 00:10:29 +02:00
nescioquid
ac2b41ae71
Typo fixes and Growth move description change ( #5398 )
...
* changes Growth's move description to account for Gen 5+ behavior
* completes B_DIVE_BALL_MODIFIER comment
* fixes typos and incongruent spacing in various files
* Update src/data/moves_info.h
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
---------
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-09-18 23:03:36 +02:00
Alex
6ef36837e9
Fixed corruption of the next turn used move caused by Scale Shot ( #5397 )
2024-09-18 16:58:49 +02:00
Eduardo Quezada
6116b8b04e
Start 1.9.3 cycle
2024-09-16 11:57:41 -03:00
Eduardo Quezada
889a02d263
Version 1.9.2 ( #5357 )
...
* Version 1.9.2
* Apply suggestions from code review
Co-authored-by: Pawkkie <61265402+Pawkkie@users.noreply.github.com>
* Updated to latest master
* Updated to latest master
* Fix last PR
* Corrected order + Pumpkaboo/Gourgeist credits
---------
Co-authored-by: Pawkkie <61265402+Pawkkie@users.noreply.github.com>
2024-09-16 12:12:34 -03:00
Bassoonian
0b429a8649
Merrp merge (September 9th) ( #5359 )
2024-09-15 13:21:39 +02:00
Alex
25e9ca2ac6
Cleaned up a bit of code with GetBattlerPartyData ( #5378 )
...
* rename GetBattlerPartyData
2024-09-15 08:24:26 +02:00
Sadfish the Sad
f6319d8446
new animations for many moves more details in description ( #5367 )
...
New: Me First, Zippy Zap, Splishy Splash, Floaty Fall, Pika Papow, Bouncy Bubble, Buzzy Buzz, Sizzly Slide, Glitzy Glow, Baddy Bad, Sappy Seed, Freezy Frost, Sparkly Swirl, Veevee Volley, Snap Trap, Astral Barrage, Burning Bulwark
Updated: Aura Sphere, Dark Void, Spirit Shackle
Fixed: Springtide Storm, Bleakwind Storm, Wildbolt Storm, Sandsear Storm, Clangorous Soul(Blaze)
2024-09-15 08:22:40 +02:00
Alex
0d7c193e4c
fixes Micle Berry not increasing accuracy on the next turn ( #5358 )
...
* fixes Micle Berry not increasing accuracy on the next turn
* adds bitfield instead of using protect struct
* test from pawkkie
* ndebug
* renaming
* delete redundant comment
* typo
* micle berry more detailed descriptions
2024-09-14 19:55:03 -04:00
Pawkkie
79776bf6bb
ShouldSwitchIfWonderGuard tests and cleanup ( #5383 )
2024-09-14 10:45:26 +02:00
PhallenTree
100c7dd8ad
Fixes Powder (status) interactions + tests ( #5370 )
...
* Simplified fix from #4638
* Fixes interactions with Z-Moves, Magic Guard, Heavy Rain, Pledge
* Powder Tests
* Remove duplicate
* Assume Powder is a powder move
* Add config for Powder Rain interaction
* Only primal rain
* Z-Moves fix handled in Canceller_Z_Moves
* Fix BattleScript name
* Make sure Z-Move + Powder still damages user
2024-09-13 18:08:23 +02:00
hedara90
9633cefd11
Custom anim table follower macro & Farfetch'd example ( #5309 )
...
Co-authored-by: Hedara <hedara90@gmail.com>
2024-09-13 10:30:01 -03:00
psf
1ba8e7d300
Merge branch 'upcoming' into signpost
2024-09-12 14:45:37 -07:00
psf
51a69b6a9d
Merge branch 'upcoming' into stairWarps
2024-09-12 14:43:46 -07:00
Liamjd14
5d8c61d813
Pokemon follower changes for issue #5135 ( #5336 )
2024-09-12 18:55:30 +02:00
Pawkkie
047289a639
Improve AI's Skill Swap handling in double battles ( #5360 )
...
* Improve AI contrary
* Update src/battle_ai_util.c
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
* Fix additionalEffects loop
* moves[i] to aiMove
* Update src/battle_ai_util.c
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
---------
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-09-11 00:00:29 +02:00
Rachel
b478881fc6
Add in-battle shadows underneath all enemy battlers ( #5178 )
...
* Add data to SpeciesInfo entries for in-battle shadows
* Implement sized shadows in the sprite visualizer
* Implement sized shadows in game code
* Show shadows for the lead battler for opponents during their battle anim
* Feedback on shadows, round 1
* Revert removal of Goomy and Sliggoo shadows
* Fixed GEN_3 setting
* Code cleanup + remove pre-processor branches
* Fix bugs with gen-3 configuration branch
* Style corrections, final shadow coordinate adjustments
* Adjustments to Garbodor and Araquanid
2024-09-10 21:27:49 +02:00
psf
2477f1d5ca
Made BuildColorMaps redundant by using static tables ( #5289 )
...
* Added config for ColorMaps
* Fixed delclartion of static maps
* First commit complete
* Removed config
* Removed config
* fixed overworld config per https://github.com/rh-hideout/pokeemerald-expansion/pull/5289\#discussion_r1747583812
* Fixed pointer alignment per https://github.com/rh-hideout/pokeemerald-expansion/pull/5289\#pullrequestreview-2286973040
* Update overworld.h
Removed new lines per https://github.com/rh-hideout/pokeemerald-expansion/pull/5289/files#r1749325673
2024-09-10 14:44:08 +02:00
Eduardo Quezada
002c770f07
Merge remote-tracking branch '_merrp_origin/followers-expanded-id' into _RHH/pr/master/merrpMerge
2024-09-09 13:52:34 -03:00
Alex
3cfc0004b6
Removes redundant moveTargetType ai function ( #5354 )
...
* Removes redundant moveTargetType ai function
* Beautify GetBattlerMoveTargetType for better readability
2024-09-09 11:30:39 -04:00
Eduardo Quezada
6d020eb366
Cleaned up duplicate dynamic type functions ( #5338 )
...
* Cleaned up duplicated dynamic type functions
* Small cleanup
* Oops, last cleanup broke stuff
* Alignment
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
---------
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-09-08 19:14:05 +02:00
SonikkuA-DatH
8c3531ffc7
Grass/Water Pledge Swamp Animation + Sea of Fire animation tweak ( #5325 )
2024-09-07 18:04:47 +02:00