GriffinR
f42eafc85b
Merge branch 'master' into doc-banim
2021-11-13 23:26:46 -05:00
GriffinR
8d18d03c79
Merge pull request #1552 from ProjectRevoTPP/fix_saveblock_reorder
...
Enforce structs to enforce save block order for modern toolchains.
2021-11-13 23:25:29 -05:00
GriffinR
159bb37bbe
Merge branch 'master' into fix_saveblock_reorder
2021-11-13 23:19:57 -05:00
GriffinR
9a932cd9c3
Merge pull request #1549 from GriffinRichards/doc-binterface
...
Document remaining symbols in battle_interface, palette, and save
2021-11-13 23:19:08 -05:00
Eduardo Quezada D'Ottone
5b63f53262
Merge pull request #1834 from ghoulslash/be/neutralizing_gas
...
Add Neutralizing Gas
2021-11-14 00:27:16 -03:00
ProjectRevoTPP
9d3345a6d6
Enforce structs to enforce save block order for modern toolchains.
2021-11-13 21:41:16 -05:00
Eduardo Quezada D'Ottone
80f531e03b
Merge pull request #1899 from BuffelSaft/softlock
...
Fix Cherrim softlock
2021-11-13 23:03:27 -03:00
BuffelSaft
cedc2e07bd
Fix Cherrim softlock
...
Fix typo that caused infinite loop.
2021-11-14 13:31:06 +13:00
GriffinR
8e8b70c15c
Add clarifying comment to LinkFullSave_WriteSector
2021-11-13 17:23:03 -05:00
GriffinR
4c4fa1f25e
Typo fix
2021-11-13 16:56:45 -05:00
GriffinR
b14fe9dce3
Merge pull request #1547 from GriffinRichards/doc-sounddata
...
Clean up sound, add CRY_MODE constants
2021-11-13 15:54:40 -05:00
GriffinR
b3e593dff5
Continue pokenav list ui doc
2021-11-13 15:52:58 -05:00
GriffinR
ec05157568
Move pokenav list item union out of list struct
2021-11-13 11:27:11 -05:00
Eduardo Quezada D'Ottone
bcbdb353f5
Adjusted elements to simplify the conflicts between BE and IE
2021-11-13 12:10:20 -03:00
ghoulslash
940a165be7
merge w be
2021-11-13 09:09:15 -05:00
ghoulslash
23104a02e7
Merge pull request #1891 from AsparagusEduardo/BE_assaultVestText
...
Fix Assault Vest's battle message and effect on Me First
2021-11-13 09:06:12 -05:00
Eduardo Quezada D'Ottone
8f52996144
Merge pull request #1892 from ghoulslash/be/wish
...
wish update
2021-11-13 11:01:04 -03:00
Eduardo Quezada D'Ottone
ad393385ac
Oops
2021-11-13 10:58:18 -03:00
ghoulslash
9df66f4ac1
Merge pull request #1843 from Blackforest92/battle_engine
...
Update Giga Impact's graphic and use fade-in battle animation.
2021-11-13 08:54:37 -05:00
ghoulslash
b68c596ce5
Update src/battle_script_commands.c
...
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2021-11-13 08:50:30 -05:00
ghoulslash
a4204e5491
Update include/constants/battle_config.h
...
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2021-11-13 08:50:24 -05:00
ghoulslash
c779d7f0b0
Merge pull request #1894 from AsparagusEduardo/BE_fixRelicSong
...
Fixed Relic Song's SE
2021-11-13 08:50:01 -05:00
Eduardo Quezada D'Ottone
bcb0f1b915
Merge pull request #1890 from kleeenexfeu/battle_engine
...
Bypassing screens and protections correctly
2021-11-13 10:11:02 -03:00
kleeenexfeu
b3b3cd2c67
IsBattlerProtected
2021-11-13 13:48:08 +01:00
kleeenexfeu
89e9b989c9
Moving isBattlerProtected
2021-11-13 13:40:19 +01:00
kleeenexfeu
f808710932
Moving IsBattlerProtected
2021-11-13 13:38:07 +01:00
kleeenexfeu
90b6c7d56c
Remove unwanted check
...
According to bulbapedia this check shouldn't exist. It was just preventing effectiveness from being calculated when a move bypassing protection would go through king's shield
2021-11-13 13:24:30 +01:00
kleeenexfeu
10c390b9ec
Effectiveness is calculated for moves bypassing king's shield
...
I'm curious what this is for. Before the change it just prevented moves that bypass protections from dealing super effective/not very effective damage to an aegislash using king's shield. So I just added a check with IsBattlerProtected, but in my opinion this line should be entirely removed. Unless I'm missing something.
2021-11-13 11:53:49 +01:00
Eduardo Quezada D'Ottone
704957efb9
Fixed Relic Song's SE
2021-11-13 07:30:12 -03:00
GriffinR
3b91d8fdaf
Start pokenav list ui doc
2021-11-12 20:36:19 -05:00
GriffinR
da5752fd0d
Start match call menu doc
2021-11-12 20:17:06 -05:00
ghoulslash
c4efe06f38
wish update
2021-11-12 17:55:05 -05:00
kleeenexfeu
fdff1ae1b6
Update src/battle_util.c
...
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2021-11-12 23:34:44 +01:00
Eduardo Quezada D'Ottone
2489023332
Fixed assault Vest restricting Me First
2021-11-12 19:24:50 -03:00
GriffinR
ffe2970e30
Rename pokenav menu handler files
2021-11-12 17:13:50 -05:00
GriffinR
baeacbe2f1
Clean up pokenav general menus, organize pokenav graphics
2021-11-12 17:08:12 -05:00
Eduardo Quezada D'Ottone
45fcb50e09
Merge pull request #1889 from ghoulslash/be/brickbreak
...
Update Brick Break with config
2021-11-12 19:03:43 -03:00
Eduardo Quezada D'Ottone
2e3aafe81b
Fix Assault Vest's battle message
2021-11-12 18:53:46 -03:00
kleeenexfeu
05699884d5
Crits and Confusion bypass screens
2021-11-12 21:19:06 +01:00
ghoulslash
96fd8e696b
brick break gen 4 and 5 config. clears aurora veil
2021-11-12 15:00:21 -05:00
ultima-soul
294fecd57c
Merge pull request #1888 from ghoulslash/be/contrary
...
Fix Contrary Animation
2021-11-12 10:19:37 -08:00
ghoulslash
cdb20e89fc
Update src/battle_script_commands.c
...
Co-authored-by: ultima-soul <33333039+ultima-soul@users.noreply.github.com>
2021-11-12 13:12:05 -05:00
ghoulslash
876813a418
revert old attempts
2021-11-12 13:08:23 -05:00
ghoulslash
0634d3e541
Update src/battle_script_commands.c
...
Co-authored-by: LOuroboros <lunosouroboros@gmail.com>
2021-11-12 13:07:53 -05:00
ghoulslash
d5db329318
Update src/battle_script_commands.c
...
Co-authored-by: ultima-soul <33333039+ultima-soul@users.noreply.github.com>
2021-11-12 13:07:41 -05:00
ghoulslash
395cffa702
remove ReverseStatAnimId
2021-11-12 13:04:33 -05:00
ghoulslash
2ff9c2f834
remove test code
2021-11-12 13:00:28 -05:00
ultima-soul
cab8a676a2
Merge pull request #1883 from ghoulslash/be/kingsrock
...
add kings rock serene grace boost config
2021-11-12 09:44:57 -08:00
ghoulslash
a26da51e9d
fix contrary animations for MOVE_EFFECT_statchange
2021-11-12 12:44:45 -05:00
ultima-soul
c5dabf34b8
Improve Serene Grace boost config comment.
2021-11-12 09:39:18 -08:00