Commit graph

235 commits

Author SHA1 Message Date
LOuroboros
2b32581c14 Fixed infinite loop 2021-10-06 09:27:33 -03:00
LOuroboros
b85b3094c8 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into primalAbilitiesDev 2021-10-03 07:05:56 -03:00
LOuroboros
f3ded43a88 Implemented Battle Bond 2021-10-01 22:49:17 -03:00
ghoulslash
761006a164 merge with be 2021-09-26 19:19:32 -04:00
LOuroboros
1b039062da Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gulp_missile 2021-09-25 22:20:34 -03:00
ghoulslash
3559a1b8e6 fix prankster + magic coat 2021-09-22 16:09:23 -04:00
ghoulslash
faa963fd04 merge with be 2021-09-17 09:07:38 -04:00
ghoulslash
b916d7991c merge with be 2021-09-16 21:52:29 -04:00
ghoulslash
e756b0accc merge with be 2021-09-16 21:41:29 -04:00
ghoulslash
845e333ba1 fix electric/misty terrain interactions with yawn/rest failures 2021-09-15 17:11:42 -04:00
ghoulslash
aa475ab300 merge with be 2021-09-15 16:42:23 -04:00
ghoulslash
b85586a33a merge with be 2021-09-15 12:54:39 -04:00
ghoulslash
f3f26d1a6f merge with be 2021-09-13 19:40:28 -04:00
ghoulslash
b8a71cabd1 merge with be 2021-09-09 09:44:18 -04:00
BuffelSaft
a4b630e6b5 Fix MOVE_EFFECT_REMOVE_STATUS
Wake-Up Slap and Sparkling Aria now print the correct message when the target is cured.

Also, fix Ice Hammer's effect chance.
2021-09-07 16:34:32 +12:00
ghoulslash
933696b3cd merge with be 2021-09-03 17:41:00 -04:00
ExpoSeed
5a5c257f68 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into BE/z-moves 2021-09-02 21:43:20 -05:00
ghoulslash
7c53214dad merge with be 2021-09-02 15:33:42 -04:00
LOuroboros
0a38054925 Print STRINGID_ATTACKWEAKENEDBSTRONGWINDS properly 2021-08-30 21:21:07 -03:00
LOuroboros
216d8f0608 Solved game freezing issue
My approach with BattleScript_AttackWeakenedByStrongWinds was incorrect and thus caused the game to freeze when Battle Scene is enabled, so I resorted to printing the string directly, which I don't like because there is no pauses between `attackstring` and `STRINGID_ATTACKWEAKENEDBSTRONGWINDS`.
2021-08-27 18:28:34 -03:00
LOuroboros
9e4f33d09e Implemented Desolate Land, Primordial Sea and Delta Stream 2021-08-27 17:56:43 -03:00
ghoulslash
0bbbd1e7a9 fix electric/misty yawn/rest interactions 2021-08-12 14:08:41 -06:00
ghoulslash
d218322b2c merge with be 2021-08-12 01:26:13 -04:00
ghoulslash
ab529b4e89 add stuff cheeks 2021-07-27 10:31:48 -06:00
LOuroboros
f1195e1884 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gulp_missile 2021-07-27 09:08:52 -03:00
Xhyzi
c2bd046ea6 Shell Trap 2021-06-15 20:22:50 +02:00
Xhyzi
0202b75822 Beak Blast 2021-06-15 19:57:21 +02:00
Xhyzi
7799e49e3a Corrosive Gas 2021-06-15 19:45:24 +02:00
ExpoSeed
c8fc141287 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into BE/z-moves 2021-06-10 11:54:20 -05:00
LOuroboros
588b3638d3 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into inner_focus 2021-06-07 19:22:20 -03:00
LOuroboros
8726107d42 Removed BattleScript_FlinchPrevention
Also reverted a nonsensical change in SetMoveEffect's case MOVE_EFFECT_FLINCH.
2021-06-07 19:18:15 -03:00
LOuroboros
b552db7193 Tweaked the Oblivious immunities
Pokémon that are infatuated or taunted and obtain Oblivious through Skill Swap will now be healed of said conditions and a text string signaling it will be printed.
2021-06-04 19:23:07 -03:00
LOuroboros
d48a6e00d4 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into oblivious 2021-06-01 18:15:01 -03:00
ghoulslash
c356ffaed4 merge with be. fix null ptr check in GetBattleMoveSplit 2021-05-24 10:46:53 -06:00
ghoulslash
d89e2c1775 merge with be 2021-04-02 08:55:54 -06:00
LOuroboros
ed74430d26 Added a variation of BattleScript_NotAffected
This one triggers the Ability PopUp.
2021-03-31 23:33:51 -03:00
ultima-soul
5bab9474dc Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-03-22 23:08:19 -07:00
LOuroboros
68980cf18c Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gulp_missile 2021-03-10 03:58:21 -03:00
Evan
41d47a867e format fixes 2021-03-03 10:48:57 -07:00
Evan
2ccdf1d89e merge with be. magic guard checks 2021-03-03 09:21:06 -07:00
ghoulslash
0ee9425599
Update include/battle_scripts.h
Co-authored-by: ultima-soul <33333039+ultima-soul@users.noreply.github.com>
2021-03-03 09:14:07 -07:00
Evan
b130396c0e merge with be 2021-03-01 17:05:10 -07:00
ultima-soul
e5fa583a08
Merge pull request #1334 from ghoulslash/gen8_abilities
More Gen 8 Abilities
2021-03-01 10:40:09 -08:00
Evan
f4d4cf262e fix screen cleaner, curious medicine, as one 2021-02-02 09:00:07 -07:00
GriffinR
4eca05ccf5 Document remainder of battle_controllers.c 2021-01-22 02:48:22 -05:00
Evan
4611c71bd1 merge with be 2021-01-21 08:55:14 -07:00
Evan
e61309dce6 merge with be 2021-01-20 17:34:24 -07:00
Evan
16d54b6d32 merge with be, add form checks to CanBattlerGetOrLoseItem 2021-01-20 14:28:03 -07:00
Evan
a49b5d1ad0 prankster updated to gen 7 2021-01-16 16:14:36 -07:00
Evan
0d8f804194 update mental herb to gen 5 2021-01-15 18:11:55 -07:00
LOuroboros
c2f718d3d3 Implemented Cramorant's Gulp Missile form change 2021-01-14 17:23:09 -03:00
Evan
9902f6e603 merge with be 2021-01-13 14:32:14 -07:00
Evan
8ef6a2c80d merge with be 2021-01-13 14:23:30 -07:00
Evan
1e22ae4cf2 merge with be 2021-01-10 09:08:25 -07:00
Evan
6dabff1ee3 merge with be 2021-01-07 21:24:21 -07:00
Evan
2bd5167a6c eject pack 2021-01-07 21:11:56 -07:00
Evan
0118723a9c add eject button 2021-01-07 20:31:27 -07:00
Evan
5eb49722c0 add red card effect 2021-01-07 19:33:39 -07:00
Evan
7fffe23e63 add terrain seeds 2021-01-06 20:22:05 -07:00
Evan
db6f9d05ec add throat spray 2021-01-06 15:28:58 -07:00
Evan
c3615485f3 merge in berry branch 2021-01-06 12:54:02 -07:00
Evan
7646855e79 jaboca, rowap berry effects 2021-01-06 11:15:56 -07:00
Evan
efa4fe89ad micle berry 2021-01-06 10:47:07 -07:00
Evan
f2e486eb0d custap berry effect, custap/quick claw activation message 2021-01-06 09:37:31 -07:00
Evan
b3a6df8d57 stat raising berries 2021-01-05 22:13:32 -07:00
Evan
67fefd0261 var terrain, surge fixes 2020-12-13 19:42:48 -07:00
LOuroboros
2b0702ec04 Implemented Perish Body
Inspired by Raguzero's implementation.
2020-12-11 19:44:32 -03:00
LOuroboros
7d8b8083e8 Implemented Sand Spit 2020-12-11 16:47:23 -03:00
LOuroboros
322918e280 Implemented Steam Engine
And I also made the BattleScript created for Anger Point a bit more neutral friendly so it can be reused on situations like this.
2020-12-10 18:27:35 -03:00
Evan
34dd11448b sticky barb transfer + pickpocket combo, fix CanBattlerGetOrLoseItem 2020-12-09 10:28:18 -07:00
LOuroboros
002973d373 Renamed BattleScript_TargetAbilityStatRaiseOnSwitchIn
This battlescript is meant to be called within the case ABILITYEFFECT_ON_SWITCHIN of AbilityBattleEffects, which refers to the currently selected battler as Battler instead of Attacker or Target.
2020-12-05 13:50:47 -03:00
LOuroboros
e2f4ca27b0 BattleScript_TargetAbilityStatRaiseOnSwitchin -> BattleScript_TargetAbilityStatRaiseOnSwitchIn 2020-12-05 02:43:29 -03:00
Evan
39cbc21925 fix trainer theft, update config option 2020-12-03 08:42:12 -05:00
LOuroboros
9e1d7cc827 Implemented Ball Fetch 2020-12-02 23:09:35 -03:00
LOuroboros
0c4c6fc778 Implemented Cotton Down 2020-12-02 22:53:00 -03:00
LOuroboros
e11fa09632 Implemented Intrepid Sword and Dauntless Shield and...
-Renamed BattleScript_TargetAbilityStatRaise to BattleScript_TargetAbilityStatRaiseOnMoveEnd
-Added a copy, BattleScript_TargetAbilityStatRaiseOnSwitchin

Their labels reflect the instances of a battle in which they can be called.
2020-12-02 19:07:08 -03:00
Evan
4ad5e368a9 fix merge conflicts 2020-12-01 17:57:57 -05:00
Evan
2bfc7ea9b1 merge upstream 2020-12-01 15:42:04 -05:00
Evan
f54cd0b25d fix z effect scripts 2020-12-01 15:35:39 -05:00
Evan
a0bde70493 z move effects 2020-11-30 10:55:46 -05:00
Evan
f114534ae3 z move anim/effect, black hole eclipse anim 2020-11-28 13:09:43 -05:00
Evan
2b1dfe73cf z move unleash anim, fix active/used flags 2020-11-27 23:38:29 -05:00
Evan
07a4400d50 finish switch in ability messages 2020-11-19 11:42:00 -07:00
Evan
99d9a36860 add totem boosts 2020-11-19 10:35:37 -07:00
Evan
520f00f4ae add pickpocket 2020-11-11 18:08:46 -07:00
Eduardo Quezada D'Ottone
09a5d6c722 Implemented Wish Mega Evolution 2020-11-07 10:13:32 -03:00
DizzyEggg
0066640a1e Merge with master 2020-07-27 14:51:39 +02:00
GriffinR
aba42513d3 Clean up some battle scr cmd data 2020-07-18 18:10:15 -04:00
DizzyEggg
759bde46bb Cheek Pouch 2020-07-16 15:20:03 +02:00
DizzyEggg
1a94d27fe6 Emergency Exit 2020-07-15 17:21:12 +02:00
DizzyEggg
5a2d9fe9fe Fix Grassy Terrain bad loop 2020-06-29 18:26:53 +02:00
DizzyEggg
5ddb4634f5 berries work like in gen4 2020-06-29 18:04:13 +02:00
Eduardo Alvaro Quezada D'Ottone
c5a6acc7db
Corrosion (#306)
* Status move poisoning for Steel and Poison types.

* Can poison itself with Toxic Orb.

* Secondary effect poisoning now working.

* Created a function that checks if abilities can bypass type immunities.

* Created macro to handle typeimmunity

* Applied review changes.

* Applied review requests.

* Left more readable version of HOLD_EFFECT_TOXIC_ORB.
2020-04-21 15:59:19 +02:00
DizzyEggg
dd17360ab0 Zen Mode and Shields Down 2020-04-19 21:18:39 +02:00
DizzyEggg
ad481c8688 Moody 2020-04-19 15:44:44 +02:00
DizzyEggg
6a3944d27c Frisk, would be easier if it didnt scan 2 opponents 2020-04-19 13:37:56 +02:00
DizzyEggg
e62f1475d4 Beast Boost and Receiver 2020-04-19 12:07:56 +02:00
DizzyEggg
e42ead10c9 Soul Heart 2020-04-18 19:59:09 +02:00
DizzyEggg
cbc0d8a57d Healer 2020-04-18 19:09:17 +02:00
DizzyEggg
1395a7d382 Loafing Around bug fix 2020-04-18 13:04:28 +02:00