Commit graph

14284 commits

Author SHA1 Message Date
MartyKen
b077d92731
Organized pokemon graphics by generation (#3868)
* VSync BENCHMARKs and avoid AdvanceRandom in tests (#3867)

* Organized pokemon graphics per generation

title says it all

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Co-authored-by: Martin Griffin <martinrgriffin@gmail.com>
2024-01-08 20:48:12 +01:00
Bassoonian
34ceb930cc
Fix YIELD_RATE (#3931) 2024-01-05 20:07:51 +01:00
LOuroboros
dbad66ee1b
Applied a number of changes to the debug menu (#3926)
* Renamed the Party/Boxes section of the debug menu to just Party

Misc:
-Relabeled the enums containing the constants for the different features in each main section of the menu.
 -The reason why is that "enum PartyMenu" was throwing a compiler error for whatever reason, so I renamed the other labels to keep them consistent with it.

* Renamed the debug menu's 'Fill PC/Pockets' to 'PC/Bag'

* Moved PC/Bar higher in the debug menu's list

* Added a debug feature to clear the bag

* Moved 'Access PC' and 'Clear Boxes' to PC/Bag

* Relocated the GivePCBagDebugMenu enum

* Packed the debug menu's 'Fill' options into a PC/Bag category of their own
And reupdated a lot of labels that I previously renamed. I shouldn't have removed the "Fill" in them when I renamed PC/Pockets to PC/Bag..

* Fixed alignment in sDebugMenu_Items_Utilities

* Shuffled the positions of the debug menu's 'Access PC' and 'Clear Bag'

* Made the B button take you back to PC/Bag from Fill, instead of taking you to the main debug menu

* Updated alignment in sDebugMenu_Items_Utilities again

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Co-authored-by: DizzyEggg <jajkodizzy@wp.pl>
2024-01-05 16:09:39 +01:00
Gabriel Cowley
9c07718a05
Fix debug action SelectShiny tInput value toggle (#3930) 2024-01-05 15:30:25 +01:00
Bassoonian
48c26f7802
Update README.md (#3929)
Add Dynamic Multichoice to upcoming readme

Co-authored-by: DizzyEggg <jajkodizzy@wp.pl>
2024-01-05 13:36:28 +01:00
DizzyEggg
b5252c4afd
Berry Expansion (#3618) 2024-01-05 13:34:03 +01:00
DizzyEggg
889234df5e
Merge branch 'upcoming' into berryexpansion 2024-01-05 13:22:16 +01:00
Bassoonian
7b0904c580 Fix extended berry stage palettes 2024-01-05 11:32:59 +01:00
aronson
10b37d9772
Remove --no-warn-rwx-segments from linker flags (#3903)
Co-authored-by: DizzyEggg <jajkodizzy@wp.pl>
2024-01-05 09:39:32 +01:00
Bassoonian
41ce8e807b Merge branch 'berryexpansion' of https://github.com/Bassoonian/pokeemerald-expansion into berryexpansion 2024-01-05 00:32:23 +01:00
Bassoonian
418e551960 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into berryexpansion 2024-01-05 00:32:21 +01:00
BiffaloXIII
8b80a54a7a
Removed footprint field when P_FOOTPRINTS is FALSE (#3925) 2024-01-04 21:54:03 +01:00
Bassoonian
1ee568ac6b Remove leftover code for myself 2024-01-04 16:12:39 +00:00
Bassoonian
b948accc80 Remove redundant table 2024-01-04 16:07:12 +00:00
Bassoonian
b56a9e6286 Remove unused function 2024-01-04 16:04:00 +00:00
Bassoonian
52eeca6e4e Replace berry descriptions with compound strings 2024-01-04 16:02:21 +00:00
Frank DeBlasio
bfe3e762ff
Fixed Battle AI debug screen shiny sprites (#3922)
* Switched gBattleMons.isShiny to GetMonData

* Simplified getting party of Pokemon

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Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-01-04 15:39:26 +01:00
Frank DeBlasio
4d5c572d0c
Refactor trainer classes (#3875)
* Created TrainerClass struct

* Added money multiplier to TrainerClass struct

* Added Poke Balls to struct

* Condensed gTrainerClasses

* Simplified trainer Poke Balls

* Moved trainer classes into battle_main.c

* Removed complicated ball macro

---------

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-01-04 13:30:42 +01:00
Frank DeBlasio
6cb89ef382
Update debug menu text (#3919)
* Updated capitalization and abbrevations in debug menu

* Updated spacing in debug.c
2024-01-03 22:49:11 +00:00
LOuroboros
d7cdf41429
Added EV setters to the debug menu's "Give Pokémon Complex" (#3566)
* Added EV setters to the debug menu's "Give Pokémon Complex"

Misc. Changes:
-Updated the text strings for the 2 "Give Pokémon" options used by the debug menu.

* Optimized DebugAction_Give_Pokemon_SelectShiny and made some debug functions use relevant constants

* Removed extra call to CalculateMonStats in DebugAction_Give_Pokemon_ComplexCreateMon

* Made the EV selection go back to the start if the sum of EV is > 510

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Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-01-03 21:28:55 +00:00
Bassoonian
f94e65a400
Footprint config (#3902)
* Footprint config

* Don't enable by default
2024-01-03 21:24:45 +01:00
Bassoonian
e7fac028b1
Fix summary screen nature colours after mints (#3898) 2024-01-03 17:48:09 +01:00
Alex
cb89df82b5
Dynamic Multichoices (#3826) 2024-01-03 16:07:11 +01:00
Alex
34f51da5f8
Merge branch 'upcoming' into feature/dynmulti-expansion 2024-01-03 15:54:39 +01:00
Bassoonian
9f09309e0c
Remove comment from pokemon_icon.c (#3896) 2024-01-02 23:29:46 +01:00
Bassoonian
84d4009019
Merge branch 'upcoming' into berryexpansion 2024-01-02 22:47:32 +01:00
aronson
3c21e23555
Allocate initialized sections for EWRAM and IWRAM (#3892) 2024-01-02 14:24:52 +00:00
Nephrite
7aaefe72fb
Receiver/Power of Alchemy (#3889) 2024-01-01 19:58:29 +01:00
Nephrite
ab75ad6d02
Ability flags update (#3886)
* Added five ability flags

Omitted duplicate flags that are basically "can't copy" (Role Play, Receiver, Entrainment, Skill Swap), didn't bother adding Neutralizing Gas flag,

* Mold Breaker and Trace

* Gastro Acid, Simple Beam, Worry Seed

Decided to keep the Simple Beam/Worry Seed functions

* Entrainment done

* Skill Swap

* Doodle/Role Play + flag descriptions

Also adjusted Doodle test

* Wandering Spirit, Mummy, Neutralizing Gas

Neutralizing Gas really only needs to check for other mons with Neutralizing Gas, otherwise unsuppressable abilities are handled separately.

* Renamed flags
2024-01-01 15:03:34 +01:00
kittenchilly
f6f287d637
Add Indigo Disk Pokemon data (#3878)
* Archaludon?

* more archuladon stuff

* Hydrapple and Gouging Fire

* Raging Bolt

* Iron Boulder and Iron Crown

* Terapagos

* Pecharunt

* Update gen_9.h

* Pokedex orders
2024-01-01 01:38:50 +01:00
Bassoonian
f31b4f3bab
Turn nature names into compound strings (#3871)
* Turn nature names into compound strings

* Move nature names out of dedicated file
2023-12-31 11:33:52 +01:00
Alex
15fa85ca2f
Merge branch 'upcoming' into feature/dynmulti-expansion 2023-12-31 00:16:44 +01:00
Bassoonian
a32e2ccc88
Move Ability AI scores to gAbilities (#3862)
* Ability refactor

* Adds abilities to RHH rom header

* Move Ability Ratings to gAbilities

* Add previously unknown ai ratings

---------

Co-authored-by: Martin Griffin <martinrgriffin@gmail.com>
Co-authored-by: DizzyEggg <jajkodizzy@wp.pl>
2023-12-30 23:07:18 +01:00
DizzyEggg
b83b1f7e88
Merge branch 'upcoming' into feature/dynmulti-expansion 2023-12-30 22:41:59 +01:00
Bassoonian
a094266731
2023's last pret merge (#3869) 2023-12-30 22:40:29 +01:00
Bassoonian
9e051aa058 Merge branch 'master' of https://github.com/pret/pokeemerald into pretmergenewyears 2023-12-30 20:49:05 +01:00
Alex
cc32e378d6
Adds some Indigo Disk moves (#3853)
* Burning Bulwark

* Fickle Beam

* Alluring Voice

* Electro Shot

* forgot sheer force flag for alluring voice

* review changes

* additional alluring voice test

* Simple Allruing Voice animation

* Update battle.h

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Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2023-12-30 20:20:12 +01:00
kittenchilly
66a638f7b4
Change Ivy Cudgel to be based on Ogerpon form rather than held item (#3865)
* Change Ivy Cudgel to be based on Ogerpon form rather than held item

* Update ivy_cudgel.c

* Address reviews

* Update test/battle/move_effect/ivy_cudgel.c

---------

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2023-12-30 11:40:58 +01:00
Martin Griffin
ed850d3f6c
VSync BENCHMARKs and avoid AdvanceRandom in tests (#3866) 2023-12-30 11:10:40 +01:00
Martin Griffin
ab900e38df Merge remote-tracking branch 'rhh/master' into upcoming 2023-12-29 19:48:21 +00:00
Bassoonian
245026353d
Remove leftover TID placeholder move defines (#3864) 2023-12-29 18:59:14 +00:00
kittenchilly
ecba468a96
Fix item effect for SV evolution items (#3858)
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2023-12-29 15:03:42 +01:00
Bassoonian
1662dc3478
Merge branch 'upcoming' into berryexpansion 2023-12-29 14:32:10 +01:00
Bassoonian
6bc0bf9f8b
Ability refactor (#3861)
* Ability refactor

* Adds abilities to RHH rom header

---------

Co-authored-by: Martin Griffin <martinrgriffin@gmail.com>
2023-12-29 14:25:24 +01:00
Ninjdai
16a3954f0e
Add MOVES_COUNT and NUM_SPECIES to RHH rom header (#3831)
* Add MOVES_COUNT and NUM_SPECIES to RHH rom header
2023-12-29 13:12:17 +00:00
DizzyEggg
604b823ffd
Missing Strength sap tests (#3860)
* add missing strength sap tests

* a

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Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2023-12-29 13:39:54 +01:00
Bassoonian
bc4d4d21e4
Fix 3851 (#3857) 2023-12-29 00:33:18 +01:00
Eduardo Quezada D'Ottone
0a40cd15d1
Non-tagged release 2023-12-28 19:54:06 -03:00
Bassoonian
d3f971f0e8
Version 1.7.1 (#3855) 2023-12-28 19:50:21 -03:00
kittenchilly
94a650a203
Add Fillet Away + Belly Drum tweaks (#3616)
* Add Fillet Away

* Fillet Away and Belly Drum tests

* More tests

* Update fillet_away.c

* Update fillet_away.c

* Newlines

* Update battle_scripts_1.s

* Update belly_drum.c

* Address reviews

* Fix order

* Swords Dance assume

* Update belly_drum.c

* Try some stuff

* Fix hp not being halved in certain cases

* Update battle_scripts_1.s

* AI stuff
2023-12-28 23:27:09 +01:00