* Moved BERRY_MUTATION_CHANCE to include/config/overworld.h and renamed it to OW_BERRY_MUTATION_CHANCE
* Move level_caps.h to config folder
* Multiple EV/IV refered as EVs/IVs
* Disabled decap by default
* Level up learnsetst comments
* Moved gTypeNames into gTypes
* Added invalid move text to struct
* Added max move to struct
* Added icon palette to struct
* Added macros for invalid and max moves
* Swapped palette and max move order
* Renamed invalid to generic
* Renamed invalid to generic in struct definition
* Added zMoves and items to type struct
* Addressed comments
* Incorporated newer comments
* Updated comment format
* Lvl up learnsets by generation
I think the title sums it up pretty nicely
* Update level_up_learnsets.h
forgot some newer pokemon
* divided the learnset file into generations
* Separated learnsets by generation
Separated the learnsets by generation, added a bit more documentation in the config file
* Update src/pokemon.c
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
* Update include/config/pokemon.h
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
* PLA aux item sprites
* Gen 6 lvl up Learnset update
Updates gen 6's level up learnsets to ORAS (previously XY)
* Revert "Merge branch 'upcoming' of https://github.com/MartyKen/pokeemerald-expansion into upcoming"
This reverts commit 53462c4088, reversing
changes made to 051a93058c.
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Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
* Move a couple damage AI_BadMove checks to AI_CalcDamage
* re-add effectivness score decrease
* reduce score for bad move in ai_checkviability
* review changes
* Upgrading the debug menu's 'Poison Party'
* Optimized the 'No Pokémon' check in Debug_EventScript_InflictStatus1
* Killed a pointless function call in Script_SetStatus1
* Added Frostbite support to ¡inflict status1'
* Add LGPE+ Premier Ball Bonus config
* Capitalization
* Premier Ball count in message + only give the amount of Premier Balls possible
* Review changes
* Updated B_TELEPORT_BEHAVIOR to match Premier Ball config
* Update src/shop.c
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
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Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
* Moved existing sanitized trainer data functions to include/data.h
* Sanitized encounterMusic_gender
* Sanitized trainer class ID
* Sanitized trainer pic ID
* Sanitized trainer starting status
* Sanitized obtaining Trainer struct
* Sanitized trainer double battle flag
* Sanitized trainer party size
* Sanitized trainer mugshot data
* Sanitized trainer name
* Consolidated Dome Brain trainer data to the rest of the frontier data
* Sanitized trainer items
* Removed accidental test data
* Sanitized trainer party
* Sanitized trainer AI flags
* Final encapsulation bit