* Rename gItems to gItemsInfo
* Rename gAbilities to gAbilitiesInfo
* Just fixing up my bad merge
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Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
* Add item count to RHH rom header
There was no way for an external program to access the ITEMS_COUNT.
* Add items.h include
* Add itemNameLength to RHH rom header
* Added padding for additional u8s
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
* Change itemsCount to a u16
* Fix padding (again)
* Update src/rom_header_rhh.c
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
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Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
In level_up_learnsets.h, Kingdra's learnset was inside a check for P_GEN_4_CROSS_EVOS. As a Gen 2 Pokemon, this has been updated to check for P_GEN_2_CROSS_EVOS instead.
* Fixes Emergency Exit when hp is restored over tag out range
* Update test/battle/ability/emergency_exit.c
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
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Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
* Moved Access PC to the first option of the PC/Bag debug submenu
* Prevent item give music from cutting off by having a shorter jingle
* Removed redundant "Give all TMs" option
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Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
* Created gMoveBattleEffects array
* Renamed array to gBattleMoveEffects
Applied array in battle_util.c and battle_script_commands.c; doesn't build yet...
* Got it building...
* Added missing battle_tv effects
* Fixed and got it building
I'm an idiot sometimes
* Added battle_tv scores, encourage Encore flag
All works and builds just fine
* Merge fixes
* Reformatted battle_move_effects
Also tweaked struct, added macro
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Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
* A few new gen 9 move animations
* draco meteor anim
tmp
* applied suggestions
* fix compile
* add more crystals to ice spinner
* further fixes
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Co-authored-by: ghoulslash <41651341+ghoulslash@users.noreply.github.com>
* Updated CopyItemNameHandlePlural to deal with plural names
* Fixed whitespace in a few places
* Fixed whitespace in a few places
* Add remaining plural forms.
* Created ITEM_NAME_PLURAL_LENGTH
* Updated ITEM_NAME_PLURAL_LENGTH per feedback https://github.com/rh-hideout/pokeemerald-expansion/pull/4001\#discussion_r1453598165
* Reverted ITEM_NAME_PLURAL_LENGTH to +2 and added new comment
* Removed GetBerryCountString from CopyItemNameHandlePlural
Will deprecate the former in a future feature: https://github.com/rh-hideout/pokeemerald-expansion/issues/4010
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Co-authored-by: Zimmermann Gyula <graiondilach@hotmail.com>
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>