Sadfish the Sad
f6319d8446
new animations for many moves more details in description ( #5367 )
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New: Me First, Zippy Zap, Splishy Splash, Floaty Fall, Pika Papow, Bouncy Bubble, Buzzy Buzz, Sizzly Slide, Glitzy Glow, Baddy Bad, Sappy Seed, Freezy Frost, Sparkly Swirl, Veevee Volley, Snap Trap, Astral Barrage, Burning Bulwark
Updated: Aura Sphere, Dark Void, Spirit Shackle
Fixed: Springtide Storm, Bleakwind Storm, Wildbolt Storm, Sandsear Storm, Clangorous Soul(Blaze)
2024-09-15 08:22:40 +02:00
Alex
fbea1e7e7e
Fixes Defog used by the wrong side when there is a Substitue and Screen ( #5381 )
2024-09-14 08:16:20 +02:00
Pawkkie
9bdc9e5dab
Disguise KO prevention consideration ( #5375 )
2024-09-12 19:49:29 +02:00
Alex
c804e605d8
Adds CanEndureHit AI function ( #5373 )
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* Adds CanEndureHit AI function
* use ai data
* missed a function
2024-09-12 11:40:17 -04:00
Alex
2f4dc1996c
Some Strings were switched ( #5374 )
2024-09-12 15:05:29 +02:00
Pawkkie
e13f399a67
Switch AI hitsToKO considers one shot prevention ( #5371 )
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* One shot prevention effects
* I'm bad at brackets
2024-09-12 10:13:08 +02:00
Eduardo Quezada
551c558186
Merge branch '_RHH/master' into _RHH/upcoming
2024-09-11 07:28:02 -03:00
Eduardo Quezada
cdf781f726
Fixed Toxic Thread stat increase ( #5369 )
2024-09-11 11:18:58 +02:00
Pawkkie
047289a639
Improve AI's Skill Swap handling in double battles ( #5360 )
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* Improve AI contrary
* Update src/battle_ai_util.c
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
* Fix additionalEffects loop
* moves[i] to aiMove
* Update src/battle_ai_util.c
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
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Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-09-11 00:00:29 +02:00
hedara90
c57d149003
Fixes with Pledge combos and absorption abilities ( #5364 )
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* Fixes with Pledge combos and absorption moves
* Fixed incorrect merge
* Removed superflous if statement
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Co-authored-by: Hedara <hedara90@gmail.com>
2024-09-10 23:53:55 +02:00
Pawkkie
3aa46c3ca0
Fix stat id check ( #5366 )
2024-09-10 23:52:49 +02:00
Rachel
b478881fc6
Add in-battle shadows underneath all enemy battlers ( #5178 )
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* Add data to SpeciesInfo entries for in-battle shadows
* Implement sized shadows in the sprite visualizer
* Implement sized shadows in game code
* Show shadows for the lead battler for opponents during their battle anim
* Feedback on shadows, round 1
* Revert removal of Goomy and Sliggoo shadows
* Fixed GEN_3 setting
* Code cleanup + remove pre-processor branches
* Fix bugs with gen-3 configuration branch
* Style corrections, final shadow coordinate adjustments
* Adjustments to Garbodor and Araquanid
2024-09-10 21:27:49 +02:00
psf
2477f1d5ca
Made BuildColorMaps redundant by using static tables ( #5289 )
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* Added config for ColorMaps
* Fixed delclartion of static maps
* First commit complete
* Removed config
* Removed config
* fixed overworld config per https://github.com/rh-hideout/pokeemerald-expansion/pull/5289\#discussion_r1747583812
* Fixed pointer alignment per https://github.com/rh-hideout/pokeemerald-expansion/pull/5289\#pullrequestreview-2286973040
* Update overworld.h
Removed new lines per https://github.com/rh-hideout/pokeemerald-expansion/pull/5289/files#r1749325673
2024-09-10 14:44:08 +02:00
Pawkkie
6f922df7ef
Frostbite score fixes ( #5362 )
2024-09-10 12:58:30 +02:00
ghoulslash
2b20e6cae1
reset item flags on new game ( #5363 )
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Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2024-09-10 08:33:59 +02:00
hedara90
36ff435ab6
Liam follower fixes ( #5334 )
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* Fix Blinking on Meganium South Sprite
* Fixes Lediba and Ledian Blinking
* Fixes two blinking spots on spinerak
* Crobat Eye and Igglibuff butt vlinking fix
* More blinking follower fixes
flaaffy
xatu
hoppip line
* Blinking Gen 2 Fixes
Mantine
Miltank
Raikou
yanma
wooper
skarmory
* Gen 4 Fixes + donphan and espeon
prinplup
starraptor
shieldon
roserade
ambipom
mamoswine
Stunky
Donphan - gen 2 fix
Espion - noticed a flickering pixel on south walk
* Synchronization with Cafeei
* Messed up the merge, fixing now
* Added mantine
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Co-authored-by: Liamjd14 <Liamjdgaming@gmail.com>
Co-authored-by: Hedara <hedara90@gmail.com>
2024-09-09 21:03:52 +02:00
Pawkkie
4c49dfdd1d
AI burn score fixes and improvements ( #5356 )
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* Burn score fixes
* Remove CanTargetFaintAi check
2024-09-09 21:03:24 +02:00
Alex
3cfc0004b6
Removes redundant moveTargetType ai function ( #5354 )
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* Removes redundant moveTargetType ai function
* Beautify GetBattlerMoveTargetType for better readability
2024-09-09 11:30:39 -04:00
Alex
389e5c20dd
Fixes berries missing timing ( #5300 )
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* Fixes berries missing timing
* salac berry test
2024-09-09 10:40:56 -03:00
hedara90
dc2bbe0448
Fixed loading into the wrong version of a map after saving in areas with multiple layouts ( #5347 )
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Co-authored-by: Hedara <hedara90@gmail.com>
2024-09-09 09:34:21 -03:00
Alex
5089b1d0b4
Adds callnative for soundproofcheck to addtionally check the flag ( #5301 )
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* Adds callnative for soundproofcheck to addtionally check the flag
* rename callnative, include parish song and missing ability recording
2024-09-09 06:52:26 -03:00
hedara90
d62b7270c8
Fixed trainerslide arguments ( #5344 )
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Co-authored-by: Hedara <hedara90@gmail.com>
2024-09-09 10:49:05 +02:00
Pawkkie
32dde8af64
Composite flag docs ( #5349 )
2024-09-09 10:43:15 +02:00
ghoulslash
fd4860d17e
fix missing break in ENDTURNs ( #5350 )
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Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2024-09-09 10:41:43 +02:00
kittenchilly
ab279d9f8c
Update Move Category icons ( #5080 )
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Update Category Icons to be more accurate to Gen 5
2024-09-09 09:52:48 +02:00
Eduardo Quezada
2f21073555
Fixed Tera Shift description ( #5351 )
2024-09-08 22:13:32 -04:00
Eduardo Quezada
2a27aad259
Merge branch '_RHH/master' into _RHH/upcoming
2024-09-08 14:50:39 -03:00
Eduardo Quezada
9bc21c043c
Fix swamp pal linebreaks
2024-09-08 14:30:01 -03:00
Eduardo Quezada
6d020eb366
Cleaned up duplicate dynamic type functions ( #5338 )
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* Cleaned up duplicated dynamic type functions
* Small cleanup
* Oops, last cleanup broke stuff
* Alignment
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
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Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-09-08 19:14:05 +02:00
hedara90
b8251e3a75
Another Pledge fix, Powder this time ( #5341 )
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Co-authored-by: Hedara <hedara90@gmail.com>
2024-09-08 16:17:18 +02:00
PhallenTree
d6d2f2033d
Fixes Pledge move combo timeout if frozen ( #5340 )
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Missing `HITMARKER_UNABLE_TO_USE_MOVE` in the frozen canceller
2024-09-08 13:41:23 +02:00
hedara90
03e87a7d62
Pledge fail into opponent pledge loop fix ( #5339 )
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* Pledge fail into opponent pledge loop fix
* Fixed excessively aggressive canceller
* Move the Pledge bit clear to its proper place
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Co-authored-by: Hedara <hedara90@gmail.com>
2024-09-08 10:38:52 +02:00
PhallenTree
68701a9e2d
Fix some Pledge move combo issues ( #5330 )
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Fix Pledge moves looping, adds tests for pledge+incapacitation situations
2024-09-08 08:28:16 +02:00
SonikkuA-DatH
8c3531ffc7
Grass/Water Pledge Swamp Animation + Sea of Fire animation tweak ( #5325 )
2024-09-07 18:04:47 +02:00
Salem
90089ecf51
add debug build target ( #4817 )
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* add debug build target
* fix maybe uninitialized error
* add option to undef NDEBUG
* debug for agbcc
* init instead of ignore to not break agbcc
* make clean removes modern and agbcc artifacts. explicit use of -O0 again for NOOPT
* automatically enable debug menu when building for debug
* automatically enable debug menu when building for debug
* automatically enable debug menu when building for debug
* clean up previous mess omg
* remove preproc around debug menus
* automatically enable debug menu when building for debug
* clean up previous mess omg
* Apply suggestions from code review
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
* Update Makefile
* Update field_control_avatar.c
* make debug print independent
* remove unwanted changes
* remove trailing endif
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Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-09-07 10:13:22 -04:00
Cafei
ac7abb6d59
Followers sprite fixes ( #5333 )
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Follower sprite fixes
Mothim and Combusken shiny fixes
2024-09-07 15:59:09 +02:00
Alex
5c86aa126f
Revert rtc based encounters ( #5331 )
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* Revert "RTC-based wild encounters follow up (#5328 )"
This reverts commit 9a95c9b07a
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* Revert "RTC-based wild encounters (#5313 )"
This reverts commit 7c7fd905ba
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2024-09-06 21:09:04 +02:00
Alex
28287fe80a
Fixes minor wrong order in AI_CalcDamage and adds Tera Blast/Tera Storm ( #5155 )
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* Fixes minor wrong order in AI_CalcDamage and adds Tera Blast/Tera Storm
* update moveEffect
* fix compile
2024-09-06 21:08:54 +02:00
Alex
9a95c9b07a
RTC-based wild encounters follow up ( #5328 )
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During my review of #5313 I overlooked that the function vars used a u8 instead of u32. This follow up fixes it
2024-09-06 06:36:21 -04:00
Liamjd14
e9c0784dc0
Gen 9 Follower pokemon sprites ( #5304 )
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* Gen 9 Follower Sprites
2024-09-05 22:31:14 +02:00
ghoulslash
ff72723464
Fix Cmd_trainerslidein/out ( #5326 )
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* fix Cmd_trainerslidein battler Id
* GetBattlerForBattleScript in trainerslideout
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Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2024-09-05 20:51:13 +02:00
Sadfish the Sad
59787d0c13
new terrain bgs ( #5162 )
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Toggled by B_NEW_TERRAIN_BACKGROUNDS
2024-09-05 08:18:09 +02:00
Frank DeBlasio
d3a3565fef
Converted PC strings to COMPOUND_STRINGs ( #5314 )
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* Converted PC strings to COMPOUND_STRINGs
* Update src/pokemon_storage_system.c
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
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Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
2024-09-04 16:43:34 -04:00
hedara90
181c4ea476
Typeless fix ( #5323 )
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Co-authored-by: Hedara <hedara90@gmail.com>
2024-09-04 22:25:41 +02:00
Frank DeBlasio
3aa24f527e
Converted Mechadoll text to COMPOUND_STRINGs ( #5276 )
2024-09-04 14:56:19 -04:00
cawtds
6e3ce9db2f
Move battle anim arrays to C ( #5306 )
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* move battle anim arrays to c
* use ARRAY_COUNT instead
* remove B_ANIM_STATUS_WRAPPED
* move anim rename
* rename battle anims status/general/special
2024-09-04 11:21:40 +02:00
Pawkkie
720bc6464d
AI_FLAG_SETUP_FIRST_TURN Rename and Clarifications ( #5310 )
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* Rename AI_FLAG_SETUP_FIRST_TURN
* Update all AI flags with comments
2024-09-04 11:12:55 +02:00
Hiram Anderson
7c7fd905ba
RTC-based wild encounters ( #5313 )
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* Some jsonproc string utility functions
Adds stringContains, stringStartsWith and stringEndsWith for use in jsonproc.
* Time-based wild encounters
This adds some configs that allows users to define wild encounter groups on a map that are automatically cycled through depending on the time of day.
2024-09-03 21:54:03 +02:00
Eduardo Quezada
8533b0c045
Merge branch '_RHH/master' into _RHH/upcoming
2024-09-03 14:39:50 -04:00
ghoulslash
28a9ad3399
(Default Off) Item Description Headers ( #4767 )
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* add item descption headers and (default-off) config
* revert test script
* OW_SHOW_ITEM_DESCRIPTIONS can be 0(off), 1(first time) or 2(always), move code to overworld.c to prevent issues with users whove merged original branch. fix styling
* add ow item header config value labels
* Update include/config/overworld.h
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
* Update src/overworld.c
* Update include/overworld.h
* ScriptShowItemDescription remove unused var
* fix ScriptShowItemDescription warning
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Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-09-03 20:22:01 +02:00