sovereignx/test/battle
hedara90 487dc92119
Fixing bugs with Moxie clones+Dynamax, Fling Flinch infinite loop and Focus Sash+foreseen moves (#4625)
* Fixed Elixirs not being able to be used unless the first move was missing PP

* Revert "Pokedex Plus fixes (#4514)"

This reverts commit 982934c4aa.

* Pokedex Plus fixes (#4514)

* Pokedex plus no longer allows browsing unseen evos

* Restore "has no evolutions" printing

* only print "has no evolution" text at 0 depth

* Revert config changes

* fix duplicate icons and removed eevee hardcodes

* add new scope and indentation fixes

* actually introduce new scope

* Revert "Fixed Elixirs not being able to be used unless the first move was missing PP"

This reverts commit 313f2e5526.

* Initial Testing of Focus Sash+Future Sight

* Fixed infinite loop when flinging Razor Fang on a mon that's already moved

* Fixed Moxie clones not triggering on pokemon fainted by Max Moves

* Fixed Focus Sash enduring another time if broken by foreseen moves

* Update src/battle_script_commands.c

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>

* Update src/battle_script_commands.c

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>

* Added assumptions to tests

---------

Co-authored-by: Hedara <hedara90@gmail.com>
Co-authored-by: sneed <56992013+Sneed69@users.noreply.github.com>
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-05-26 17:01:20 +02:00
..
ability Speed Ignoring effect fixes (#4613) 2024-05-24 11:21:35 +02:00
form_change Opponents Shaymin Sky form correctly reverts on frozen status (#4559) 2024-05-14 13:28:10 +02:00
hold_effect Speed Ignoring effect fixes (#4613) 2024-05-24 11:21:35 +02:00
item_effect Fix status curing of full restore when used on party member (#4603) 2024-05-20 00:25:03 +02:00
move_effect Fixing bugs with Moxie clones+Dynamax, Fling Flinch infinite loop and Focus Sash+foreseen moves (#4625) 2024-05-26 17:01:20 +02:00
move_effect_secondary Small Battle Test reorganization (#4504) 2024-05-06 09:36:52 +02:00
move_effects_combined Small Battle Test reorganization (#4504) 2024-05-06 09:36:52 +02:00
move_flags Small Battle Test reorganization (#4504) 2024-05-06 09:36:52 +02:00
status1 Move data unification (#3999) 2024-01-29 08:51:32 -03:00
terrain AI respects partner when using spread moves in double battles (#4518) 2024-05-17 00:41:55 +02:00
weather Move data unification (#3999) 2024-01-29 08:51:32 -03:00
ai.c AI respects partner when using spread moves in double battles (#4518) 2024-05-17 00:41:55 +02:00
ai_calc_best_move_score.c Renamed "MoveHasMoveEffect" functions 2024-02-26 14:21:38 +09:00
ai_check_viability.c Merge remote-tracking branch 'rhh/upcoming' into battlemove_refactored 2024-02-26 14:23:53 +09:00
ai_powerful_status.c Fixed test 2024-02-26 15:12:34 +09:00
ai_trytofaint.c Move data unification (#3999) 2024-01-29 08:51:32 -03:00
crit_chance.c Adds Dragon Cheer (#4122) 2024-02-03 08:00:41 -07:00
damage_formula.c Move data unification (#3999) 2024-01-29 08:51:32 -03:00
exp.c
move.c Apply suggestions from code review 2024-02-26 23:59:15 +09:00
trainer_control.c Sets neutral nature and ability 0 as default in trainer control (#4172) 2024-02-18 15:02:58 +01:00