sovereignx/test/battle
2024-12-03 12:28:22 +01:00
..
ability Converted Stance Change to proper Form Change + Tests (#5749) 2024-12-01 22:36:25 +01:00
ai Add AI_FLAG_WEIGH_ABILITY_PREDICTION (#5636) 2024-12-03 12:28:22 +01:00
form_change Fix Floral Healing anim (#5733) 2024-11-28 22:51:34 +01:00
gimmick Renamed folders and symbols to match species defines (#5581) 2024-10-27 20:15:11 +01:00
hold_effect Fixed test messages 2024-11-29 11:58:40 +01:00
item_effect Update battle messages to Gen 5+ standards (#3240) 2024-10-21 14:52:45 -03:00
move_animations
move_effect Split "Do nothing" move effects (#5613) 2024-12-02 09:05:04 +01:00
move_effect_secondary Update battle messages to Gen 5+ standards (#3240) 2024-10-21 14:52:45 -03:00
move_effects_combined Update battle messages to Gen 5+ standards (#3240) 2024-10-21 14:52:45 -03:00
move_flags Update battle messages to Gen 5+ standards (#3240) 2024-10-21 14:52:45 -03:00
status1 Update battle messages to Gen 5+ standards (#3240) 2024-10-21 14:52:45 -03:00
status2 Merge branch 'master' into master-to-upcoming 2024-11-29 11:32:12 +01:00
terrain Merge branch '_RHH/master' into _RHH/upcoming 2024-10-27 08:02:45 -03:00
weather Merge branch '_RHH/master' into _RHH/upcoming 2024-11-03 12:21:22 -03:00
battle_message.c Update battle messages to Gen 5+ standards (#3240) 2024-10-21 14:52:45 -03:00
crit_chance.c Update battle messages to Gen 5+ standards (#3240) 2024-10-21 14:52:45 -03:00
damage_formula.c
exp.c Update battle messages to Gen 5+ standards (#3240) 2024-10-21 14:52:45 -03:00
move.c Updated Wring Out effects to match Eruption effects (#5549) 2024-10-20 21:44:28 +02:00
sleep_clause.c Add B_FLAG_SLEEP_CLAUSE (#5566) 2024-12-02 09:06:03 +01:00
test_runner_features.c
trainer_control.c Decouple Poke Ball ids from item ids (#5560) 2024-10-28 18:03:15 +01:00
trainer_control.h
trainer_control.party