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rustboyadvance-ng/src/core/sysbus.rs

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use std::cell::RefCell;
use std::fmt;
use std::ops::Add;
use std::rc::Rc;
use byteorder::{LittleEndian, ReadBytesExt, WriteBytesExt};
use super::arm7tdmi::bus::Bus;
use super::arm7tdmi::Addr;
use super::gba::IoDevices;
use super::gpu::GpuState;
use super::{cartridge::Cartridge, ioregs::IoRegs};
const VIDEO_RAM_SIZE: usize = 128 * 1024;
const WORK_RAM_SIZE: usize = 256 * 1024;
const INTERNAL_RAM_SIZE: usize = 32 * 1024;
const PALETTE_RAM_SIZE: usize = 1 * 1024;
const OAM_SIZE: usize = 1 * 1024;
pub const BIOS_ADDR: u32 = 0x0000_0000;
pub const EWRAM_ADDR: u32 = 0x0200_0000;
pub const IWRAM_ADDR: u32 = 0x0300_0000;
pub const IOMEM_ADDR: u32 = 0x0400_0000;
pub const PALRAM_ADDR: u32 = 0x0500_0000;
pub const VRAM_ADDR: u32 = 0x0600_0000;
pub const OAM_ADDR: u32 = 0x0700_0000;
pub const GAMEPAK_WS0_ADDR: u32 = 0x0800_0000;
pub const GAMEPAK_WS1_ADDR: u32 = 0x0A00_0000;
pub const GAMEPAK_WS2_ADDR: u32 = 0x0C00_0000;
#[derive(Debug, Copy, Clone)]
pub enum MemoryAccessType {
NonSeq,
Seq,
}
impl fmt::Display for MemoryAccessType {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
write!(
f,
"{}",
match self {
MemoryAccessType::NonSeq => "N",
MemoryAccessType::Seq => "S",
}
)
}
}
#[derive(Debug, PartialEq, Copy, Clone)]
pub enum MemoryAccessWidth {
MemoryAccess8,
MemoryAccess16,
MemoryAccess32,
}
impl Add<MemoryAccessWidth> for MemoryAccessType {
type Output = MemoryAccess;
fn add(self, other: MemoryAccessWidth) -> Self::Output {
MemoryAccess(self, other)
}
}
#[derive(Debug, Copy, Clone)]
pub struct MemoryAccess(pub MemoryAccessType, pub MemoryAccessWidth);
impl fmt::Display for MemoryAccess {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
write!(f, "{}-Cycle ({:?})", self.0, self.1)
}
}
#[derive(Debug)]
pub struct BoxedMemory {
pub mem: Box<[u8]>,
mask: u32,
}
impl BoxedMemory {
pub fn new(boxed_slice: Box<[u8]>, mask: u32) -> BoxedMemory {
BoxedMemory {
mem: boxed_slice,
mask: mask,
}
}
}
impl Bus for BoxedMemory {
fn read_32(&self, addr: Addr) -> u32 {
(&self.mem[(addr & self.mask) as usize..])
.read_u32::<LittleEndian>()
.unwrap()
}
fn read_16(&self, addr: Addr) -> u16 {
(&self.mem[(addr & self.mask) as usize..])
.read_u16::<LittleEndian>()
.unwrap()
}
fn read_8(&self, addr: Addr) -> u8 {
(&self.mem[(addr & self.mask) as usize..])[0]
}
fn write_32(&mut self, addr: Addr, value: u32) {
(&mut self.mem[(addr & self.mask) as usize..])
.write_u32::<LittleEndian>(value)
.unwrap()
}
fn write_16(&mut self, addr: Addr, value: u16) {
(&mut self.mem[(addr & self.mask) as usize..])
.write_u16::<LittleEndian>(value)
.unwrap()
}
fn write_8(&mut self, addr: Addr, value: u8) {
(&mut self.mem[(addr & self.mask) as usize..])
.write_u8(value)
.unwrap()
}
}
#[derive(Debug)]
struct DummyBus([u8; 4]);
impl Bus for DummyBus {
fn read_32(&self, _addr: Addr) -> u32 {
0
}
fn read_16(&self, _addr: Addr) -> u16 {
0
}
fn read_8(&self, _addr: Addr) -> u8 {
0
}
fn write_32(&mut self, _addr: Addr, _value: u32) {}
fn write_16(&mut self, _addr: Addr, _value: u16) {}
fn write_8(&mut self, _addr: Addr, _value: u8) {}
}
#[derive(Debug)]
pub struct SysBus {
pub io: Rc<RefCell<IoDevices>>,
bios: BoxedMemory,
onboard_work_ram: BoxedMemory,
internal_work_ram: BoxedMemory,
/// Currently model the IOMem as regular buffer, later make it into something more sophisticated.
pub ioregs: IoRegs,
pub palette_ram: BoxedMemory,
pub vram: BoxedMemory,
pub oam: BoxedMemory,
gamepak: Cartridge,
dummy: DummyBus,
}
impl SysBus {
pub fn new(
io: Rc<RefCell<IoDevices>>,
bios_rom: Vec<u8>,
gamepak: Cartridge,
ioregs: IoRegs,
) -> SysBus {
SysBus {
io: io,
bios: BoxedMemory::new(bios_rom.into_boxed_slice(), 0xff_ffff),
onboard_work_ram: BoxedMemory::new(
vec![0; WORK_RAM_SIZE].into_boxed_slice(),
(WORK_RAM_SIZE as u32) - 1,
),
internal_work_ram: BoxedMemory::new(
vec![0; INTERNAL_RAM_SIZE].into_boxed_slice(),
0x7fff,
),
ioregs: ioregs,
palette_ram: BoxedMemory::new(
vec![0; PALETTE_RAM_SIZE].into_boxed_slice(),
(PALETTE_RAM_SIZE as u32) - 1,
),
vram: BoxedMemory::new(
vec![0; VIDEO_RAM_SIZE].into_boxed_slice(),
(VIDEO_RAM_SIZE as u32) - 1,
),
oam: BoxedMemory::new(vec![0; OAM_SIZE].into_boxed_slice(), (OAM_SIZE as u32) - 1),
gamepak: gamepak,
dummy: DummyBus([0; 4]),
}
}
fn map(&self, addr: Addr) -> &Bus {
match addr & 0xff000000 {
BIOS_ADDR => &self.bios,
EWRAM_ADDR => &self.onboard_work_ram,
IWRAM_ADDR => &self.internal_work_ram,
IOMEM_ADDR => &self.ioregs,
PALRAM_ADDR => &self.palette_ram,
VRAM_ADDR => &self.vram,
OAM_ADDR => &self.oam,
GAMEPAK_WS0_ADDR | GAMEPAK_WS1_ADDR | GAMEPAK_WS2_ADDR => &self.gamepak,
_ => &self.dummy,
}
}
/// TODO proc-macro for generating this function
fn map_mut(&mut self, addr: Addr) -> &mut Bus {
match addr & 0xff000000 {
BIOS_ADDR => &mut self.bios,
EWRAM_ADDR => &mut self.onboard_work_ram,
IWRAM_ADDR => &mut self.internal_work_ram,
IOMEM_ADDR => &mut self.ioregs,
PALRAM_ADDR => &mut self.palette_ram,
VRAM_ADDR => &mut self.vram,
OAM_ADDR => &mut self.oam,
GAMEPAK_WS0_ADDR | GAMEPAK_WS1_ADDR | GAMEPAK_WS2_ADDR => &mut self.gamepak,
_ => &mut self.dummy,
}
}
pub fn get_cycles(&self, addr: Addr, access: MemoryAccess) -> usize {
let nonseq_cycles = [4, 3, 2, 8];
let seq_cycles = [2, 1];
let mut cycles = 0;
// TODO handle EWRAM accesses
match addr & 0xff000000 {
EWRAM_ADDR => match access.1 {
MemoryAccessWidth::MemoryAccess32 => cycles += 6,
_ => cycles += 3,
},
OAM_ADDR | VRAM_ADDR | PALRAM_ADDR => {
match access.1 {
MemoryAccessWidth::MemoryAccess32 => cycles += 2,
_ => cycles += 1,
}
if self.io.borrow().gpu.state == GpuState::HDraw {
cycles += 1;
}
}
GAMEPAK_WS0_ADDR => match access.0 {
MemoryAccessType::NonSeq => match access.1 {
MemoryAccessWidth::MemoryAccess32 => {
cycles += nonseq_cycles[self.ioregs.waitcnt.ws0_first_access() as usize];
cycles += seq_cycles[self.ioregs.waitcnt.ws0_second_access() as usize];
}
_ => {
cycles += nonseq_cycles[self.ioregs.waitcnt.ws0_first_access() as usize];
}
},
MemoryAccessType::Seq => {
cycles += seq_cycles[self.ioregs.waitcnt.ws0_second_access() as usize];
if access.1 == MemoryAccessWidth::MemoryAccess32 {
cycles += seq_cycles[self.ioregs.waitcnt.ws0_second_access() as usize];
}
}
},
GAMEPAK_WS1_ADDR | GAMEPAK_WS2_ADDR => {
panic!("unimplemented - need to refactor code with a nice macro :(")
}
_ => {}
}
cycles
}
}
impl Bus for SysBus {
fn read_32(&self, addr: Addr) -> u32 {
self.map(addr).read_32(addr & 0xff_ffff)
}
fn read_16(&self, addr: Addr) -> u16 {
self.map(addr).read_16(addr & 0xff_ffff)
}
fn read_8(&self, addr: Addr) -> u8 {
self.map(addr).read_8(addr & 0xff_ffff)
}
fn write_32(&mut self, addr: Addr, value: u32) {
self.map_mut(addr).write_32(addr & 0xff_ffff, value)
}
fn write_16(&mut self, addr: Addr, value: u16) {
self.map_mut(addr).write_16(addr & 0xff_ffff, value)
}
fn write_8(&mut self, addr: Addr, value: u8) {
self.map_mut(addr).write_8(addr & 0xff_ffff, value)
}
}