2020-02-14 12:01:48 +00:00
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use sdl2;
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2019-12-20 16:11:14 +00:00
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use sdl2::event::Event;
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2020-01-11 23:29:36 +00:00
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use sdl2::image::{InitFlag, LoadTexture};
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2019-12-20 16:11:14 +00:00
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use sdl2::keyboard::Keycode;
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2020-01-11 23:29:36 +00:00
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use sdl2::pixels::Color;
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2020-02-14 12:01:48 +00:00
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2020-01-11 15:28:25 +00:00
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use sdl2::EventPump;
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2019-12-09 21:37:46 +00:00
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2020-02-14 12:01:48 +00:00
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use bytesize;
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use spin_sleep;
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2019-12-20 17:02:33 +00:00
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2019-12-09 21:37:46 +00:00
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use std::cell::RefCell;
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use std::rc::Rc;
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2019-12-04 23:15:49 +00:00
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2020-01-31 00:12:38 +00:00
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use std::fs;
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2020-01-16 18:07:14 +00:00
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use std::path::{Path, PathBuf};
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2020-01-11 15:28:25 +00:00
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use std::process;
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2020-01-31 00:12:38 +00:00
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use std::time;
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2020-01-11 15:28:25 +00:00
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2020-01-31 12:47:27 +00:00
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use std::convert::TryFrom;
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2019-12-04 23:15:49 +00:00
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#[macro_use]
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extern crate clap;
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2020-01-30 23:47:52 +00:00
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#[macro_use]
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extern crate log;
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2020-02-14 12:01:48 +00:00
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use flexi_logger;
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2020-01-30 23:47:52 +00:00
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use flexi_logger::*;
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2019-12-04 23:15:49 +00:00
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mod audio;
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2019-12-20 16:11:14 +00:00
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mod input;
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2019-12-04 23:15:49 +00:00
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mod video;
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2019-12-28 13:59:35 +00:00
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use audio::create_audio_player;
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use input::create_input;
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2020-01-20 23:11:50 +00:00
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use video::{create_video_interface, SCREEN_HEIGHT, SCREEN_WIDTH};
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2019-12-04 23:15:49 +00:00
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2020-01-31 12:47:27 +00:00
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use rustboyadvance_ng::core::cartridge::BackupType;
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2019-12-04 23:15:49 +00:00
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use rustboyadvance_ng::prelude::*;
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2020-02-22 22:19:55 +00:00
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use rustboyadvance_ng::util::spawn_and_run_gdb_server;
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2019-12-04 23:15:49 +00:00
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use rustboyadvance_ng::util::FpsCounter;
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2020-01-30 23:47:52 +00:00
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const LOG_DIR: &str = ".logs";
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2020-02-22 22:19:55 +00:00
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const DEFAULT_GDB_SERVER_ADDR: &'static str = "localhost:1337";
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2020-01-30 23:47:52 +00:00
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2020-01-16 18:07:14 +00:00
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fn get_savestate_path(rom_filename: &Path) -> PathBuf {
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rom_filename.with_extension("savestate")
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}
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2020-01-11 15:28:25 +00:00
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/// Waits for the user to drag a rom file to window
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fn wait_for_rom(event_pump: &mut EventPump) -> String {
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2020-02-14 12:01:48 +00:00
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loop {
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2020-01-11 15:28:25 +00:00
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for event in event_pump.poll_iter() {
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match event {
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Event::DropFile { filename, .. } => {
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return filename;
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}
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Event::Quit { .. } => process::exit(0),
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_ => {}
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}
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}
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}
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}
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2020-01-16 18:07:14 +00:00
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fn main() -> Result<(), Box<dyn std::error::Error>> {
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2020-02-14 12:26:45 +00:00
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fs::create_dir_all(LOG_DIR).expect(&format!("could not create log directory ({})", LOG_DIR));
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2020-01-31 00:12:38 +00:00
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flexi_logger::Logger::with_env_or_str("info")
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2020-01-30 23:47:52 +00:00
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.log_to_file()
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.directory(LOG_DIR)
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.duplicate_to_stderr(Duplicate::Debug)
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.format_for_files(default_format)
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.format_for_stderr(colored_default_format)
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.start()
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.unwrap();
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2019-12-20 16:11:14 +00:00
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let mut frame_limiter = true;
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2019-12-04 23:15:49 +00:00
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let yaml = load_yaml!("cli.yml");
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let matches = clap::App::from_yaml(yaml).get_matches();
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let skip_bios = matches.occurrences_of("skip_bios") != 0;
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2019-12-29 21:37:23 +00:00
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2019-12-04 23:15:49 +00:00
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let debug = matches.occurrences_of("debug") != 0;
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2020-02-21 12:04:39 +00:00
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let with_gdbserver = matches.occurrences_of("with_gdbserver") != 0;
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2019-12-04 23:15:49 +00:00
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2020-01-30 23:47:52 +00:00
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info!("Initializing SDL2 context");
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2020-01-11 23:29:36 +00:00
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let sdl_context = sdl2::init().expect("failed to initialize sdl2");
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2020-01-20 23:11:50 +00:00
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let mut event_pump = sdl_context.event_pump()?;
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2020-01-11 15:28:25 +00:00
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2020-01-20 23:11:50 +00:00
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let video_subsystem = sdl_context.video()?;
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let _image_context = sdl2::image::init(InitFlag::PNG | InitFlag::JPG)?;
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2019-12-29 21:38:51 +00:00
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let window = video_subsystem
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2020-01-20 23:11:50 +00:00
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.window("RustBoyAdvance", SCREEN_WIDTH * 3, SCREEN_HEIGHT * 3)
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2019-12-29 21:38:51 +00:00
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.opengl()
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.position_centered()
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2020-01-20 23:11:50 +00:00
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.resizable()
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.build()?;
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let mut canvas = window.into_canvas().accelerated().build()?;
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canvas.set_logical_size(SCREEN_WIDTH as u32, SCREEN_HEIGHT as u32)?;
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2020-01-11 23:29:36 +00:00
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// Display the icon as a placeholder
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2020-01-12 22:33:13 +00:00
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canvas.set_draw_color(Color::RGB(0x40, 0x22, 0x20)); // default background color for the icon
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2020-01-11 23:29:36 +00:00
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canvas.clear();
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let texture_creator = canvas.texture_creator();
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let icon_texture = texture_creator
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.load_texture("assets/icon.png")
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.expect("failed to load icon");
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2020-02-22 22:19:55 +00:00
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canvas.copy(&icon_texture, None, None)?;
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2020-01-11 23:29:36 +00:00
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canvas.present();
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// TODO also set window icon
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let video = Rc::new(RefCell::new(create_video_interface(canvas)));
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2019-12-09 21:37:46 +00:00
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let audio = Rc::new(RefCell::new(create_audio_player(&sdl_context)));
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2019-12-20 16:11:14 +00:00
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let input = Rc::new(RefCell::new(create_input()));
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2019-12-04 23:15:49 +00:00
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2020-01-11 15:28:25 +00:00
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let bios_path = Path::new(matches.value_of("bios").unwrap_or_default());
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2020-02-22 22:19:55 +00:00
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let bios_bin = read_bin_file(bios_path).expect("cannot read bios file");
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2020-01-11 15:28:25 +00:00
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let mut rom_path = match matches.value_of("game_rom") {
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Some(path) => path.to_string(),
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_ => {
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2020-01-30 23:47:52 +00:00
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info!("[!] Rom file missing, please drag a rom file into the emulator window...");
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2020-01-11 15:28:25 +00:00
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wait_for_rom(&mut event_pump)
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}
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};
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2020-01-16 18:07:14 +00:00
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let mut savestate_path = get_savestate_path(&Path::new(&rom_path));
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2020-01-11 15:28:25 +00:00
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let mut rom_name = Path::new(&rom_path).file_name().unwrap().to_str().unwrap();
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2020-01-31 12:47:27 +00:00
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let gamepak = GamepakBuilder::new()
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.save_type(BackupType::try_from(
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matches.value_of("save_type").unwrap(),
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)?)
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.file(Path::new(&rom_path))
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.build()?;
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2020-01-11 15:28:25 +00:00
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2019-12-22 23:27:25 +00:00
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let mut gba = GameBoyAdvance::new(
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2020-02-24 22:11:10 +00:00
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bios_bin.into_boxed_slice(),
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2020-01-31 12:24:41 +00:00
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gamepak,
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2019-12-20 16:11:14 +00:00
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video.clone(),
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audio.clone(),
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input.clone(),
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);
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2020-01-16 17:47:05 +00:00
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if skip_bios {
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gba.skip_bios();
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}
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2019-12-04 23:15:49 +00:00
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if debug {
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2020-01-12 23:11:58 +00:00
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#[cfg(feature = "debugger")]
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2019-12-29 21:37:23 +00:00
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{
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gba.cpu.set_verbose(true);
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let mut debugger = Debugger::new(gba);
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2020-01-30 23:47:52 +00:00
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info!("starting debugger...");
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2019-12-29 21:37:23 +00:00
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debugger.repl(matches.value_of("script_file")).unwrap();
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2020-01-30 23:47:52 +00:00
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info!("ending debugger...");
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2020-02-10 20:08:28 +00:00
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return Ok(());
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2019-12-29 21:37:23 +00:00
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}
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2020-01-12 23:11:58 +00:00
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#[cfg(not(feature = "debugger"))]
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2019-12-29 21:37:23 +00:00
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{
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2020-01-12 23:11:58 +00:00
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panic!("Please compile me with 'debugger' feature");
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2019-12-29 21:37:23 +00:00
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}
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}
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2020-02-21 12:04:39 +00:00
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if with_gdbserver {
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2020-02-22 22:19:55 +00:00
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spawn_and_run_gdb_server(&mut gba, DEFAULT_GDB_SERVER_ADDR)?;
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2020-02-21 12:04:39 +00:00
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}
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2020-01-11 15:28:25 +00:00
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let mut fps_counter = FpsCounter::default();
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2019-12-29 21:37:23 +00:00
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let frame_time = time::Duration::new(0, 1_000_000_000u32 / 60);
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2020-01-11 15:28:25 +00:00
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'running: loop {
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2019-12-29 21:37:23 +00:00
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let start_time = time::Instant::now();
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for event in event_pump.poll_iter() {
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match event {
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Event::KeyDown {
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keycode: Some(Keycode::Space),
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..
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} => {
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frame_limiter = false;
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}
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Event::KeyUp {
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keycode: Some(Keycode::Space),
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..
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} => {
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frame_limiter = true;
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}
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2020-01-12 23:11:58 +00:00
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#[cfg(feature = "debugger")]
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2019-12-29 21:37:23 +00:00
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Event::KeyUp {
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keycode: Some(Keycode::F1),
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..
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} => {
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let mut debugger = Debugger::new(gba);
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2020-01-30 23:47:52 +00:00
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info!("starting debugger...");
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2019-12-29 21:37:23 +00:00
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debugger.repl(matches.value_of("script_file")).unwrap();
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gba = debugger.gba;
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2020-01-30 23:47:52 +00:00
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info!("ending debugger...");
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2019-12-29 21:37:23 +00:00
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break;
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2019-12-20 16:11:14 +00:00
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}
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2020-02-21 12:04:39 +00:00
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#[cfg(feature = "gdb")]
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Event::KeyUp {
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keycode: Some(Keycode::F2),
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..
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} => {
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2020-02-22 22:19:55 +00:00
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spawn_and_run_gdb_server(&mut gba, DEFAULT_GDB_SERVER_ADDR)?;
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2020-02-21 12:04:39 +00:00
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}
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2020-01-16 18:07:14 +00:00
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Event::KeyUp {
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keycode: Some(Keycode::F5),
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..
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} => {
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2020-01-30 23:47:52 +00:00
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info!("Saving state ...");
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2020-01-16 18:07:14 +00:00
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let save = gba.save_state()?;
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write_bin_file(&savestate_path, &save)?;
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2020-01-30 23:47:52 +00:00
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info!(
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2020-01-16 18:07:14 +00:00
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"Saved to {:?} ({})",
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savestate_path,
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bytesize::ByteSize::b(save.len() as u64)
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);
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}
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Event::KeyUp {
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keycode: Some(Keycode::F9),
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..
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} => {
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if savestate_path.is_file() {
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let save = read_bin_file(&savestate_path)?;
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2020-01-30 23:47:52 +00:00
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info!("Restoring state from {:?}...", savestate_path);
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2020-01-16 18:07:14 +00:00
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gba.restore_state(&save)?;
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2020-01-30 23:47:52 +00:00
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info!("Restored!");
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2020-01-16 18:07:14 +00:00
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} else {
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2020-01-30 23:47:52 +00:00
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info!("Savestate not created, please create one by pressing F5");
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2020-01-16 18:07:14 +00:00
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}
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}
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2019-12-29 21:37:23 +00:00
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Event::KeyDown {
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keycode: Some(keycode),
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..
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} => {
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input.borrow_mut().on_keyboard_key_down(keycode);
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}
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Event::KeyUp {
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keycode: Some(keycode),
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..
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} => {
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input.borrow_mut().on_keyboard_key_up(keycode);
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}
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2020-01-11 15:28:25 +00:00
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Event::Quit { .. } => break 'running,
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Event::DropFile { filename, .. } => {
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// load the new rom
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rom_path = filename;
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2020-01-16 18:07:14 +00:00
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savestate_path = get_savestate_path(&Path::new(&rom_path));
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2020-01-11 15:28:25 +00:00
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rom_name = Path::new(&rom_path).file_name().unwrap().to_str().unwrap();
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2020-01-31 12:24:41 +00:00
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let gamepak = GamepakBuilder::new().file(Path::new(&rom_path)).build()?;
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2020-01-11 15:28:25 +00:00
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let bios_bin = read_bin_file(bios_path).unwrap();
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// create a new emulator - TODO, export to a function
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gba = GameBoyAdvance::new(
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2020-02-24 22:11:10 +00:00
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bios_bin.into_boxed_slice(),
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2020-01-31 12:24:41 +00:00
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gamepak,
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2020-01-11 15:28:25 +00:00
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video.clone(),
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audio.clone(),
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input.clone(),
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);
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2020-01-16 17:47:05 +00:00
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gba.skip_bios();
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2020-01-11 15:28:25 +00:00
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}
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2019-12-29 21:37:23 +00:00
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_ => {}
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2019-12-20 16:11:14 +00:00
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}
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2019-12-29 21:37:23 +00:00
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}
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2019-12-20 16:11:14 +00:00
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2019-12-29 21:37:23 +00:00
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gba.frame();
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2019-12-09 21:37:46 +00:00
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2019-12-29 21:37:23 +00:00
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if let Some(fps) = fps_counter.tick() {
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let title = format!("{} ({} fps)", rom_name, fps);
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video.borrow_mut().set_window_title(&title);
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}
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2019-12-04 23:15:49 +00:00
|
|
|
|
2019-12-29 21:37:23 +00:00
|
|
|
if frame_limiter {
|
|
|
|
let time_passed = start_time.elapsed();
|
|
|
|
let delay = frame_time.checked_sub(time_passed);
|
|
|
|
match delay {
|
|
|
|
None => {}
|
|
|
|
Some(delay) => {
|
|
|
|
spin_sleep::sleep(delay);
|
|
|
|
}
|
|
|
|
};
|
2019-12-04 23:15:49 +00:00
|
|
|
}
|
|
|
|
}
|
2020-01-16 18:07:14 +00:00
|
|
|
|
|
|
|
Ok(())
|
2019-12-04 23:15:49 +00:00
|
|
|
}
|