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< li class = "toctree-l1" > < a class = "reference internal" href = "introduction.html" > Introduction< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "introduction.html#about-porymap" > About Porymap< / a > < / li >
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< li class = "toctree-l2" > < a class = "reference internal" href = "navigation.html#map-list" > Map List< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "navigation.html#main-window" > Main Window< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "navigation.html#tileset-editor" > Tileset Editor< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "navigation.html#region-map-editor" > Region Map Editor< / a > < / li >
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< li class = "toctree-l2" > < a class = "reference internal" href = "editing-map-tiles.html#selecting-metatiles" > Selecting Metatiles< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "editing-map-tiles.html#pencil-tool" > Pencil Tool< / a > < / li >
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< li class = "toctree-l2" > < a class = "reference internal" href = "editing-map-tiles.html#bucket-fill-tool" > Bucket Fill Tool< / a > < / li >
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< li class = "toctree-l2" > < a class = "reference internal" href = "editing-map-tiles.html#smart-paths" > Smart Paths< / a > < / li >
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< li class = "toctree-l2" > < a class = "reference internal" href = "editing-map-tiles.html#straight-paths" > Straight Paths< / a > < / li >
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< li class = "toctree-l2" > < a class = "reference internal" href = "editing-map-tiles.html#change-map-border" > Change Map Border< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "editing-map-tiles.html#change-map-tilesets" > Change Map Tilesets< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "editing-map-tiles.html#undo-redo" > Undo & Redo< / a > < / li >
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< li class = "toctree-l2" > < a class = "reference internal" href = "editing-map-tiles.html#prefabs" > Prefabs< / a > < / li >
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< li class = "toctree-l2" > < a class = "reference internal" href = "editing-map-collisions.html#selecting-collision-types" > Selecting Collision Types< / a > < / li >
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< li class = "toctree-l1" > < a class = "reference internal" href = "editing-map-events.html" > Editing Map Events< / a > < ul >
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< li class = "toctree-l2" > < a class = "reference internal" href = "editing-map-events.html#heal-location-healspots" > Heal Location / Healspots< / a > < / li >
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< li class = "toctree-l2" > < a class = "reference internal" href = "editing-map-events.html#open-map-scripts" > Open Map Scripts< / a > < / li >
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< li class = "toctree-l2" > < a class = "reference internal" href = "editing-map-events.html#tool-buttons" > Tool Buttons< / a > < / li >
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< li class = "toctree-l2" > < a class = "reference internal" href = "editing-map-events.html#ruler-tool" > Ruler Tool< / a > < / li >
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< li class = "toctree-l1" > < a class = "reference internal" href = "editing-map-header.html" > Editing Map Headers< / a > < / li >
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< li class = "toctree-l2" > < a class = "reference internal" href = "editing-map-connections.html#dive-emerge-warps" > Dive & Emerge Warps< / a > < / li >
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< li class = "toctree-l2" > < a class = "reference internal" href = "editing-map-connections.html#follow-connections" > Follow Connections< / a > < / li >
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< li class = "toctree-l1" > < a class = "reference internal" href = "editing-wild-encounters.html" > Editing Wild Encounters< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "editing-wild-encounters.html#adding-new-encounter-groups" > Adding New Encounter Groups< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "editing-wild-encounters.html#configuring-the-wild-encounter-fields" > Configuring the Wild Encounter Fields< / a > < / li >
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< li class = "toctree-l1" > < a class = "reference internal" href = "creating-new-maps.html" > Creating New Maps< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "creating-new-maps.html#new-map-options" > New Map Options< / a > < / li >
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< li class = "toctree-l1" > < a class = "reference internal" href = "region-map-editor.html" > The Region Map Editor< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "region-map-editor.html#background-image-tab" > Background Image Tab< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "region-map-editor.html#map-layout-tab" > Map Layout Tab< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "region-map-editor.html#map-entries-tab" > Map Entries Tab< / a > < / li >
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< / ul >
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< li class = "toctree-l1" > < a class = "reference internal" href = "tileset-editor.html" > The Tileset Editor< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "tileset-editor.html#metatile-properties" > Metatile Properties< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "tileset-editor.html#layer-type" > Layer Type< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "tileset-editor.html#metatile-behavior" > Metatile Behavior< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "tileset-editor.html#encounter-type" > Encounter Type< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "tileset-editor.html#terrain-type" > Terrain Type< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "tileset-editor.html#metatile-label" > Metatile Label< / a > < / li >
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< li class = "toctree-l2" > < a class = "reference internal" href = "tileset-editor.html#tools-menu" > Tools Menu< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "tileset-editor.html#import-tiles-image" > Import Tiles Image…< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "tileset-editor.html#import-metatiles-from-advance-map-1-92" > Import Metatiles from Advance Map 1.92…< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "tileset-editor.html#change-number-of-metatiles" > Change Number of Metatiles< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "tileset-editor.html#other-tools" > Other Tools< / a > < / li >
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< li class = "toctree-l2" > < a class = "reference internal" href = "tileset-editor.html#palette-editor" > Palette Editor< / a > < / li >
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< li class = "toctree-l1" > < a class = "reference internal" href = "scripting-capabilities.html" > Scripting Capabilities< / a > < ul >
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< li class = "toctree-l2" > < a class = "reference internal" href = "scripting-capabilities.html#custom-scripts-editor" > Custom Scripts Editor< / a > < / li >
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< li class = "toctree-l2" > < a class = "reference internal" href = "scripting-capabilities.html#writing-a-custom-script" > Writing a Custom Script< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "scripting-capabilities.html#registering-script-actions" > Registering Script Actions< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "scripting-capabilities.html#scripting-api" > Scripting API< / a > < ul >
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< li class = "toctree-l3" > < a class = "reference internal" href = "scripting-capabilities.html#callbacks" > Callbacks< / a > < / li >
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< li class = "toctree-l3" > < a class = "reference internal" href = "scripting-capabilities.html#functions" > Functions< / a > < ul >
< li class = "toctree-l4" > < a class = "reference internal" href = "scripting-capabilities.html#map-editing-functions" > Map Editing Functions< / a > < / li >
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< li class = "toctree-l4" > < a class = "reference internal" href = "scripting-capabilities.html#map-header-editing-functions" > Map Header Editing Functions< / a > < / li >
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< li class = "toctree-l4" > < a class = "reference internal" href = "scripting-capabilities.html#tileset-functions" > Tileset Functions< / a > < / li >
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< li class = "toctree-l4" > < a class = "reference internal" href = "scripting-capabilities.html#overlay-functions" > Overlay Functions< / a > < / li >
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< li class = "toctree-l4" > < a class = "reference internal" href = "scripting-capabilities.html#settings-functions" > Settings Functions< / a > < / li >
< li class = "toctree-l4" > < a class = "reference internal" href = "scripting-capabilities.html#utility-functions" > Utility Functions< / a > < / li >
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< li class = "toctree-l3" > < a class = "reference internal" href = "scripting-capabilities.html#constants" > Constants< / a > < / li >
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< li class = "toctree-l1 current" > < a class = "current reference internal" href = "#" > Project Files< / a > < / li >
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< li class = "toctree-l1" > < a class = "reference internal" href = "shortcuts.html" > Shortcuts< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "shortcuts.html#main-window" > Main Window< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "shortcuts.html#tileset-editor" > Tileset Editor< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "shortcuts.html#region-map-editor" > Region Map Editor< / a > < / li >
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< li class = "toctree-l1" > < a class = "reference internal" href = "settings-and-options.html" > Porymap Settings< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "settings-and-options.html#global-settings" > Global settings< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "settings-and-options.html#project-settings" > Project settings< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "settings-and-options.html#general" > General< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "settings-and-options.html#maps" > Maps< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "settings-and-options.html#tilesets" > Tilesets< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "settings-and-options.html#events" > Events< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "settings-and-options.html#files-identifiers" > Files & Identifiers< / a > < / li >
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< p class = "caption" > < span class = "caption-text" > Reference< / span > < / p >
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< li class = "toctree-l1" > < a class = "reference internal" href = "../reference/changelog.html" > Changelog< / a > < ul >
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< li class = "toctree-l2" > < a class = "reference internal" href = "../reference/changelog.html#unreleased" > Unreleased< / a > < / li >
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< li class = "toctree-l2" > < a class = "reference internal" href = "../reference/changelog.html#id1" > 5.4.1 - 2024-03-21< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "../reference/changelog.html#fixed" > Fixed< / a > < / li >
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< li class = "toctree-l2" > < a class = "reference internal" href = "../reference/changelog.html#id2" > 5.4.0 - 2024-02-13< / a > < ul >
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< li class = "toctree-l3" > < a class = "reference internal" href = "../reference/changelog.html#added" > Added< / a > < / li >
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< li class = "toctree-l3" > < a class = "reference internal" href = "../reference/changelog.html#changed" > Changed< / a > < / li >
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< li class = "toctree-l3" > < a class = "reference internal" href = "../reference/changelog.html#id3" > Fixed< / a > < / li >
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< li class = "toctree-l2" > < a class = "reference internal" href = "../reference/changelog.html#id4" > 5.3.0 - 2024-01-15< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "../reference/changelog.html#id5" > Added< / a > < / li >
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< li class = "toctree-l2" > < a class = "reference internal" href = "../reference/changelog.html#id8" > 5.2.0 - 2024-01-02< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "../reference/changelog.html#id9" > Added< / a > < / li >
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< li class = "toctree-l2" > < a class = "reference internal" href = "../reference/changelog.html#id12" > 5.1.1 - 2023-02-20< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "../reference/changelog.html#id13" > Added< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "../reference/changelog.html#id14" > Changed< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "../reference/changelog.html#id15" > Fixed< / a > < / li >
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< / ul >
< / li >
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< li class = "toctree-l2" > < a class = "reference internal" href = "../reference/changelog.html#id16" > 5.1.0 - 2023-01-22< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "../reference/changelog.html#id17" > Added< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "../reference/changelog.html#id18" > Changed< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "../reference/changelog.html#id19" > Fixed< / a > < / li >
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< / ul >
< / li >
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< li class = "toctree-l2" > < a class = "reference internal" href = "../reference/changelog.html#id20" > 5.0.0 - 2022-10-30< / a > < ul >
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< li class = "toctree-l3" > < a class = "reference internal" href = "../reference/changelog.html#breaking-changes" > Breaking Changes< / a > < / li >
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< li class = "toctree-l3" > < a class = "reference internal" href = "../reference/changelog.html#id21" > Added< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "../reference/changelog.html#id22" > Changed< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "../reference/changelog.html#id23" > Fixed< / a > < / li >
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< / ul >
< / li >
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< li class = "toctree-l2" > < a class = "reference internal" href = "../reference/changelog.html#id24" > 4.5.0 - 2021-12-26< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "../reference/changelog.html#id25" > Added< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "../reference/changelog.html#id26" > Changed< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "../reference/changelog.html#id27" > Fixed< / a > < / li >
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< / ul >
< / li >
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< li class = "toctree-l2" > < a class = "reference internal" href = "../reference/changelog.html#id28" > 4.4.0 - 2020-12-20< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "../reference/changelog.html#id29" > Added< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "../reference/changelog.html#id30" > Changed< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "../reference/changelog.html#id31" > Fixed< / a > < / li >
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< / ul >
< / li >
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< li class = "toctree-l2" > < a class = "reference internal" href = "../reference/changelog.html#id32" > 4.3.1 - 2020-07-17< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "../reference/changelog.html#id33" > Added< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "../reference/changelog.html#id34" > Changed< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "../reference/changelog.html#id35" > Fixed< / a > < / li >
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< / ul >
< / li >
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< li class = "toctree-l2" > < a class = "reference internal" href = "../reference/changelog.html#id36" > 4.3.0 - 2020-06-27< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "../reference/changelog.html#id37" > Added< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "../reference/changelog.html#id38" > Changed< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "../reference/changelog.html#id39" > Fixed< / a > < / li >
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< / ul >
< / li >
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< li class = "toctree-l2" > < a class = "reference internal" href = "../reference/changelog.html#id40" > 4.2.0 - 2020-06-06< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "../reference/changelog.html#id41" > Added< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "../reference/changelog.html#id42" > Changed< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "../reference/changelog.html#id43" > Fixed< / a > < / li >
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< / ul >
< / li >
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< li class = "toctree-l2" > < a class = "reference internal" href = "../reference/changelog.html#id44" > 4.1.0 - 2020-05-18< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "../reference/changelog.html#id45" > Added< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "../reference/changelog.html#id46" > Changed< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "../reference/changelog.html#id47" > Fixed< / a > < / li >
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< / ul >
< / li >
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< li class = "toctree-l2" > < a class = "reference internal" href = "../reference/changelog.html#id48" > 4.0.0 - 2020-04-28< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "../reference/changelog.html#id49" > Breaking Changes< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "../reference/changelog.html#id50" > Added< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "../reference/changelog.html#id51" > Changed< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "../reference/changelog.html#id52" > Fixed< / a > < / li >
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< / ul >
< / li >
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< li class = "toctree-l2" > < a class = "reference internal" href = "../reference/changelog.html#id53" > 3.0.1 - 2020-03-04< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "../reference/changelog.html#id54" > Fixed< / a > < / li >
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< / ul >
< / li >
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< li class = "toctree-l2" > < a class = "reference internal" href = "../reference/changelog.html#id55" > 3.0.0 - 2020-03-04< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "../reference/changelog.html#id56" > Breaking Changes< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "../reference/changelog.html#id57" > Added< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "../reference/changelog.html#id58" > Changed< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "../reference/changelog.html#id59" > Fixed< / a > < / li >
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< / ul >
< / li >
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< li class = "toctree-l2" > < a class = "reference internal" href = "../reference/changelog.html#id60" > 2.0.0 - 2019-10-16< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "../reference/changelog.html#id61" > Breaking Changes< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "../reference/changelog.html#id62" > Added< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "../reference/changelog.html#id63" > Changed< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "../reference/changelog.html#id64" > Fixed< / a > < / li >
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< / ul >
< / li >
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< li class = "toctree-l2" > < a class = "reference internal" href = "../reference/changelog.html#id65" > 1.2.2 - 2019-05-16< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "../reference/changelog.html#id66" > Added< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "../reference/changelog.html#id67" > Changed< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "../reference/changelog.html#id68" > Fixed< / a > < / li >
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< / ul >
< / li >
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< li class = "toctree-l2" > < a class = "reference internal" href = "../reference/changelog.html#id69" > 1.2.1 - 2019-02-16< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "../reference/changelog.html#id70" > Added< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "../reference/changelog.html#id71" > Fixed< / a > < / li >
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< / ul >
< / li >
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< li class = "toctree-l2" > < a class = "reference internal" href = "../reference/changelog.html#id72" > 1.2.0 - 2019-02-04< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "../reference/changelog.html#id73" > Breaking Changes< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "../reference/changelog.html#id74" > Added< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "../reference/changelog.html#id75" > Changed< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "../reference/changelog.html#id76" > Fixed< / a > < / li >
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< / ul >
< / li >
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< li class = "toctree-l2" > < a class = "reference internal" href = "../reference/changelog.html#id77" > 1.1.0 - 2018-12-27< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "../reference/changelog.html#id78" > Breaking Changes< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "../reference/changelog.html#id79" > Added< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "../reference/changelog.html#id80" > Changed< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "../reference/changelog.html#id81" > Fixed< / a > < / li >
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< / ul >
< / li >
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< li class = "toctree-l2" > < a class = "reference internal" href = "../reference/changelog.html#id82" > 1.0.0 - 2018-10-26< / a > < / li >
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< / ul >
< / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "../reference/related-projects.html" > Related Projects< / a > < / li >
< / ul >
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< / div >
< / div >
< / nav >
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< section data-toggle = "wy-nav-shift" class = "wy-nav-content-wrap" >
< nav class = "wy-nav-top" aria-label = "top navigation" >
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< i data-toggle = "wy-nav-top" class = "fa fa-bars" > < / i >
< a href = "../index.html" > porymap< / a >
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< / nav >
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< div class = "wy-nav-content" >
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< div class = "rst-content" >
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< div role = "navigation" aria-label = "breadcrumbs navigation" >
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< ul class = "wy-breadcrumbs" >
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< li > < a href = "../index.html" > Docs< / a > » < / li >
< li > Project Files< / li >
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< li class = "wy-breadcrumbs-aside" >
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< a href = "https://github.com/huderlem/porymap/blob/master/docsrc/manual/project-files.rst" class = "fa fa-github" > Edit on GitHub< / a >
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< / li >
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< / ul >
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< hr / >
< / div >
< div role = "main" class = "document" itemscope = "itemscope" itemtype = "http://schema.org/Article" >
< div itemprop = "articleBody" >
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< div class = "section" id = "project-files" >
< h1 > Project Files< a class = "headerlink" href = "#project-files" title = "Permalink to this headline" > ¶< / a > < / h1 >
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< p > Porymap relies on the user maintaining a certain level of integrity with their project files.
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This is a list of files that porymap reads from and writes to. Generally, if porymap writes
to a file, it probably is not a good idea to edit yourself unless otherwise noted.< / p >
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< p > The filepath that Porymap expects for each file can be overridden on the < code class = "docutils literal notranslate" > < span class = "pre" > Files< / span > < / code > tab of < code class = "docutils literal notranslate" > < span class = "pre" > Options< / span > < span class = "pre" > -> < / span > < span class = "pre" > Project< / span > < span class = "pre" > Settings< / span > < / code > . A new path can be specified by entering it in the text box or choosing it with the < a class = "reference internal" href = "../_images/folder.png" > < img alt = "button-folder" src = "../_images/folder.png" style = "width: 24px; height: 24px;" / > < / a > button. Paths are expected to be relative to the root project folder. If no path is specified, or if the file/folder specified does not exist, then the default path will be used instead. The name of each setting in this section is listed in the table below under < code class = "docutils literal notranslate" > < span class = "pre" > Override< / span > < / code > .< / p >
< div class = "figure" >
< img alt = "Files tab" src = "../_images/tab-files.png" / >
< / div >
< table border = "1" class = "colwidths-given docutils" id = "files" >
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< colgroup >
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< col width = "25%" / >
< col width = "6%" / >
< col width = "6%" / >
< col width = "25%" / >
< col width = "38%" / >
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< / colgroup >
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< thead valign = "bottom" >
< tr class = "row-odd" > < th class = "head" > File Name< / th >
< th class = "head" > Read< / th >
< th class = "head" > Write< / th >
< th class = "head" > Override< / th >
< th class = "head" > Notes< / th >
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< / tr >
< / thead >
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< tbody valign = "top" >
< tr class = "row-even" > < td > data/maps/*/map.json< / td >
< td > yes< / td >
< td > yes< / td >
< td > < code class = "docutils literal notranslate" > < span class = "pre" > data_map_folders< / span > < / code > < / td >
< td >   < / td >
< / tr >
< tr class = "row-odd" > < td > data/maps/*/scripts.[inc|pory]< / td >
< td > yes< / td >
< td > no< / td >
< td > < code class = "docutils literal notranslate" > < span class = "pre" > data_map_folders< / span > < / code > < / td >
< td > for finding script labels< / td >
< / tr >
< tr class = "row-even" > < td > data/scripts/*.[inc|pory]< / td >
< td > yes< / td >
< td > no< / td >
< td > < code class = "docutils literal notranslate" > < span class = "pre" > data_scripts_folders< / span > < / code > < / td >
< td > for finding script labels< / td >
< / tr >
< tr class = "row-odd" > < td > data/event_scripts.s< / td >
< td > no< / td >
< td > yes< / td >
< td > < code class = "docutils literal notranslate" > < span class = "pre" > data_event_scripts< / span > < / code > < / td >
< td > only appends new script files to end of file< / td >
< / tr >
< tr class = "row-even" > < td > data/maps/map_groups.json< / td >
< td > yes< / td >
< td > yes< / td >
< td > < code class = "docutils literal notranslate" > < span class = "pre" > json_map_groups< / span > < / code > < / td >
< td >   < / td >
< / tr >
< tr class = "row-odd" > < td > data/layouts/layouts.json< / td >
< td > yes< / td >
< td > yes< / td >
< td > < code class = "docutils literal notranslate" > < span class = "pre" > json_layouts< / span > < / code > < / td >
< td >   < / td >
< / tr >
< tr class = "row-even" > < td > data/layouts/*/[border|map].bin< / td >
< td > yes< / td >
< td > yes< / td >
< td > < code class = "docutils literal notranslate" > < span class = "pre" > data_layouts_folders< / span > < / code > < / td >
< td >   < / td >
< / tr >
< tr class = "row-odd" > < td > src/data/tilesets/headers.h< / td >
< td > yes< / td >
< td > yes< / td >
< td > < code class = "docutils literal notranslate" > < span class = "pre" > tilesets_headers< / span > < / code > < / td >
< td >   < / td >
< / tr >
< tr class = "row-even" > < td > src/data/tilesets/graphics.h< / td >
< td > yes< / td >
< td > yes< / td >
< td > < code class = "docutils literal notranslate" > < span class = "pre" > tilesets_graphics< / span > < / code > < / td >
< td > also edits palette and tile image files listed in this file< / td >
< / tr >
< tr class = "row-odd" > < td > src/data/tilesets/metatiles.h< / td >
< td > yes< / td >
< td > yes< / td >
< td > < code class = "docutils literal notranslate" > < span class = "pre" > tilesets_metatiles< / span > < / code > < / td >
< td > also edits metatile files listed in this file< / td >
< / tr >
< tr class = "row-even" > < td > data/tilesets/headers.inc< / td >
< td > yes< / td >
< td > yes< / td >
< td > < code class = "docutils literal notranslate" > < span class = "pre" > tilesets_headers_asm< / span > < / code > < / td >
< td > only if < code class = "docutils literal notranslate" > < span class = "pre" > tilesets_headers< / span > < / code > can’ t be found< / td >
< / tr >
< tr class = "row-odd" > < td > data/tilesets/graphics.inc< / td >
< td > yes< / td >
< td > yes< / td >
< td > < code class = "docutils literal notranslate" > < span class = "pre" > tilesets_graphics_asm< / span > < / code > < / td >
< td > only if < code class = "docutils literal notranslate" > < span class = "pre" > tilesets_headers< / span > < / code > can’ t be found< / td >
< / tr >
< tr class = "row-even" > < td > data/tilesets/metatiles.inc< / td >
< td > yes< / td >
< td > yes< / td >
< td > < code class = "docutils literal notranslate" > < span class = "pre" > tilesets_metatiles_asm< / span > < / code > < / td >
< td > only if < code class = "docutils literal notranslate" > < span class = "pre" > tilesets_headers< / span > < / code > can’ t be found< / td >
< / tr >
< tr class = "row-odd" > < td > data/tilesets/[primary|secondary]/*< / td >
< td > yes< / td >
< td > yes< / td >
< td > < code class = "docutils literal notranslate" > < span class = "pre" > data_tilesets_folders< / span > < / code > < / td >
< td > default tileset data location< / td >
< / tr >
< tr class = "row-even" > < td > src/data/wild_encounters.json< / td >
< td > yes< / td >
< td > yes< / td >
< td > < code class = "docutils literal notranslate" > < span class = "pre" > json_wild_encounters< / span > < / code > < / td >
< td > optional (only required to use Wild Pokémon tab)< / td >
< / tr >
< tr class = "row-odd" > < td > src/data/object_events/object_event_graphics_info_pointers.h< / td >
< td > yes< / td >
< td > no< / td >
< td > < code class = "docutils literal notranslate" > < span class = "pre" > data_obj_event_gfx_pointers< / span > < / code > < / td >
< td >   < / td >
< / tr >
< tr class = "row-even" > < td > src/data/object_events/object_event_graphics_info.h< / td >
< td > yes< / td >
< td > no< / td >
< td > < code class = "docutils literal notranslate" > < span class = "pre" > data_obj_event_gfx_info< / span > < / code > < / td >
< td >   < / td >
< / tr >
< tr class = "row-odd" > < td > src/data/object_events/object_event_pic_tables.h< / td >
< td > yes< / td >
< td > no< / td >
< td > < code class = "docutils literal notranslate" > < span class = "pre" > data_obj_event_pic_tables< / span > < / code > < / td >
< td >   < / td >
< / tr >
< tr class = "row-even" > < td > src/data/object_events/object_event_graphics.h< / td >
< td > yes< / td >
< td > no< / td >
< td > < code class = "docutils literal notranslate" > < span class = "pre" > data_obj_event_gfx< / span > < / code > < / td >
< td >   < / td >
< / tr >
< tr class = "row-odd" > < td > src/data/graphics/pokemon.h< / td >
< td > yes< / td >
< td > no< / td >
< td > < code class = "docutils literal notranslate" > < span class = "pre" > data_pokemon_gfx< / span > < / code > < / td >
< td > for pokemon sprite icons< / td >
< / tr >
< tr class = "row-even" > < td > src/data/heal_locations.h< / td >
< td > yes< / td >
< td > yes< / td >
< td > < code class = "docutils literal notranslate" > < span class = "pre" > data_heal_locations< / span > < / code > < / td >
< td >   < / td >
< / tr >
< tr class = "row-odd" > < td > src/data/region_map/region_map_sections.json< / td >
< td > yes< / td >
< td > yes< / td >
< td > < code class = "docutils literal notranslate" > < span class = "pre" > json_region_map_entries< / span > < / code > < / td >
< td >   < / td >
< / tr >
< tr class = "row-even" > < td > src/data/region_map/porymap_config.json< / td >
< td > yes< / td >
< td > yes< / td >
< td > < code class = "docutils literal notranslate" > < span class = "pre" > json_region_porymap_cfg< / span > < / code > < / td >
< td >   < / td >
< / tr >
< tr class = "row-odd" > < td > include/constants/global.h< / td >
< td > yes< / td >
< td > no< / td >
< td > < code class = "docutils literal notranslate" > < span class = "pre" > constants_global< / span > < / code > < / td >
< td > reads < code class = "docutils literal notranslate" > < span class = "pre" > define_obj_event_count< / span > < / code > < / td >
< / tr >
< tr class = "row-even" > < td > include/constants/map_groups.h< / td >
< td > no< / td >
< td > yes< / td >
< td > < code class = "docutils literal notranslate" > < span class = "pre" > constants_map_groups< / span > < / code > < / td >
< td >   < / td >
< / tr >
< tr class = "row-odd" > < td > include/constants/items.h< / td >
< td > yes< / td >
< td > no< / td >
< td > < code class = "docutils literal notranslate" > < span class = "pre" > constants_items< / span > < / code > < / td >
< td > for Hidden Item events< / td >
< / tr >
< tr class = "row-even" > < td > include/constants/flags.h< / td >
< td > yes< / td >
< td > no< / td >
< td > < code class = "docutils literal notranslate" > < span class = "pre" > constants_flags< / span > < / code > < / td >
< td > for Object and Hidden Item events< / td >
< / tr >
< tr class = "row-odd" > < td > include/constants/vars.h< / td >
< td > yes< / td >
< td > no< / td >
< td > < code class = "docutils literal notranslate" > < span class = "pre" > constants_vars< / span > < / code > < / td >
< td > for Trigger events< / td >
< / tr >
< tr class = "row-even" > < td > include/constants/weather.h< / td >
< td > yes< / td >
< td > no< / td >
< td > < code class = "docutils literal notranslate" > < span class = "pre" > constants_weather< / span > < / code > < / td >
< td > for map weather and Weather Triggers< / td >
< / tr >
< tr class = "row-odd" > < td > include/constants/songs.h< / td >
< td > yes< / td >
< td > no< / td >
< td > < code class = "docutils literal notranslate" > < span class = "pre" > constants_songs< / span > < / code > < / td >
< td > for map music< / td >
< / tr >
< tr class = "row-even" > < td > include/constants/heal_locations.h< / td >
< td > yes< / td >
< td > yes< / td >
< td > < code class = "docutils literal notranslate" > < span class = "pre" > constants_heal_locations< / span > < / code > < / td >
< td >   < / td >
< / tr >
< tr class = "row-odd" > < td > include/constants/pokemon.h< / td >
< td > yes< / td >
< td > no< / td >
< td > < code class = "docutils literal notranslate" > < span class = "pre" > constants_pokemon< / span > < / code > < / td >
< td > reads < code class = "docutils literal notranslate" > < span class = "pre" > define_min_level< / span > < / code > and < code class = "docutils literal notranslate" > < span class = "pre" > define_max_level< / span > < / code > < / td >
< / tr >
< tr class = "row-even" > < td > include/constants/map_types.h< / td >
< td > yes< / td >
< td > no< / td >
< td > < code class = "docutils literal notranslate" > < span class = "pre" > constants_map_types< / span > < / code > < / td >
< td >   < / td >
< / tr >
< tr class = "row-odd" > < td > include/constants/trainer_types.h< / td >
< td > yes< / td >
< td > no< / td >
< td > < code class = "docutils literal notranslate" > < span class = "pre" > constants_trainer_types< / span > < / code > < / td >
< td > for Object events< / td >
< / tr >
< tr class = "row-even" > < td > include/constants/secret_bases.h< / td >
< td > yes< / td >
< td > no< / td >
< td > < code class = "docutils literal notranslate" > < span class = "pre" > constants_secret_bases< / span > < / code > < / td >
< td > pokeemerald and pokeruby only< / td >
< / tr >
< tr class = "row-odd" > < td > include/constants/event_object_movement.h< / td >
< td > yes< / td >
< td > no< / td >
< td > < code class = "docutils literal notranslate" > < span class = "pre" > constants_obj_event_movement< / span > < / code > < / td >
< td >   < / td >
< / tr >
< tr class = "row-even" > < td > include/constants/event_objects.h< / td >
< td > yes< / td >
< td > no< / td >
< td > < code class = "docutils literal notranslate" > < span class = "pre" > constants_obj_events< / span > < / code > < / td >
< td >   < / td >
< / tr >
< tr class = "row-odd" > < td > include/constants/event_bg.h< / td >
< td > yes< / td >
< td > no< / td >
< td > < code class = "docutils literal notranslate" > < span class = "pre" > constants_event_bg< / span > < / code > < / td >
< td >   < / td >
< / tr >
< tr class = "row-even" > < td > include/constants/region_map_sections.h< / td >
< td > yes< / td >
< td > no< / td >
< td > < code class = "docutils literal notranslate" > < span class = "pre" > constants_region_map_sections< / span > < / code > < / td >
< td >   < / td >
< / tr >
< tr class = "row-odd" > < td > include/constants/metatile_labels.h< / td >
< td > yes< / td >
< td > yes< / td >
< td > < code class = "docutils literal notranslate" > < span class = "pre" > constants_metatile_labels< / span > < / code > < / td >
< td >   < / td >
< / tr >
< tr class = "row-even" > < td > include/constants/metatile_behaviors.h< / td >
< td > yes< / td >
< td > no< / td >
< td > < code class = "docutils literal notranslate" > < span class = "pre" > constants_metatile_behaviors< / span > < / code > < / td >
< td >   < / td >
< / tr >
< tr class = "row-odd" > < td > include/constants/species.h< / td >
< td > yes< / td >
< td > no< / td >
< td > < code class = "docutils literal notranslate" > < span class = "pre" > constants_metatile_behaviors< / span > < / code > < / td >
< td > for the Wild Pokémon tab< / td >
< / tr >
< tr class = "row-even" > < td > include/global.fieldmap.h< / td >
< td > yes< / td >
< td > no< / td >
< td > < code class = "docutils literal notranslate" > < span class = "pre" > global_fieldmap< / span > < / code > < / td >
< td > reads map and tileset data masks< / td >
< / tr >
< tr class = "row-odd" > < td > include/fieldmap.h< / td >
< td > yes< / td >
< td > no< / td >
< td > < code class = "docutils literal notranslate" > < span class = "pre" > constants_fieldmap< / span > < / code > < / td >
< td > reads tileset related constants< / td >
< / tr >
< tr class = "row-even" > < td > src/fieldmap.c< / td >
< td > yes< / td >
< td > no< / td >
< td > < code class = "docutils literal notranslate" > < span class = "pre" > fieldmap< / span > < / code > < / td >
< td > reads < code class = "docutils literal notranslate" > < span class = "pre" > symbol_attribute_table< / span > < / code > < / td >
< / tr >
< tr class = "row-odd" > < td > src/event_object_movement.c< / td >
< td > yes< / td >
< td > no< / td >
< td > < code class = "docutils literal notranslate" > < span class = "pre" > initial_facing_table< / span > < / code > < / td >
< td > reads < code class = "docutils literal notranslate" > < span class = "pre" > symbol_facing_directions< / span > < / code > < / td >
< / tr >
< tr class = "row-even" > < td > src/pokemon_icon.c< / td >
< td > yes< / td >
< td > no< / td >
< td > < code class = "docutils literal notranslate" > < span class = "pre" > pokemon_icon_table< / span > < / code > < / td >
< td > reads files in < code class = "docutils literal notranslate" > < span class = "pre" > symbol_pokemon_icon_table< / span > < / code > < / td >
< / tr >
< tr class = "row-odd" > < td > graphics/pokemon/*/icon.png< / td >
< td > yes< / td >
< td > no< / td >
< td > < code class = "docutils literal notranslate" > < span class = "pre" > pokemon_gfx< / span > < / code > < / td >
< td > to search for Pokémon icons if they aren’ t found in < code class = "docutils literal notranslate" > < span class = "pre" > symbol_pokemon_icon_table< / span > < / code > < / td >
2022-10-30 15:05:55 +00:00
< / tr >
2019-10-01 05:07:49 +01:00
< / tbody >
< / table >
2024-01-02 19:55:25 +00:00
< p > In addition to these files, there are some specific symbol and macro names that Porymap expects to find in your project. These can be overridden on the < code class = "docutils literal notranslate" > < span class = "pre" > Identifiers< / span > < / code > tab of < code class = "docutils literal notranslate" > < span class = "pre" > Options< / span > < span class = "pre" > -> < / span > < span class = "pre" > Project< / span > < span class = "pre" > Settings< / span > < / code > . The name of each setting in this section is listed in the table below under < code class = "docutils literal notranslate" > < span class = "pre" > Override< / span > < / code > . Overrides with < code class = "docutils literal notranslate" > < span class = "pre" > regex< / span > < / code > in the name support the < a class = "reference external" href = "https://perldoc.perl.org/perlre" > regular expression syntax< / a > used by Qt.< / p >
< div class = "figure" >
< img alt = "Files tab" src = "../_images/tab-identifiers.png" / >
< / div >
< table border = "1" class = "colwidths-given docutils" id = "identifiers" >
< colgroup >
< col width = "29%" / >
< col width = "29%" / >
< col width = "43%" / >
< / colgroup >
< thead valign = "bottom" >
< tr class = "row-odd" > < th class = "head" > Override< / th >
< th class = "head" > Default< / th >
< th class = "head" > Notes< / th >
< / tr >
< / thead >
< tbody valign = "top" >
< tr class = "row-even" > < td > < code class = "docutils literal notranslate" > < span class = "pre" > symbol_facing_directions< / span > < / code > < / td >
< td > < code class = "docutils literal notranslate" > < span class = "pre" > gInitialMovementTypeFacingDirections< / span > < / code > < / td >
< td > to set sprite frame for Object Events based on movement type< / td >
< / tr >
< tr class = "row-odd" > < td > < code class = "docutils literal notranslate" > < span class = "pre" > symbol_obj_event_gfx_pointers< / span > < / code > < / td >
< td > < code class = "docutils literal notranslate" > < span class = "pre" > gObjectEventGraphicsInfoPointers< / span > < / code > < / td >
< td > to map Object Event graphics IDs to graphics data< / td >
< / tr >
< tr class = "row-even" > < td > < code class = "docutils literal notranslate" > < span class = "pre" > symbol_pokemon_icon_table< / span > < / code > < / td >
< td > < code class = "docutils literal notranslate" > < span class = "pre" > gMonIconTable< / span > < / code > < / td >
< td > to map species constants to icon images< / td >
< / tr >
< tr class = "row-odd" > < td > < code class = "docutils literal notranslate" > < span class = "pre" > symbol_wild_encounters< / span > < / code > < / td >
< td > < code class = "docutils literal notranslate" > < span class = "pre" > gWildMonHeaders< / span > < / code > < / td >
< td > output as the < code class = "docutils literal notranslate" > < span class = "pre" > label< / span > < / code > property for the top-level wild ecounters JSON object< / td >
< / tr >
2024-01-15 22:26:47 +00:00
< tr class = "row-even" > < td > < code class = "docutils literal notranslate" > < span class = "pre" > symbol_heal_locations_type< / span > < / code > < / td >
< td > < code class = "docutils literal notranslate" > < span class = "pre" > struct< / span > < span class = "pre" > HealLocation< / span > < / code > < / td >
< td > the type for the Heal Locations table< / td >
< / tr >
< tr class = "row-odd" > < td > < code class = "docutils literal notranslate" > < span class = "pre" > symbol_heal_locations< / span > < / code > < / td >
2024-01-02 19:55:25 +00:00
< td > < code class = "docutils literal notranslate" > < span class = "pre" > sHealLocations< / span > < / code > < / td >
2024-01-15 22:26:47 +00:00
< td > the default Heal Locations table name when < code class = "docutils literal notranslate" > < span class = "pre" > Respawn< / span > < span class = "pre" > Map/NPC< / span > < / code > is disabled< / td >
2024-01-02 19:55:25 +00:00
< / tr >
2024-01-15 22:26:47 +00:00
< tr class = "row-even" > < td > < code class = "docutils literal notranslate" > < span class = "pre" > symbol_spawn_points< / span > < / code > < / td >
2024-01-02 19:55:25 +00:00
< td > < code class = "docutils literal notranslate" > < span class = "pre" > sSpawnPoints< / span > < / code > < / td >
2024-01-15 22:26:47 +00:00
< td > the default Heal Locations table name when < code class = "docutils literal notranslate" > < span class = "pre" > Respawn< / span > < span class = "pre" > Map/NPC< / span > < / code > is enabled< / td >
2024-01-02 19:55:25 +00:00
< / tr >
2024-01-15 22:26:47 +00:00
< tr class = "row-odd" > < td > < code class = "docutils literal notranslate" > < span class = "pre" > symbol_spawn_maps< / span > < / code > < / td >
< td > < code class = "docutils literal notranslate" > < span class = "pre" > u16< / span > < span class = "pre" > sWhiteoutRespawnHealCenterMapIdxs< / span > < / code > < / td >
< td > the type and table name for Heal Location < code class = "docutils literal notranslate" > < span class = "pre" > Respawn< / span > < span class = "pre" > Map< / span > < / code > values< / td >
2024-01-02 19:55:25 +00:00
< / tr >
2024-01-15 22:26:47 +00:00
< tr class = "row-even" > < td > < code class = "docutils literal notranslate" > < span class = "pre" > symbol_spawn_npcs< / span > < / code > < / td >
< td > < code class = "docutils literal notranslate" > < span class = "pre" > u8< / span > < span class = "pre" > sWhiteoutRespawnHealerNpcIds< / span > < / code > < / td >
< td > the type and table name for Heal Location < code class = "docutils literal notranslate" > < span class = "pre" > Respawn< / span > < span class = "pre" > NPC< / span > < / code > values< / td >
2024-01-02 19:55:25 +00:00
< / tr >
2024-01-15 22:26:47 +00:00
< tr class = "row-odd" > < td > < code class = "docutils literal notranslate" > < span class = "pre" > symbol_attribute_table< / span > < / code > < / td >
2024-01-02 19:55:25 +00:00
< td > < code class = "docutils literal notranslate" > < span class = "pre" > sMetatileAttrMasks< / span > < / code > < / td >
< td > optionally read to get settings on < code class = "docutils literal notranslate" > < span class = "pre" > Tilesets< / span > < / code > tab< / td >
< / tr >
2024-01-15 22:26:47 +00:00
< tr class = "row-even" > < td > < code class = "docutils literal notranslate" > < span class = "pre" > symbol_tilesets_prefix< / span > < / code > < / td >
2024-01-02 19:55:25 +00:00
< td > < code class = "docutils literal notranslate" > < span class = "pre" > gTileset_< / span > < / code > < / td >
< td > for new tileset names and to extract base tileset names< / td >
< / tr >
2024-01-15 22:26:47 +00:00
< tr class = "row-odd" > < td > < code class = "docutils literal notranslate" > < span class = "pre" > define_obj_event_count< / span > < / code > < / td >
2024-01-02 19:55:25 +00:00
< td > < code class = "docutils literal notranslate" > < span class = "pre" > OBJECT_EVENT_TEMPLATES_COUNT< / span > < / code > < / td >
< td > to limit total Object Events< / td >
< / tr >
2024-01-15 22:26:47 +00:00
< tr class = "row-even" > < td > < code class = "docutils literal notranslate" > < span class = "pre" > define_min_level< / span > < / code > < / td >
2024-01-02 19:55:25 +00:00
< td > < code class = "docutils literal notranslate" > < span class = "pre" > MIN_LEVEL< / span > < / code > < / td >
< td > minimum wild encounters level< / td >
< / tr >
2024-01-15 22:26:47 +00:00
< tr class = "row-odd" > < td > < code class = "docutils literal notranslate" > < span class = "pre" > define_max_level< / span > < / code > < / td >
2024-01-02 19:55:25 +00:00
< td > < code class = "docutils literal notranslate" > < span class = "pre" > MAX_LEVEL< / span > < / code > < / td >
< td > maximum wild encounters level< / td >
< / tr >
2024-01-15 22:26:47 +00:00
< tr class = "row-even" > < td > < code class = "docutils literal notranslate" > < span class = "pre" > define_tiles_primary< / span > < / code > < / td >
2024-01-02 19:55:25 +00:00
< td > < code class = "docutils literal notranslate" > < span class = "pre" > NUM_TILES_IN_PRIMARY< / span > < / code > < / td >
< td >   < / td >
< / tr >
2024-01-15 22:26:47 +00:00
< tr class = "row-odd" > < td > < code class = "docutils literal notranslate" > < span class = "pre" > define_tiles_total< / span > < / code > < / td >
2024-01-02 19:55:25 +00:00
< td > < code class = "docutils literal notranslate" > < span class = "pre" > NUM_TILES_TOTAL< / span > < / code > < / td >
< td >   < / td >
< / tr >
2024-01-15 22:26:47 +00:00
< tr class = "row-even" > < td > < code class = "docutils literal notranslate" > < span class = "pre" > define_metatiles_primary< / span > < / code > < / td >
2024-01-02 19:55:25 +00:00
< td > < code class = "docutils literal notranslate" > < span class = "pre" > NUM_METATILES_IN_PRIMARY< / span > < / code > < / td >
< td > total metatiles are calculated using metatile ID mask< / td >
< / tr >
2024-01-15 22:26:47 +00:00
< tr class = "row-odd" > < td > < code class = "docutils literal notranslate" > < span class = "pre" > define_pals_primary< / span > < / code > < / td >
2024-01-02 19:55:25 +00:00
< td > < code class = "docutils literal notranslate" > < span class = "pre" > NUM_PALS_IN_PRIMARY< / span > < / code > < / td >
< td >   < / td >
< / tr >
2024-01-15 22:26:47 +00:00
< tr class = "row-even" > < td > < code class = "docutils literal notranslate" > < span class = "pre" > define_pals_total< / span > < / code > < / td >
2024-01-02 19:55:25 +00:00
< td > < code class = "docutils literal notranslate" > < span class = "pre" > NUM_PALS_TOTAL< / span > < / code > < / td >
< td >   < / td >
< / tr >
2024-01-15 22:26:47 +00:00
< tr class = "row-odd" > < td > < code class = "docutils literal notranslate" > < span class = "pre" > define_map_size< / span > < / code > < / td >
2024-01-02 19:55:25 +00:00
< td > < code class = "docutils literal notranslate" > < span class = "pre" > MAX_MAP_DATA_SIZE< / span > < / code > < / td >
< td > to limit map dimensions< / td >
< / tr >
2024-01-15 22:26:47 +00:00
< tr class = "row-even" > < td > < code class = "docutils literal notranslate" > < span class = "pre" > define_mask_metatile< / span > < / code > < / td >
2024-01-02 19:55:25 +00:00
< td > < code class = "docutils literal notranslate" > < span class = "pre" > MAPGRID_METATILE_ID_MASK< / span > < / code > < / td >
< td > optionally read to get settings on < code class = "docutils literal notranslate" > < span class = "pre" > Maps< / span > < / code > tab< / td >
< / tr >
2024-01-15 22:26:47 +00:00
< tr class = "row-odd" > < td > < code class = "docutils literal notranslate" > < span class = "pre" > define_mask_collision< / span > < / code > < / td >
2024-01-02 19:55:25 +00:00
< td > < code class = "docutils literal notranslate" > < span class = "pre" > MAPGRID_COLLISION_MASK< / span > < / code > < / td >
< td > optionally read to get settings on < code class = "docutils literal notranslate" > < span class = "pre" > Maps< / span > < / code > tab< / td >
< / tr >
2024-01-15 22:26:47 +00:00
< tr class = "row-even" > < td > < code class = "docutils literal notranslate" > < span class = "pre" > define_mask_elevation< / span > < / code > < / td >
2024-01-02 19:55:25 +00:00
< td > < code class = "docutils literal notranslate" > < span class = "pre" > MAPGRID_ELEVATION_MASK< / span > < / code > < / td >
< td > optionally read to get settings on < code class = "docutils literal notranslate" > < span class = "pre" > Maps< / span > < / code > tab< / td >
< / tr >
2024-01-15 22:26:47 +00:00
< tr class = "row-odd" > < td > < code class = "docutils literal notranslate" > < span class = "pre" > define_mask_behavior< / span > < / code > < / td >
2024-01-02 19:55:25 +00:00
< td > < code class = "docutils literal notranslate" > < span class = "pre" > METATILE_ATTR_BEHAVIOR_MASK< / span > < / code > < / td >
< td > optionally read to get settings on < code class = "docutils literal notranslate" > < span class = "pre" > Tilesets< / span > < / code > tab< / td >
< / tr >
2024-01-15 22:26:47 +00:00
< tr class = "row-even" > < td > < code class = "docutils literal notranslate" > < span class = "pre" > define_mask_layer< / span > < / code > < / td >
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< td > < code class = "docutils literal notranslate" > < span class = "pre" > METATILE_ATTR_LAYER_MASK< / span > < / code > < / td >
< td > optionally read to get settings on < code class = "docutils literal notranslate" > < span class = "pre" > Tilesets< / span > < / code > tab< / td >
< / tr >
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< tr class = "row-odd" > < td > < code class = "docutils literal notranslate" > < span class = "pre" > define_attribute_behavior< / span > < / code > < / td >
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< td > < code class = "docutils literal notranslate" > < span class = "pre" > METATILE_ATTRIBUTE_BEHAVIOR< / span > < / code > < / td >
< td > name used to extract setting from < code class = "docutils literal notranslate" > < span class = "pre" > symbol_attribute_table< / span > < / code > < / td >
< / tr >
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< tr class = "row-even" > < td > < code class = "docutils literal notranslate" > < span class = "pre" > define_attribute_layer< / span > < / code > < / td >
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< td > < code class = "docutils literal notranslate" > < span class = "pre" > METATILE_ATTRIBUTE_LAYER_TYPE< / span > < / code > < / td >
< td > name used to extract setting from < code class = "docutils literal notranslate" > < span class = "pre" > symbol_attribute_table< / span > < / code > < / td >
< / tr >
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< tr class = "row-odd" > < td > < code class = "docutils literal notranslate" > < span class = "pre" > define_attribute_terrain< / span > < / code > < / td >
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< td > < code class = "docutils literal notranslate" > < span class = "pre" > METATILE_ATTRIBUTE_TERRAIN< / span > < / code > < / td >
< td > name used to extract setting from < code class = "docutils literal notranslate" > < span class = "pre" > symbol_attribute_table< / span > < / code > < / td >
< / tr >
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< tr class = "row-even" > < td > < code class = "docutils literal notranslate" > < span class = "pre" > define_attribute_encounter< / span > < / code > < / td >
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< td > < code class = "docutils literal notranslate" > < span class = "pre" > METATILE_ATTRIBUTE_ENCOUNTER_TYPE< / span > < / code > < / td >
< td > name used to extract setting from < code class = "docutils literal notranslate" > < span class = "pre" > symbol_attribute_table< / span > < / code > < / td >
< / tr >
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< tr class = "row-odd" > < td > < code class = "docutils literal notranslate" > < span class = "pre" > define_metatile_label_prefix< / span > < / code > < / td >
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< td > < code class = "docutils literal notranslate" > < span class = "pre" > METATILE_< / span > < / code > < / td >
< td > expected prefix for metatile label macro names< / td >
< / tr >
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< tr class = "row-even" > < td > < code class = "docutils literal notranslate" > < span class = "pre" > define_heal_locations_prefix< / span > < / code > < / td >
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< td > < code class = "docutils literal notranslate" > < span class = "pre" > HEAL_LOCATION_< / span > < / code > < / td >
< td > output as prefix for Heal Location IDs if < code class = "docutils literal notranslate" > < span class = "pre" > Respawn< / span > < span class = "pre" > Map/NPC< / span > < / code > is disabled< / td >
< / tr >
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< tr class = "row-odd" > < td > < code class = "docutils literal notranslate" > < span class = "pre" > define_spawn_prefix< / span > < / code > < / td >
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< td > < code class = "docutils literal notranslate" > < span class = "pre" > SPAWN_< / span > < / code > < / td >
< td > output as prefix for Heal Location IDs if < code class = "docutils literal notranslate" > < span class = "pre" > Respawn< / span > < span class = "pre" > Map/NPC< / span > < / code > is enabled< / td >
< / tr >
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< tr class = "row-even" > < td > < code class = "docutils literal notranslate" > < span class = "pre" > define_map_prefix< / span > < / code > < / td >
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< td > < code class = "docutils literal notranslate" > < span class = "pre" > MAP_< / span > < / code > < / td >
< td > expected prefix for map macro names< / td >
< / tr >
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< tr class = "row-odd" > < td > < code class = "docutils literal notranslate" > < span class = "pre" > define_map_dynamic< / span > < / code > < / td >
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< td > < code class = "docutils literal notranslate" > < span class = "pre" > DYNAMIC< / span > < / code > < / td >
< td > macro name after prefix for Dynamic maps< / td >
< / tr >
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< tr class = "row-even" > < td > < code class = "docutils literal notranslate" > < span class = "pre" > define_map_empty< / span > < / code > < / td >
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< td > < code class = "docutils literal notranslate" > < span class = "pre" > UNDEFINED< / span > < / code > < / td >
< td > macro name after prefix for empty maps< / td >
< / tr >
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< tr class = "row-odd" > < td > < code class = "docutils literal notranslate" > < span class = "pre" > define_map_section_prefix< / span > < / code > < / td >
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< td > < code class = "docutils literal notranslate" > < span class = "pre" > MAPSEC_< / span > < / code > < / td >
< td > expected prefix for location macro names< / td >
< / tr >
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< tr class = "row-even" > < td > < code class = "docutils literal notranslate" > < span class = "pre" > define_map_section_empty< / span > < / code > < / td >
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< td > < code class = "docutils literal notranslate" > < span class = "pre" > NONE< / span > < / code > < / td >
< td > macro name after prefix for empty region map sections< / td >
< / tr >
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< tr class = "row-odd" > < td > < code class = "docutils literal notranslate" > < span class = "pre" > define_map_section_count< / span > < / code > < / td >
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< td > < code class = "docutils literal notranslate" > < span class = "pre" > COUNT< / span > < / code > < / td >
< td > macro name after prefix for total number of region map sections< / td >
< / tr >
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< tr class = "row-even" > < td > < code class = "docutils literal notranslate" > < span class = "pre" > regex_behaviors< / span > < / code > < / td >
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< td > < code class = "docutils literal notranslate" > < span class = "pre" > \bMB_< / span > < / code > < / td >
< td > regex to find metatile behavior macro names< / td >
< / tr >
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< tr class = "row-odd" > < td > < code class = "docutils literal notranslate" > < span class = "pre" > regex_obj_event_gfx< / span > < / code > < / td >
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< td > < code class = "docutils literal notranslate" > < span class = "pre" > \bOBJ_EVENT_GFX_< / span > < / code > < / td >
< td > regex to find Object Event graphics ID macro names< / td >
< / tr >
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< tr class = "row-even" > < td > < code class = "docutils literal notranslate" > < span class = "pre" > regex_items< / span > < / code > < / td >
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< td > < code class = "docutils literal notranslate" > < span class = "pre" > \bITEM_(?!(B_)?USE_)< / span > < / code > < / td >
< td > regex to find item macro names< / td >
< / tr >
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< tr class = "row-odd" > < td > < code class = "docutils literal notranslate" > < span class = "pre" > regex_flags< / span > < / code > < / td >
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< td > < code class = "docutils literal notranslate" > < span class = "pre" > \bFLAG_< / span > < / code > < / td >
< td > regex to find flag macro names< / td >
< / tr >
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< tr class = "row-even" > < td > < code class = "docutils literal notranslate" > < span class = "pre" > regex_vars< / span > < / code > < / td >
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< td > < code class = "docutils literal notranslate" > < span class = "pre" > \bVAR_< / span > < / code > < / td >
< td > regex to find var macro names< / td >
< / tr >
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< tr class = "row-odd" > < td > < code class = "docutils literal notranslate" > < span class = "pre" > regex_movement_types< / span > < / code > < / td >
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< td > < code class = "docutils literal notranslate" > < span class = "pre" > \bMOVEMENT_TYPE_< / span > < / code > < / td >
< td > regex to find movement type macro names< / td >
< / tr >
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< tr class = "row-even" > < td > < code class = "docutils literal notranslate" > < span class = "pre" > regex_map_types< / span > < / code > < / td >
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< td > < code class = "docutils literal notranslate" > < span class = "pre" > \bMAP_TYPE_< / span > < / code > < / td >
< td > regex to find map type macro names< / td >
< / tr >
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< tr class = "row-odd" > < td > < code class = "docutils literal notranslate" > < span class = "pre" > regex_battle_scenes< / span > < / code > < / td >
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< td > < code class = "docutils literal notranslate" > < span class = "pre" > \bMAP_BATTLE_SCENE_< / span > < / code > < / td >
< td > regex to find battle scene macro names< / td >
< / tr >
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< tr class = "row-even" > < td > < code class = "docutils literal notranslate" > < span class = "pre" > regex_weather< / span > < / code > < / td >
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< td > < code class = "docutils literal notranslate" > < span class = "pre" > \bWEATHER_< / span > < / code > < / td >
< td > regex to find map weather macro names< / td >
< / tr >
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< tr class = "row-odd" > < td > < code class = "docutils literal notranslate" > < span class = "pre" > regex_coord_event_weather< / span > < / code > < / td >
2024-01-02 19:55:25 +00:00
< td > < code class = "docutils literal notranslate" > < span class = "pre" > \bCOORD_EVENT_WEATHER_< / span > < / code > < / td >
< td > regex to find weather trigger macro names< / td >
< / tr >
2024-01-15 22:26:47 +00:00
< tr class = "row-even" > < td > < code class = "docutils literal notranslate" > < span class = "pre" > regex_secret_bases< / span > < / code > < / td >
2024-01-02 19:55:25 +00:00
< td > < code class = "docutils literal notranslate" > < span class = "pre" > \bSECRET_BASE_[A-Za-z0-9_]*_[0-9]+< / span > < / code > < / td >
< td > regex to find secret base ID macro names< / td >
< / tr >
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< tr class = "row-odd" > < td > < code class = "docutils literal notranslate" > < span class = "pre" > regex_sign_facing_directions< / span > < / code > < / td >
2024-01-02 19:55:25 +00:00
< td > < code class = "docutils literal notranslate" > < span class = "pre" > \bBG_EVENT_PLAYER_FACING_< / span > < / code > < / td >
< td > regex to find sign facing direction macro names< / td >
< / tr >
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< tr class = "row-even" > < td > < code class = "docutils literal notranslate" > < span class = "pre" > regex_trainer_types< / span > < / code > < / td >
2024-01-02 19:55:25 +00:00
< td > < code class = "docutils literal notranslate" > < span class = "pre" > \bTRAINER_TYPE_< / span > < / code > < / td >
< td > regex to find trainer type macro names< / td >
< / tr >
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< tr class = "row-odd" > < td > < code class = "docutils literal notranslate" > < span class = "pre" > regex_music< / span > < / code > < / td >
2024-01-02 19:55:25 +00:00
< td > < code class = "docutils literal notranslate" > < span class = "pre" > \b(SE|MUS)_< / span > < / code > < / td >
< td > regex to find music macro names< / td >
< / tr >
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< tr class = "row-even" > < td > < code class = "docutils literal notranslate" > < span class = "pre" > regex_species< / span > < / code > < / td >
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< td > < code class = "docutils literal notranslate" > < span class = "pre" > \bSPECIES_< / span > < / code > < / td >
< td > regex to find species macro names< / td >
< / tr >
< / tbody >
< / table >
< / div >
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< a href = "shortcuts.html" class = "btn btn-neutral float-right" title = "Shortcuts" accesskey = "n" rel = "next" > Next < span class = "fa fa-arrow-circle-right" > < / span > < / a >
< a href = "scripting-capabilities.html" class = "btn btn-neutral float-left" title = "Scripting Capabilities" accesskey = "p" rel = "prev" > < span class = "fa fa-arrow-circle-left" > < / span > Previous< / a >
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