Galaxeeh
355739db63
Dynamic Move Types in Summary Screen/Battle ( #5084 )
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* Dynamic Hidden Power Types
* Dynamic Ivy Cudgel is summary screens
* Dynamic Move types
* missed unnecessary comment that got left in
* format cleanup, return cleanup, added Tera Blast and Tera Starstorm, Revelation dance fix-> now displays live type update when tera is selected during battle before move selection
* forgot to revert config defaults
* Update src/pokemon.c
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
* if block spaces/ raging bull fix/ more condensing on checks/ reallocating config check/ tera blast fix (was displaying tera blast type on non tera'd mons in party when battler was tera'd)
* revert configs
* added Hail check to Weather Ball
* Fixed agbcc compile/brackets/u32 changes
* Quick fix to ensure Judgment/Techno Blast/Natural Gift are not affected by -ate abilities
* Update src/pokemon_summary_screen.c
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Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-08-08 11:08:50 +02:00
Bassoonian
89cba94567
Update event.inc to accomodate new gDecompressionBuffer name ( #5100 )
2024-08-05 22:21:12 -04:00
Alex
dbb9ee874b
Change GET_MOVE_TYPE to a function ( #5090 )
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* Change GET_MOVE_TYPE to a function
* add in battle check to GetMoveType function, move it to battle_util.c
* Update src/battle_util.c
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
* Update src/battle_util.c
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Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
2024-08-05 22:02:31 -04:00
Alex
745db06dc8
Doesn't compile on some compilers ( #5099 )
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the u8 should be brought back once we remove agbcc.
2024-08-05 18:12:55 -04:00
Alex
12351d520d
Changes Evolution methods to Enums ( #4977 )
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* Changes Evolution methods to Enums
* make U8_ENUM to include/constants/global.h
* revert previous commit
* Update include/constants/pokemon.h
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Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
2024-08-05 15:54:37 -04:00
DizzyEggg
9ac8d0de25
Optimize/get rid of unused palette vars/functions ( #4841 )
2024-08-04 21:41:55 -04:00
Bassoonian
052258addd
03.08.2024 Master merge ( #5083 )
2024-08-03 19:48:56 +01:00
AlexOn1ine
0f3f2915fb
Merge remote-tracking branch 'rhh/master' into master_merge
2024-08-03 20:19:33 +02:00
Martin Griffin
9d97537ee2
Fix speed ties ( #4780 )
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* Fix speed ties
* fixup! Fix speed ties
* fixup! Fix speed ties
* fixup! fixup! Fix speed ties
* fixup! Fix speed ties
* Workaround for Comatose-Ditto interaction
2024-08-03 17:29:47 +02:00
Martin Griffin
ed20ff5e8b
Improve 1.8 ⇒ 1.9 non-Competitive syntax migration instructions ( #5079 )
2024-08-02 20:15:09 +01:00
Martin Griffin
841bac21cd
Improve 1.8 => 1.9 COMPETITIVE_PARTY_SYNTAX changelog entry
2024-08-02 19:57:58 +01:00
hedara90
45835a2c33
Fixed stray transparent pixels in Urshifu sprites ( #5071 )
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Co-authored-by: Hedara <hedara90@gmail.com>
2024-08-02 11:48:20 -07:00
SombrAbsol
346b29ff67
Remove metadata in AIF files ( #4958 )
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* Remove unnecessary metadata from .aif files to reduce audio footprint in the repo
2024-08-02 09:01:30 -07:00
cawtds
3af93bdfee
FRLG+ whiteout message ( #4967 )
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* FRLG whiteout message + post whiteout event
2024-08-02 08:28:05 -07:00
Eduardo Quezada
4082adf5b1
Start 1.10.0 cycle
2024-08-01 17:07:50 -04:00
Eduardo Quezada
fb76dfbd55
Merge branch '_RHH/master' into _RHH/upcoming
2024-08-01 17:07:21 -04:00
Eduardo Quezada
512c44b698
Start 1.9.1 cycle
2024-08-01 17:04:48 -04:00
Eduardo Quezada
a2685d0d08
Version 1.9.0 ( #5076 )
2024-08-01 20:09:06 -04:00
Eduardo Quezada
483121dfc0
Version 1.8.6 ( #5005 )
2024-08-01 19:52:29 -04:00
Eduardo Quezada
7ec24b89c8
Merge branch '_RHH/upcoming' into _RHH/pr/master/1.9.0
2024-08-01 16:58:19 -04:00
Eduardo Quezada
f95322628d
Merge branch '_RHH/upcoming' into _RHH/pr/master/1.9.0
2024-08-01 16:47:50 -04:00
Eduardo Quezada
57fc0fd3b9
Merge branch '_RHH/master' into _RHH/upcoming
2024-08-01 08:36:11 -04:00
Alex
de8002e9e0
Removes unnecessary checks for Shield Dust and Covert Cloak ( #5073 )
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* Removes unnecessary checks for Shield Dust and Covert Cloak
* remove redundant include
* Update test/battle/ability/shield_dust.c
Co-authored-by: hedara90 <90hedara@gmail.com>
* Update test/battle/hold_effect/covert_cloak.c
Co-authored-by: hedara90 <90hedara@gmail.com>
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Co-authored-by: hedara90 <90hedara@gmail.com>
2024-08-01 09:58:14 +02:00
Eduardo Quezada
8450268b74
Merge branch '_RHH/master' into _RHH/upcoming
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# Conflicts:
# src/data/battle_anim.h
2024-07-31 18:13:19 -04:00
Alex
3b9ea5b54c
Adds battle frontier conversion script ( #5040 )
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Adds script to convert battle frontier mons to new format
Fixes existing battle frontier mons to match vanilla
2024-07-31 15:04:21 -07:00
tertu
05ff7cef1c
Tweak IV generation slightly ( #4876 )
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With HQ_RANDOM on, this means that the generator now only consumes one RNG output when generating IVs.
Without HQ_RANDOM on, IV generation should be unchanged.
2024-07-31 19:51:47 +02:00
Alex
e6175b5b84
Fixes spread damage in double battles ( #5064 )
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* Fixes spread move damage in doubles
* add DoubleBattle check
* add additional check to test
* restore trainer party
2024-07-31 12:20:57 +02:00
nooT
a89fc9de69
Added AI Flags Documentation To Directory For New Documentation Site ( #5057 )
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* Ported the wiki file ai flags to the /docs directory for the new documentation site
* Revised AI flag documentation based on reviewer feedback
* New comparitive clauses for; AI_FLAG_STRONGEST_MOVE and AI_FLAG_TRY_TO_FAINT
* Added an entry to the navigation menu for the AI Flags docs
* Added an entry to the navigation menu for the AI Flags docs
2024-07-30 21:36:35 +02:00
PhallenTree
ab9f8e69fb
Fixes Stalwart/Propeller Tail, Life Orb on confusion, Remove Status wrong battlescripts ( #5061 )
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* Fix swapped BattleScripts in MoveEffectRemoveStatus for Freeze/Frostbite
* Fix Life Orb damaging the user if they hit themselves in confusion
* Fix Stalwart/Propeller Tail not ignoring redirection from Storm Drain/Lightning Rod
* Parametrize Species
2024-07-30 10:36:22 +02:00
hedara90
74220518d4
Fixed the animation tables being different sizes ( #5063 )
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Co-authored-by: Hedara <hedara90@gmail.com>
2024-07-29 13:34:19 -04:00
Eduardo Quezada
3372503430
Added OBJ_EVENT_GFX_SPECIES_SHINY macro ( #5049 )
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* Added OBJ_EVENT_GFX_SPECIES_SHINY
* Update src/event_object_movement.c
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
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Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-07-29 18:41:03 +02:00
Eduardo Quezada
54c19af037
Fixed B_HEAL_BELL_SOUNDPROOF checking for Gen9+ instead of Gen8+ ( #5060 )
2024-07-29 16:28:32 +02:00
Eduardo Quezada
b4eca0a6ec
Merge branch '_RHH/master' into _RHH/upcoming
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# Conflicts:
# data/battle_anim_scripts.s
# src/battle_util.c
2024-07-29 09:36:16 -04:00
hedara90
a89820fa96
Fixed Hidden Power damage category for PSS < GEN_4 ( #5053 )
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* Fixed Hidden Power damage category for PSS < GEN_4
* Fixed category display regression
* Wrapped GET_MOVE_TYPE
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Co-authored-by: Hedara <hedara90@gmail.com>
2024-07-29 13:45:14 +02:00
hedara90
b54226dde3
Add Axe Kick animation ( #5039 )
2024-07-28 20:03:34 +02:00
kittenchilly
904d59220d
Shorten squish anim
2024-07-28 11:55:57 -05:00
kittenchilly
9979fe01ac
Update battle_anim_scripts.s
2024-07-28 11:47:49 -05:00
kittenchilly
f22666c2a3
Merge branch 'master' into axekick-anim
2024-07-28 11:46:14 -05:00
Eduardo Quezada
18aff2db3b
Merge branch '_RHH/master' into _RHH/upcoming
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# Conflicts:
# asm/macros/battle_anim_script.inc
# data/battle_anim_scripts.s
# include/constants/battle_anim.h
# src/battle_anim.c
# src/data/battle_anim.h
2024-07-27 16:26:37 -04:00
Eduardo Quezada
bb471746d6
Renamed EVO_DEFEAT_WITH_ITEM to EVO_DEFEAT_THREE_WITH_ITEM ( #5046 )
2024-07-27 21:41:05 +02:00
Eduardo Quezada
1e8773356c
Changed EVO_OVERWORLD_STEPS to use an EWRAM variable ( #5047 )
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* Changed EVO_OVERWORLD_STEPS to use an EWRAM variable
* Fixed PC swapping not resetting the follower steps
2024-07-27 20:48:59 +02:00
Eduardo Quezada
1cf2592a9b
Pret Merge (27th of July) ( #5045 )
2024-07-27 10:17:07 -04:00
Bassoonian
c603e11310
Merge branch 'master' of https://github.com/pret/pokeemerald into pretmerge27july
2024-07-27 12:01:39 +02:00
Martin Griffin
30f8ccfe6e
Merge pull request #2017 from PokemonSanFran/numSnowflakeSpritesConstant
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Added constant for NUM_SNOWFLAKE_SPRITES
2024-07-27 07:26:40 +01:00
pkmnsnfrn
91b48a10d4
Added constant for NUM_SNOWFLAKE_SPRITES
2024-07-26 21:57:42 -07:00
luckytyphlosion
7316e54161
Merge pull request #2016 from luckytyphlosion/master
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Fix WSL1 install instructions
2024-07-26 19:22:58 -04:00
DizzyEggg
e82e3b4198
Allow flags in trigger scripts ( #4900 )
2024-07-26 23:46:33 +02:00
Pawkkie
3c1fbbb06e
Fixes cantBeSurpressed ability check for breakable abilities ( #5043 )
2024-07-26 15:57:01 -04:00
AlexOn1ine
5dd10a4af1
forgot abilityShield check
2024-07-26 21:34:20 +02:00
AlexOn1ine
dfd63fd34f
func CanBreakThroughAbility
2024-07-26 21:30:41 +02:00