Eduardo Quezada
5ada0f838a
Fixed Dusk Mane Necrozma
2024-05-12 15:18:10 -04:00
Eduardo Quezada
ff49551809
Hisuian Mon
2024-05-12 10:54:45 -04:00
Eduardo Quezada
4f87975a78
Forgot to stage Eternatus' spritesheet rule
2024-05-11 19:58:13 -04:00
Eduardo Quezada
2e8f6c64f1
Fixed Galar follower palettes + some Gen 5 (by Gerben BSc)
2024-05-11 19:35:55 -04:00
Eduardo Quezada
45ee5b5c8f
Multiple fixes (see commit description)
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- New Eternatus 32x32 sprite by Gerben BSc
- Fixed missing Hero Zamazenta sprite
- Fixed missing Single Strike Urshifu sprite
- Moved Alcremie Strawberry sprite to respective folder
2024-05-11 19:09:05 -04:00
Eduardo Quezada
aa81f30742
Less #if/#endifs in graphics file
2024-05-07 21:42:55 -04:00
Eduardo Quezada
0ef8a795de
Adjusted format of Follower Macro
2024-05-07 10:53:31 -04:00
Eduardo Quezada
85885d82c1
Gen 8 palettes (except Enamorus)
2024-05-07 08:47:54 -04:00
Eduardo Quezada
58e3bb0cbb
Fixed Furfrou follower palettes
2024-05-06 18:57:59 -04:00
Eduardo Quezada
248980ae19
Fixed Flabébé family follower palettes
2024-05-06 18:24:36 -04:00
Eduardo Quezada
48ce61715d
Fixed Vivillon palettes
2024-05-06 18:16:12 -04:00
Eduardo Quezada
d5111ad76e
Fixed Arceus' Palettes
2024-05-06 18:01:02 -04:00
Eduardo Quezada
2a7298b918
Fixed sprites for Kyogre/Jangmo-O family/Female Meostic/Calyrex forms
2024-05-06 17:48:36 -04:00
Eduardo Quezada
dda9c79a88
Fixed Cyndaquil Shiny Palettes
2024-05-06 17:27:38 -04:00
Eduardo Quezada
35a76248d1
Merge branch '_RHH/upcoming' into _RHH/pr/upcoming/merrpFollowers
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# Conflicts:
# src/data/pokemon/species_info/gen_4_families.h
2024-05-06 16:03:29 -04:00
Eduardo Quezada
1ceae6e100
Merge branch '_RHH/master' into _RHH/upcoming
2024-05-06 15:29:21 -04:00
Eduardo Quezada
eca47fe209
Non-tagged release
2024-05-06 14:51:48 -04:00
Eduardo Quezada
7e43916e57
Version 1.8.3 ( #4499 )
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* Moved changelogs to folders by minor version
* Version 1.8.3
2024-05-06 14:44:37 -04:00
Eduardo Quezada
4ce8a05d5d
Add tests to complement PR4500 ( #4511 )
2024-05-06 19:59:37 +02:00
lolbinarycat
b2fda17c06
Make filepath links in readme relative ( #4509 )
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This allows programs like emacs to open the proper file when
clicking them.
Co-authored-by: binarycat <binarycat@envs.net>
2024-05-06 12:18:15 -04:00
Eduardo Quezada
2a605f2d84
Gen 1 type matchups + cleaned type matchup table ( #4508 )
2024-05-06 17:37:03 +02:00
cawtds
d98a4cb9a5
Fixed evolution tracker updates ( #4503 )
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* update evolution tracker correctly
* Update src/battle_script_commands.c
---------
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-05-06 12:07:22 +02:00
Eduardo Quezada
5ec08ee98c
Small Battle Test reorganization ( #4504 )
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* Fixed test folders + Chud Chew test name fixes
* Adjusted file names + merged Burn Up and Double Shock files
* Added Spit Up/Swallow files that point to Stockpile's file
* Multiple changes (see description)
- Moved secondary effect files to their own folder.
- Split hit_set_entry_hazards.c to separate files for Spikes/Stealth Rock.
- Grouped Hex/Venoshock to the same file
2024-05-06 09:36:52 +02:00
Eduardo Quezada
d5a72ec685
Merge branch '_RHH/master' into _RHH/upcoming
2024-05-05 19:50:12 -04:00
Eduardo Quezada
e20cb62de6
Fixed Steam Roller AI check affecting Terrain setting effects ( #4498 )
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* Fixed battle_ai_util.c whitespace
* Add arguments check
* Parenthesis
* Update src/battle_ai_util.c
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
* Added AI tests by AlexOn1ine
---------
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-05-06 00:54:28 +02:00
Alex
41138f101c
Fix Red Card, Endured Damage interaction ( #4482 )
2024-05-05 14:29:59 +02:00
Eduardo Quezada
bcb230f3c9
Fixed Flute Items being consumed in battle ( #4496 )
2024-05-05 14:26:30 +02:00
PhallenTree
f07ef07855
Fixes various abilities' switch-in messages ( #4500 )
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* Fixes Costar, Zero to Hero, Supreme Overlord and Ruin abilities' switch-in messages
* Fixed typo in Supreme Overlord's String Id
* Fixes spacing in battle_string_ids.h
2024-05-05 14:25:40 +02:00
Eduardo Quezada
4410c1b797
Improve Eject Pack test names ( #4497 )
2024-05-05 11:58:11 +02:00
PhallenTree
ff2d1bb02c
Fixes Assist ( #4491 )
2024-05-04 16:59:47 +02:00
PhallenTree
adbb5a44c8
Fixes no effect on Diamond Storm, typo on Mortal Spin ( #4489 )
2024-05-04 15:11:32 +02:00
kittenchilly
0aad2a9ba7
Change Battle Frontier validation to species flag ( #4341 )
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* Split isLegendary into isRestrictedLegendary and isSubLegendary
* Address reviews and fix build
* Update frontier_util.c
* Remove gFrontierBannedSpecies , fast edition
* Sped up name generation
* More speed up
* Split Frontier restriction into its own flag
* Mythicals shouldn't be banned always anymore
* u32
---------
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
2024-05-03 13:32:06 -04:00
AgustinGDLV
9c46b83dbd
CanTerastallize Adjustments ( #4440 )
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* updated CanTerastallize to be disabled if B_FLAG_TERA_ORB_CHARGED undefined
* added check for B_FLAG_TERA_ORB_NO_COST
* reworked and tested CanTerastallize again
* fixed infinite cost if NO_COST flag not assigned
2024-05-03 09:02:36 +02:00
Eduardo Quezada
e791bc08e7
Fixed incoming master test messages
2024-05-02 14:27:58 -04:00
Eduardo Quezada
0c74fd31c3
Merge branch '_RHH/master' into _RHH/upcoming
2024-05-02 14:24:17 -04:00
Eduardo Quezada
22f9eee509
Added trainerproc to .gitignore
2024-05-02 14:01:22 -04:00
Alex
a48d2c9ce2
Set GiveBoxMonIntialMoveset_Fast as default ( #4470 )
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* Set GiveBoxMonIntialMoveset_Fast as default
* Update pokemon.h
removed duplicates
2024-05-02 17:53:32 +02:00
Alex
6d397f9867
Fixes Magic Bounce in double battles ( #4464 )
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* Fixes Magic Bounce in double battles
* Add Double Battle check
2024-05-02 14:23:46 +02:00
WillKolada
2aed78ebbb
Update IsDamageMoveUsable to check for Steel Roller viability ( #4476 )
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* Update IsDamageMoveUsable to check for Steel Roller viability
* Condense terrain flag checks and renamed IsDamageMoveUsable
IsDamageMoveUsable is now named IsDamageMoveUnusable to more accurately reflect the boolean it returns.
2024-05-02 08:42:08 +02:00
Eduardo Quezada
d59ef3710a
Fixed Future Sight script whitespace ( #4475 )
2024-05-02 00:15:56 +02:00
hedara90
77e17247cd
Color change fixes ( #4472 )
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* Fixed forseen moves not triggering Color Change and added tests for Color Change
* Added issue number to Known Failing test
---------
Co-authored-by: Hedara <hedara90@gmail.com>
2024-05-01 23:23:37 +02:00
Nopinou
362f08148c
fix non expanded types names macro ( #4473 )
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Co-authored-by: Baptiste-Lecoutre <59924283+Baptiste-Lecoutre@users.noreply.github.com>
2024-05-01 16:24:44 -04:00
Alex
48d71b0de1
Hard Level Caps issues ( #4420 )
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* Fix 1 exp gain on hard level caps
* Level Cap issues
* fix compile
* brackets
2024-04-30 13:59:02 +02:00
Bassoonian
c5552f53da
checkteratype setteratype ( #4460 )
2024-04-30 00:12:34 +02:00
PhallenTree
6ad443c9a8
Fixes Eject Items causing wrong pokemon to take damage from entry hazards ( #4465 )
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* Fix hazards damaging the wrong pokemon using eject items
* Added Stealth Rock test as requested
* Added Stealth Rock double battle test
2024-04-29 23:16:58 +02:00
sneed
8d175ebe89
Automatically display TM/HM icons based on their move ( #4452 )
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* Automatically get icons and palettes for TM/HMs
* Restore HM icons
* replace sTMTypePalettes with a gTypesInfo field
2024-04-29 19:29:00 +02:00
Alex
c1f92b088e
Eject Pack fix ( #4463 )
2024-04-29 13:21:33 +02:00
Bassoonian
c7797dff81
Make Fur Coat breakable ( #4459 )
2024-04-28 22:48:34 +02:00
Eduardo Quezada
bd2c6836cc
Fixed several follower palettes
2024-04-28 14:40:54 -04:00
Eduardo Quezada
7c5357ca58
Fixed placeholder follower
2024-04-28 13:24:19 -04:00