AgustinGDLV
689069005a
bringing back gMaxMovePowers to temp. fix exceptions
2023-02-27 15:18:33 -08:00
AgustinGDLV
ad54b0d392
changed max move power calc from table to formula
2023-02-27 15:02:56 -08:00
AgustinGDLV
9ef7717cd8
max move effects don't apply if the move didn't land
2023-02-27 14:39:24 -08:00
AgustinGDLV
93d8efd51f
implemented G-Max Resonance
2023-02-27 14:34:08 -08:00
AgustinGDLV
05fe62cbab
implemented G-Max Drum Solo, G-Max Hydrosnipe, G-Max Fireball
2023-02-27 12:11:52 -08:00
AgustinGDLV
92c8503869
reorganized max move functionality to remove redundant move effects
2023-02-27 11:54:49 -08:00
AgustinGDLV
c6c92da19c
implemented G-Max Wind Rage
2023-02-27 10:19:56 -08:00
AgustinGDLV
e32936d0b1
implemented G-Max Foam Burst, G-Max Tartness
2023-02-27 09:57:24 -08:00
AgustinGDLV
a36c35aea1
implemented G-Max Vine Lash, G-Max Wildfire, G-Max Cannonade, G-Max Volcalith
2023-02-26 23:35:36 -08:00
AgustinGDLV
4d19659b0b
implemented G-Max Stonesurge, G-Max Steelsurge
2023-02-26 22:02:06 -08:00
AgustinGDLV
503aad9137
fixed tests
2023-02-25 15:57:57 -08:00
AgustinGDLV
b4ec273353
Merge branch 'upcoming' into dynamax
2023-02-25 14:04:55 -08:00
Eduardo Quezada D'Ottone
abc0e20aaf
Consider Nature Power in AI_CalcDamage ( #2776 )
2023-02-25 12:30:53 -03:00
Alex
f249b58c01
fix style
2023-02-25 15:24:31 +01:00
Alex
7ea82820ec
Consider nature power in AI_CalcDamage
2023-02-25 15:07:45 +01:00
Eduardo Quezada D'Ottone
05b52cf3f1
Status moves should not be considered for type effectiveness ( #2743 )
2023-02-25 10:45:38 -03:00
Alex
df47312e32
Fix move to battle_util.c
2023-02-25 12:38:57 +01:00
Alex
fc5c93fd83
exclude status move type check
2023-02-25 12:15:40 +01:00
Eduardo Quezada D'Ottone
cf1231d69a
Merge pull request #2740 from AlexOn1ine/AI_TryToFaint
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Fix AI mon getting lower score when it is faster
2023-02-24 20:26:47 -03:00
Alex
1e1686b69a
Fixes #2414
2023-02-24 23:38:23 +01:00
Eduardo Quezada D'Ottone
0669ac851f
Merge pull request #2735 from LOuroboros/libertePNG
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Purged the bKGD warning once and for all
2023-02-24 16:13:48 -03:00
LOuroboros
db02cd05f6
Purged the bKGD warning once and for all
2023-02-24 02:01:55 -03:00
ghoulslash
827bf11307
Merge pull request #2660 from DizzyEggg/ace_voltswitch
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Fix Volt Switch / Roar with ace pokemon
2023-02-23 09:20:18 -05:00
DizzyEggg
23272074bf
fix uninitialized ai modifier variable in ai calc damage
2023-02-23 10:25:53 +01:00
AgustinGDLV
38f462551f
pulled rhh master, i hate merge conflicts
2023-02-22 18:50:54 -08:00
AgustinGDLV
07fd952d52
implemented max move functionality for dynamic type moves
2023-02-22 14:35:41 -08:00
Martin Griffin
63aded9ce8
Merge pull request #2727 from DizzyEggg/BattleScript_TargetAbilityStatRaiseOnMoveEnd
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Remove unused script BattleScript_TargetAbilityStatRaiseOnMoveEnd
2023-02-22 22:20:26 +00:00
AgustinGDLV
d69de9fb17
added longer 'used move' messages for max moves
2023-02-22 14:18:15 -08:00
DizzyEggg
dc83708443
Remove unused script BattleScript_TargetAbilityStatRaiseOnMoveEnd
2023-02-22 22:51:59 +01:00
DizzyEggg
877e3fd6af
merge with upcoming
2023-02-22 19:27:42 +01:00
DizzyEggg
e0b76e98ff
Add MOVE_SHELL_TRAP Effect ( #2716 )
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* implemented Shell Trap
Co-authored-by: AgustinGDLV <agustingomezdelavega@gmail.com>
2023-02-22 13:55:34 +00:00
Jaizu
403a6f4544
Merge pull request #2712 from DizzyEggg/fix_abilities_empty_field
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Fix switch-in abilities activating on an empty field
2023-02-22 09:49:13 +01:00
DizzyEggg
31138455de
remove unneeded VARIOUS_JUMP_IF_NO_VALID_TARGETS
2023-02-22 09:28:12 +01:00
DizzyEggg
bca47a0891
Update src/battle_script_commands.c
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Co-authored-by: LOuroboros <lunosouroboros@gmail.com>
2023-02-22 09:17:23 +01:00
AgustinGDLV
87a9150134
added base functionality for max moves
2023-02-21 20:16:25 -08:00
DizzyEggg
d73ab0246f
Fix Explosion + Galvanize + Volt Absorb and Mind Blown ( #2688 )
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* Fix Explosion and Mind Blown
* Use battler ability in jumpifabilitypresent
2023-02-21 22:50:29 +00:00
Martin Griffin
f3c6b647c0
Hydra fixes and improvements ( #2718 )
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* Build tools for check
* Display PASSes when Hydra exits
* Print buffered output at exit
* Remove unused test summaries
* Show SKIP if ASSUMPTIONS fails
2023-02-21 16:30:42 +01:00
DizzyEggg
1e2eeb4d79
fix wrong assumption
2023-02-21 16:26:49 +01:00
DizzyEggg
61064ab07e
Merge branch 'upcoming' into fix_abilities_empty_field
2023-02-21 16:22:26 +01:00
DizzyEggg
41e0278127
Merge pull request #2707 from mrgriffin/rhh-battle-tests-02-19
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Battle Tests (Feb 19)
2023-02-21 12:21:21 +01:00
Martin Griffin
29c64c82f3
Test Red Card
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Dragon Tail activates Red Card if the target does not switch.
2023-02-21 10:44:58 +00:00
Martin Griffin
afe09e9653
Test Dragon Tail
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Remove the "But it failed!" message if the foe cannot be switched.
2023-02-21 10:43:57 +00:00
Martin Griffin
666e59b37f
Test Roar
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The original implementation of forcerandomswitch was biased towards
certain party members.
2023-02-21 10:43:57 +00:00
Martin Griffin
2eb6401d52
Test Overgrow, Swarm and Torrent
2023-02-21 10:43:57 +00:00
ghoulslash
6f23ada6e2
Merge pull request #2705 from DizzyEggg/pickup
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correct Cmd_pickup
2023-02-20 12:15:20 -05:00
DizzyEggg
7d23d5433b
try fix tests failing
2023-02-20 16:38:37 +01:00
DizzyEggg
a6f6c205c9
add tests for download
2023-02-20 15:41:22 +01:00
DizzyEggg
a8c0e1ebeb
fix intimidate
2023-02-20 13:15:08 +01:00
DizzyEggg
03915524c5
Fix switch-in abilities activating on empty field
2023-02-20 12:42:06 +01:00
DizzyEggg
53180ebf87
Update Healing wish to gen5 / gen8 mechanics ( #2708 )
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* Updated Healing Wish and added config
* Fixed Lunar Dance message
Co-authored-by: AgustinGDLV <agustingomezdelavega@gmail.com>
Co-authored-by: AgustinGDLV <103095241+AgustinGDLV@users.noreply.github.com>
Co-authored-by: Martin Griffin <martinrgriffin@gmail.com>
2023-02-20 11:25:43 +00:00