Eduardo Quezada
7e43916e57
Version 1.8.3 ( #4499 )
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* Moved changelogs to folders by minor version
* Version 1.8.3
2024-05-06 14:44:37 -04:00
Eduardo Quezada
4ce8a05d5d
Add tests to complement PR4500 ( #4511 )
2024-05-06 19:59:37 +02:00
lolbinarycat
b2fda17c06
Make filepath links in readme relative ( #4509 )
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This allows programs like emacs to open the proper file when
clicking them.
Co-authored-by: binarycat <binarycat@envs.net>
2024-05-06 12:18:15 -04:00
cawtds
d98a4cb9a5
Fixed evolution tracker updates ( #4503 )
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* update evolution tracker correctly
* Update src/battle_script_commands.c
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Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-05-06 12:07:22 +02:00
Eduardo Quezada
5ec08ee98c
Small Battle Test reorganization ( #4504 )
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* Fixed test folders + Chud Chew test name fixes
* Adjusted file names + merged Burn Up and Double Shock files
* Added Spit Up/Swallow files that point to Stockpile's file
* Multiple changes (see description)
- Moved secondary effect files to their own folder.
- Split hit_set_entry_hazards.c to separate files for Spikes/Stealth Rock.
- Grouped Hex/Venoshock to the same file
2024-05-06 09:36:52 +02:00
Eduardo Quezada
e20cb62de6
Fixed Steam Roller AI check affecting Terrain setting effects ( #4498 )
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* Fixed battle_ai_util.c whitespace
* Add arguments check
* Parenthesis
* Update src/battle_ai_util.c
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
* Added AI tests by AlexOn1ine
---------
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-05-06 00:54:28 +02:00
Alex
41138f101c
Fix Red Card, Endured Damage interaction ( #4482 )
2024-05-05 14:29:59 +02:00
Eduardo Quezada
bcb230f3c9
Fixed Flute Items being consumed in battle ( #4496 )
2024-05-05 14:26:30 +02:00
PhallenTree
f07ef07855
Fixes various abilities' switch-in messages ( #4500 )
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* Fixes Costar, Zero to Hero, Supreme Overlord and Ruin abilities' switch-in messages
* Fixed typo in Supreme Overlord's String Id
* Fixes spacing in battle_string_ids.h
2024-05-05 14:25:40 +02:00
Eduardo Quezada
4410c1b797
Improve Eject Pack test names ( #4497 )
2024-05-05 11:58:11 +02:00
PhallenTree
ff2d1bb02c
Fixes Assist ( #4491 )
2024-05-04 16:59:47 +02:00
PhallenTree
adbb5a44c8
Fixes no effect on Diamond Storm, typo on Mortal Spin ( #4489 )
2024-05-04 15:11:32 +02:00
Eduardo Quezada
22f9eee509
Added trainerproc to .gitignore
2024-05-02 14:01:22 -04:00
Alex
6d397f9867
Fixes Magic Bounce in double battles ( #4464 )
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* Fixes Magic Bounce in double battles
* Add Double Battle check
2024-05-02 14:23:46 +02:00
WillKolada
2aed78ebbb
Update IsDamageMoveUsable to check for Steel Roller viability ( #4476 )
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* Update IsDamageMoveUsable to check for Steel Roller viability
* Condense terrain flag checks and renamed IsDamageMoveUsable
IsDamageMoveUsable is now named IsDamageMoveUnusable to more accurately reflect the boolean it returns.
2024-05-02 08:42:08 +02:00
Eduardo Quezada
d59ef3710a
Fixed Future Sight script whitespace ( #4475 )
2024-05-02 00:15:56 +02:00
hedara90
77e17247cd
Color change fixes ( #4472 )
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* Fixed forseen moves not triggering Color Change and added tests for Color Change
* Added issue number to Known Failing test
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Co-authored-by: Hedara <hedara90@gmail.com>
2024-05-01 23:23:37 +02:00
Alex
48d71b0de1
Hard Level Caps issues ( #4420 )
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* Fix 1 exp gain on hard level caps
* Level Cap issues
* fix compile
* brackets
2024-04-30 13:59:02 +02:00
PhallenTree
6ad443c9a8
Fixes Eject Items causing wrong pokemon to take damage from entry hazards ( #4465 )
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* Fix hazards damaging the wrong pokemon using eject items
* Added Stealth Rock test as requested
* Added Stealth Rock double battle test
2024-04-29 23:16:58 +02:00
Alex
c1f92b088e
Eject Pack fix ( #4463 )
2024-04-29 13:21:33 +02:00
Bassoonian
c7797dff81
Make Fur Coat breakable ( #4459 )
2024-04-28 22:48:34 +02:00
sneed
0fafb5cd96
Fix lingering long ability popup names ( #4456 )
2024-04-28 11:06:39 -04:00
Cafei
3ac67acc63
Fix Tatsugiri Droopy back sprite ( #4455 )
2024-04-28 11:05:23 -04:00
kittenchilly
fc9d5c289a
Embody Aspect fixes ( #4439 )
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* Embody Aspect fixes
* Fix tests
* Update battle_util.c
2024-04-27 19:35:42 +02:00
Alex
7355eb99a5
Fix infinite loop caused by leftovers with AI_FLAG_SMART_CHOICES ( #4453 )
2024-04-27 13:36:29 +02:00
Alex
ec37b2170f
Fixes Hospitality triggering on a fainted mon ( #4450 )
2024-04-26 16:29:26 +02:00
Bassoonian
4935b2b3ad
Update pokedex_plus_hgss.c ( #4445 )
2024-04-25 23:24:10 +02:00
Alex
94cb2133c6
Fixes ability dancer not targeting multiply targets ( #4437 )
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* Fixes ability dancer not targeting multiply targets
* remove file
2024-04-25 10:13:57 +02:00
Martin Griffin
87dca8eb1c
Fix typo in Rotom Catalog ( #4433 )
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https://discord.com/channels/419213663107416084/774393519569502268/1232372639562072084
2024-04-23 21:49:22 +02:00
sneed
edc98d664f
pokedex expYield matches SpeciesInfo type ( #4432 )
2024-04-23 18:51:03 +02:00
Eemeliri
dbbe397095
Fix Lycanroc dusk and midnight form backsprites and adjust back offset ( #4430 )
2024-04-23 14:16:32 +02:00
Martin Griffin
b24714a597
Fix GiveBoxMonInitialMoveset_Fast
2024-04-22 15:50:12 +02:00
kittenchilly
d398b9e8e7
Fix ABILITY_POPUP not respecting abilityPopupOverwrite in tests ( #4423 )
2024-04-22 10:49:53 +02:00
sneed
fa53e97f0c
Add thunder cage to trapping move array ( #4426 )
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* Add thunder cage to trapping move array
* align sTrappingMoves vertically
2024-04-22 10:42:46 +02:00
Bassoonian
6bde095ae8
Partner fixes ( #4422 )
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* Partner fixes
* Generalise TRAINER_PARTNER(PARTNER_NONE)
2024-04-22 10:20:37 +02:00
LOuroboros
9097f438f1
Fixes Will-O-Wisp's capitalization in gMovesInfo ( #4425 )
2024-04-22 09:58:17 +02:00
Alex
81a73deb76
Fixes Quash ( #4419 )
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* Fixes Quash
* Update test/battle/move_effect/quash.c
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
* Update test/battle/move_effect/quash.c
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
---------
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-04-21 15:40:35 +02:00
sneed
620c453fbd
Intimidate and Super Sweet Sugar prints the right message and doesn't play animation when already at -6 ( #4406 )
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* Intimidate won't print message or play animation at -6
Super Sweet Syrup included
* Update intimidate.c
* Update supersweet_syrup.c
* Update test/battle/ability/supersweet_syrup.c
---------
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-04-21 14:10:14 +02:00
Alex
4b048c327b
Pokemoncommunity sprites (new batch) ( #4414 )
2024-04-20 07:58:21 -04:00
kittenchilly
88ce33c864
Add further icon sprite changes and fixes ( #4413 )
2024-04-20 09:41:01 +02:00
Eduardo Quezada
4f0d98ec52
Fixed datatypes for Ability inheriting ( #4411 )
2024-04-19 18:05:45 +02:00
Alex
be093e7414
Couple comment changes ( #4409 )
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* comment_change
* fix comment
* an other correction
* fix fix comment
* Update include/constants/battle_ai.h
---------
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-04-19 16:34:44 +02:00
Jared Schoeny
76f79215c7
Update macOS instructions in INSTALL.md ( #4407 )
2024-04-19 12:20:26 +02:00
sneed
5f4d565c86
Combine AI smart switching with smart mon choices automatically and disable smart mon choices in double battles. ( #4405 )
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* AI_FLAG_SMART_SWITCHING also sets AI_FLAG_SMART_MON_CHOICES
* Disable AI_FLAG_SMART_MON_CHOICES in doubles
2024-04-18 23:16:36 +02:00
Martin Griffin
4fa5ae24e1
Fix AI test error messages ( #4404 )
2024-04-18 12:49:54 +02:00
Alex
4d5a745e31
Fix bug involved infinite loop when player mon has only status moves ( #4403 )
2024-04-18 10:34:33 +02:00
LOuroboros
d08fb8e824
Turned B_RESTORE_HELD_BATTLE_ITEMS into a non-boolean config ( #4402 )
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* Corrected the comment description of B_RESTORE_HELD_BATTLE_ITEMS
* Made B_RESTORE_HELD_BATTLE_ITEMS a non-boolean config
2024-04-18 09:03:39 +02:00
Eduardo Quezada
159eb1aea9
Untag release
2024-04-15 17:51:27 -04:00
Eduardo Quezada
ab5c2d9161
Version 1.8.2 ( #4394 )
2024-04-15 17:47:50 -04:00
sneed
634dcf5e26
Actually disable forms when disabling forms ( #4395 )
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* Remove form table data when forms are disabled
* Remove erroreous edit
* Add missing G-Max checks
* Update form_species_tables.h
2024-04-15 16:01:52 -04:00