hedara90
a06dc03207
Fixed curse + Protean interaction ( #5663 )
...
Co-authored-by: Hedara <hedara90@gmail.com>
2024-11-12 19:18:37 +01:00
Alex
b55c87f73f
Fixes Take heart ( #5658 )
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Co-authored-by: KyleLaporte <moog272@gmail.com>
Co-authored-by: Pawkkie <61265402+Pawkkie@users.noreply.github.com>
2024-11-11 14:58:09 -05:00
Alex
a8351e305c
Fixes Red Card / Eject Pack interaction with Emergency Exit ( #5657 )
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Co-authored-by: Pawkkie <61265402+Pawkkie@users.noreply.github.com>
2024-11-11 14:56:51 -05:00
Alex
dc740b4e9a
Fixes Magic Coat message ( #5645 )
2024-11-06 10:09:00 +01:00
ghoulslash
6de4222c22
Fix AnimTask_HorizontalShake uses for shaking screen in battle anims ( #5562 )
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Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2024-10-22 16:24:48 +02:00
Eduardo Quezada
495de8d182
Fix Follow Me failing in Single Battles for Gen 6/7 config ( #5542 )
2024-10-19 13:59:49 -03:00
ghoulslash
d487bd0548
Revival Blessing fixes + Using Lunar Blessing's animation ( #5490 )
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* revival blessing fixes, add anim
* fix lunar blessing anim
* Added support for Revival Blessing in tests
* Added test to confirm absent flag fix
---------
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
2024-10-19 11:34:58 -03:00
Bassoonian
3077592e68
Pret merge 2024-10-15 ( #5527 )
2024-10-17 09:00:18 +02:00
AlexOn1ine
d044f53c72
Adds tests and Costar fix from PR #5526
2024-10-16 10:51:41 +02:00
Eduardo Quezada
9ed153ff93
Merge branch '_RHH/master' into _RHH/pr/master/pretSync20241015
2024-10-15 22:22:52 -03:00
Eduardo Quezada
80447bee8e
Merge branch '_pret/master' into _RHH/pr/master/pretSync20241015
2024-10-15 20:56:56 -03:00
GriffinR
a0be2cbf7b
Fix Fallorbor typo
2024-10-12 23:50:12 -04:00
Bassoonian
8dba27249c
Merge branch 'followers-expanded-id' of https://github.com/aarant/pokeemerald into merrpmerge1210
2024-10-12 18:41:33 +02:00
Ariel A
e10005010e
Merge branch 'followers' into followers-expanded-id
2024-10-12 12:27:05 -04:00
Ariel A
d80190fe10
fix: Dig in Sealed Chamber no longer freezes follower. Fixed #5482 rhh
2024-10-12 12:23:18 -04:00
PhallenTree
8d2d62273b
Updated ability popups for Skill Swap, Mummy/Lingering Aroma, Worry Seed, Simple Beam, fix Doodle/Role Play bugs ( #5493 )
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* Updated ability popups of Skill Swap, Mummy/Lingering Aroma, Worry Seed, Simple Beam, Fix Doodle and Role Play issues
* More Doodle fixes
* Add tests
* Fix Doodle not activating if partner is fainted and its ability cannot be suppressed
* Fix tests compile
* Commander cantBeOverwritten
* Add battle script for Overwrite then Regular ability
2024-10-10 18:36:01 +02:00
Eduardo Quezada
0f8b2a1ba8
Merge branch '_RHH/master' into _RHH/pr/master/pretSync20240909
2024-10-04 10:23:58 -03:00
PhallenTree
e67d5a23ed
Adds some Snatch interactions, fixes for Dragon Darts, Trace, Primal Reversion, Protosynthesis/Quark Drive ( #5430 )
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* Fixes Electrified Dragon Darts sometimes targeting battlers with absorbing abilities (Volt Absorb, Motor Drive)
* Add Snatch interactions with Dancer, Swallow
* Trace fix + cleanup
* Simplify Quash
* Fixes multiple mons with Primal Reversion causing only one Primal Reversion, add tests
* Fix Booster Energy Ability Popup
* Accidentally removed healing from Swallow
* More Trace cleanup
2024-09-24 18:40:44 +02:00
ghoulslash
d695a6240d
Convert settotemboost command to callnative ( #5418 )
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* settotemboost use callnative
* Update src/battle_main.c
---------
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-09-22 11:25:42 +02:00
kleenxfeu
16e8be1233
Mega evolution animation is a little smoother ( #4816 )
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* Smoother primal/mega animation
* Just to make the CI run. It needs to run
* Update src/battle_anim_effects_3.c
---------
Co-authored-by: kleeenexfeu <94004034+kleeenexfeu@users.noreply.github.com>
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-09-21 23:47:19 +02:00
Alex
6ef36837e9
Fixed corruption of the next turn used move caused by Scale Shot ( #5397 )
2024-09-18 16:58:49 +02:00
PhallenTree
100c7dd8ad
Fixes Powder (status) interactions + tests ( #5370 )
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* Simplified fix from #4638
* Fixes interactions with Z-Moves, Magic Guard, Heavy Rain, Pledge
* Powder Tests
* Remove duplicate
* Assume Powder is a powder move
* Add config for Powder Rain interaction
* Only primal rain
* Z-Moves fix handled in Canceller_Z_Moves
* Fix BattleScript name
* Make sure Z-Move + Powder still damages user
2024-09-13 18:08:23 +02:00
Eduardo Quezada
831b394ca1
Merge branch '_pret/master' into _RHH/pr/master/pretSync20240909
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# Conflicts:
# Makefile
# include/battle.h
# include/battle_main.h
# include/battle_util.h
# include/data.h
# make_tools.mk
# map_data_rules.mk
# src/battle_setup.c
# src/fieldmap.c
2024-09-11 15:26:14 -03:00
Eduardo Quezada
cdf781f726
Fixed Toxic Thread stat increase ( #5369 )
2024-09-11 11:18:58 +02:00
Alex
5089b1d0b4
Adds callnative for soundproofcheck to addtionally check the flag ( #5301 )
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* Adds callnative for soundproofcheck to addtionally check the flag
* rename callnative, include parish song and missing ability recording
2024-09-09 06:52:26 -03:00
hedara90
d62b7270c8
Fixed trainerslide arguments ( #5344 )
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Co-authored-by: Hedara <hedara90@gmail.com>
2024-09-09 10:49:05 +02:00
Alex
e09a59a7e4
Fixes Tar Shot on Tera mons ( #5302 )
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* Fixes Tar Shot on Tera mon
* new line
2024-08-31 12:24:28 -04:00
GriffinR
04197b4912
Fix swapped cycling road entrances
2024-08-31 01:54:25 -04:00
PhallenTree
930cac6aca
Fix Instruct bypassing AtkCanceler, Entry Hazards targeting wrong side of the field if opponent fainted ( #5262 )
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* Fix Instruct bypassing AtkCanceler + interaction with firstTurnOnly moves
* Fix Entry Hazards targeting the wrong side of the field if opponent fainted
* Remove unused BattleScript_AuroraVeilEnds and STRINGID_AURORAVEILENDS
* Alternative fix + Fix gBattlerTarget initially set to 2
* Fix Instruct animation
* Alternative anim fix
2024-08-27 14:46:56 +02:00
Alex
5a320f94d2
Fixes Hyperspace Fury softlock ( #5237 )
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Fixes #5236
2024-08-21 11:43:57 -04:00
Alex
bde6982890
Fixes weather abilities not activating when Cloud Nine user leaves th… ( #5209 )
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* Fixes weather abilities not activating when Cloud Nine user leaves the field
* parametrize
2024-08-20 07:24:48 -04:00
PhallenTree
ec3a86dd9a
Adds in-battle effect of Pickup, adds Harvest and Pickup tests ( #5170 )
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* Adds Harvest tests
* Adds Pickup in-battle effect + tests
* Fix G-Max Replenish test (Munchlax activates Pickup before G-Max Replenish)
* Change canPickupItem to bit field
* Make RandomUniformExcept inclusive (higher end) + convert bitfield
* Use CantPickupItem in PickupHasValidTargetc check
* Review
2024-08-16 15:37:23 +02:00
Eduardo Quezada
18980b20a3
Remove trailing whitespace (master) ( #5174 )
2024-08-14 19:48:20 -07:00
Alex
4d78d5e507
Fixes Poltergeist missing accuracy check ( #5168 )
2024-08-14 12:07:01 -04:00
Sadfish the Sad
fde85e9357
some gen 9 move anims + fickle beam rework ( #5159 )
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* new move anims + fickle beam rework
* more fickle beam changes
* removed the true for consistency
* ficklebeamboosted gets cleared now
* mortal spin and thunderclap changes
* minor mortal spin pal change
* removed hex numbers and made hard press quicker
2024-08-14 17:20:18 +02:00
Eduardo Quezada
d88834dd58
Backported OBJ_EVENT_GFX_SPECIES macro from Expansion
2024-08-07 13:42:18 -04:00
PhallenTree
67f049fddb
Fixes Defiant interaction with Court Changed Sticky Web + Fickle Beam description ( #5093 )
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* Fixes Court Changed Sticky Web deactivating Defiant/Competitive
* Fixes Fickle Beam's description
* Alternative fix
* Remove extra newLine
2024-08-06 10:45:30 +02:00
Eduardo Quezada
b4eca0a6ec
Merge branch '_RHH/master' into _RHH/upcoming
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# Conflicts:
# data/battle_anim_scripts.s
# src/battle_util.c
2024-07-29 09:36:16 -04:00
kittenchilly
904d59220d
Shorten squish anim
2024-07-28 11:55:57 -05:00
kittenchilly
9979fe01ac
Update battle_anim_scripts.s
2024-07-28 11:47:49 -05:00
kittenchilly
f22666c2a3
Merge branch 'master' into axekick-anim
2024-07-28 11:46:14 -05:00
Eduardo Quezada
18aff2db3b
Merge branch '_RHH/master' into _RHH/upcoming
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# Conflicts:
# asm/macros/battle_anim_script.inc
# data/battle_anim_scripts.s
# include/constants/battle_anim.h
# src/battle_anim.c
# src/data/battle_anim.h
2024-07-27 16:26:37 -04:00
Eduardo Quezada
1e8773356c
Changed EVO_OVERWORLD_STEPS to use an EWRAM variable ( #5047 )
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* Changed EVO_OVERWORLD_STEPS to use an EWRAM variable
* Fixed PC swapping not resetting the follower steps
2024-07-27 20:48:59 +02:00
hedara90
b0b63f66b9
Added Ivy Cudgel Animation ( #5034 )
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* Added Ivy Cudgel Anim, changed Ogerpon palettes, added jumpifmovetypeequals command
* Make the 20 year old compiler not complain
* Maybe better cudgel
* Moved animation
---------
Co-authored-by: Hedara <hedara90@gmail.com>
2024-07-26 18:06:44 +02:00
kittenchilly
b4792d3f7e
Add Axe Kick animation
2024-07-25 14:06:02 -05:00
Eduardo Quezada
98eb4e5027
Merge branch '_RHH/master' into _RHH/upcoming
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# Conflicts:
# asm/macros/battle_script.inc
# include/constants/battle_string_ids.h
# src/battle_ai_switch_items.c
# src/battle_main.c
# src/battle_script_commands.c
# src/battle_util.c
# src/frontier_util.c
# test/battle/ai/ai.c
2024-07-19 09:20:05 -04:00
Alex
552e2768da
Fixes to Opportunist and Mirror Herb adjustments ( #4928 )
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* Replace Opportunist todo tests with proper tests
* add failing test
* desc
* Fixes to Opportunist and Mirror Herb adjustments
* more tests
* some fixes
* first turn events switch
* simple enum + revert test desc
2024-07-19 11:01:46 +02:00
Bassoonian
cfcac0b0f9
Clean up battle scripts ( #4839 )
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* Clean up battle and anim scripts
* Revert anim cleanup
2024-07-15 16:25:25 +02:00
Alex
edc883d038
Refactors residual damage ( #4945 )
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* Refactors damage non types
* correction
* Refactor weather damage script
* new line
* correction
* there was a hail test already
* ndebug
* add sandstorm test
* Update src/battle_script_commands.c
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
---------
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-07-13 12:12:40 +02:00
Eduardo Quezada
fb708b7ed3
Merge branch '_RHH/master' into _RHH/upcoming
2024-07-10 10:05:10 -04:00