Commit graph

1388 commits

Author SHA1 Message Date
DizzyEggg
acec68fdb8
fix neutralising gas visual glitch (#3746)
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2023-12-17 00:41:50 +01:00
Bassoonian
0fd08a32ac Add status form change 2023-12-15 11:17:35 +01:00
Alex
38c61854e6
Changed Ivy Gudgel effect (#3721)
* Change Ivy Gudgel effect

* test assumptions

---------

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2023-12-14 18:09:06 +01:00
Eduardo Quezada
b2917fac5d Merge remote-tracking branch '_RHH_origin/master' into RHH/upcoming
# Conflicts:
#	include/constants/battle_script_commands.h
#	src/battle_script_commands.c
2023-12-10 14:29:42 -03:00
Eduardo Quezada
ce7fe75ac1 Merge branch 'RHH/upcoming' into RHH/pr/upcoming/pret_20231210
# Conflicts:
#	src/data/pokemon/species_info.h
2023-12-10 13:49:55 -03:00
Eduardo Quezada
1fc712f153 Merge remote-tracking branch '_pret/master' into RHH/pr/upcoming/pret_20231210
# Conflicts:
#	Makefile
#	data/battle_scripts_1.s
#	gflib/malloc.c
#	gflib/malloc.h
#	include/battle.h
#	ld_script.ld
#	ld_script_modern.ld
#	src/battle_ai_script_commands.c
#	src/battle_main.c
#	src/battle_script_commands.c
#	src/battle_util.c
#	src/data/pokemon/species_info.h
#	src/pokemon.c
2023-12-10 13:27:09 -03:00
Alex
628eb95925
Adds Rage Fist (#3573)
* Adds Rage Fist

* Fix initial implementation

* fix merge

* review changes

* endure test

* add field enduredDamage

* rage fist: transform, disguise  and field change

* merge fix
2023-12-10 12:33:25 +01:00
Alex
403843cecf
Fixes Fling damage calcs (#3670) 2023-12-10 00:27:05 +01:00
Alex
d5f3df6f08
Fix Defog and Prevent Escape effects (#3668)
* Fix Defog and Prevent Escape effects

* pain split / mirror coat interaction

* remove unused various define

* use pain split effect

* remove test
2023-12-10 00:26:03 +01:00
Alex
d86a2136a7
Fixes Cutton Down / Defiant interaction (#3657) 2023-12-08 17:29:29 +01:00
Patrick Curran
f7ca839f23
EFFECT_CHILLY_RECEPTION (#3379)
* Chilly Reception Effect

* Wrap Chilling Reception Message Better

* Animation & Some Testing

* Remove Wimp Out cases from Chilly Reception tests

* Animation tweaks

* Battle Script Updates
* Created CheckPrimalWeather macro for Weather Effects
* Updated Chilly Reception logic to switch even if weather doesn't change

Testing Updates

* Fixed test: Move does not animate if weather fails to change

* Remove snow animation check during failure path test

* * Fix indentation
* Move Chilly Reception animation to always play (even when weather change fails)

* Updates to MoveSwitch and PartingShot to get closer to original logic

* Update BattleScript_EffectChillyReception logic

* * Move CHILLY_RECEPTION animation
* Test updates

* Fix Chilly Reception MESSAGE  checks

---------

Co-authored-by: Patrick Curran <rapidnutcracker@gmail.com>
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2023-12-06 17:11:13 +01:00
Eduardo Quezada
d076193b9f Merge branch 'RHH/master' into RHH/upcoming
# Conflicts:
#	asm/macros/battle_script.inc
#	include/constants/battle.h
#	include/constants/battle_script_commands.h
#	src/battle_script_commands.c
#	src/data/battle_moves.h
2023-12-03 16:39:32 -03:00
Alex
4bde378c0d
Fixes Floral Healing + Tests (#3604) 2023-11-29 13:57:29 +01:00
ghoulslash
8c4058c7a8
add HITMARKER_DISABLE_ANIMATION for bug bite consumeberry (#3607)
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2023-11-28 18:57:11 +01:00
Nephrite
460eeff3e5 All moves (I think) that hit and lower a stat
Includes Grav Apple - test that checks the AI can see its power bump needs fixing
2023-11-28 16:17:11 +09:00
Nephrite
a1a62f431d More moves
Poison Fang, Knock Off, Thunder, Hurricane, Snore; also Thief, hit_and_escape moves, recharge moves, (but didn't remove effect)
2023-11-28 00:03:42 +09:00
Nephrite
2d0ec53cb6 Misc moves + cmd_seteffectwithchance fix
Added check to prevent loops in cmd_seteffectwithchance. Updated Pay Day, Tri Attack, Spectral Thief, Clear Smog, V Create, Core Enforcer
2023-11-27 00:32:40 +09:00
Nephrite
4058d16f2f 2-Turn moves + unique moves with secondary effects
Two turn moves (Bounce, Freeze Shock, Sky Attack, Shadow/Phantom Force), Dire Claw, Stone Axe, Ceaseless Edge, Wicked Torque, Relic Song, Fake Out,
2023-11-25 23:56:17 +09:00
Nephrite
98b2c93b3f Freeze/frostbite causing moves
Added move effect FREEZE_OR_FROSTBITE macro so that we only need that if statement once...
2023-11-25 19:22:28 +09:00
Eduardo Quezada
c8b0545d20 Merge branch 'RHH/master' into RHH/upcoming
# Conflicts:
#	include/battle.h
2023-11-25 00:51:33 -03:00
Nephrite
5eae07e4b9 Jaw Lock, Axe Kick, Spin Out
Jaw Lock needs a test but I'm too lazy to write it
2023-11-23 23:43:11 +09:00
Nephrite
b7d77ad59e Confusion moves 2023-11-23 23:33:55 +09:00
Nephrite
d81bf6afde EFFECT_POISON_HIT
Also tidied up paralysis/burn scripts; updated Barb Barrage
2023-11-23 22:29:11 +09:00
Alex
ca39889587 Fixes Howl 2023-11-22 21:55:08 +01:00
Nephrite
ffe89c7248 Redid Fang Moves
Pass tests too
2023-11-23 00:21:57 +09:00
Alex
7fb811d33d burn_hit -> move_effect_burn 2023-11-22 19:24:32 +09:00
Alex
ba6d223f17 matcha gotcha 2023-11-22 19:20:30 +09:00
Bassoonian
a7beed5b25
Dynamax messages (#3581)
* Dynamax messages

* Convert various to callnative

* Remove battler argument from callnatives

* Rename i variable

* Fix missing else
2023-11-21 19:18:18 +01:00
Alex
b9edbb429b
Adds combined pledge move effects (#3336)
* Adds combined pledge move effects

* added pledge status and various other fixes

* leftover

* fix triple arrow test tag

* pledge moves can not be redirected by absorbing abilities

* more pledge changes

* remove duplicate test

* Stab boost, Rainbow anim and new SeaOfFire anim

* leftover

---------

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2023-11-21 16:23:22 +01:00
Alex
be42d4eafb
Increase score of secondary effects only at 100% chance (#3583)
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2023-11-21 11:30:20 +01:00
Nephrite
1dadc79b8b Triple Arrows redo
Sorry, Lunos
2023-11-20 19:39:13 +09:00
Alex
4cb03d4add
Adds Raging Bull and various fixes (#3552)
* Adds Raging Bull and various fixes

* fix compiling on abgcc

* syrup bomb anim fix

* sticky syrup anim in link battles

* fix sticky syrup in link battles

* fix battler index

---------

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2023-11-19 17:45:58 +01:00
Alex
5fa1bffa8d
Adds Glaive Rush, fixes for Plasma Fists and Relic Song (#3476)
* Adds Glaive Rush

* Fixes: Glaive Rush status is removed until users next turn

* Glaive Rush no affect

* simplify glaive rush script

* simlify script further

* leftover

* Fix Plasma Fists and Relic Song + tests

* Callnative for Plasma Fists

* Use Status Field Ion Deludge for Plasma Fists

* add assumes for flinch_status

---------

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2023-11-18 15:19:38 +01:00
Alex
4b3c96a89b
Adds ability Zero to Hero (#3542) 2023-11-09 08:25:46 -03:00
Alex
954f67a29f
Fixes Dragon Tail and Pumpkaboo spelling (#3541) 2023-11-07 18:19:46 +01:00
Alex
64ba52d214
Remove redundant AI score increases (#3504)
* Remove redundant AI score increases

* review applied

* fix score
2023-10-31 13:41:22 +01:00
Eduardo Quezada D'Ottone
2dfae911aa
Added config for Weak Armor's Gen 5-6 effect (#3498) 2023-10-30 17:18:00 -03:00
Eduardo Quezada
e28d0c627a Merge branch 'RHH/master' into RHH/upcoming 2023-10-30 16:51:04 -03:00
DizzyEggg
72dad4d7c6
Fix Weak Armor interrupting multi hit moves (#3497) 2023-10-30 16:44:42 -03:00
Eduardo Quezada
908af87846 Merge branch 'RHH/master' into RHH/upcoming 2023-10-30 11:00:24 -03:00
DizzyEggg
f4be01f0ac
Fix strength sap on substitute (#3486)
* tests for strenth sap

* fix strength sap on substitute

---------

Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2023-10-30 11:58:15 +01:00
Alex
f2fddf4ee1
Syrup Bomb move and special speed drop anim, Credits to Dat.H A (#3474) 2023-10-27 19:14:45 -03:00
Alex
f6781a77d4 merge rhh/upcoming 2023-10-25 09:42:19 +02:00
Eduardo Quezada D'Ottone
26971fc3ac
Add species defines for base forms with names (#3248)
* Fixed Aegislash test not being properly made.
* Added conditions to BattleSetup_StartLegendaryBattle switch
2023-10-23 12:59:15 +01:00
Eduardo Quezada D'Ottone
6585a62b13
Dynamax Cleanup (#3435)
* Mon animation names
* Moved indicator code so it follows the same standards as the other indicators
* Whitespace
* Fixed modern compile
* Fixed issue that caused Low Key Toxtricity learning Amped moves when Gigantamaxed
2023-10-23 11:39:22 +01:00
Alex
bf56ea8a8b apply suggestions 2023-10-22 19:46:31 +02:00
Martin Griffin
551dc62085
Added a macro to flush the text box in battles (#3442) 2023-10-22 08:26:36 +01:00
Eduardo Quezada
a34c260169 Merge branch 'RHH/master' into RHH/upcoming 2023-10-21 23:59:33 -03:00
Alex
0a6c0261fe
Fixes Make it Rain in double battles (#3441) 2023-10-21 23:42:19 +02:00
LOuroboros
620998e68d Added a macro to flush the text box in battles 2023-10-21 17:28:43 -03:00
GriffinR
ffdc2456cb Document datahpupdate 2023-10-20 12:50:32 -04:00
kittenchilly
33a0fdbbc6
Add new move flags and update all flags for every move (#3425)
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-10-19 20:16:37 -03:00
Alex
f3580aa3f5 tabs 2023-10-19 21:31:04 +02:00
Alex
ceb6beb254 merge upcoming 2023-10-19 12:30:55 +02:00
Alex
354f84be21 intim changes 2023-10-18 22:14:49 +02:00
Alex
91b6722322 Octolock, more tests 2023-10-18 20:25:34 +02:00
Eduardo Quezada
6e1d4b4409 Fixed compile on modern + tests 2023-10-15 08:32:25 -03:00
Eduardo Quezada
c0540a3559 Merge branch 'RHH/upcoming' into RHH/pr/upcoming/dynamax
# Conflicts:
#	include/battle.h
#	include/constants/battle_move_effects.h
#	include/constants/battle_string_ids.h
#	src/battle_main.c
#	src/battle_message.c
#	src/battle_script_commands.c
#	src/battle_util.c
2023-10-15 00:30:00 -03:00
Eduardo Quezada
3409869f9c Merge branch 'RHH/master' into RHH/upcoming 2023-10-13 17:44:43 -03:00
Bassoonian
231ebea3f0
Tests for 6 more abilities (#3399)
* Tests for 6 more abilities

* Fix most of Egg's comments

* Update Purifying Salt and Leaf Guard

* Parenthesis fixes
2023-10-13 20:50:48 +02:00
Alex
6ed8ab771b Fix Syrup Bomb and change Octolock 2023-10-13 14:08:44 +02:00
Eduardo Quezada
186884120c Merge branch 'RHH/master' into RHH/upcoming 2023-10-11 13:02:12 -03:00
Eduardo Quezada D'Ottone
eedc61709d
Various tests + Poison Heal fix + Transistor update (#3385) 2023-10-11 11:34:20 -03:00
Alex
0b9126ff53
Adds moves Matcha Gotcha, Syrup Bomb and Ivy Cudgel (#3402)
* initial commit

* done

* clean up
2023-10-11 11:09:50 +02:00
ghoulslash
70fbf9e9df
Opportunist Ability (#2994)
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2023-10-09 22:35:00 -03:00
Alex
36174f12ae
Fixes Salt Cure visual bug if mon fainted by direct attack (#3388)
* Fixes Salt Cure visual bug if mon fainted by direct attack

* Removes duplicate give all tm/hms in the debug menu

* test

* Revert "Removes duplicate give all tm/hms in the debug menu"

This reverts commit 4e80451d6f.
2023-10-09 23:40:38 +02:00
Eduardo Quezada
92301398bc Merge branch 'RHH/upcoming' into RHH/pr/upcoming/dynamax
# Conflicts:
#	asm/macros/battle_script.inc
#	data/battle_anim_scripts.s
#	data/battle_scripts_1.s
#	include/battle.h
#	include/battle_controllers.h
#	include/battle_interface.h
#	include/config/battle.h
#	include/constants/battle.h
#	include/constants/battle_anim.h
#	include/constants/battle_move_effects.h
#	include/constants/battle_string_ids.h
#	include/data.h
#	include/random.h
#	sound/cry_tables.inc
#	src/battle_anim_new.c
#	src/battle_controller_opponent.c
#	src/battle_controller_player.c
#	src/battle_controller_player_partner.c
#	src/battle_interface.c
#	src/battle_main.c
#	src/battle_message.c
#	src/battle_script_commands.c
#	src/battle_util.c
#	src/data/pokemon/form_change_table_pointers.h
#	src/data/pokemon/species_info.h
#	src/data/text/move_names.h
#	test/test_runner_battle.c
2023-10-09 16:51:41 -03:00
Bassoonian
9735c5d68e Defeatist, Gale Wings, Poison Heal, Sap Sipper tests 2023-10-05 23:12:30 +02:00
DizzyEggg
dc119b27c2 Fix Intimidate Contrary in double battles 2023-10-01 19:06:43 +02:00
DizzyEggg
f840f7eb56
Fix Red Card not getting consumed after Sticky Web activation (#3364) 2023-10-01 10:35:12 -03:00
DizzyEggg
093c653801
Fixed Berserk gene issue in double battles (#3363)
* fix berserk gene issue + tests

* Update test/battle/hold_effect/berserk_gene.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/battle/hold_effect/berserk_gene.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* berserk gene review changes

---------

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-10-01 10:25:04 -03:00
Eduardo Quezada
f3a65c0315 Merge branch 'RHH/master' into RHH/upcoming 2023-09-26 09:12:28 -03:00
DizzyEggg
e0e49a9933
Fix protect recoil issue and add tests for protect (#3321)
* fix protect recoil issue and add tests for protect

* test for #3312 and baneful bunker fix

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* more recoil moves for protect test

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* rename spiky shield test

---------

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-09-26 07:26:23 -03:00
ghoulslash
a2640838c9
Fix Seed Sower changing move targets when triggered in double battles (#3341)
Fix Seed Sower changing move targets when triggered in double battles
2023-09-24 21:33:29 -04:00
Eduardo Quezada
566ec93492 Merge branch 'RHH/master' into RHH/upcoming
# Conflicts:
#	asm/macros/battle_script.inc
#	data/battle_scripts_1.s
#	include/constants/battle_move_effects.h
#	include/constants/battle_script_commands.h
#	include/constants/battle_string_ids.h
#	src/battle_script_commands.c
#	src/data/battle_moves.h
2023-09-24 20:32:45 -03:00
DizzyEggg
1f1308f2f5 merge ghoul fix and correct test 2023-09-24 14:42:27 +02:00
LOuroboros
35e76e9868
Fixed Ice Spinner, refactored battle terrain text string tables and ditched EFFECT_REMOVE_TERRAIN (#3247)
Co-authored-by: Alex <alexthenotes@gmail.com>
2023-09-24 00:01:18 -03:00
Alex
a073e7bd59
Adds Gigaton Hammer and Salt Cure (#3297) 2023-09-15 11:18:47 -03:00
Eduardo Quezada
f3217c18dc Merge branch 'RHH/master' into RHH/upcoming
# Conflicts:
#	src/battle_util.c
2023-09-14 09:12:12 -03:00
DizzyEggg
7936910f90
Bug Bite - Tests and small fix (#3282)
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-09-14 08:57:30 -03:00
Eduardo Quezada
c9b2a8ae24 Merge branch 'RHH/master' into RHH/upcoming
# Conflicts:
#	src/battle_ai_util.c
2023-09-14 08:34:47 -03:00
Alex
ca9e784102
Fixes Toxic Debris + CanTargetFaintAi index issue (#3306)
* Fixes Toxic Debris + CanTargetFaintAi index issue

* swap macro
2023-09-13 10:31:20 +02:00
Eduardo Quezada
755e260da4 Merge branch 'RHH/master' into RHH/upcoming
# Conflicts:
#	include/constants/battle_move_effects.h
#	test/battle/move_effect/multi_hit.c
2023-09-10 18:38:46 -03:00
Alex
18577ce598
Fix Scale Shot bug and use Canceller Multihit Moves (#3290) 2023-09-10 11:57:19 -03:00
Eduardo Quezada
820113d883 Merge branch 'RHH/master' into RHH/upcoming
# Conflicts:
#	data/battle_anim_scripts.s
#	data/battle_scripts_1.s
#	include/battle_scripts.h
#	include/battle_util.h
#	src/battle_script_commands.c
#	src/battle_util.c
2023-09-07 15:13:06 -03:00
DizzyEggg
cfd802423b
Fling fixes and tests (#3191)
* begin fling tests

* fling fixes and tests

* Update test/move_effect_fling.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/move_effect_fling.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/move_effect_fling.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/move_effect_fling.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/move_effect_fling.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/move_effect_fling.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/move_effect_fling.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/move_effect_fling.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* scripts names change

* fix fling's test file

---------

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-09-05 06:56:36 -03:00
Eduardo Quezada
35d7201935 Merge branch 'RHH/master' into RHH/upcoming
# Conflicts:
#	data/battle_scripts_1.s
#	include/battle_scripts.h
2023-08-31 20:46:53 -04:00
Eduardo Quezada D'Ottone
c4e88760f5
Pret merge (2023/08/31) (#3268) 2023-08-31 14:52:18 -04:00
Eduardo Quezada
0d5b00aaf2 Merge remote-tracking branch 'pret/master' into RHH/pr/upcoming/pret_20230829
# Conflicts:
#	README.md
#	data/battle_ai_scripts.s
#	data/battle_scripts_1.s
#	data/maps/BattleFrontier_Lounge7/scripts.inc
#	include/battle_anim.h
#	include/battle_message.h
#	include/constants/items.h
#	src/battle_ai_script_commands.c
#	src/battle_ai_switch_items.c
#	src/battle_anim_throw.c
#	src/battle_anim_utility_funcs.c
#	src/battle_controller_link_opponent.c
#	src/battle_controller_link_partner.c
#	src/battle_controller_opponent.c
#	src/battle_controller_player.c
#	src/battle_controller_player_partner.c
#	src/battle_controller_recorded_opponent.c
#	src/battle_controller_recorded_player.c
#	src/battle_controller_wally.c
#	src/battle_gfx_sfx_util.c
#	src/battle_message.c
#	src/battle_script_commands.c
#	src/battle_util.c
#	src/data/party_menu.h
#	src/data/pokemon/tmhm_learnsets.h
#	src/daycare.c
#	src/field_specials.c
#	src/hall_of_fame.c
#	src/party_menu.c
#	src/pokemon.c
#	src/tv.c
2023-08-31 14:28:01 -04:00
LOuroboros
d78d63e537
Fixed redundant calls in Teleport's battle script (#3212)
The battle script was originally making an extra call to attackcanceler and attackstring pointlessly whenever there was a jump to BattleScript_EffectBatonPass.
This commit addresses that by relocating BattleScript_EffectTeleport's own calls to attackcanceler and attackstring.
2023-08-31 09:07:06 +02:00
kittenchilly
f95b4fdb4c Merge branch 'upcoming' into ultraburst 2023-08-17 13:25:00 -05:00
Eduardo Quezada
a6dbb68bac Merge branch 'RHH/master' into RHH/upcoming
# Conflicts:
#	data/battle_scripts_1.s
#	src/battle_util.c
#	src/battle_z_move.c
2023-08-17 13:42:09 -04:00
LOuroboros
2d45b9b8fe
Corrected conditionals used for B_SPEED_BUFFING_RAPID_SPIN and I_GEM_BOOST_POWER (#3232) 2023-08-14 16:14:12 -04:00
kittenchilly
5e8caa8d45 Merge branch 'upcoming' into ultraburst 2023-08-12 12:36:11 -05:00
Eduardo Quezada
952bacd858 Merge branch 'RHH/master' into RHH/upcoming
# Conflicts:
#	.github/ISSUE_TEMPLATE/01_battle_engine_bugs.yaml
#	.github/ISSUE_TEMPLATE/02_battle_ai_issues.yaml
#	.github/ISSUE_TEMPLATE/04_other_errors.yaml
2023-08-11 17:50:28 -04:00
Eduardo Quezada D'Ottone
1ba70a46f2
Fixed Jump Kick's recoil not happening after Spiky Shield's damage (#3208)
Co-authored-by: DizzyEggg <jajkodizzy@wp.pl>
2023-08-11 17:26:43 -04:00
Eduardo Quezada
33b16cb82d 2nd pass 2023-08-11 16:55:27 -04:00
kittenchilly
c3e31af5f3 Ultra burst trigger 2023-08-09 22:12:26 -05:00
Eduardo Quezada
8a3eaadf7b Renamed "ButItFailed" script name to align with names below it 2023-08-08 08:58:57 -04:00
Alex
42992ca5ce
Fix Teleport ending trainer battles (#3166) 2023-08-07 11:23:12 -04:00
Alex
8ee3a3c5bb solve conflics 2023-08-07 14:25:30 +02:00
ghoulslash
4ae6ae4de3
Reset all battler IDs at battle start (#3111)
* reset battler IDs before BattleScript_OverworldTerrain and BattleScript_OverworldWeatherStarts to prevent playanimation from executing on invalid battler ids

* replace BS_SCRIPTING with BS_BATTLER_0 in BattleScript_OverworldTerrain and BattleScript_OverworldWeatherStarts

---------

Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2023-08-04 08:57:06 +02:00
Eduardo Quezada
f94efa94e1 Merge branch 'RHH/master' into RHH/upcoming 2023-08-02 01:18:07 -04:00
ghoulslash
7a814999e5 MOVE_CORROSIVE_GAS Effect (#3152)
# Conflicts:
#	data/battle_anim_scripts.s
#	data/battle_scripts_1.s
#	include/constants/battle_move_effects.h
2023-08-02 01:05:54 -04:00
Eduardo Quezada
87050d8c08 Fix Stamina/Wind Power/Electromorphosis/Rattled issues with targets (#3143) 2023-08-01 23:54:04 -04:00
DizzyEggg
5eec3b2fc3
fix various issues with primal weather blocking water/fire type moves (#3138)
* fix various issues with primal weather blocking water/fire type moves

* forgot to change return to effect=1

* fix bugs
2023-07-30 10:50:51 -04:00
Alex
bca29d8586 Adds Mortal Spin and Population Bomb 2023-07-26 17:37:56 +02:00
Eduardo Quezada
47cea526ec Merge branch 'RHH/master' into RHH/upcoming
# Conflicts:
#	src/battle_util.c
2023-07-19 23:22:07 -04:00
Alex
6b5d1e7577
Adds some gen9 moves (#3147)
* Adds some gen9 moves

* Fix Test + Tabs

* Collision Course boost changed to 1.3333
2023-07-19 13:25:20 +02:00
DizzyEggg
c0f10623d6 Merge branch 'be/staminafix' of https://github.com/ghoulslash/pokeemerald into stamina_fix 2023-07-17 15:35:40 +02:00
DizzyEggg
1f1d24b3e4
Fix Primal Reversion not activating when switching in after fainting (#3141)
* Fixed Primal Reversion not activating when switching in after a fainting
* add tests for primal reversion

Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
2023-07-16 12:26:54 +01:00
Martin Griffin
17f8f50a59 Merge remote-tracking branch 'rhh/master' into upcoming 2023-07-16 07:46:34 +01:00
DizzyEggg
381aa58587
Fix Bad Dreams ability pop-up + tests (#3131)
* Fix all bad dreams issues and add tests

Co-authored-by: ShaeTsuPog <shaetsu@protonmail.com>
2023-07-16 06:38:00 +01:00
Eduardo Quezada D'Ottone
1fa9a05470
Convert move flags and bans into GCC bitfields (#2952)
* Slicing moves to new bitfield

* Wind moves to new bitfield

* Two-strike moves to new bitfield

* Forgot to add flagTwoStrikes to battle_moves.h

* Removed "flag" from field names

* FLAG_HIT_IN_SUBSTITUTE and FLAG_THAW_USER

* Airborne moves

* FLAG_POWDER, FLAG_TARGET_ABILITY_IGNORED and FLAG_DANCE

* FLAG_BALLISTIC and FLAG_PROTECTION_MOVE

* Fixed missing uses of MOVE_UNAVAILABLE in battle_ai_util.c

* FLAG_SOUND

* FLAG_DMG_UNDERGROUND and FLAG_DMG_UNDERWATER

* FLAG_DMG_MINIMIZE

* Cleanup

* FLAG_STAT_STAGES_IGNORED

* Updated Pollen Puff's ballistic flag

* FLAG_STRONG_JAW_BOOST and FLAG_MEGA_LAUNCHER_BOOST

* thaw

* FLAG_THREE_STRIKES

* FLAG_IRON_FIST_BOOST

* FLAG_RECKLESS_BOOST

* FLAG_HIGH_CRIT

* Removed empty flags

* Moves that fail when called by Me First + added missing Shell Trap

* Moves that fail when Gravity is active

* Better names for banned fields

* Moves that fail when called by Instruct

* Cleanup

* Contact Moves + Fixed Wandering Spirit skipping contact checks

* Inverted FLAG_PROTECT_AFFECTED so that there's a flag for moves that SKIP protect.

* Simplified B_MOVE_FLAGS configs

* FORBIDDEN_METRONOME

* Renamed hitsPastSubstitute to ignoresSubstitute

* FORBIDDEN_PARENTAL_BOND

* Struggle uncallable by Metronome

* FORBIDDEN_MIMIC

* FLAG_KINGS_ROCK_AFFECTED

* Made a single config for move flags

* Macro for checking move flags

* FLAG_MAGIC_COAT_AFFECTED

* Fixed HasMagicCoatAffectedMove

* FLAG_SNATCH_AFFECTED

* Removed unused EFFECT_FLINCH_MINIMIZE_HIT

* Fixed Stench/King's Rock interaction

* Removed sMovesNotAffectedByStench in favor of checking move effects

* Removed EFFECT_TWISTER, which was a repeat of EFFECT_FLINCH_HIT

* Changed Gen2 configs to less than Gen 3

* FORBIDDEN_SLEEP_TALK

* Cleanup

* Inverted FLAG_MIRROR_MOVE_AFFECTED

* FLAG_SHEER_FORCE_BOOST

* Ordered

* FORBIDDEN_ASSIST and FORBIDDEN_COPYCAT

* Removed TestMoveFlags and TestMoveFlagsInMoveset + flags field

* Fixed Triple Arrows test
2023-07-03 10:01:59 +02:00
hetoord
40a5995ead
Teatime tests and fixes (#3096) 2023-07-03 09:54:43 +02:00
Eduardo Quezada
2c4a9b754d Merge branch 'RHH/master' into RHH/upcoming 2023-06-30 16:14:57 -04:00
ghoulslash
304fc4c5b5
Fix disobedience wrong move effect issue (#3089) 2023-06-30 09:03:18 -04:00
Alex
20099274d8
Fix Clear Amulet visual bug + Tests (#3074)
* Fix Clear Amulet visual bug + Tests

TODO Tests, additional tests + Triple Kick pp bug

* Wonder Guard message, switch instead of if, misalignments
2023-06-28 12:26:03 -04:00
DizzyEggg
f9058a8544 Fix disobedience wrong move effect issue 2023-06-28 12:47:20 +02:00
LOuroboros
2bf88502a7 More corrections 2023-06-19 04:18:53 -03:00
LOuroboros
9896f20eb8 Applied fixes and corrections (Jun 2023) 2023-06-15 09:22:26 -03:00
LOuroboros
81bb299e7f Updated Axe Kick's battle script
I have no idea why is this working now when I'm pretty sure it didn't work before, but I consider this a win all the same.
2023-06-13 06:50:48 -03:00
LOuroboros
313f522622 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into gen_9_move_effects_batch2 2023-06-13 05:44:37 -03:00
AgustinGDLV
3d4789c492 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dynamax 2023-05-28 11:10:50 -07:00
Alex
112636b8f3 Fix Speed Boost animation 2023-05-28 11:54:43 +02:00
AgustinGDLV
5a8715e608 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into castform_fix 2023-05-23 16:10:44 -07:00
Alex
109b4c4f6c
Small clean up: EndTurnTerrain, BattleScript_GrassyTerrainHeals (#3018)
remove leftover
2023-05-20 15:58:55 -04:00
ghoulslash
487415e56b
Move direct statStage boosts to use statbuffchange (#3000)
* fix double counting stat boosts for download, moxie beast boost etc

* speed boost use statbuffchange

* BattleScript_MoveStatDrain use statbuffchange

* statbuffchange for rage

---------

Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2023-05-17 11:22:23 -04:00
AgustinGDLV
d133564e21 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dynamax 2023-05-16 21:57:06 -07:00
AgustinGDLV
785b100693 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into castform_fix 2023-05-16 16:29:38 -07:00
AgustinGDLV
0c182345bf reworked weather form reversion + added more tests 2023-05-16 16:24:25 -07:00
AgustinGDLV
37874fe5c1
fixed revival blessing failure still showing anim (#3010) 2023-05-16 19:21:05 -04:00
Eduardo Quezada D'Ottone
2aca82300c
Merge branch 'upcoming' into mega_evo_issues 2023-05-14 22:33:01 -04:00
AgustinGDLV
dceefacb95 moved tryfaintmon back, no bugs? 2023-05-11 22:35:08 -07:00
AgustinGDLV
3b6389ec21 updated tests 2023-05-11 22:13:43 -07:00
AgustinGDLV
aec51b5b04 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dynamax 2023-05-11 20:02:06 -07:00
Ultimate Bob
f985eefaa1 Show Imposter abilty in popup instead of opponent's ability. 2023-05-09 01:40:28 +10:00
Salem
fe5e59c910
Merge branch 'upcoming' into RHH/content/gen9SnowWeather 2023-05-07 17:27:58 +02:00
Eduardo Quezada D'Ottone
c530eb2445
Add mirror herb (#2873) 2023-05-06 21:20:37 -04:00
AgustinGDLV
a5f28afe42 fixed Forecast and Flower Gift 2023-05-04 17:04:54 -07:00
CallmeEchoo
eb5b81684c refactored snow into damaging weather
this is necessary for ice body to properly work.
doesnt actually do any damage
2023-05-05 01:38:12 +02:00
Alex
957ee36c75
Fix for Ceaseless Edge/Axe Kick visual glitch (#2969) 2023-05-02 17:25:44 -04:00
Salem
a877266400
Merge branch 'upcoming' into RHH/content/gen9SnowWeather 2023-05-02 21:19:01 +02:00
CallmeEchoo
c5a73f59a4 ad suggested changes 2023-05-02 21:17:14 +02:00
Shae
ae2d5f7d1e
Weather related Ability tests, fix for Leaf Guard not preventing Rest. (#2957) 2023-05-02 14:08:05 -04:00
CallmeEchoo
c32d5f455b fix rebase issues 2023-05-02 16:44:42 +02:00
CallmeEchoo
f6e80b0ca7 Merge branch 'RHH/content/gen9SnowWeather' of https://github.com/CallmeEchoo/pokeemerald into RHH/content/gen9SnowWeather 2023-05-02 16:29:11 +02:00
CallmeEchoo
76721b16f8 add snow weather 2023-05-02 16:25:26 +02:00
ghoulslash
445e9c4b8b merge w upcoming 2023-05-01 12:05:07 -04:00
ghoulslash
8cce130643
Add Frostbite status (#2942) 2023-05-01 09:45:47 -04:00
Alex
2d6282fece
Fix for Burn Up/Double Shock (#2962) 2023-04-30 10:46:21 -04:00
ghoulslash
62ca66bc6b
Refactoring Battle Form changes into the form change tables (#2411) 2023-04-30 08:41:54 -04:00
CallmeEchoo
99cbd2af37 add snow weather 2023-04-29 20:35:58 +02:00
Alex
0cbb80dda7
Fix grassy terrain freezing the game (#2959) 2023-04-28 08:58:43 -04:00
Bassoonian
c279830892 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into formbattlechangecontribution 2023-04-27 10:50:32 +02:00
Eduardo Quezada D'Ottone
408aa30aa7
Merge pull request #17 from AgustinGDLV/pr/castform_fix 2023-04-26 14:25:36 -04:00
Salem
78c4d07b23
Add Berserk Gene Item (#2893)
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-04-25 15:03:57 -04:00
Bassoonian
b1f75569a1
Merge branch 'upcoming' into rhhupcomingdev 2023-04-25 19:50:26 +02:00
LOuroboros
a128192bfe Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into trainerSlideMsgUpdate 2023-04-24 09:36:09 -03:00
ghoulslash
1f6e335a24 merge w upcoming 2023-04-23 18:11:57 -04:00
Bassoonian
f13c39d784 Thawing out for frostbite 2023-04-23 21:20:23 +02:00
Bassoonian
13f6acf9a1 General mechanics 2023-04-23 19:20:48 +02:00
Bassoonian
a561c6da6a Add config to Frostbite & allow it to be inflicted 2023-04-22 23:14:49 +02:00
Bassoonian
f50bfb3770 Frostbite hurts at the end of the turn and halves SpA 2023-04-22 18:47:36 +02:00
LOuroboros
b09ab5a3ee Updated Triple Arrows' effect's code and tests yet again
Also added a function to get a move's secondaryEffectChance, meant to handle abilities, side statuses and the like that modify it.
2023-04-19 01:57:34 -03:00
LOuroboros
28ce87f6d3 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into gen_9_move_effects_batch2 2023-04-18 07:35:59 -03:00
LOuroboros
43a5aa09ef Corrections
-Optimized BattleScript_EffectTakeHeart
-Updated the checks for EFFECT_JUNGLE_HEALING and EFFECT_TAKE_HEART in AI_CheckBadMove
-Updated the code for MOVE_EFFECT_TRIPLE_ARROWS inside SetMoveEffect
2023-04-18 07:34:05 -03:00
Alex
60c88d8fcc
Update data/battle_scripts_1.s
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-04-17 19:12:39 +02:00
Alex
0531ab5d87 Fix Ability PopUp freeze 2023-04-17 18:47:54 +02:00
Eduardo Quezada
dacd0785db Fixed Mega Evolution script name 2023-04-14 15:17:19 -04:00
Eduardo Quezada
11beec62ee Merge branch 'RHH/upcoming' into RHH/pr/feature/formBattleChange
# Conflicts:
#	src/data/pokemon/evolution.h
#	src/field_poison.c
2023-04-14 11:31:02 -04:00
AgustinGDLV
86242c1c70
MOVE_REVIVAL_BLESSING Effect (#2883)
* implemented Revival Blessing
2023-04-12 01:14:25 +01:00
AgustinGDLV
d9ab2d1976 combined TerrainSeed and TerrainAbility loops + added terrain tests 2023-04-03 18:53:34 -07:00
AgustinGDLV
f292fefca3 fixed bad switchinabilities call in TerrainSeedLoop 2023-04-03 09:18:47 -07:00
LOuroboros
5bde98741a Completed Take Heart's effect
It was missing its "heals any status condition" effect because I'm dumb and I forgot to actually go and do it.
2023-03-29 00:23:46 -03:00
ghoulslash
afc4b4cdee add mirror herb 2023-03-28 15:07:37 -04:00
LOuroboros
ed9e860400 Post cherrypick corrections and improvements
-Made BattleScript_EffectTakeHeart use modifybattlerstatstage
-Optimized usage of BattleScript_EffectInfernalParade
-Tweaked the way in which Triple Arrows' increased crit. hit chance is handled
-Optimized syntax for case MOVE_EFFECT_TRIPLE_ARROWS in SetMoveEffect
-Optimized case EFFECT_INFERNAL_PARADE in CalcMoveBasePower
 -Infernal Parade is not known to interact with Comatose, so Eduardo and I will extrapolate that here
-Added AI conditionals for some of the effects
-Made Triage notice Jungle Healing and moves that use its effect
2023-03-28 10:08:52 -03:00
AgustinGDLV
504ec36b2b Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dynamax 2023-03-27 16:22:11 -07:00
AgustinGDLV
2017bee3f8 fixed Castform + Cherrim 2023-03-27 11:35:23 -07:00
AgustinGDLV
8a963ca38a changed Dynamax animation 2023-03-27 09:50:58 -07:00
Eduardo Quezada
3888b10769 Merge branch 'RHH/upcoming' into RHH/pr/feature/formBattleChange
# Conflicts:
#	src/data/pokemon/form_change_table_pointers.h
#	src/data/pokemon/form_change_tables.h
2023-03-27 10:55:38 -03:00
AgustinGDLV
aa80e3fd4e fixed G-Max Wildfire, Max Guard interactions, and reworked changedSpecies 2023-03-26 19:14:33 -07:00
LOuroboros
000077f671 Implemented Axe Kick's effect 2023-03-26 20:05:30 -03:00
LOuroboros
8ae57dc912 Implemented Take Heart's effect 2023-03-26 20:05:13 -03:00
LOuroboros
05a34edb7d Implemented Infernal Parade's effect 2023-03-26 20:04:55 -03:00
LOuroboros
1595a66559 Implemented Triple Arrows' effect 2023-03-26 20:04:36 -03:00
ghoulslash
6574e01e73
Gen. 9 Move Effects, 1st batch (#2534) 2023-03-26 16:20:47 -04:00
AgustinGDLV
aac4ef4d2a fixed terrain effects 2023-03-25 20:02:48 -07:00
AgustinGDLV
5d508f7963 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dynamax 2023-03-24 22:40:51 -07:00
LOuroboros
7ce5c5fc66 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into gen_9_move_effects_batch1 2023-03-23 06:27:09 -03:00
AgustinGDLV
038649594a finished G-Max Move tests 2023-03-22 22:31:08 -07:00
AgustinGDLV
a3c8b97a6c added tests for status1/status2 effects + bug fixes for them 2023-03-22 20:18:25 -07:00
AgustinGDLV
6233627a57 more tests + fixed hp reversion issues 2023-03-22 17:04:05 -07:00
tennis
358180946d Fix Intimidate targetting dead sides and false postpones 2023-03-22 11:46:50 +00:00
Eduardo Quezada
ef914a2fac Merge branch 'RHH/upcoming' into RHH/pr/feature/formBattleChange 2023-03-21 16:13:27 -03:00
May8th1995
9ec31c61bf
Fixes weirdly set value for eject buttons etc (#2846)
* Fixes weirdly set value for eject buttons etc

* Remove known fialing from fixed test

---------

Co-authored-by: tennis <May8th1995@users.noreply.github.com>
2023-03-21 20:12:46 +01:00
AgustinGDLV
69fd63a922 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dynamax 2023-03-21 09:56:58 -07:00
AgustinGDLV
5a9e1de836 Merge branch 'RHH/pr/feature/formBattleChange' of https://github.com/AsparagusEduardo/pokeemerald into dynamax 2023-03-20 21:14:33 -07:00
AgustinGDLV
7d70222770 added most Dynamax immunities/interactions + tests + fixed some move selection bugs 2023-03-20 16:40:05 -07:00
LOuroboros
f4e8389779 Added Psyblade and Hydro Steam 2023-03-17 09:25:39 -03:00
LOuroboros
aefd318945 Applied review suggestions and expanded usage of activateAfterFaint in Cmd_setmoveeffect 2023-03-14 11:43:52 -03:00
Eduardo Quezada
7ce68994ec Made Mega Evolution properly use TryBattleFormChange 2023-03-12 02:32:09 -03:00
AgustinGDLV
b708da3998 Merge branch 'RHH/pr/feature/formBattleChange' of https://github.com/AsparagusEduardo/pokeemerald into dynamax 2023-03-11 00:17:30 -08:00
AgustinGDLV
4293dc8a24 not entirely confident implementation of Dynamax indicator 2023-03-10 23:03:51 -08:00
AgustinGDLV
ec4b330b9b Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dynamax 2023-03-10 21:00:41 -08:00
AgustinGDLV
06bf934b02 Dynamaxed pokemon now have increased HP 2023-03-10 20:38:17 -08:00
LOuroboros
6dbe772e27 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into trainerSlideMsgUpdate 2023-03-10 18:23:33 -03:00
AgustinGDLV
76073fab52 added basic Dynamax-in-battle 2023-03-10 10:20:27 -08:00
DizzyEggg
f6089a0057 Mega Evolution after switching and based on speed 2023-03-07 22:34:57 +01:00
AgustinGDLV
7de7599a7b reworked scripts to remove jumpifnotally / jumpiftargetabsent 2023-03-07 12:07:11 -08:00
Eduardo Quezada
4625a46748 Merge branch 'RHH/upcoming' into RHH/pr/feature/formBattleChange
# Conflicts:
#	src/battle_interface.c
#	src/battle_main.c
#	src/battle_script_commands.c
#	src/battle_util.c
2023-03-07 11:26:33 -03:00
Eduardo Quezada D'Ottone
81a80e566c
Refactor Mega Evolution indicator sprite (#2805) 2023-03-07 08:06:28 -03:00
DizzyEggg
a04046dbb6
Add tests for Defog and fix Defog battle strings (#2737)
* start working on defog tests

* defog tests + improve terrain end battlescripts

* newline
2023-03-06 20:35:08 +01:00
DizzyEggg
306c4565a0 merge 2023-03-06 15:32:28 +01:00
ghoulslash
dec1b16138
Swallow/Spit Up Gen 5 Behavior and tests for Swallow/Spit Up/Stockpile (#2790) 2023-03-05 09:50:47 -05:00
ghoulslash
4e138fa4b7
Fix wrong Contrary message when affected by Intimidate (#2723) 2023-03-02 09:38:00 -05:00
LOuroboros
fe735f9700 Applied review suggestions
-Merged EFFECT_CEASELESS_EDGE and EFFECT_STONE_AXE into EFFECT_HIT_SET_ENTRY_HAZARD

-Updated gDmgHazardsStringIds and relevant battle scripts. Can't say that I like it at all. String tables are stupid imo.

-Coupled Barb Barrage's effect in CalcMoveBasePower with Venoshock's
2023-03-02 01:39:44 -03:00
LOuroboros
fe74dd938b Small corrections 2023-03-01 04:00:19 -03:00
LOuroboros
23673c2e9d Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into gen_9_move_effects_batch1 2023-03-01 03:57:00 -03:00
AgustinGDLV
7c853ef45e implemented G-Max Sweetness, Overgrowth, One Blow, Rapid Flow, and Finale 2023-02-28 16:37:48 -08:00
AgustinGDLV
3cdcf2a356 implemented G-Max Chi Strike, finished G-Max Gold Rush 2023-02-27 22:01:19 -08:00
AgustinGDLV
da24b717e4 implemented all status1 and status2 G-Max Moves: Befuddle, Volt Crash, Malodor, Stun Shock, Gold Rush, Cuddle, Terror, Meltdown, Smite 2023-02-27 21:26:03 -08:00
ghoulslash
5a740c7461 dont overwrite gbattlerAttacker in TryChangeBattleTerrain, update BattleScript_ActivateTerrainAbilities loop iterator 2023-02-27 22:18:42 -05:00
AgustinGDLV
0908129c84 implemented G-Max Gravitas, G-Max Snooze, G-Max Depletion; Spite works on Max Moves 2023-02-27 18:43:06 -08:00
AgustinGDLV
93d8efd51f implemented G-Max Resonance 2023-02-27 14:34:08 -08:00
DizzyEggg
c92a65dc40 Add config for stockpile raising def stats 2023-02-27 21:09:02 +01:00
AgustinGDLV
92c8503869 reorganized max move functionality to remove redundant move effects 2023-02-27 11:54:49 -08:00
DizzyEggg
3338a6b786 add messages for stockpile effects wear off 2023-02-27 12:31:29 +01:00
LOuroboros
a54a8d9b2a Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into trainerSlideMsgUpdate 2023-02-27 07:43:19 -03:00
AgustinGDLV
e537be76ea
Z-moves bypass protection (#2730) 2023-02-27 09:17:07 +01:00
AgustinGDLV
a36c35aea1 implemented G-Max Vine Lash, G-Max Wildfire, G-Max Cannonade, G-Max Volcalith 2023-02-26 23:35:36 -08:00
AgustinGDLV
4d19659b0b implemented G-Max Stonesurge, G-Max Steelsurge 2023-02-26 22:02:06 -08:00
LOuroboros
fe09f3e0d3 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into trainerSlideMsgUpdate 2023-02-26 23:42:01 -03:00
Eduardo Quezada
41bf9ea63c Removed trailing whitespaces 2023-02-26 18:43:15 -03:00
DizzyEggg
4bdca43dbd refactor mega evolution indicator sprite 2023-02-26 12:51:35 +01:00
AgustinGDLV
503aad9137 fixed tests 2023-02-25 15:57:57 -08:00
AgustinGDLV
b4ec273353
Merge branch 'upcoming' into dynamax 2023-02-25 14:04:55 -08:00
ghoulslash
827bf11307
Merge pull request #2660 from DizzyEggg/ace_voltswitch
Fix Volt Switch / Roar with ace pokemon
2023-02-23 09:20:18 -05:00
AgustinGDLV
38f462551f pulled rhh master, i hate merge conflicts 2023-02-22 18:50:54 -08:00
DizzyEggg
dc83708443 Remove unused script BattleScript_TargetAbilityStatRaiseOnMoveEnd 2023-02-22 22:51:59 +01:00
DizzyEggg
877e3fd6af merge with upcoming 2023-02-22 19:27:42 +01:00
DizzyEggg
460dceb48b fix intimidate derp 2023-02-22 19:20:18 +01:00
DizzyEggg
83281944fa Add tests for Contrary 2023-02-22 16:24:27 +01:00
DizzyEggg
e0b76e98ff
Add MOVE_SHELL_TRAP Effect (#2716)
* implemented Shell Trap

Co-authored-by: AgustinGDLV <agustingomezdelavega@gmail.com>
2023-02-22 13:55:34 +00:00
DizzyEggg
64e26f5c86 Fix Contrary String on Intimidate 2023-02-22 13:11:16 +01:00
Jaizu
403a6f4544
Merge pull request #2712 from DizzyEggg/fix_abilities_empty_field
Fix switch-in abilities activating on an empty field
2023-02-22 09:49:13 +01:00
DizzyEggg
31138455de remove unneeded VARIOUS_JUMP_IF_NO_VALID_TARGETS 2023-02-22 09:28:12 +01:00
AgustinGDLV
87a9150134 added base functionality for max moves 2023-02-21 20:16:25 -08:00
DizzyEggg
d73ab0246f
Fix Explosion + Galvanize + Volt Absorb and Mind Blown (#2688)
* Fix Explosion and Mind Blown
* Use battler ability in jumpifabilitypresent
2023-02-21 22:50:29 +00:00
Eduardo Quezada
5ca9213d07 Merge branch 'RHH/upcoming' into RHH/pr/feature/formBattleChange
# Conflicts:
#	src/battle_script_commands.c
2023-02-21 17:47:02 -03:00