Commit graph

3749 commits

Author SHA1 Message Date
LOuroboros
d78d63e537
Fixed redundant calls in Teleport's battle script (#3212)
The battle script was originally making an extra call to attackcanceler and attackstring pointlessly whenever there was a jump to BattleScript_EffectBatonPass.
This commit addresses that by relocating BattleScript_EffectTeleport's own calls to attackcanceler and attackstring.
2023-08-31 09:07:06 +02:00
DizzyEggg
493c330cbd merge with upcoming 2023-08-30 13:23:55 +02:00
DizzyEggg
c29f8259f6 remove gActiveBattler entirely 2023-08-30 12:46:22 +02:00
kittenchilly
c427d96f3f Better Ultra Burst animation 2023-08-29 19:13:21 -05:00
kittenchilly
f95b4fdb4c Merge branch 'upcoming' into ultraburst 2023-08-17 13:25:00 -05:00
Eduardo Quezada
a6dbb68bac Merge branch 'RHH/master' into RHH/upcoming
# Conflicts:
#	data/battle_scripts_1.s
#	src/battle_util.c
#	src/battle_z_move.c
2023-08-17 13:42:09 -04:00
LOuroboros
2d45b9b8fe
Corrected conditionals used for B_SPEED_BUFFING_RAPID_SPIN and I_GEM_BOOST_POWER (#3232) 2023-08-14 16:14:12 -04:00
sbird
6a622eb006 Merge remote-tracking branch 'pret/master' into feature/dynmulti 2023-08-14 13:20:03 +02:00
GriffinR
c5fb5fbb5f
Merge pull request #1906 from AsparagusEduardo/pret/pr2/butItFailed
Renamed "ButItFailed" script names
2023-08-12 23:00:57 -04:00
kittenchilly
5e8caa8d45 Merge branch 'upcoming' into ultraburst 2023-08-12 12:36:11 -05:00
Eduardo Quezada
952bacd858 Merge branch 'RHH/master' into RHH/upcoming
# Conflicts:
#	.github/ISSUE_TEMPLATE/01_battle_engine_bugs.yaml
#	.github/ISSUE_TEMPLATE/02_battle_ai_issues.yaml
#	.github/ISSUE_TEMPLATE/04_other_errors.yaml
2023-08-11 17:50:28 -04:00
Eduardo Quezada D'Ottone
1ba70a46f2
Fixed Jump Kick's recoil not happening after Spiky Shield's damage (#3208)
Co-authored-by: DizzyEggg <jajkodizzy@wp.pl>
2023-08-11 17:26:43 -04:00
Eduardo Quezada
33b16cb82d 2nd pass 2023-08-11 16:55:27 -04:00
GriffinR
b248791f47
Merge pull request #1904 from GriffinRichards/temp-alias
Add temp flag and var aliases
2023-08-11 15:45:00 -04:00
kittenchilly
c3e31af5f3 Ultra burst trigger 2023-08-09 22:12:26 -05:00
Martin Griffin
912a80e27a
Reference TMs and HMs by move instead of number (#1732) 2023-08-09 10:51:01 -04:00
Eduardo Quezada
8a3eaadf7b Renamed "ButItFailed" script name to align with names below it 2023-08-08 08:58:57 -04:00
Alex
42992ca5ce
Fix Teleport ending trainer battles (#3166) 2023-08-07 11:23:12 -04:00
Alex
8ee3a3c5bb solve conflics 2023-08-07 14:25:30 +02:00
GriffinR
866c32a735 Add temp var aliases 2023-08-04 14:17:28 -04:00
ghoulslash
4ae6ae4de3
Reset all battler IDs at battle start (#3111)
* reset battler IDs before BattleScript_OverworldTerrain and BattleScript_OverworldWeatherStarts to prevent playanimation from executing on invalid battler ids

* replace BS_SCRIPTING with BS_BATTLER_0 in BattleScript_OverworldTerrain and BattleScript_OverworldWeatherStarts

---------

Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2023-08-04 08:57:06 +02:00
GriffinR
6d4dadd7b5 Add temp flag aliases 2023-08-03 15:55:06 -04:00
Martin Griffin
17555feb20
Animation script cleanup and fixes - Part 2 (#3193) 2023-08-02 12:28:29 +01:00
Eduardo Quezada
f94efa94e1 Merge branch 'RHH/master' into RHH/upcoming 2023-08-02 01:18:07 -04:00
ghoulslash
7a814999e5 MOVE_CORROSIVE_GAS Effect (#3152)
# Conflicts:
#	data/battle_anim_scripts.s
#	data/battle_scripts_1.s
#	include/constants/battle_move_effects.h
2023-08-02 01:05:54 -04:00
Eduardo Quezada
87050d8c08 Fix Stamina/Wind Power/Electromorphosis/Rattled issues with targets (#3143) 2023-08-01 23:54:04 -04:00
Philipp AUER
44eb6260cc
[battle, anim] woodhammer animation overhaul (#3192)
* [battle, anim] woodhammer animation overhaul

* squashme: timings

---------

Co-authored-by: sbird <sbird@no.tld>
2023-08-01 19:10:18 -04:00
Eduardo Quezada
e21346dd67 Fixed Rage Powder's animation not turning the user red 2023-08-01 19:05:39 -04:00
Eduardo Quezada
d0277fc04f Cleaned: createvisualtask AnimTask_BlendColorCycle 2023-08-01 19:05:18 -04:00
Eduardo Quezada
2cf7f54a6b Cleaned: 3 more createvisualtask
- AnimTask_CanBattlerSwitch
- AnimTask_BlendMonInAndOut
- AnimTask_CentredFrozenIceCube
2023-08-01 19:05:11 -04:00
Eduardo Quezada
ac519bd5d3 Cleaned: createvisualtask AnimTask_FlailMovement & AnimTask_ElectricChargingParticles 2023-08-01 19:05:04 -04:00
Eduardo Quezada
eef07a9f9f Cleaned: createvisualtask AnimTask_HorizontalShake 2023-08-01 19:04:56 -04:00
Eduardo Quezada
5fc5e5703c Cleaned: createvisualtask AnimTask_RockMonBackAndForth & AnimTask_PositionFissureBgOnBattler 2023-08-01 19:04:47 -04:00
Eduardo Quezada
323b771630 Cleaned: createvisualtask AnimTask_ScaleMonAndRestore & AnimTask_RotateMonSpriteToSide 2023-08-01 19:03:52 -04:00
Eduardo Quezada
b4ad3be0cb Cleaned: createvisualtask AnimTask_ShakeMon 2023-08-01 19:02:59 -04:00
Eduardo Quezada
1d25dd0c93 Cleaned: createvisualtask AnimTask_ShakeMon2 2023-08-01 19:02:57 -04:00
Eduardo Quezada
d3f170ef0f Cleaned: createvisualtask AnimTask_ShakeMonInPlace 2023-08-01 19:02:14 -04:00
Eduardo Quezada D'Ottone
15c0ea253a
Animation script cleanup and fixes - Part 1 (#3185)
* Cleaned: visible, monbg & invisible

* Cleaned: createvisualtaskontargets AnimTask_ShakeMon

* Cleaned: createvisualtask SoundTask_PlayDoubleCry

* Fixed: createvisualtask SoundTask_PlayCryWithEcho

Checksum changed from
7a05d0b5b2cd65346597a9a598c7f7cde1570475
to
35eae7f4357391b1ce38f0d79715f47f92c82087

* Cleaned: createvisualtask SoundTask_PlayCryHighPitch

* Cleaned: createvisualtask AnimTask_WindUpLunge

* Cleaned: createvisualtask AnimTask_TranslateMonEllipticalRespectSide

* Cleaned: createvisualtask AnimTask_SwayMon

* Cleaned: createvisualtask AnimTask_Splash

* Removed bad use of: createvisualtask AnimTask_Splash in Move_ROCK_CLIMB

It wasn't breaking the animation because ANIM_ATTACKER (0) was being passed for the hop count, essentially skipping the animation.

* Cleaned: createvisualtask AnimTask_ShockWaveProgressingBolt & AnimTask_ShakeMonInPlace

* Fixed Move_PLASMA_FISTS's use of AnimTask_ShockWaveProgressingBolt
2023-07-31 23:17:50 +02:00
DizzyEggg
5eec3b2fc3
fix various issues with primal weather blocking water/fire type moves (#3138)
* fix various issues with primal weather blocking water/fire type moves

* forgot to change return to effect=1

* fix bugs
2023-07-30 10:50:51 -04:00
Alex
bca29d8586 Adds Mortal Spin and Population Bomb 2023-07-26 17:37:56 +02:00
LOuroboros
cd5f997ee3
Added a debug feature to hatch eggs (#3155) 2023-07-21 12:06:05 +02:00
Eduardo Quezada
47cea526ec Merge branch 'RHH/master' into RHH/upcoming
# Conflicts:
#	src/battle_util.c
2023-07-19 23:22:07 -04:00
Alex
6b5d1e7577
Adds some gen9 moves (#3147)
* Adds some gen9 moves

* Fix Test + Tabs

* Collision Course boost changed to 1.3333
2023-07-19 13:25:20 +02:00
Eduardo Quezada D'Ottone
6fec0e4dd1
Ported TheXaman's latest changes to the Debug Menu (#2815)
* Added option for generating incrementing pokemon in pc boxes

# Conflicts:
#	src/debug.c

* added submenu arrows, increased menu high to full screen

# Conflicts:
#	src/debug.c

* combined flags and vars into one submenu

# Conflicts:
#	src/debug.c

* added new window to flags/vars showing the current state and added submenu indicator

# Conflicts:
#	src/debug.c

* added alligned arrows for debug submenus

# Conflicts:
#	src/debug.c

* used {CLEAR_TO X} instead of manual spaces

# Conflicts:
#	src/debug.c

* renamed gDebugText to proper sDebugText

# Conflicts:
#	src/debug.c

* added Fill submenu, added fill function for PC items and all bag pockets  @LOuroboros

# Conflicts:
#	src/debug.c

* put cheat start into utility

# Conflicts:
#	src/debug.c

* put fill submenu into main menu

# Conflicts:
#	src/debug.c

* tiny fix

* renaming and reordering

# Conflicts:
#	src/debug.c

* Added reset pokedex flags for @AsparagusEduardo

* made flag toggle list dynamic

# Conflicts:
#	src/debug.c

* initial battle debug menu WIP

# Conflicts:
#	src/debug.c
#	src/wild_encounter.c

* fix visual bug

* added battle start

# Conflicts:
#	include/debug.h
#	src/battle_ai_script_commands.c

* Added faster way to add initial movesets to mon

* Added waiting music for the slow box filling

* Simplified the call to scripts

* Simplified debug scripts

* Disabled Battle Test for now

* Fixed personality on fast PC fill being always 0

* Removed BATTLE_ENGINE instances + added AI_FLAG_COUNT

* Added missing return TRUE

* Sets nickname

* Changed how GetSpeciesName to how it's used upstream

---------

Co-authored-by: TheXaman <48356183+TheXaman@users.noreply.github.com>
2023-07-18 09:17:03 +02:00
DizzyEggg
c0f10623d6 Merge branch 'be/staminafix' of https://github.com/ghoulslash/pokeemerald into stamina_fix 2023-07-17 15:35:40 +02:00
DizzyEggg
1f1d24b3e4
Fix Primal Reversion not activating when switching in after fainting (#3141)
* Fixed Primal Reversion not activating when switching in after a fainting
* add tests for primal reversion

Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
2023-07-16 12:26:54 +01:00
Martin Griffin
17f8f50a59 Merge remote-tracking branch 'rhh/master' into upcoming 2023-07-16 07:46:34 +01:00
DizzyEggg
381aa58587
Fix Bad Dreams ability pop-up + tests (#3131)
* Fix all bad dreams issues and add tests

Co-authored-by: ShaeTsuPog <shaetsu@protonmail.com>
2023-07-16 06:38:00 +01:00
Eduardo Quezada
4405f79d24 Merge branch 'RHH/master' into RHH/upcoming 2023-07-06 13:15:06 -04:00
Eduardo Quezada
1980a115b4 Integrated GAME_STAT_ENTERED_BATTLE_TOWER bugfix from upstream 2023-07-06 13:07:03 -04:00
Eduardo Quezada
f21953f254 Merge remote-tracking branch 'pret/master' into RHH/master 2023-07-06 13:06:31 -04:00
Eduardo Quezada D'Ottone
1fa9a05470
Convert move flags and bans into GCC bitfields (#2952)
* Slicing moves to new bitfield

* Wind moves to new bitfield

* Two-strike moves to new bitfield

* Forgot to add flagTwoStrikes to battle_moves.h

* Removed "flag" from field names

* FLAG_HIT_IN_SUBSTITUTE and FLAG_THAW_USER

* Airborne moves

* FLAG_POWDER, FLAG_TARGET_ABILITY_IGNORED and FLAG_DANCE

* FLAG_BALLISTIC and FLAG_PROTECTION_MOVE

* Fixed missing uses of MOVE_UNAVAILABLE in battle_ai_util.c

* FLAG_SOUND

* FLAG_DMG_UNDERGROUND and FLAG_DMG_UNDERWATER

* FLAG_DMG_MINIMIZE

* Cleanup

* FLAG_STAT_STAGES_IGNORED

* Updated Pollen Puff's ballistic flag

* FLAG_STRONG_JAW_BOOST and FLAG_MEGA_LAUNCHER_BOOST

* thaw

* FLAG_THREE_STRIKES

* FLAG_IRON_FIST_BOOST

* FLAG_RECKLESS_BOOST

* FLAG_HIGH_CRIT

* Removed empty flags

* Moves that fail when called by Me First + added missing Shell Trap

* Moves that fail when Gravity is active

* Better names for banned fields

* Moves that fail when called by Instruct

* Cleanup

* Contact Moves + Fixed Wandering Spirit skipping contact checks

* Inverted FLAG_PROTECT_AFFECTED so that there's a flag for moves that SKIP protect.

* Simplified B_MOVE_FLAGS configs

* FORBIDDEN_METRONOME

* Renamed hitsPastSubstitute to ignoresSubstitute

* FORBIDDEN_PARENTAL_BOND

* Struggle uncallable by Metronome

* FORBIDDEN_MIMIC

* FLAG_KINGS_ROCK_AFFECTED

* Made a single config for move flags

* Macro for checking move flags

* FLAG_MAGIC_COAT_AFFECTED

* Fixed HasMagicCoatAffectedMove

* FLAG_SNATCH_AFFECTED

* Removed unused EFFECT_FLINCH_MINIMIZE_HIT

* Fixed Stench/King's Rock interaction

* Removed sMovesNotAffectedByStench in favor of checking move effects

* Removed EFFECT_TWISTER, which was a repeat of EFFECT_FLINCH_HIT

* Changed Gen2 configs to less than Gen 3

* FORBIDDEN_SLEEP_TALK

* Cleanup

* Inverted FLAG_MIRROR_MOVE_AFFECTED

* FLAG_SHEER_FORCE_BOOST

* Ordered

* FORBIDDEN_ASSIST and FORBIDDEN_COPYCAT

* Removed TestMoveFlags and TestMoveFlagsInMoveset + flags field

* Fixed Triple Arrows test
2023-07-03 10:01:59 +02:00
hetoord
40a5995ead
Teatime tests and fixes (#3096) 2023-07-03 09:54:43 +02:00
Eduardo Quezada
2c4a9b754d Merge branch 'RHH/master' into RHH/upcoming 2023-06-30 16:14:57 -04:00
ghoulslash
304fc4c5b5
Fix disobedience wrong move effect issue (#3089) 2023-06-30 09:03:18 -04:00
Eduardo Quezada D'Ottone
81e59ace25
Cleaned up remaining Castform hack stuff (#3063)
* Removed gCastformFrontSpriteCoords

* Removed sCastformElevations and IsCastformForm

* Removed sCastformBackSpriteYCoords and castformPalette in BattleStruct

* Scrubbed unused BS commands

* Removed B_ANIM_CASTFORM_CHANGE and BattleForm constants

* Removed redundant function in Pokémon Debug menu

* Removed handling in animation scripts

* Removed gBattleMonForms

* Reduced MAX_MON_PIC_FRAMES to 2

* Removed Castform/Cherrim makefile stuff

* Fixed weather form change tests not checking species.

* Fixed Castform palettes after Lunos' PR
2023-06-30 09:58:07 +02:00
Alex
ea7e6265dd
Small Grassy Glide anim bug (#3092) 2023-06-29 14:07:46 -04:00
Alex
20099274d8
Fix Clear Amulet visual bug + Tests (#3074)
* Fix Clear Amulet visual bug + Tests

TODO Tests, additional tests + Triple Kick pp bug

* Wonder Guard message, switch instead of if, misalignments
2023-06-28 12:26:03 -04:00
DizzyEggg
f9058a8544 Fix disobedience wrong move effect issue 2023-06-28 12:47:20 +02:00
PSF
b2901c51b0 Added bugfix for SaveBeforeLinkMultisChallenge to remove extra incrementgamestat 2023-06-27 15:34:31 -07:00
ghoulslash
7371a9e401
Add many gen 8 move animations (#2861)
* port many gen8 and 9 move anims from cfru

* fix thunder cage, shell smash, shelter anims. update anim credits

---------

Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-06-21 13:19:54 -04:00
LOuroboros
2bf88502a7 More corrections 2023-06-19 04:18:53 -03:00
LOuroboros
9896f20eb8 Applied fixes and corrections (Jun 2023) 2023-06-15 09:22:26 -03:00
LOuroboros
81bb299e7f Updated Axe Kick's battle script
I have no idea why is this working now when I'm pretty sure it didn't work before, but I consider this a win all the same.
2023-06-13 06:50:48 -03:00
LOuroboros
313f522622 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into gen_9_move_effects_batch2 2023-06-13 05:44:37 -03:00
AgustinGDLV
f91cbe9a36 updated anim macros 2023-05-29 10:23:58 -07:00
AgustinGDLV
3d4789c492 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dynamax 2023-05-28 11:10:50 -07:00
Alex
112636b8f3 Fix Speed Boost animation 2023-05-28 11:54:43 +02:00
ghoulslash
a929ae8b48
Replace launchtemplate and launchtask in battle anims (#2640)
* replace launchtemplate with createsprite using fix_launchtemplate.py

* tidy up script

* fix comment handing in fix_launchtemplate.py

* fix double comma after sprite template

* remove py script

* convert launchtask -> createvisualtask

* fix launchtask->createvisualtask issue

* fix ANIM_PAL ORs

* remove launchtemplate, launchtask macros

* fix pal macros in z moves

* fix bloom doom

* add F_PAL_ALL_BUT_DEF

* remove all ANIM_PAL_ usages

* devestating drake fix

* convert launchsoundtask and setblends

* Reworked CFRU macro PR

---------

Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
2023-05-27 17:32:53 -04:00
Eduardo Quezada D'Ottone
84d9cd0396
Fixed compile issue when disabling overworld debug menu (#3024) 2023-05-24 08:24:44 -04:00
Eduardo Quezada D'Ottone
b972199141
Battle Item Refactor Fixes (#3022) 2023-05-23 21:32:57 -04:00
AgustinGDLV
5a8715e608 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into castform_fix 2023-05-23 16:10:44 -07:00
AgustinGDLV
bb10b0d1b0 fixed GetBattlerSide, removed debug script 2023-05-23 15:50:51 -07:00
AgustinGDLV
34382fcece fixed revive in 1v2 battles 2023-05-23 14:19:24 -07:00
Alex
109b4c4f6c
Small clean up: EndTurnTerrain, BattleScript_GrassyTerrainHeals (#3018)
remove leftover
2023-05-20 15:58:55 -04:00
LOuroboros
580a09e367 Updated DebugAction_Util_CheckSaveBlock 2023-05-20 15:40:36 -03:00
ghoulslash
487415e56b
Move direct statStage boosts to use statbuffchange (#3000)
* fix double counting stat boosts for download, moxie beast boost etc

* speed boost use statbuffchange

* BattleScript_MoveStatDrain use statbuffchange

* statbuffchange for rage

---------

Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2023-05-17 11:22:23 -04:00
AgustinGDLV
d133564e21 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dynamax 2023-05-16 21:57:06 -07:00
AgustinGDLV
785b100693 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into castform_fix 2023-05-16 16:29:38 -07:00
AgustinGDLV
0c182345bf reworked weather form reversion + added more tests 2023-05-16 16:24:25 -07:00
AgustinGDLV
37874fe5c1
fixed revival blessing failure still showing anim (#3010) 2023-05-16 19:21:05 -04:00
Eduardo Quezada D'Ottone
2aca82300c
Merge branch 'upcoming' into mega_evo_issues 2023-05-14 22:33:01 -04:00
AgustinGDLV
dceefacb95 moved tryfaintmon back, no bugs? 2023-05-11 22:35:08 -07:00
AgustinGDLV
3b6389ec21 updated tests 2023-05-11 22:13:43 -07:00
AgustinGDLV
aec51b5b04 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dynamax 2023-05-11 20:02:06 -07:00
Ultimate Bob
f985eefaa1 Show Imposter abilty in popup instead of opponent's ability. 2023-05-09 01:40:28 +10:00
Salem
fe5e59c910
Merge branch 'upcoming' into RHH/content/gen9SnowWeather 2023-05-07 17:27:58 +02:00
Eduardo Quezada D'Ottone
c530eb2445
Add mirror herb (#2873) 2023-05-06 21:20:37 -04:00
Eduardo Quezada D'Ottone
42445512ad
Battle Item Tests + critical fixes + new test macro (#2940) 2023-05-06 20:43:32 -04:00
AgustinGDLV
a5f28afe42 fixed Forecast and Flower Gift 2023-05-04 17:04:54 -07:00
CallmeEchoo
eb5b81684c refactored snow into damaging weather
this is necessary for ice body to properly work.
doesnt actually do any damage
2023-05-05 01:38:12 +02:00
Alex
957ee36c75
Fix for Ceaseless Edge/Axe Kick visual glitch (#2969) 2023-05-02 17:25:44 -04:00
Salem
a877266400
Merge branch 'upcoming' into RHH/content/gen9SnowWeather 2023-05-02 21:19:01 +02:00
CallmeEchoo
c5a73f59a4 ad suggested changes 2023-05-02 21:17:14 +02:00
Shae
ae2d5f7d1e
Weather related Ability tests, fix for Leaf Guard not preventing Rest. (#2957) 2023-05-02 14:08:05 -04:00
CallmeEchoo
c32d5f455b fix rebase issues 2023-05-02 16:44:42 +02:00
CallmeEchoo
f6e80b0ca7 Merge branch 'RHH/content/gen9SnowWeather' of https://github.com/CallmeEchoo/pokeemerald into RHH/content/gen9SnowWeather 2023-05-02 16:29:11 +02:00
CallmeEchoo
76721b16f8 add snow weather 2023-05-02 16:25:26 +02:00
ghoulslash
445e9c4b8b merge w upcoming 2023-05-01 12:05:07 -04:00
ghoulslash
8cce130643
Add Frostbite status (#2942) 2023-05-01 09:45:47 -04:00
Ultimate_Bob
32e63d8cc7
Don't copy opponent personality when swapping mon sprite during Mega Evolution (#2852)
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-04-30 21:15:03 -04:00
Alex
2d6282fece
Fix for Burn Up/Double Shock (#2962) 2023-04-30 10:46:21 -04:00
ghoulslash
62ca66bc6b
Refactoring Battle Form changes into the form change tables (#2411) 2023-04-30 08:41:54 -04:00
CallmeEchoo
99cbd2af37 add snow weather 2023-04-29 20:35:58 +02:00
Alex
0cbb80dda7
Fix grassy terrain freezing the game (#2959) 2023-04-28 08:58:43 -04:00
Bassoonian
c279830892 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into formbattlechangecontribution 2023-04-27 10:50:32 +02:00
Eduardo Quezada D'Ottone
408aa30aa7
Merge pull request #17 from AgustinGDLV/pr/castform_fix 2023-04-26 14:25:36 -04:00
Salem
78c4d07b23
Add Berserk Gene Item (#2893)
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-04-25 15:03:57 -04:00
Bassoonian
b1f75569a1
Merge branch 'upcoming' into rhhupcomingdev 2023-04-25 19:50:26 +02:00
CallmeEchoo
503035010e Merge branch 'upcoming' into battleItemFixes 2023-04-24 21:11:34 +02:00
ghoulslash
868838a87d
Add thunder cage case to trap anim IDs (#2941) 2023-04-24 14:35:42 -04:00
sbird
12d4b43755 Merge remote-tracking branch 'pret/master' into feature/dynmulti 2023-04-24 18:30:30 +02:00
LOuroboros
a128192bfe Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into trainerSlideMsgUpdate 2023-04-24 09:36:09 -03:00
ghoulslash
1f6e335a24 merge w upcoming 2023-04-23 18:11:57 -04:00
Bassoonian
f13c39d784 Thawing out for frostbite 2023-04-23 21:20:23 +02:00
Bassoonian
13f6acf9a1 General mechanics 2023-04-23 19:20:48 +02:00
ghoulslash
cf17324040
Fixed duplicate item strings in Bag/Party menus with battle items (#2915) 2023-04-23 08:32:38 -04:00
Bassoonian
a561c6da6a Add config to Frostbite & allow it to be inflicted 2023-04-22 23:14:49 +02:00
Bassoonian
f50bfb3770 Frostbite hurts at the end of the turn and halves SpA 2023-04-22 18:47:36 +02:00
CallmeEchoo
38476bd22c fix Full Restore not healing confusion 2023-04-21 21:37:02 +02:00
LOuroboros
b09ab5a3ee Updated Triple Arrows' effect's code and tests yet again
Also added a function to get a move's secondaryEffectChance, meant to handle abilities, side statuses and the like that modify it.
2023-04-19 01:57:34 -03:00
LOuroboros
28ce87f6d3 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into gen_9_move_effects_batch2 2023-04-18 07:35:59 -03:00
LOuroboros
43a5aa09ef Corrections
-Optimized BattleScript_EffectTakeHeart
-Updated the checks for EFFECT_JUNGLE_HEALING and EFFECT_TAKE_HEART in AI_CheckBadMove
-Updated the code for MOVE_EFFECT_TRIPLE_ARROWS inside SetMoveEffect
2023-04-18 07:34:05 -03:00
Alex
60c88d8fcc
Update data/battle_scripts_1.s
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-04-17 19:12:39 +02:00
Alex
0531ab5d87 Fix Ability PopUp freeze 2023-04-17 18:47:54 +02:00
AgustinGDLV
d3a090020b added code review 2023-04-15 15:30:07 -07:00
AgustinGDLV
82dc1e3e93 fixed dupe strings in battle item use 2023-04-15 09:27:28 -07:00
Eduardo Quezada
dacd0785db Fixed Mega Evolution script name 2023-04-14 15:17:19 -04:00
AgustinGDLV
2eabcea86e
Battle Item Refactor (#2902)
* items that can be used in battle now use battlescripts
* removed ExecuteTableBasedItemEffect_
* taught AI how to use items, removed AI_itemtype/flag
* X-Items store stages raised in holdEffectParam
* USE_ITEM in tests
2023-04-14 19:25:50 +01:00
Eduardo Quezada
11beec62ee Merge branch 'RHH/upcoming' into RHH/pr/feature/formBattleChange
# Conflicts:
#	src/data/pokemon/evolution.h
#	src/field_poison.c
2023-04-14 11:31:02 -04:00
Eduardo Quezada
7c29a24110 Merge remote-tracking branch 'pret/master' into RHH/pr/sync/pretsync20230413 2023-04-13 17:05:48 -04:00
AgustinGDLV
86242c1c70
MOVE_REVIVAL_BLESSING Effect (#2883)
* implemented Revival Blessing
2023-04-12 01:14:25 +01:00
AgustinGDLV
d9ab2d1976 combined TerrainSeed and TerrainAbility loops + added terrain tests 2023-04-03 18:53:34 -07:00
AgustinGDLV
f292fefca3 fixed bad switchinabilities call in TerrainSeedLoop 2023-04-03 09:18:47 -07:00
LOuroboros
5bde98741a Completed Take Heart's effect
It was missing its "heals any status condition" effect because I'm dumb and I forgot to actually go and do it.
2023-03-29 00:23:46 -03:00
ghoulslash
afc4b4cdee add mirror herb 2023-03-28 15:07:37 -04:00
LOuroboros
ed9e860400 Post cherrypick corrections and improvements
-Made BattleScript_EffectTakeHeart use modifybattlerstatstage
-Optimized usage of BattleScript_EffectInfernalParade
-Tweaked the way in which Triple Arrows' increased crit. hit chance is handled
-Optimized syntax for case MOVE_EFFECT_TRIPLE_ARROWS in SetMoveEffect
-Optimized case EFFECT_INFERNAL_PARADE in CalcMoveBasePower
 -Infernal Parade is not known to interact with Comatose, so Eduardo and I will extrapolate that here
-Added AI conditionals for some of the effects
-Made Triage notice Jungle Healing and moves that use its effect
2023-03-28 10:08:52 -03:00
AgustinGDLV
504ec36b2b Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dynamax 2023-03-27 16:22:11 -07:00
AgustinGDLV
2017bee3f8 fixed Castform + Cherrim 2023-03-27 11:35:23 -07:00
AgustinGDLV
8a963ca38a changed Dynamax animation 2023-03-27 09:50:58 -07:00
Eduardo Quezada
3888b10769 Merge branch 'RHH/upcoming' into RHH/pr/feature/formBattleChange
# Conflicts:
#	src/data/pokemon/form_change_table_pointers.h
#	src/data/pokemon/form_change_tables.h
2023-03-27 10:55:38 -03:00
AgustinGDLV
aa80e3fd4e fixed G-Max Wildfire, Max Guard interactions, and reworked changedSpecies 2023-03-26 19:14:33 -07:00
LOuroboros
000077f671 Implemented Axe Kick's effect 2023-03-26 20:05:30 -03:00
LOuroboros
8ae57dc912 Implemented Take Heart's effect 2023-03-26 20:05:13 -03:00
LOuroboros
05a34edb7d Implemented Infernal Parade's effect 2023-03-26 20:04:55 -03:00
LOuroboros
1595a66559 Implemented Triple Arrows' effect 2023-03-26 20:04:36 -03:00
ghoulslash
6574e01e73
Gen. 9 Move Effects, 1st batch (#2534) 2023-03-26 16:20:47 -04:00
AgustinGDLV
aac4ef4d2a fixed terrain effects 2023-03-25 20:02:48 -07:00
AgustinGDLV
f633d164e1 gave Max Wyrmwind a placeholder anim 2023-03-25 09:59:16 -07:00
AgustinGDLV
5d508f7963 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dynamax 2023-03-24 22:40:51 -07:00
GriffinR
6be9a79b8c
Merge pull request #1871 from GriffinRichards/doc-trendy-sayings
Document the trendy sayings word group
2023-03-24 08:05:51 -04:00
AgustinGDLV
7988c53d01 compile fix + placeholder animations (Wyrmwind broken?) 2023-03-23 22:27:26 -07:00
Zunawe
492422b6bd Fix scanner item flag name 2023-03-23 21:47:26 -07:00
LOuroboros
7ce5c5fc66 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into gen_9_move_effects_batch1 2023-03-23 06:27:09 -03:00
AgustinGDLV
038649594a finished G-Max Move tests 2023-03-22 22:31:08 -07:00
AgustinGDLV
a3c8b97a6c added tests for status1/status2 effects + bug fixes for them 2023-03-22 20:18:25 -07:00
AgustinGDLV
6233627a57 more tests + fixed hp reversion issues 2023-03-22 17:04:05 -07:00
tennis
358180946d Fix Intimidate targetting dead sides and false postpones 2023-03-22 11:46:50 +00:00
Eduardo Quezada
ef914a2fac Merge branch 'RHH/upcoming' into RHH/pr/feature/formBattleChange 2023-03-21 16:13:27 -03:00
May8th1995
9ec31c61bf
Fixes weirdly set value for eject buttons etc (#2846)
* Fixes weirdly set value for eject buttons etc

* Remove known fialing from fixed test

---------

Co-authored-by: tennis <May8th1995@users.noreply.github.com>
2023-03-21 20:12:46 +01:00
AgustinGDLV
69fd63a922 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dynamax 2023-03-21 09:56:58 -07:00
AgustinGDLV
5a9e1de836 Merge branch 'RHH/pr/feature/formBattleChange' of https://github.com/AsparagusEduardo/pokeemerald into dynamax 2023-03-20 21:14:33 -07:00
AgustinGDLV
7d70222770 added most Dynamax immunities/interactions + tests + fixed some move selection bugs 2023-03-20 16:40:05 -07:00
Eduardo Quezada
51b716c9d9 Merge remote-tracking branch 'pret/master' into RHH/pr/sync/pret_20230319
# Conflicts:
#	data/battle_scripts_2.s
#	include/constants/battle_string_ids.h
#	include/constants/songs.h
#	src/battle_message.c
#	src/data/pokemon/species_info.h
2023-03-19 20:28:56 -03:00
LOuroboros
f4e8389779 Added Psyblade and Hydro Steam 2023-03-17 09:25:39 -03:00
LOuroboros
aefd318945 Applied review suggestions and expanded usage of activateAfterFaint in Cmd_setmoveeffect 2023-03-14 11:43:52 -03:00
GriffinR
0c380862d6 Document the trendy saying word group 2023-03-13 15:58:40 -04:00
Eduardo Quezada
a0feaabef1 Merge branch 'RHH/upcoming' into RHH/pr/feature/formBattleChange 2023-03-12 15:53:32 -03:00
Eduardo Quezada
7ce68994ec Made Mega Evolution properly use TryBattleFormChange 2023-03-12 02:32:09 -03:00
AgustinGDLV
b708da3998 Merge branch 'RHH/pr/feature/formBattleChange' of https://github.com/AsparagusEduardo/pokeemerald into dynamax 2023-03-11 00:17:30 -08:00
AgustinGDLV
4293dc8a24 not entirely confident implementation of Dynamax indicator 2023-03-10 23:03:51 -08:00
AgustinGDLV
ec4b330b9b Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dynamax 2023-03-10 21:00:41 -08:00
AgustinGDLV
06bf934b02 Dynamaxed pokemon now have increased HP 2023-03-10 20:38:17 -08:00
LOuroboros
6dbe772e27 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into trainerSlideMsgUpdate 2023-03-10 18:23:33 -03:00
AgustinGDLV
76073fab52 added basic Dynamax-in-battle 2023-03-10 10:20:27 -08:00
LOuroboros
f06c040bca Updated the debug menu
-Updated the text string used by Debug_FlagsNotSetMessage.
-Renamed Debug_FlagsNotSetMessage to Debug_FlagsNotSetOverworldConfigMessage.
-Added an equivalent for the battle config file called Debug_FlagsNotSetBattleConfigMessage,
-DEBUG_FLAG_NO_COLLISION -> OW_FLAG_NO_COLLISION
 -And moved it to include/config/overworld.h, because at the end of the day it's still an overworld flag just like the other 2 already in that file.
-Corrected miswritten preproc config in DebugAction_Flags_CatchingOnOff.
-Updated the comment that describes the effect of DEBUG_OVERWORLD_MENU reducing the number of characters a tiny bit and fixing a typo.
2023-03-08 15:27:22 -03:00
DizzyEggg
bf4735e87c remove test changes 2023-03-08 13:41:08 +01:00
DizzyEggg
f6089a0057 Mega Evolution after switching and based on speed 2023-03-07 22:34:57 +01:00
AgustinGDLV
7de7599a7b reworked scripts to remove jumpifnotally / jumpiftargetabsent 2023-03-07 12:07:11 -08:00
Eduardo Quezada
4625a46748 Merge branch 'RHH/upcoming' into RHH/pr/feature/formBattleChange
# Conflicts:
#	src/battle_interface.c
#	src/battle_main.c
#	src/battle_script_commands.c
#	src/battle_util.c
2023-03-07 11:26:33 -03:00
Eduardo Quezada D'Ottone
81a80e566c
Refactor Mega Evolution indicator sprite (#2805) 2023-03-07 08:06:28 -03:00
DizzyEggg
a04046dbb6
Add tests for Defog and fix Defog battle strings (#2737)
* start working on defog tests

* defog tests + improve terrain end battlescripts

* newline
2023-03-06 20:35:08 +01:00
DizzyEggg
306c4565a0 merge 2023-03-06 15:32:28 +01:00
Eduardo Quezada D'Ottone
b3ffc9d1c4
Set link tutorial as complete when using Cheat Start (#2802) 2023-03-06 09:29:34 +01:00
GriffinR
bb078e0618
Merge pull request #1864 from AsparagusEduardo/pret/doc/songsComments
Document music usage to make it easier to search for a specific track
2023-03-05 15:29:38 -05:00
Eduardo Quezada
a6bd35ceab Review changes 2023-03-05 17:17:39 -03:00
ghoulslash
dec1b16138
Swallow/Spit Up Gen 5 Behavior and tests for Swallow/Spit Up/Stockpile (#2790) 2023-03-05 09:50:47 -05:00
GriffinR
ce6875817f
Merge pull request #1860 from GriffinRichards/metatile-labels
Format metatile_labels
2023-03-04 23:36:04 -05:00
Eduardo Quezada
9917f5cc8b Merge remote-tracking branch 'pret/master' into RHH/sync/pret_20230303
# Conflicts:
#	Makefile
#	include/constants/pokemon.h
#	include/pokemon.h
#	make_tools.mk
#	src/battle_ai_script_commands.c
#	src/battle_controllers.c
#	src/battle_main.c
#	src/battle_script_commands.c
#	src/party_menu.c
#	src/pokemon.c
#	src/trade.c
#	src/trainer_pokemon_sprites.c
2023-03-03 11:00:50 -03:00
ghoulslash
4e138fa4b7
Fix wrong Contrary message when affected by Intimidate (#2723) 2023-03-02 09:38:00 -05:00
LOuroboros
fe735f9700 Applied review suggestions
-Merged EFFECT_CEASELESS_EDGE and EFFECT_STONE_AXE into EFFECT_HIT_SET_ENTRY_HAZARD

-Updated gDmgHazardsStringIds and relevant battle scripts. Can't say that I like it at all. String tables are stupid imo.

-Coupled Barb Barrage's effect in CalcMoveBasePower with Venoshock's
2023-03-02 01:39:44 -03:00
LOuroboros
fe74dd938b Small corrections 2023-03-01 04:00:19 -03:00
LOuroboros
23673c2e9d Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into gen_9_move_effects_batch1 2023-03-01 03:57:00 -03:00
AgustinGDLV
7c853ef45e implemented G-Max Sweetness, Overgrowth, One Blow, Rapid Flow, and Finale 2023-02-28 16:37:48 -08:00
GriffinR
ec89e519f9
Merge pull request #1858 from AsparagusEduardo/pret/doc/fateful
Rename eventLegal to modernFatefulEncounter
2023-02-28 11:48:34 -05:00
AgustinGDLV
3cdcf2a356 implemented G-Max Chi Strike, finished G-Max Gold Rush 2023-02-27 22:01:19 -08:00
AgustinGDLV
da24b717e4 implemented all status1 and status2 G-Max Moves: Befuddle, Volt Crash, Malodor, Stun Shock, Gold Rush, Cuddle, Terror, Meltdown, Smite 2023-02-27 21:26:03 -08:00
ghoulslash
5a740c7461 dont overwrite gbattlerAttacker in TryChangeBattleTerrain, update BattleScript_ActivateTerrainAbilities loop iterator 2023-02-27 22:18:42 -05:00
AgustinGDLV
0908129c84 implemented G-Max Gravitas, G-Max Snooze, G-Max Depletion; Spite works on Max Moves 2023-02-27 18:43:06 -08:00
AgustinGDLV
93d8efd51f implemented G-Max Resonance 2023-02-27 14:34:08 -08:00
DizzyEggg
c92a65dc40 Add config for stockpile raising def stats 2023-02-27 21:09:02 +01:00
AgustinGDLV
92c8503869 reorganized max move functionality to remove redundant move effects 2023-02-27 11:54:49 -08:00
DizzyEggg
3338a6b786 add messages for stockpile effects wear off 2023-02-27 12:31:29 +01:00
LOuroboros
a54a8d9b2a Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into trainerSlideMsgUpdate 2023-02-27 07:43:19 -03:00
AgustinGDLV
e537be76ea
Z-moves bypass protection (#2730) 2023-02-27 09:17:07 +01:00
DizzyEggg
44d2cc7232
Fix bugs related to Trainer Slide messages (#2699)
* start working on trainer slides

* use cmd->nextInstr
2023-02-27 09:11:25 +01:00
AgustinGDLV
a36c35aea1 implemented G-Max Vine Lash, G-Max Wildfire, G-Max Cannonade, G-Max Volcalith 2023-02-26 23:35:36 -08:00
AgustinGDLV
4d19659b0b implemented G-Max Stonesurge, G-Max Steelsurge 2023-02-26 22:02:06 -08:00
LOuroboros
fe09f3e0d3 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into trainerSlideMsgUpdate 2023-02-26 23:42:01 -03:00
Eduardo Quezada
41bf9ea63c Removed trailing whitespaces 2023-02-26 18:43:15 -03:00
DizzyEggg
8ccffa617a fix createspriteontargets on electricy anim 2023-02-26 19:47:44 +01:00
DizzyEggg
4bdca43dbd refactor mega evolution indicator sprite 2023-02-26 12:51:35 +01:00
AgustinGDLV
503aad9137 fixed tests 2023-02-25 15:57:57 -08:00
AgustinGDLV
b4ec273353
Merge branch 'upcoming' into dynamax 2023-02-25 14:04:55 -08:00
Zunawe
f376b71f7c Fix wrong route in item flag name 2023-02-25 13:48:39 -08:00
Eduardo Quezada
d330ca051a Document music usage to make it easier to search for a specific track 2023-02-23 11:44:23 -03:00
Eduardo Quezada
f5aa3b8272 Document the 2 different sText_GotchaPkmnCaught 2023-02-23 11:43:40 -03:00
ghoulslash
827bf11307
Merge pull request #2660 from DizzyEggg/ace_voltswitch
Fix Volt Switch / Roar with ace pokemon
2023-02-23 09:20:18 -05:00
AgustinGDLV
38f462551f pulled rhh master, i hate merge conflicts 2023-02-22 18:50:54 -08:00
DizzyEggg
dc83708443 Remove unused script BattleScript_TargetAbilityStatRaiseOnMoveEnd 2023-02-22 22:51:59 +01:00
Zunawe
60be59d18b Fix wrong route in hidden item flag name 2023-02-22 13:13:57 -08:00
DizzyEggg
877e3fd6af merge with upcoming 2023-02-22 19:27:42 +01:00
DizzyEggg
460dceb48b fix intimidate derp 2023-02-22 19:20:18 +01:00
DizzyEggg
83281944fa Add tests for Contrary 2023-02-22 16:24:27 +01:00
DizzyEggg
e0b76e98ff
Add MOVE_SHELL_TRAP Effect (#2716)
* implemented Shell Trap

Co-authored-by: AgustinGDLV <agustingomezdelavega@gmail.com>
2023-02-22 13:55:34 +00:00
DizzyEggg
64e26f5c86 Fix Contrary String on Intimidate 2023-02-22 13:11:16 +01:00
Jaizu
403a6f4544
Merge pull request #2712 from DizzyEggg/fix_abilities_empty_field
Fix switch-in abilities activating on an empty field
2023-02-22 09:49:13 +01:00
DizzyEggg
31138455de remove unneeded VARIOUS_JUMP_IF_NO_VALID_TARGETS 2023-02-22 09:28:12 +01:00
AgustinGDLV
87a9150134 added base functionality for max moves 2023-02-21 20:16:25 -08:00
DizzyEggg
d73ab0246f
Fix Explosion + Galvanize + Volt Absorb and Mind Blown (#2688)
* Fix Explosion and Mind Blown
* Use battler ability in jumpifabilitypresent
2023-02-21 22:50:29 +00:00
Eduardo Quezada
5ca9213d07 Merge branch 'RHH/upcoming' into RHH/pr/feature/formBattleChange
# Conflicts:
#	src/battle_script_commands.c
2023-02-21 17:47:02 -03:00
Martin Griffin
29c64c82f3 Test Red Card
Dragon Tail activates Red Card if the target does not switch.
2023-02-21 10:44:58 +00:00
Martin Griffin
afe09e9653 Test Dragon Tail
Remove the "But it failed!" message if the foe cannot be switched.
2023-02-21 10:43:57 +00:00
LOuroboros
24581426a1 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into trainerSlideMsgUpdate 2023-02-21 04:46:28 -03:00
LOuroboros
3a91a5c930 Added new trainer slide-in msg conditions
Now they can say something:
-When their last Pokémon's HP is between 25% and 50%.
-When a critical hit is dealt to their first Pokémon for the first time.
-When a super effective hit is dealt to their first Pokémon for the first time.
-When a STAB move is used against (but doesn't faint) the opponent's Pokémon.
-When the Player's Pokémon's move doesn't affect the opponent's Pokémon.
-When they're about to trigger a Mega Evolution.
-When they're about to trigger a Z-Move.

Misc. changes:
-Split GetEnemyMonCount for readability's sake.
-Optimized the size allocated to trainerSlideLowHpMsgDone.
2023-02-21 04:40:02 -03:00
Zunawe
8f74a6777a Fix spelling mistake for item flag 2023-02-20 18:17:30 -08:00
DizzyEggg
53180ebf87
Update Healing wish to gen5 / gen8 mechanics (#2708)
* Updated Healing Wish and added config
* Fixed Lunar Dance message

Co-authored-by: AgustinGDLV <agustingomezdelavega@gmail.com>
Co-authored-by: AgustinGDLV <103095241+AgustinGDLV@users.noreply.github.com>
Co-authored-by: Martin Griffin <martinrgriffin@gmail.com>
2023-02-20 11:25:43 +00:00
ghoulslash
4b64433816
Add Battle Anim cmds for dynamic Task, Sprite creation + Misc. Anim Fixes (#2649)
* add createvisualtaskontargets, createspriteontargets to fix electroweb, fiery wrath anims

* add missing semicolon

* add Cmd_createspriteontargets_onpos for heal block, fix heal block targeting

* remove duplicate func

* improve origin pulse anim

* fix IsDoubleBattle call

* venom drench acid uses average battler positions

* add GetSubpriorityForMoveAnim

* add GetBattleAnimMoveTargets for CreateSpriteOnTargets and Cmd_createvisualtaskontargets

---------

Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2023-02-19 11:48:12 +01:00
DizzyEggg
66d2f253a1 merge with master 2023-02-17 15:43:15 +01:00
DizzyEggg
0c523f9518
Fix Magic bounce powder moves against grass types (#2633)
* Fix Magic bounce powder moves against grass types
2023-02-17 13:55:51 +00:00
DizzyEggg
56c9564e7a
8th gen Howl's effect (#2700)
* Howl gen8 effect
2023-02-17 10:28:46 +00:00
Eduardo Quezada D'Ottone
625a7622e2
Merge pull request #2697 from AsparagusEduardo/RHH/sync/pret_20230214
It's ya boi, pret merge! (pret merge 2023/02/16)
2023-02-16 21:57:41 -03:00
Eduardo Quezada
f4f8ab6ee9 Merge branch 'RHH/upcoming' into RHH/pr/feature/formBattleChange 2023-02-16 17:06:49 -03:00
ghoulslash
6b0b427d93
Merge pull request #2680 from DizzyEggg/mirror_armor
Fix Mirror Armor against Clear Body
2023-02-16 09:29:04 -05:00
ghoulslash
60a3da5811
Merge pull request #2691 from DizzyEggg/clang_scales
Fix Clanging Scales target and effect
2023-02-16 09:13:33 -05:00
DizzyEggg
4c18ed2bd4 remove comment 2023-02-16 15:11:48 +01:00
ghoulslash
8c81cf1e66
Merge pull request #2692 from DizzyEggg/shields_down
Fix Shield Down Ability pop-up
2023-02-16 09:11:24 -05:00
DizzyEggg
1c970afd6a
fix follow me working in singles (#2644)
* fix follow me working in singles
2023-02-16 10:53:29 +01:00
DizzyEggg
f6a0c882d1 Fix Shield Down Ability pop-up 2023-02-15 23:44:00 +01:00
DizzyEggg
94651e77a5 Fix Clang Scales target and effect 2023-02-15 22:18:18 +01:00