Commit graph

3704 commits

Author SHA1 Message Date
Martin Griffin
551dc62085
Added a macro to flush the text box in battles (#3442) 2023-10-22 08:26:36 +01:00
Eduardo Quezada
a34c260169 Merge branch 'RHH/master' into RHH/upcoming 2023-10-21 23:59:33 -03:00
Alex
0a6c0261fe
Fixes Make it Rain in double battles (#3441) 2023-10-21 23:42:19 +02:00
LOuroboros
620998e68d Added a macro to flush the text box in battles 2023-10-21 17:28:43 -03:00
GriffinR
ffdc2456cb Document datahpupdate 2023-10-20 12:50:32 -04:00
GriffinR
a5c2ac5e49 Use BUGFIX in assembly files 2023-10-20 09:10:49 -04:00
kittenchilly
33a0fdbbc6
Add new move flags and update all flags for every move (#3425)
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-10-19 20:16:37 -03:00
Alex
f3580aa3f5 tabs 2023-10-19 21:31:04 +02:00
Alex
ceb6beb254 merge upcoming 2023-10-19 12:30:55 +02:00
Alex
354f84be21 intim changes 2023-10-18 22:14:49 +02:00
Alex
91b6722322 Octolock, more tests 2023-10-18 20:25:34 +02:00
Eduardo Quezada
6e1d4b4409 Fixed compile on modern + tests 2023-10-15 08:32:25 -03:00
Eduardo Quezada
c0540a3559 Merge branch 'RHH/upcoming' into RHH/pr/upcoming/dynamax
# Conflicts:
#	include/battle.h
#	include/constants/battle_move_effects.h
#	include/constants/battle_string_ids.h
#	src/battle_main.c
#	src/battle_message.c
#	src/battle_script_commands.c
#	src/battle_util.c
2023-10-15 00:30:00 -03:00
Eduardo Quezada
4f0802f96e Merge branch 'RHH/upcoming' into RHH/pr/upcoming/debugCleanup2
# Conflicts:
#	src/debug.c
2023-10-14 22:14:39 -03:00
Eduardo Quezada
3409869f9c Merge branch 'RHH/master' into RHH/upcoming 2023-10-13 17:44:43 -03:00
Bassoonian
231ebea3f0
Tests for 6 more abilities (#3399)
* Tests for 6 more abilities

* Fix most of Egg's comments

* Update Purifying Salt and Leaf Guard

* Parenthesis fixes
2023-10-13 20:50:48 +02:00
DizzyEggg
a7b9d139da
Fix Wall Werrors on modern (#3412)
* Fix Wall Werror errors

* fix hgss pokedex modern errors

* tests build on modern

* learnset change

* Update src/battle_ai_util.c

Co-authored-by: Philipp AUER <SBird1337@users.noreply.github.com>

* Update src/battle_anim_new.c

Co-authored-by: Philipp AUER <SBird1337@users.noreply.github.com>

* Update src/debug.c

Co-authored-by: Philipp AUER <SBird1337@users.noreply.github.com>

* Update src/debug.c

Co-authored-by: Philipp AUER <SBird1337@users.noreply.github.com>

* Update src/pokedex_plus_hgss.c

Co-authored-by: Philipp AUER <SBird1337@users.noreply.github.com>

* review changes

* unused cmd args

* various args back

---------

Co-authored-by: Philipp AUER <SBird1337@users.noreply.github.com>
2023-10-13 18:39:35 +02:00
Alex
6ed8ab771b Fix Syrup Bomb and change Octolock 2023-10-13 14:08:44 +02:00
Eduardo Quezada
186884120c Merge branch 'RHH/master' into RHH/upcoming 2023-10-11 13:02:12 -03:00
Eduardo Quezada D'Ottone
eedc61709d
Various tests + Poison Heal fix + Transistor update (#3385) 2023-10-11 11:34:20 -03:00
Alex
0b9126ff53
Adds moves Matcha Gotcha, Syrup Bomb and Ivy Cudgel (#3402)
* initial commit

* done

* clean up
2023-10-11 11:09:50 +02:00
ghoulslash
70fbf9e9df
Opportunist Ability (#2994)
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2023-10-09 22:35:00 -03:00
Eduardo Quezada
2fac60055f Merge branch 'RHH/master' into RHH/upcoming 2023-10-09 22:08:32 -03:00
Alex
36174f12ae
Fixes Salt Cure visual bug if mon fainted by direct attack (#3388)
* Fixes Salt Cure visual bug if mon fainted by direct attack

* Removes duplicate give all tm/hms in the debug menu

* test

* Revert "Removes duplicate give all tm/hms in the debug menu"

This reverts commit 4e80451d6f.
2023-10-09 23:40:38 +02:00
Eduardo Quezada
92301398bc Merge branch 'RHH/upcoming' into RHH/pr/upcoming/dynamax
# Conflicts:
#	asm/macros/battle_script.inc
#	data/battle_anim_scripts.s
#	data/battle_scripts_1.s
#	include/battle.h
#	include/battle_controllers.h
#	include/battle_interface.h
#	include/config/battle.h
#	include/constants/battle.h
#	include/constants/battle_anim.h
#	include/constants/battle_move_effects.h
#	include/constants/battle_string_ids.h
#	include/data.h
#	include/random.h
#	sound/cry_tables.inc
#	src/battle_anim_new.c
#	src/battle_controller_opponent.c
#	src/battle_controller_player.c
#	src/battle_controller_player_partner.c
#	src/battle_interface.c
#	src/battle_main.c
#	src/battle_message.c
#	src/battle_script_commands.c
#	src/battle_util.c
#	src/data/pokemon/form_change_table_pointers.h
#	src/data/pokemon/species_info.h
#	src/data/text/move_names.h
#	test/test_runner_battle.c
2023-10-09 16:51:41 -03:00
kittenchilly
b5f7a51351
Add Teal Mask item, move, and ability data (#3349) 2023-10-08 15:56:09 -03:00
Eduardo Quezada
a34e0f6f6f Debug menu cleanup 2023-10-07 23:04:36 -03:00
Bassoonian
9735c5d68e Defeatist, Gale Wings, Poison Heal, Sap Sipper tests 2023-10-05 23:12:30 +02:00
Eduardo Quezada
ca81aba3b6 Merge branch 'RHH/master' into RHH/upcoming 2023-10-02 14:11:24 -03:00
DizzyEggg
dc119b27c2 Fix Intimidate Contrary in double battles 2023-10-01 19:06:43 +02:00
DizzyEggg
f840f7eb56
Fix Red Card not getting consumed after Sticky Web activation (#3364) 2023-10-01 10:35:12 -03:00
DizzyEggg
093c653801
Fixed Berserk gene issue in double battles (#3363)
* fix berserk gene issue + tests

* Update test/battle/hold_effect/berserk_gene.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/battle/hold_effect/berserk_gene.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* berserk gene review changes

---------

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-10-01 10:25:04 -03:00
DizzyEggg
2fcb9bbc9b
Wild battle tests + tests for exp points (#3342)
* Add WIld Battles to test runner + exp tests
2023-09-27 08:35:05 +01:00
Eduardo Quezada
f3a65c0315 Merge branch 'RHH/master' into RHH/upcoming 2023-09-26 09:12:28 -03:00
DizzyEggg
e0e49a9933
Fix protect recoil issue and add tests for protect (#3321)
* fix protect recoil issue and add tests for protect

* test for #3312 and baneful bunker fix

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* more recoil moves for protect test

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* rename spiky shield test

---------

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-09-26 07:26:23 -03:00
ghoulslash
a2640838c9
Fix Seed Sower changing move targets when triggered in double battles (#3341)
Fix Seed Sower changing move targets when triggered in double battles
2023-09-24 21:33:29 -04:00
Eduardo Quezada
566ec93492 Merge branch 'RHH/master' into RHH/upcoming
# Conflicts:
#	asm/macros/battle_script.inc
#	data/battle_scripts_1.s
#	include/constants/battle_move_effects.h
#	include/constants/battle_script_commands.h
#	include/constants/battle_string_ids.h
#	src/battle_script_commands.c
#	src/data/battle_moves.h
2023-09-24 20:32:45 -03:00
DizzyEggg
1f1308f2f5 merge ghoul fix and correct test 2023-09-24 14:42:27 +02:00
LOuroboros
35e76e9868
Fixed Ice Spinner, refactored battle terrain text string tables and ditched EFFECT_REMOVE_TERRAIN (#3247)
Co-authored-by: Alex <alexthenotes@gmail.com>
2023-09-24 00:01:18 -03:00
DizzyEggg
662dd7d2c6
Fix give daycare egg option giving buggy eggs (#3335) 2023-09-22 12:20:00 -03:00
Alex
a073e7bd59
Adds Gigaton Hammer and Salt Cure (#3297) 2023-09-15 11:18:47 -03:00
Alex
80ec67482e
Bitter Blade and Double Shock animations (#3310) 2023-09-14 15:31:18 -03:00
Eduardo Quezada
f3217c18dc Merge branch 'RHH/master' into RHH/upcoming
# Conflicts:
#	src/battle_util.c
2023-09-14 09:12:12 -03:00
DizzyEggg
7936910f90
Bug Bite - Tests and small fix (#3282)
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-09-14 08:57:30 -03:00
Eduardo Quezada
c9b2a8ae24 Merge branch 'RHH/master' into RHH/upcoming
# Conflicts:
#	src/battle_ai_util.c
2023-09-14 08:34:47 -03:00
Alex
ca9e784102
Fixes Toxic Debris + CanTargetFaintAi index issue (#3306)
* Fixes Toxic Debris + CanTargetFaintAi index issue

* swap macro
2023-09-13 10:31:20 +02:00
Eduardo Quezada
755e260da4 Merge branch 'RHH/master' into RHH/upcoming
# Conflicts:
#	include/constants/battle_move_effects.h
#	test/battle/move_effect/multi_hit.c
2023-09-10 18:38:46 -03:00
Alex
18577ce598
Fix Scale Shot bug and use Canceller Multihit Moves (#3290) 2023-09-10 11:57:19 -03:00
Eduardo Quezada
820113d883 Merge branch 'RHH/master' into RHH/upcoming
# Conflicts:
#	data/battle_anim_scripts.s
#	data/battle_scripts_1.s
#	include/battle_scripts.h
#	include/battle_util.h
#	src/battle_script_commands.c
#	src/battle_util.c
2023-09-07 15:13:06 -03:00
Alex
c99b34fd89
Fix Magnet Rise animation (#3280) 2023-09-05 08:08:51 -03:00
DizzyEggg
cfd802423b
Fling fixes and tests (#3191)
* begin fling tests

* fling fixes and tests

* Update test/move_effect_fling.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/move_effect_fling.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/move_effect_fling.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/move_effect_fling.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/move_effect_fling.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/move_effect_fling.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/move_effect_fling.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/move_effect_fling.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* scripts names change

* fix fling's test file

---------

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-09-05 06:56:36 -03:00
DizzyEggg
7c2ad314d4 merge with upcoming 2023-09-04 09:40:48 +02:00
Eduardo Quezada
35d7201935 Merge branch 'RHH/master' into RHH/upcoming
# Conflicts:
#	data/battle_scripts_1.s
#	include/battle_scripts.h
2023-08-31 20:46:53 -04:00
Eduardo Quezada D'Ottone
c4e88760f5
Pret merge (2023/08/31) (#3268) 2023-08-31 14:52:18 -04:00
Eduardo Quezada
0d5b00aaf2 Merge remote-tracking branch 'pret/master' into RHH/pr/upcoming/pret_20230829
# Conflicts:
#	README.md
#	data/battle_ai_scripts.s
#	data/battle_scripts_1.s
#	data/maps/BattleFrontier_Lounge7/scripts.inc
#	include/battle_anim.h
#	include/battle_message.h
#	include/constants/items.h
#	src/battle_ai_script_commands.c
#	src/battle_ai_switch_items.c
#	src/battle_anim_throw.c
#	src/battle_anim_utility_funcs.c
#	src/battle_controller_link_opponent.c
#	src/battle_controller_link_partner.c
#	src/battle_controller_opponent.c
#	src/battle_controller_player.c
#	src/battle_controller_player_partner.c
#	src/battle_controller_recorded_opponent.c
#	src/battle_controller_recorded_player.c
#	src/battle_controller_wally.c
#	src/battle_gfx_sfx_util.c
#	src/battle_message.c
#	src/battle_script_commands.c
#	src/battle_util.c
#	src/data/party_menu.h
#	src/data/pokemon/tmhm_learnsets.h
#	src/daycare.c
#	src/field_specials.c
#	src/hall_of_fame.c
#	src/party_menu.c
#	src/pokemon.c
#	src/tv.c
2023-08-31 14:28:01 -04:00
LOuroboros
d78d63e537
Fixed redundant calls in Teleport's battle script (#3212)
The battle script was originally making an extra call to attackcanceler and attackstring pointlessly whenever there was a jump to BattleScript_EffectBatonPass.
This commit addresses that by relocating BattleScript_EffectTeleport's own calls to attackcanceler and attackstring.
2023-08-31 09:07:06 +02:00
DizzyEggg
493c330cbd merge with upcoming 2023-08-30 13:23:55 +02:00
DizzyEggg
c29f8259f6 remove gActiveBattler entirely 2023-08-30 12:46:22 +02:00
kittenchilly
c427d96f3f Better Ultra Burst animation 2023-08-29 19:13:21 -05:00
kittenchilly
f95b4fdb4c Merge branch 'upcoming' into ultraburst 2023-08-17 13:25:00 -05:00
Eduardo Quezada
a6dbb68bac Merge branch 'RHH/master' into RHH/upcoming
# Conflicts:
#	data/battle_scripts_1.s
#	src/battle_util.c
#	src/battle_z_move.c
2023-08-17 13:42:09 -04:00
LOuroboros
2d45b9b8fe
Corrected conditionals used for B_SPEED_BUFFING_RAPID_SPIN and I_GEM_BOOST_POWER (#3232) 2023-08-14 16:14:12 -04:00
sbird
6a622eb006 Merge remote-tracking branch 'pret/master' into feature/dynmulti 2023-08-14 13:20:03 +02:00
GriffinR
c5fb5fbb5f
Merge pull request #1906 from AsparagusEduardo/pret/pr2/butItFailed
Renamed "ButItFailed" script names
2023-08-12 23:00:57 -04:00
kittenchilly
5e8caa8d45 Merge branch 'upcoming' into ultraburst 2023-08-12 12:36:11 -05:00
Eduardo Quezada
952bacd858 Merge branch 'RHH/master' into RHH/upcoming
# Conflicts:
#	.github/ISSUE_TEMPLATE/01_battle_engine_bugs.yaml
#	.github/ISSUE_TEMPLATE/02_battle_ai_issues.yaml
#	.github/ISSUE_TEMPLATE/04_other_errors.yaml
2023-08-11 17:50:28 -04:00
Eduardo Quezada D'Ottone
1ba70a46f2
Fixed Jump Kick's recoil not happening after Spiky Shield's damage (#3208)
Co-authored-by: DizzyEggg <jajkodizzy@wp.pl>
2023-08-11 17:26:43 -04:00
Eduardo Quezada
33b16cb82d 2nd pass 2023-08-11 16:55:27 -04:00
GriffinR
b248791f47
Merge pull request #1904 from GriffinRichards/temp-alias
Add temp flag and var aliases
2023-08-11 15:45:00 -04:00
kittenchilly
c3e31af5f3 Ultra burst trigger 2023-08-09 22:12:26 -05:00
Martin Griffin
912a80e27a
Reference TMs and HMs by move instead of number (#1732) 2023-08-09 10:51:01 -04:00
Eduardo Quezada
8a3eaadf7b Renamed "ButItFailed" script name to align with names below it 2023-08-08 08:58:57 -04:00
Alex
42992ca5ce
Fix Teleport ending trainer battles (#3166) 2023-08-07 11:23:12 -04:00
Alex
8ee3a3c5bb solve conflics 2023-08-07 14:25:30 +02:00
GriffinR
866c32a735 Add temp var aliases 2023-08-04 14:17:28 -04:00
ghoulslash
4ae6ae4de3
Reset all battler IDs at battle start (#3111)
* reset battler IDs before BattleScript_OverworldTerrain and BattleScript_OverworldWeatherStarts to prevent playanimation from executing on invalid battler ids

* replace BS_SCRIPTING with BS_BATTLER_0 in BattleScript_OverworldTerrain and BattleScript_OverworldWeatherStarts

---------

Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2023-08-04 08:57:06 +02:00
GriffinR
6d4dadd7b5 Add temp flag aliases 2023-08-03 15:55:06 -04:00
Martin Griffin
17555feb20
Animation script cleanup and fixes - Part 2 (#3193) 2023-08-02 12:28:29 +01:00
Eduardo Quezada
f94efa94e1 Merge branch 'RHH/master' into RHH/upcoming 2023-08-02 01:18:07 -04:00
ghoulslash
7a814999e5 MOVE_CORROSIVE_GAS Effect (#3152)
# Conflicts:
#	data/battle_anim_scripts.s
#	data/battle_scripts_1.s
#	include/constants/battle_move_effects.h
2023-08-02 01:05:54 -04:00
Eduardo Quezada
87050d8c08 Fix Stamina/Wind Power/Electromorphosis/Rattled issues with targets (#3143) 2023-08-01 23:54:04 -04:00
Philipp AUER
44eb6260cc
[battle, anim] woodhammer animation overhaul (#3192)
* [battle, anim] woodhammer animation overhaul

* squashme: timings

---------

Co-authored-by: sbird <sbird@no.tld>
2023-08-01 19:10:18 -04:00
Eduardo Quezada
e21346dd67 Fixed Rage Powder's animation not turning the user red 2023-08-01 19:05:39 -04:00
Eduardo Quezada
d0277fc04f Cleaned: createvisualtask AnimTask_BlendColorCycle 2023-08-01 19:05:18 -04:00
Eduardo Quezada
2cf7f54a6b Cleaned: 3 more createvisualtask
- AnimTask_CanBattlerSwitch
- AnimTask_BlendMonInAndOut
- AnimTask_CentredFrozenIceCube
2023-08-01 19:05:11 -04:00
Eduardo Quezada
ac519bd5d3 Cleaned: createvisualtask AnimTask_FlailMovement & AnimTask_ElectricChargingParticles 2023-08-01 19:05:04 -04:00
Eduardo Quezada
eef07a9f9f Cleaned: createvisualtask AnimTask_HorizontalShake 2023-08-01 19:04:56 -04:00
Eduardo Quezada
5fc5e5703c Cleaned: createvisualtask AnimTask_RockMonBackAndForth & AnimTask_PositionFissureBgOnBattler 2023-08-01 19:04:47 -04:00
Eduardo Quezada
323b771630 Cleaned: createvisualtask AnimTask_ScaleMonAndRestore & AnimTask_RotateMonSpriteToSide 2023-08-01 19:03:52 -04:00
Eduardo Quezada
b4ad3be0cb Cleaned: createvisualtask AnimTask_ShakeMon 2023-08-01 19:02:59 -04:00
Eduardo Quezada
1d25dd0c93 Cleaned: createvisualtask AnimTask_ShakeMon2 2023-08-01 19:02:57 -04:00
Eduardo Quezada
d3f170ef0f Cleaned: createvisualtask AnimTask_ShakeMonInPlace 2023-08-01 19:02:14 -04:00
Eduardo Quezada D'Ottone
15c0ea253a
Animation script cleanup and fixes - Part 1 (#3185)
* Cleaned: visible, monbg & invisible

* Cleaned: createvisualtaskontargets AnimTask_ShakeMon

* Cleaned: createvisualtask SoundTask_PlayDoubleCry

* Fixed: createvisualtask SoundTask_PlayCryWithEcho

Checksum changed from
7a05d0b5b2cd65346597a9a598c7f7cde1570475
to
35eae7f4357391b1ce38f0d79715f47f92c82087

* Cleaned: createvisualtask SoundTask_PlayCryHighPitch

* Cleaned: createvisualtask AnimTask_WindUpLunge

* Cleaned: createvisualtask AnimTask_TranslateMonEllipticalRespectSide

* Cleaned: createvisualtask AnimTask_SwayMon

* Cleaned: createvisualtask AnimTask_Splash

* Removed bad use of: createvisualtask AnimTask_Splash in Move_ROCK_CLIMB

It wasn't breaking the animation because ANIM_ATTACKER (0) was being passed for the hop count, essentially skipping the animation.

* Cleaned: createvisualtask AnimTask_ShockWaveProgressingBolt & AnimTask_ShakeMonInPlace

* Fixed Move_PLASMA_FISTS's use of AnimTask_ShockWaveProgressingBolt
2023-07-31 23:17:50 +02:00
DizzyEggg
5eec3b2fc3
fix various issues with primal weather blocking water/fire type moves (#3138)
* fix various issues with primal weather blocking water/fire type moves

* forgot to change return to effect=1

* fix bugs
2023-07-30 10:50:51 -04:00
Alex
bca29d8586 Adds Mortal Spin and Population Bomb 2023-07-26 17:37:56 +02:00
LOuroboros
cd5f997ee3
Added a debug feature to hatch eggs (#3155) 2023-07-21 12:06:05 +02:00
Eduardo Quezada
47cea526ec Merge branch 'RHH/master' into RHH/upcoming
# Conflicts:
#	src/battle_util.c
2023-07-19 23:22:07 -04:00
Alex
6b5d1e7577
Adds some gen9 moves (#3147)
* Adds some gen9 moves

* Fix Test + Tabs

* Collision Course boost changed to 1.3333
2023-07-19 13:25:20 +02:00
Eduardo Quezada D'Ottone
6fec0e4dd1
Ported TheXaman's latest changes to the Debug Menu (#2815)
* Added option for generating incrementing pokemon in pc boxes

# Conflicts:
#	src/debug.c

* added submenu arrows, increased menu high to full screen

# Conflicts:
#	src/debug.c

* combined flags and vars into one submenu

# Conflicts:
#	src/debug.c

* added new window to flags/vars showing the current state and added submenu indicator

# Conflicts:
#	src/debug.c

* added alligned arrows for debug submenus

# Conflicts:
#	src/debug.c

* used {CLEAR_TO X} instead of manual spaces

# Conflicts:
#	src/debug.c

* renamed gDebugText to proper sDebugText

# Conflicts:
#	src/debug.c

* added Fill submenu, added fill function for PC items and all bag pockets  @LOuroboros

# Conflicts:
#	src/debug.c

* put cheat start into utility

# Conflicts:
#	src/debug.c

* put fill submenu into main menu

# Conflicts:
#	src/debug.c

* tiny fix

* renaming and reordering

# Conflicts:
#	src/debug.c

* Added reset pokedex flags for @AsparagusEduardo

* made flag toggle list dynamic

# Conflicts:
#	src/debug.c

* initial battle debug menu WIP

# Conflicts:
#	src/debug.c
#	src/wild_encounter.c

* fix visual bug

* added battle start

# Conflicts:
#	include/debug.h
#	src/battle_ai_script_commands.c

* Added faster way to add initial movesets to mon

* Added waiting music for the slow box filling

* Simplified the call to scripts

* Simplified debug scripts

* Disabled Battle Test for now

* Fixed personality on fast PC fill being always 0

* Removed BATTLE_ENGINE instances + added AI_FLAG_COUNT

* Added missing return TRUE

* Sets nickname

* Changed how GetSpeciesName to how it's used upstream

---------

Co-authored-by: TheXaman <48356183+TheXaman@users.noreply.github.com>
2023-07-18 09:17:03 +02:00
DizzyEggg
c0f10623d6 Merge branch 'be/staminafix' of https://github.com/ghoulslash/pokeemerald into stamina_fix 2023-07-17 15:35:40 +02:00
DizzyEggg
1f1d24b3e4
Fix Primal Reversion not activating when switching in after fainting (#3141)
* Fixed Primal Reversion not activating when switching in after a fainting
* add tests for primal reversion

Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
2023-07-16 12:26:54 +01:00
Martin Griffin
17f8f50a59 Merge remote-tracking branch 'rhh/master' into upcoming 2023-07-16 07:46:34 +01:00
DizzyEggg
381aa58587
Fix Bad Dreams ability pop-up + tests (#3131)
* Fix all bad dreams issues and add tests

Co-authored-by: ShaeTsuPog <shaetsu@protonmail.com>
2023-07-16 06:38:00 +01:00
Eduardo Quezada
4405f79d24 Merge branch 'RHH/master' into RHH/upcoming 2023-07-06 13:15:06 -04:00
Eduardo Quezada
1980a115b4 Integrated GAME_STAT_ENTERED_BATTLE_TOWER bugfix from upstream 2023-07-06 13:07:03 -04:00
Eduardo Quezada
f21953f254 Merge remote-tracking branch 'pret/master' into RHH/master 2023-07-06 13:06:31 -04:00
Eduardo Quezada D'Ottone
1fa9a05470
Convert move flags and bans into GCC bitfields (#2952)
* Slicing moves to new bitfield

* Wind moves to new bitfield

* Two-strike moves to new bitfield

* Forgot to add flagTwoStrikes to battle_moves.h

* Removed "flag" from field names

* FLAG_HIT_IN_SUBSTITUTE and FLAG_THAW_USER

* Airborne moves

* FLAG_POWDER, FLAG_TARGET_ABILITY_IGNORED and FLAG_DANCE

* FLAG_BALLISTIC and FLAG_PROTECTION_MOVE

* Fixed missing uses of MOVE_UNAVAILABLE in battle_ai_util.c

* FLAG_SOUND

* FLAG_DMG_UNDERGROUND and FLAG_DMG_UNDERWATER

* FLAG_DMG_MINIMIZE

* Cleanup

* FLAG_STAT_STAGES_IGNORED

* Updated Pollen Puff's ballistic flag

* FLAG_STRONG_JAW_BOOST and FLAG_MEGA_LAUNCHER_BOOST

* thaw

* FLAG_THREE_STRIKES

* FLAG_IRON_FIST_BOOST

* FLAG_RECKLESS_BOOST

* FLAG_HIGH_CRIT

* Removed empty flags

* Moves that fail when called by Me First + added missing Shell Trap

* Moves that fail when Gravity is active

* Better names for banned fields

* Moves that fail when called by Instruct

* Cleanup

* Contact Moves + Fixed Wandering Spirit skipping contact checks

* Inverted FLAG_PROTECT_AFFECTED so that there's a flag for moves that SKIP protect.

* Simplified B_MOVE_FLAGS configs

* FORBIDDEN_METRONOME

* Renamed hitsPastSubstitute to ignoresSubstitute

* FORBIDDEN_PARENTAL_BOND

* Struggle uncallable by Metronome

* FORBIDDEN_MIMIC

* FLAG_KINGS_ROCK_AFFECTED

* Made a single config for move flags

* Macro for checking move flags

* FLAG_MAGIC_COAT_AFFECTED

* Fixed HasMagicCoatAffectedMove

* FLAG_SNATCH_AFFECTED

* Removed unused EFFECT_FLINCH_MINIMIZE_HIT

* Fixed Stench/King's Rock interaction

* Removed sMovesNotAffectedByStench in favor of checking move effects

* Removed EFFECT_TWISTER, which was a repeat of EFFECT_FLINCH_HIT

* Changed Gen2 configs to less than Gen 3

* FORBIDDEN_SLEEP_TALK

* Cleanup

* Inverted FLAG_MIRROR_MOVE_AFFECTED

* FLAG_SHEER_FORCE_BOOST

* Ordered

* FORBIDDEN_ASSIST and FORBIDDEN_COPYCAT

* Removed TestMoveFlags and TestMoveFlagsInMoveset + flags field

* Fixed Triple Arrows test
2023-07-03 10:01:59 +02:00
hetoord
40a5995ead
Teatime tests and fixes (#3096) 2023-07-03 09:54:43 +02:00
Eduardo Quezada
2c4a9b754d Merge branch 'RHH/master' into RHH/upcoming 2023-06-30 16:14:57 -04:00
ghoulslash
304fc4c5b5
Fix disobedience wrong move effect issue (#3089) 2023-06-30 09:03:18 -04:00
Eduardo Quezada D'Ottone
81e59ace25
Cleaned up remaining Castform hack stuff (#3063)
* Removed gCastformFrontSpriteCoords

* Removed sCastformElevations and IsCastformForm

* Removed sCastformBackSpriteYCoords and castformPalette in BattleStruct

* Scrubbed unused BS commands

* Removed B_ANIM_CASTFORM_CHANGE and BattleForm constants

* Removed redundant function in Pokémon Debug menu

* Removed handling in animation scripts

* Removed gBattleMonForms

* Reduced MAX_MON_PIC_FRAMES to 2

* Removed Castform/Cherrim makefile stuff

* Fixed weather form change tests not checking species.

* Fixed Castform palettes after Lunos' PR
2023-06-30 09:58:07 +02:00
Alex
ea7e6265dd
Small Grassy Glide anim bug (#3092) 2023-06-29 14:07:46 -04:00
Alex
20099274d8
Fix Clear Amulet visual bug + Tests (#3074)
* Fix Clear Amulet visual bug + Tests

TODO Tests, additional tests + Triple Kick pp bug

* Wonder Guard message, switch instead of if, misalignments
2023-06-28 12:26:03 -04:00
DizzyEggg
f9058a8544 Fix disobedience wrong move effect issue 2023-06-28 12:47:20 +02:00
PSF
b2901c51b0 Added bugfix for SaveBeforeLinkMultisChallenge to remove extra incrementgamestat 2023-06-27 15:34:31 -07:00
ghoulslash
7371a9e401
Add many gen 8 move animations (#2861)
* port many gen8 and 9 move anims from cfru

* fix thunder cage, shell smash, shelter anims. update anim credits

---------

Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-06-21 13:19:54 -04:00
LOuroboros
2bf88502a7 More corrections 2023-06-19 04:18:53 -03:00
LOuroboros
9896f20eb8 Applied fixes and corrections (Jun 2023) 2023-06-15 09:22:26 -03:00
LOuroboros
81bb299e7f Updated Axe Kick's battle script
I have no idea why is this working now when I'm pretty sure it didn't work before, but I consider this a win all the same.
2023-06-13 06:50:48 -03:00
LOuroboros
313f522622 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into gen_9_move_effects_batch2 2023-06-13 05:44:37 -03:00
AgustinGDLV
f91cbe9a36 updated anim macros 2023-05-29 10:23:58 -07:00
AgustinGDLV
3d4789c492 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dynamax 2023-05-28 11:10:50 -07:00
Alex
112636b8f3 Fix Speed Boost animation 2023-05-28 11:54:43 +02:00
ghoulslash
a929ae8b48
Replace launchtemplate and launchtask in battle anims (#2640)
* replace launchtemplate with createsprite using fix_launchtemplate.py

* tidy up script

* fix comment handing in fix_launchtemplate.py

* fix double comma after sprite template

* remove py script

* convert launchtask -> createvisualtask

* fix launchtask->createvisualtask issue

* fix ANIM_PAL ORs

* remove launchtemplate, launchtask macros

* fix pal macros in z moves

* fix bloom doom

* add F_PAL_ALL_BUT_DEF

* remove all ANIM_PAL_ usages

* devestating drake fix

* convert launchsoundtask and setblends

* Reworked CFRU macro PR

---------

Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
2023-05-27 17:32:53 -04:00
Eduardo Quezada D'Ottone
84d9cd0396
Fixed compile issue when disabling overworld debug menu (#3024) 2023-05-24 08:24:44 -04:00
Eduardo Quezada D'Ottone
b972199141
Battle Item Refactor Fixes (#3022) 2023-05-23 21:32:57 -04:00
AgustinGDLV
5a8715e608 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into castform_fix 2023-05-23 16:10:44 -07:00
AgustinGDLV
bb10b0d1b0 fixed GetBattlerSide, removed debug script 2023-05-23 15:50:51 -07:00
AgustinGDLV
34382fcece fixed revive in 1v2 battles 2023-05-23 14:19:24 -07:00
Alex
109b4c4f6c
Small clean up: EndTurnTerrain, BattleScript_GrassyTerrainHeals (#3018)
remove leftover
2023-05-20 15:58:55 -04:00
LOuroboros
580a09e367 Updated DebugAction_Util_CheckSaveBlock 2023-05-20 15:40:36 -03:00
ghoulslash
487415e56b
Move direct statStage boosts to use statbuffchange (#3000)
* fix double counting stat boosts for download, moxie beast boost etc

* speed boost use statbuffchange

* BattleScript_MoveStatDrain use statbuffchange

* statbuffchange for rage

---------

Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2023-05-17 11:22:23 -04:00
AgustinGDLV
d133564e21 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dynamax 2023-05-16 21:57:06 -07:00
AgustinGDLV
785b100693 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into castform_fix 2023-05-16 16:29:38 -07:00
AgustinGDLV
0c182345bf reworked weather form reversion + added more tests 2023-05-16 16:24:25 -07:00
AgustinGDLV
37874fe5c1
fixed revival blessing failure still showing anim (#3010) 2023-05-16 19:21:05 -04:00
Eduardo Quezada D'Ottone
2aca82300c
Merge branch 'upcoming' into mega_evo_issues 2023-05-14 22:33:01 -04:00
AgustinGDLV
dceefacb95 moved tryfaintmon back, no bugs? 2023-05-11 22:35:08 -07:00
AgustinGDLV
3b6389ec21 updated tests 2023-05-11 22:13:43 -07:00
AgustinGDLV
aec51b5b04 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dynamax 2023-05-11 20:02:06 -07:00
Ultimate Bob
f985eefaa1 Show Imposter abilty in popup instead of opponent's ability. 2023-05-09 01:40:28 +10:00
Salem
fe5e59c910
Merge branch 'upcoming' into RHH/content/gen9SnowWeather 2023-05-07 17:27:58 +02:00
Eduardo Quezada D'Ottone
c530eb2445
Add mirror herb (#2873) 2023-05-06 21:20:37 -04:00
Eduardo Quezada D'Ottone
42445512ad
Battle Item Tests + critical fixes + new test macro (#2940) 2023-05-06 20:43:32 -04:00
AgustinGDLV
a5f28afe42 fixed Forecast and Flower Gift 2023-05-04 17:04:54 -07:00
CallmeEchoo
eb5b81684c refactored snow into damaging weather
this is necessary for ice body to properly work.
doesnt actually do any damage
2023-05-05 01:38:12 +02:00
Alex
957ee36c75
Fix for Ceaseless Edge/Axe Kick visual glitch (#2969) 2023-05-02 17:25:44 -04:00
Salem
a877266400
Merge branch 'upcoming' into RHH/content/gen9SnowWeather 2023-05-02 21:19:01 +02:00
CallmeEchoo
c5a73f59a4 ad suggested changes 2023-05-02 21:17:14 +02:00
Shae
ae2d5f7d1e
Weather related Ability tests, fix for Leaf Guard not preventing Rest. (#2957) 2023-05-02 14:08:05 -04:00