kittenchilly
130d6042e0
Add Ion Deluge animation ( #5467 )
2024-10-10 22:37:57 +02:00
kittenchilly
5b4acea651
Add config to change Vivillon's breeding form ( #4813 )
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* Add config to change Vivillon's default form
* Update daycare.c
* Remove the default form stuff
* Update daycare.c
* Clean up
* Assert and fancy
2024-10-10 21:27:50 +02:00
kittenchilly
8890500b77
Fix P_FRIENDSHIP_EVO_THRESHOLD not checking for Gen 8 ( #5503 )
2024-10-10 21:26:46 +02:00
Martin Griffin
6395d55b43
Merge pull request #2044 from AreaZR/Excessive
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Fix typo: | should be || in Task_TryFieldPoisonWhiteOut
2024-10-10 20:26:12 +01:00
PhallenTree
8d2d62273b
Updated ability popups for Skill Swap, Mummy/Lingering Aroma, Worry Seed, Simple Beam, fix Doodle/Role Play bugs ( #5493 )
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* Updated ability popups of Skill Swap, Mummy/Lingering Aroma, Worry Seed, Simple Beam, Fix Doodle and Role Play issues
* More Doodle fixes
* Add tests
* Fix Doodle not activating if partner is fainted and its ability cannot be suppressed
* Fix tests compile
* Commander cantBeOverwritten
* Add battle script for Overwrite then Regular ability
2024-10-10 18:36:01 +02:00
ghoulslash
9dbcd18251
Unify GetBattlerAbility/TerrainAffected to remove duplicate ai function ( #5497 )
2024-10-10 10:42:09 -04:00
Rose
9ad0018c17
Fix typo: | should be || in Task_TryFieldPoisonWhiteOut
...
Yes, this is honestly overkill, as it doesn't actually fix any behavioral bugs, but I was suggested to do this. This was a typo made in the source that GameFreak made, and the compiler warns against this. I opened a PR in pokeemerald expansion and was suggested to open one here.
2024-10-10 10:27:33 -04:00
Bassoonian
d0379b9b55
Turn item hold effects into an enum ( #5498 )
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* Turn item hold effects into an enum
* Rename to ItemHoldEffect
2024-10-10 14:23:59 +02:00
Pawkkie
2afc7f6138
ShouldPivot type cleanup ( #5441 )
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* Cleanup ShouldPivot type
* PIVOT to SHOULD_PIVOT
2024-10-10 12:54:35 +02:00
AlexOn1ine
ab50009526
rename IsBattlerGround2
2024-10-10 10:04:44 +02:00
AlexOn1ine
d0a97970ba
Unify GetBattlerAbility/TerrainAffected to remove duplicate ai function
2024-10-10 09:55:25 +02:00
Bassoonian
806321f3c8
Update shed_tail.c ( #5494 )
2024-10-09 18:24:39 +02:00
Alex
3c3ce38378
Remove one redundant call of SetAiLogicDataForTurn in DoBattleIntro ( #5491 )
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This is already run at the end of `TryDoEventsBeforeFirstTurn` which makes the first calc redundant.
I've had this removed in my project for a while and didn't notice any problems
2024-10-09 17:18:08 +02:00
Alex
1454644376
Removes duplicate code in AI functions ( #5457 )
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* Make functions CanAbilityAbsorbMove and CanAbilityBlockMove
* clean up
* Replace ai code with CanAbilityBlockMove / CanAbilityAbsorbMove
* Adds CanPartnerAbilityBlockMove
* Use switches instead of if-blocks
* solve potential bug in singles with spread attacks
* fix test
* revert other fix
* flash fire does not increase a stat
* left a comment for a future test and addition
* remove more checks
* comment was incorrect. it only applies to storm drain and lightning rod
* revert ndebug
* revert minor change
* Update src/battle_util.c
2024-10-09 15:50:59 +02:00
Eduardo Quezada
607c247ee0
Merge branch '_RHH/master' into _RHH/upcoming
2024-10-09 10:29:30 -03:00
SonikkuA-DatH
708f64247f
Heart Swap Move Animation ( #5460 )
2024-10-09 10:43:04 +02:00
Pawkkie
7fc5502afd
Don't clear move data on turn end ( #5488 )
2024-10-09 09:38:49 +02:00
ghoulslash
feeccb9198
Simplify BS_FAINTED_MULTIPLE_1 double battle logic in openpartyscreen ( #5435 )
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* simplify BS_FAINTED_MULTIPLE_1 doubles logic
* simplify openpartyscreen BS_FAINTED_MULTIPLE_2 checks, too
* Update src/battle_script_commands.c
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
* Update src/battle_script_commands.c
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
* Update src/battle_script_commands.c
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
* more readable OpponentHandleChoosePokemon
* Update src/battle_controller_opponent.c
* Update src/battle_controller_opponent.c
---------
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-10-09 09:38:21 +02:00
Eduardo Quezada
ee00c251ae
Merge branch '_RHH/master' into _RHH/upcoming
2024-10-08 14:52:12 -03:00
Eduardo Quezada
541ca2619b
Start 1.9.4 cycle
2024-10-08 14:47:32 -03:00
Eduardo Quezada
a76f7fe92e
Version 1.9.3 ( #5485 )
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* Version 1.9.3
* Updated to latest master
2024-10-08 14:45:09 -03:00
Pawkkie
efad9a32a9
Fix AI tests using PASSES_RANDOMLY ( #5486 )
2024-10-08 13:04:35 -04:00
hedara90
f8f4fc9afd
Removed old checksum matching workaround ( #5480 )
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Co-authored-by: Hedara <hedara90@gmail.com>
2024-10-08 14:02:31 +02:00
psf
0dcb28ba0e
Add OW_UNION_DISABLE_CHECK and OW_FLAG_MOVE_UNION_ROOM_CHECK ( #5448 )
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* First addition of both checks
* Updated config file
* fixed spacing
* Updated spacing
* Fixed issues where feature was always on
* Update overworld.h
fixed spacing per https://github.com/rh-hideout/pokeemerald-expansion/pull/5448#discussion_r1789647611
2024-10-07 17:07:23 +02:00
ghoulslash
06fefe3318
Various AI fixes ( #5474 )
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* fix AI mirror move check viability call
* fix EFFECT_ABSORB missing break in AI_CalcMoveEffectScore
---------
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2024-10-06 21:05:29 +02:00
Eduardo Quezada
a7fca616b0
Merge branch '_RHH/master' into _RHH/upcoming
2024-10-04 14:28:13 -03:00
wiz1989
6f59d26753
updated Conversion 2 mechanics to 5+ ( #5453 )
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* updated Conversion 2 mechanics and added the toggle B_UPDATED_CONVERSION_2
* fixes and added new test cases
* bugfixing and added EWRAM u16 gLastUsedMoveType
* update after Pawkkie review
---------
Co-authored-by: wiz1989 <wiz1989@LAPTOP-8Q3TPMGC.localdomain>
2024-10-04 12:42:15 -04:00
kittenchilly
19009c6d21
Add support for overworld sprite gender differences + add all the sprites ( #5394 )
2024-10-04 17:56:21 +02:00
Eduardo Quezada
0f8b2a1ba8
Merge branch '_RHH/master' into _RHH/pr/master/pretSync20240909
2024-10-04 10:23:58 -03:00
PhallenTree
91325e83c1
Fixes to Protosynthesis, Quark Drive, Beast Boost, Orichalcum Pulse, Hadron Engine ( #5447 )
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* Protosynthesis & Quark Drive interactions; Fixes to Beast Boost/Protosynthesis/Quark Drive stat tie priority, Orichalcum Pulse and Hadron Engine stat boost
* Protosynthesis + Quark Drive tests
* Update src/battle_util.c
* Update src/battle_util.c
* Update src/battle_util.c
* Update src/battle_util.c
* Update src/battle_util.c
* Update src/battle_util.c
---------
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-10-04 11:00:12 +02:00
Alex
077bbd3442
Adds padding in AiLogicData ( #5468 )
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* Adds padding in AiLogicData
* Update battle.h
* Update battle.h
* Update battle.h
2024-10-03 22:11:54 -04:00
Eduardo Quezada
80af2af9ad
Merge branch '_RHH/master' into _RHH/upcoming
2024-10-03 14:33:01 -03:00
ghoulslash
be5f2e095e
fix duplicating flute glitch ( #5436 )
...
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2024-10-03 13:01:18 +02:00
kittenchilly
44bf14e6fd
Add functionality to Poké Flute and Town Map ( #5405 )
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* Add functionality to Poké Flute and Town Map
* Poke flute in-battle
* Address reviews
* Update item_use.c
* Update battle_message.c
* Update battle_script_commands.c
* Update battle_script_commands.c
* Update battle_script_commands.c
* Update battle_script_commands.c
* Update battle_script_commands.c
* Update battle_script_commands.c
2024-10-03 10:52:59 +02:00
Alex
f082fe7e42
Fixes Hidden Power dynamic type bug ( #5463 )
2024-10-03 10:36:35 +02:00
psf
9a24c031bb
Replaced copyright magic numbers in intro.c with constants ( #2035 )
2024-10-02 20:48:54 -04:00
psf
2597d8a35a
Updated species defines ( #5075 )
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* First version of new defines
* Fixed cloaks
* Fixed cloaks
* Fixed cloaks
* Fixed cloaks
* Fixed cloaks
* Removed old defines
* Removed old defines
* Removed old defines and cleaned up some macros
* Undid changes to documentation
Deleted unused defines
Updated defines
Fixed tests
fixed docs
* moved note to top per https://github.com/rh-hideout/pokeemerald-expansion/pull/5075\#discussion_r1783641599
* fixed alignment per https://github.com/rh-hideout/pokeemerald-expansion/pull/5075\#pullrequestreview-2341613591
2024-10-02 18:24:57 -03:00
Bassoonian
7852dc3e47
Update commander.c ( #5458 )
2024-10-02 22:36:20 +02:00
GriffinR
2b73d10a2a
Merge pull request #2041 from Jaizu/patch-9
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Ignore mGBA screenshots
2024-10-02 15:35:20 -04:00
GriffinR
44e9228a6e
Merge pull request #2038 from GriffinRichards/gflib-syms
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Remove explicit symbol sizes in sym_common.txt
2024-10-02 15:34:42 -04:00
GriffinR
37d104f7a5
Merge pull request #2039 from Scyrous/patch-1
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Bugfix for cable car hikerGraphicsIds array
2024-10-02 15:34:22 -04:00
kittenchilly
a135876dc0
Remove trailing whitespace pass 10-2-2024 (Upcoming) ( #5456 )
2024-10-02 21:20:23 +02:00
kittenchilly
d5560bbc87
Remove trailing whitespace pass 10-2-2024 (Master) ( #5455 )
2024-10-02 21:20:02 +02:00
Pawkkie
ded97e5296
Switch AI refactor + considers free switches ( #5379 )
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* Switch AI considers free switches from pivot move
* Fix Baton Pass refactor
* Some cleanup and comments
* Mon fainting to hazards is a 0HKO
* Revert "Mon fainting to hazards is a 0HKO"
This reverts commit 446f738226
.
* Cleanup speed check / Eject Pack
* Move eject trackers to AiLogicData
* Review feedback and WhoStrikesFirst changes
* This linebreak will bug me lol
* Also this comment, heck
* Last bit of comment cleanup
2024-10-01 23:10:02 +02:00
Alex
b93e58266e
Fixes recoil moves not triggering berries if possible ( #5449 )
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* Fixes recoil moves not triggering berries if possible
* Update battle_script_commands.h
2024-10-01 10:43:58 +02:00
Jaizu
c8cc0fa5a3
Ignore mGBA screenshots
...
Everytime I make a new project I suffer, please merge.
2024-10-01 10:07:45 +02:00
psf
58aa1e0034
Merge branch 'upcoming' into scriptCommands
2024-09-30 06:57:54 -07:00
Bassoonian
5a8a393dcd
Add Sideways Stairs ( #4836 )
2024-09-30 00:06:25 +02:00
kittenchilly
1c022f4d34
Fix Jubilife Muffin full heal effect + better full heal tests ( #5444 )
2024-09-29 17:05:54 -04:00
Alex
42c43a3f8f
Adds Commander and Order Up ( #5246 )
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* Adds Commander
* review points
* new line
* correction
* regression / double targeting still broken
* fix wrong target order
* transform fixes
* haze test
* fixes, tests
* bring back wrongly removed else if case
* Eject Pack / Button test + fix
* red card fix
* test fixes
* Fixes Tatsu being hit by multi hit move
* change transform check
* fix test + revert change
* Fix Tatsugiri attacking after freed up from Dozo in the same turn
* Dragon Darts tests
* fix test
* review comments
* assumtion in wrong file
* Order Up test fixes
---------
Co-authored-by: hedara90 <90hedara@gmail.com>
2024-09-29 22:45:50 +02:00