Commit graph

14891 commits

Author SHA1 Message Date
Alex
df6fab7284
Missing ignoreSubstitute flags (#4623)
* Missing ignoreSubstitute flags

* update defog flag
2024-05-28 10:29:37 +02:00
PhallenTree
9104c40d43
Fixes Dancer triggering if the move's user didn't act (#4638)
* Fixes Dancer triggering if the user flinched

* Add check to make sure "Pokemon used move" message is kept

* Address review

---------

Co-authored-by: Fltp <fltpessoa2@gmail.com>
2024-05-27 17:07:13 +02:00
Eduardo Quezada
069161b716 Untag release 2024-05-27 09:31:06 -04:00
Eduardo Quezada
680c5581d4 Fixed changelog inaccuracy 2024-05-27 09:14:35 -04:00
Eduardo Quezada
767a1c7937
Version 1.8.4 (#4639)
* Version 1.8.4

* Missing labels
2024-05-27 09:06:34 -04:00
Philipp AUER
431cb64b3e
Pre-1.8.4 pret merge (2024/05/26) (v2) (#4637) 2024-05-27 12:40:41 +02:00
Eduardo Quezada
acd62b0065
Reverted bad implementation of Sparkling Aria+Covert Cloak/Shield Dust (#4634) 2024-05-27 06:38:05 +02:00
Rachel
94af656f17
Explicitly define Gengar's 3rd ability slot (Hidden Ability) (#4633) 2024-05-26 21:50:12 -04:00
Eduardo Quezada
9e72271c8e Merge remote-tracking branch '_pret_origin/master' into _RHH/pr/master/pret_20240526
# Conflicts:
#	src/battle_anim_poison.c
#	src/pokemon.c
#	src/pokemon_icon.c
2024-05-26 18:34:26 -04:00
Pawkkie
c279aa23c6
Belch AI Scoring Fix (#4616)
* Belch scoring fix and test

* Add assumptions for pocket

* Update test to AI_SINGLE_BATTLE_TEST

* Alex's fixes

* Missed reverting a line

* Mucked up spacing mb

* Mucked up the spacing fix mb MB
2024-05-26 22:23:04 +02:00
kittenchilly
2e07dbb0ee
Add Gen 9 and PLA footprints + update some footprints (#4621)
* PLA footprints

* Gen 9 Starters

* Gen 9 Cross Gen Evos

* Question mark

* Gen 9 regular mons

* Gen 9 Paradox mons

* Gen 9 legendaries and mythicals

* Past gen mon footprint changes
2024-05-26 22:20:51 +02:00
Eduardo Quezada
8f38089127
Added failsafe in HGSS dex for Egg Groups without text defined (#4628)
* Added failsafe in HGSS dex for Egg Groups without text defined

* Fixed stringvar
2024-05-26 19:38:22 +02:00
Eduardo Quezada
ee1d0339f9
Fixed HITMARKER_PASSIVE_DAMAGE whitespace (#4629) 2024-05-26 19:37:58 +02:00
hedara90
487dc92119
Fixing bugs with Moxie clones+Dynamax, Fling Flinch infinite loop and Focus Sash+foreseen moves (#4625)
* Fixed Elixirs not being able to be used unless the first move was missing PP

* Revert "Pokedex Plus fixes (#4514)"

This reverts commit 982934c4aa.

* Pokedex Plus fixes (#4514)

* Pokedex plus no longer allows browsing unseen evos

* Restore "has no evolutions" printing

* only print "has no evolution" text at 0 depth

* Revert config changes

* fix duplicate icons and removed eevee hardcodes

* add new scope and indentation fixes

* actually introduce new scope

* Revert "Fixed Elixirs not being able to be used unless the first move was missing PP"

This reverts commit 313f2e5526.

* Initial Testing of Focus Sash+Future Sight

* Fixed infinite loop when flinging Razor Fang on a mon that's already moved

* Fixed Moxie clones not triggering on pokemon fainted by Max Moves

* Fixed Focus Sash enduring another time if broken by foreseen moves

* Update src/battle_script_commands.c

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>

* Update src/battle_script_commands.c

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>

* Added assumptions to tests

---------

Co-authored-by: Hedara <hedara90@gmail.com>
Co-authored-by: sneed <56992013+Sneed69@users.noreply.github.com>
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-05-26 17:01:20 +02:00
cawtds
474f929c02
Fix dire hit being used on incorrect target (#4626)
* fix getboxmondata for evolutiontracker if compiled with agbcc

* fix dire hit being used on incorrect battler
2024-05-26 00:06:55 +02:00
BlueAnthem37510
a507af300e
Sceptilite & Salandit sprite fixes (#4614)
Co-authored-by: BlueAnthem37510 <a@a.com>
2024-05-24 11:28:35 +02:00
sneed
312dcbb8a8
Speed Ignoring effect fixes (#4613)
* Custap ties with Quick Draw, Stall with Mycelium

* add a test
2024-05-24 11:21:35 +02:00
GriffinR
18f84b78f2
Merge pull request #1998 from Sneed69/define-POKE_ICON_BASE_PAL_TAG
Move POKE_ICON_BASE_PAL_TAG to a header
2024-05-22 20:29:12 -04:00
sneed
b592c6eae5 Add POKE_ICON_BASE_PAL_TAG to a header 2024-05-23 02:45:22 +03:00
kittenchilly
edab81b658
Fix Inner Focus, Scrappy, etc granting immunity to all stat drops if the attacker has Intimidate (#4606)
* Fix Inner Focus, Scrappy, etc granting immunity to all stat drops if the attacker has Intimidate

* Formatting

* Test

* Update own_tempo.c
2024-05-22 22:20:44 +02:00
Alex
973146c725
BS_SetGlaiveRush formatting (#4610)
Please merge my OCD induced change.
2024-05-22 00:55:20 +02:00
GriffinR
aa4fa925c2
Merge pull request #1995 from Jaizu/adjust_friendship
Make AdjustFriendship more readable
2024-05-21 12:01:53 -04:00
GriffinR
999731fbf1
Merge pull request #1996 from Jaizu/fix_pokeblocks
Fix Pokeblock script missing a releaseall
2024-05-21 11:58:08 -04:00
cawtds
b73e33618d
Fix status curing of full restore when used on party member (#4603)
* fix getboxmondata for evolutiontracker if compiled with agbcc

* fixed full restore curing status condition when used in battle on party member with missing hp
added more full restore tests

* formatting, removed unused
2024-05-20 00:25:03 +02:00
Alex
57ec87387d
Fixes freeze on Galvanize Explosion against Volt Absorb (#4601) 2024-05-19 21:29:54 +02:00
Jaizu
ef03daf6d4 Fix Pokeblock script missing a releaseall 2024-05-19 12:52:04 +02:00
Pawkkie
35e90b896d
Adjust description of FREE_MATCH_CALL (#4590)
* Adjust description of FREE_MATCH_CALL

* Shorten comment
2024-05-19 10:13:14 +02:00
kittenchilly
b7fc2b447a
Add Stellar Tera Shard sprite (#4595)
* Add Stellar Tera Shard sprite

* Update items.h
2024-05-18 22:20:47 +02:00
hedara90
4ccfd5355d
Fixed Elixir only being useable if the first move was missing PP (#4594)
* Fixed Elixir only being useable is the first move was missing PP

* Update restore_pp.c

Commented out the test that doesn't actually test what it's supposed to due to current test system.

---------

Co-authored-by: Hedara <hedara90@gmail.com>
2024-05-18 19:55:31 +02:00
Cafei
a28ee83b06
sawsbuck sprites (#4592) 2024-05-18 17:07:27 +02:00
sneed
982934c4aa
Pokedex Plus fixes (#4514)
* Pokedex plus no longer allows browsing unseen evos

* Restore "has no evolutions" printing

* only print "has no evolution" text at 0 depth

* Revert config changes

* fix duplicate icons and removed eevee hardcodes

* add new scope and indentation fixes

* actually introduce new scope
2024-05-18 10:53:01 +02:00
Alex
635db6312c
AI respects partner when using spread moves in double battles (#4518)
* Fixes Earthquake AI in double battles

* earthquake_ai_fix

* Use CompareDamagingMoves to fix spread damage issue
2024-05-17 00:41:55 +02:00
cawtds
6f12da0a67
Fix special evolution triggering twice in certain situations (#4553) 2024-05-16 13:45:08 -07:00
Bassoonian
d235a716fe
Add missing EOF newlines to species_info files (#4584) 2024-05-15 21:11:30 +02:00
Eduardo Quezada
3a1b4951c6
Added missing Move Effect TODO tests - Volume A (#4569)
* Added missing TODO tests - Volume A

* Update test/battle/move_effect/autotomize.c

---------

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-05-15 20:48:10 +02:00
sneed
00fc5b94f2
Various AI switching logic fixes Part 2 (#4572)
* AI can calc hail and sandstorm damage again

* reverse weatherImpact hp calculation sign

* add missing toxic damage calculation
2024-05-15 17:51:47 +02:00
Isaac Rivera
e5b33a0434
Add check for Magic Guard to avoid taking recoil damage (#4578)
* Add check for Magic Guard to avoid taking recoil damage

* add test to verify a mon with magic guard does not take recoil damage

followed format from "Steel Beam hp loss is prevented by Magic Guard" test

* update format of tests with magic guard and some form of recoil damage
2024-05-15 15:40:40 +02:00
Bassoonian
bbb6ade9e8
Fix debug ability u8 (#4576) 2024-05-15 11:56:58 +02:00
kittenchilly
35362fbd24
Update various sprites to ones from PokeCommunity (#4554)
* Updated battle sprites

* Update icon sprites

* Revert appletun change
2024-05-14 18:28:50 +02:00
Bassoonian
2e7c32019f
Update items.h (#4574) 2024-05-14 17:36:12 +02:00
Isaac Rivera
08bdc85359
Adds tests to verify Parental Bond doesn't affect EFFECT_MULTI_HIT moves (#4573)
* Adds tests to verify that Parental Bond does not affect moves with EFFECT_MULTI_HIT

* actually make kanga mega evolve in tests

* add celebrate for opponent and "not animation" on 5th hit

* update test strings
2024-05-14 17:28:14 +02:00
sneed
d71d5f7f1e
fix incorrect usage of ANIM_PLAYER_LEFT and _RIGHT (#4560) 2024-05-14 13:44:46 +02:00
PhallenTree
5cc7330f33
Fixes cries in move animations ignoring Illusion (#4564)
* Fixes cries in move animations not taking into account the ability Illusion

* Fixes cry for Link Battles
2024-05-14 13:34:36 +02:00
Isaac Rivera
dd6e91eaf7
Add check for MULTI_HIT moves in IsMoveAffectedByParentalBond (#4570) 2024-05-14 13:32:44 +02:00
TheJamesLJ
9cd3fbb232
Opponents Shaymin Sky form correctly reverts on frozen status (#4559)
* Fixed Shaymin form change with incorrect status condition

* Fixed Shaymin receiving damage again after changing form

* PR feedback updates - fixed missing commas in battle script

* Added Shaymin form change test by @AlexOn1ine
2024-05-14 13:28:10 +02:00
sneed
23b8804790
Various AI switching logic fixes (#4571) 2024-05-14 13:09:26 +02:00
Jaizu
411d7e6177 Make AdjustFriendship more readable 2024-05-14 12:48:20 +02:00
Bassoonian
cd1f4a8e94
Fixed C0ntest (#4563) 2024-05-13 14:04:41 -04:00
Eduardo Quezada
ac16a52918
Revert "Guillotine: Decapitalize everything (#3949)" (#4525)
This reverts commit e2d70d440e, reversing
changes made to 0d2b400953.

# Conflicts:
#	gflib/text.c
#	include/config/decap.h
#	src/battle_message.c
#	src/item.c
2024-05-13 19:19:37 +02:00
hedara90
ebdc9ffc39
Fixed some moves' on-hit effects bypassing Substitutes where they shouldn't and some other things discovered along the way (#4558)
* Fixed some moves' on-hit effects bypassing Substitutes where they shouldn't.
Fixed Sparkling Aria interaction with Shield Dust in Singles vs Doubles.
Fixed Wake-Up Slap and Smelling Salts getting boosted damage where they shouldn't vs Substitutes.

* Cleaned up check for Sparkling Aria+Shield Dust interaction and fixed for agbcc.
Fixed logic for checking if moves should do extra damage on statused targets.
Wrote tests for Wake-Up Slap and Smelling Salts receicing extra damage on statused targets.
Wrote tests to check Thousand Arrows type effectiveness vs ungrounded Flying types.

* Update src/battle_util.c

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>

* Update src/battle_script_commands.c

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>

* Update src/battle_script_commands.c

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>

* Update test/battle/ability/shield_dust.c

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>

* Update test/battle/item_effect/covert_cloak.c

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>

* Update test/battle/item_effect/covert_cloak.c

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>

* Update test/battle/item_effect/covert_cloak.c

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>

* Update test/battle/move_effect/smelling_salts.c

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>

* Update test/battle/move_effect/thousand_arrows.c

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>

* Update test/battle/move_effect/wake_up_slap.c

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>

* Update test/battle/move_effect/wake_up_slap.c

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>

* Update test/battle/move_effect/wake_up_slap.c

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>

---------

Co-authored-by: Hedara <hedara90@gmail.com>
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-05-13 13:33:04 +02:00