..
anger_point.c
Tests for Anger Point and Moxie ( #4811 )
2024-06-16 15:02:44 +02:00
anger_shell.c
Fix Berserk, Angel Shell, Wimp Out, Emergency Exit HP threshold ( #4724 )
2024-06-07 21:54:25 +02:00
armor_tail.c
#4635 follow up. Missing test comments ( #4647 )
2024-05-29 09:56:59 +02:00
bad_dreams.c
Species Simplifier™ - Part 3 ( #3562 )
2023-12-08 15:05:10 +01:00
battle_bond.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
beads_of_ruin.c
Fix how switch-in effects are played out after multiple faints in the same turn ( #4864 )
2024-06-24 20:37:47 +02:00
beast_boost.c
Species Simplifier™ - Part 3 ( #3562 )
2023-12-08 15:05:10 +01:00
berserk.c
Fix Berserk, Angel Shell, Wimp Out, Emergency Exit HP threshold ( #4724 )
2024-06-07 21:54:25 +02:00
blaze.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
clear_body.c
Clear Body tests include Full Metal Body and White Smoke ( #4797 )
2024-06-14 09:08:21 +02:00
cloud_nine.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
color_change.c
Color change fixes ( #4472 )
2024-05-01 23:23:37 +02:00
comatose.c
Fix comatose transform gastro acid interaction ( #4852 )
2024-06-21 12:19:43 +02:00
compound_eyes.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
contrary.c
Renamed "MoveHasMoveEffect" functions
2024-02-26 14:21:38 +09:00
corrosion.c
Tests for Corrosion, Acrobatics, Hone Claws, Hurricane ( #4708 )
2024-06-20 13:46:01 +02:00
costar.c
Add tests to complement PR4500 ( #4511 )
2024-05-06 19:59:37 +02:00
cotton_down.c
Fixes Cutton Down / Defiant interaction ( #3657 )
2023-12-08 17:29:29 +01:00
cud_chew.c
Small Battle Test reorganization ( #4504 )
2024-05-06 09:36:52 +02:00
cursed_body.c
Confusion, cursed body and poison touch trigger chance fixes and tests ( #4831 )
2024-06-18 20:07:40 +02:00
cute_charm.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
damp.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
dancer.c
Fixes Dancer triggering if the move's user didn't act ( #4638 )
2024-05-27 17:07:13 +02:00
dauntless_shield.c
Merge branch '_RHH/master' into _RHH/upcoming
2024-03-02 11:04:48 -03:00
dazzling.c
Small Ability Effect Move Block refactor ( #4635 )
2024-05-28 10:34:05 +02:00
defeatist.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
defiant.c
defiant_tests ( #4331 )
2024-04-02 21:32:19 +02:00
desolate_land.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
disguise.c
Disguise fixes + gen8 hp loss config ( #4360 )
2024-04-07 00:07:55 +02:00
download.c
Fix how switch-in effects are played out after multiple faints in the same turn ( #4864 )
2024-06-24 20:37:47 +02:00
dragons_maw.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
drizzle.c
dry_skin.c
Fixes to strings + Hospitality ( #4147 )
2024-02-07 01:18:35 +01:00
earth_eater.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
electromorphosis.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
embody_aspect.c
Embody Aspect fixes ( #4439 )
2024-04-27 19:35:42 +02:00
emergency_exit.c
Fixes test description + small fix follow up ( #4100 )
2024-01-31 09:33:04 -03:00
flame_body.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
flower_gift.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
fluffy.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
forecast.c
Fixed softlock w/ weather-triggered form changes & Cloud Nine ( #4382 )
2024-04-13 13:19:14 -04:00
frisk.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
full_metal_body.c
Tests point to clear_body.c ( #4837 )
2024-06-20 00:38:56 +02:00
gale_wings.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
good_as_gold.c
Small Ability Effect Move Block refactor ( #4635 )
2024-05-28 10:34:05 +02:00
gulp_missile.c
Gulp missile not triggering on faint fix and added form change type ( #4502 )
2024-05-07 06:44:17 -04:00
harvest.c
More weather and type-specific tests ( #3260 )
2023-10-14 22:58:31 -03:00
hospitality.c
Fixes Hospitality triggering on a fainted mon ( #4450 )
2024-04-26 16:29:26 +02:00
hunger_switch.c
Species Simplifier™ - Part 3 ( #3562 )
2023-12-08 15:05:10 +01:00
hydration.c
hyper_cutter.c
Renamed "MoveHasMoveEffect" functions
2024-02-26 14:21:38 +09:00
ice_body.c
ice_scales.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
immunity.c
Renamed "MoveHasMoveEffect" functions
2024-02-26 14:21:38 +09:00
innards_out.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
inner_focus.c
intim changes
2023-10-18 22:14:49 +02:00
insomnia.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
intimidate.c
Fix how switch-in effects are played out after multiple faints in the same turn ( #4864 )
2024-06-24 20:37:47 +02:00
intrepid_sword.c
Reverted Intrepid Sword and Dauntless Shield field unification ( #4171 )
2024-02-10 16:15:21 -03:00
keen_eye.c
Renamed "MoveHasMoveEffect" functions
2024-02-26 14:21:38 +09:00
leaf_guard.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
lightning_rod.c
Added missing redirect abilities Gen 3-4 config ( #4920 )
2024-07-07 09:52:59 +02:00
limber.c
Detect 'NOT x; NOT y;' ( #3459 )
2023-10-24 09:55:32 +02:00
lingering_aroma.c
FIx mummy and lingering aroma abilities ( #4731 )
2024-06-07 11:46:07 +02:00
magic_bounce.c
Fixes Magic Bounce in double battles ( #4464 )
2024-05-02 14:23:46 +02:00
magic_guard.c
Add check for Magic Guard to avoid taking recoil damage ( #4578 )
2024-05-15 15:40:40 +02:00
magician.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
minds_eye.c
Tests for Corrosion, Acrobatics, Hone Claws, Hurricane ( #4708 )
2024-06-20 13:46:01 +02:00
mirror_armor.c
Fixed Tangling Hair + Mirror Armor interaction
2024-02-27 13:38:38 +09:00
moxie.c
Tests for Anger Point and Moxie ( #4811 )
2024-06-16 15:02:44 +02:00
mummy.c
FIx mummy and lingering aroma abilities ( #4731 )
2024-06-07 11:46:07 +02:00
mycelium_might.c
Speed Ignoring effect fixes ( #4613 )
2024-05-24 11:21:35 +02:00
neuroforce.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
oblivious.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
opportunist.c
Fixes to Opportunist and Mirror Herb adjustments ( #4928 )
2024-07-19 11:01:46 +02:00
overcoat.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
overgrow.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
own_tempo.c
Remove Duplicate ai code from battle_ai_util.c ( #4883 )
2024-07-03 10:48:31 +02:00
parental_bond.c
IsFinalStrikeEffect uses effect instead of move ( #4917 )
2024-07-06 09:41:19 +02:00
pastel_veil.c
Renamed "MoveHasMoveEffect" functions
2024-02-26 14:21:38 +09:00
poison_heal.c
Incorporate requested changes
2023-10-11 16:11:46 +02:00
poison_point.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
poison_touch.c
Confusion, cursed body and poison touch trigger chance fixes and tests ( #4831 )
2024-06-18 20:07:40 +02:00
prankster.c
Fix Pokemon in tests not being male by default ( #4766 )
2024-06-12 08:34:36 +01:00
pressure.c
Add new move flags and update all flags for every move ( #3425 )
2023-10-19 20:16:37 -03:00
primordial_sea.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
protean.c
Gen 9 configs for Protean/Libero, Intrepid Sword and Dauntless Sword ( #3614 )
2023-12-12 00:08:44 +01:00
protosynthesis.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
purifying_salt.c
Renamed "MoveHasMoveEffect" functions
2024-02-26 14:21:38 +09:00
quark_drive.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
queenly_majesty.c
#4635 follow up. Missing test comments ( #4647 )
2024-05-29 09:56:59 +02:00
quick_draw.c
Fixes Quick Draw ( #3724 )
2023-12-15 00:03:59 +01:00
rain_dish.c
rattled.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
rivalry.c
Fixed Rivalry's effect + Tests ( #3381 )
2023-10-09 12:14:18 +02:00
rocky_payload.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
sand_veil.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
sap_sipper.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
schooling.c
Species Simplifier™ - Part 3 ( #3562 )
2023-12-08 15:05:10 +01:00
scrappy.c
intim changes
2023-10-18 22:14:49 +02:00
seed_sower.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
sharpness.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
sheer_force.c
Merged from upcoming
2024-02-09 23:00:36 +09:00
shield_dust.c
Reverted bad implementation of Sparkling Aria+Covert Cloak/Shield Dust ( #4634 )
2024-05-27 06:38:05 +02:00
shields_down.c
Fixes Minior form change and likely other forms ( #3822 )
2023-12-25 20:18:52 +01:00
snow_cloak.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
snow_warning.c
speed_boost.c
stamina.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
static.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
steelworker.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
stench.c
Renamed "MoveHasMoveEffect" functions
2024-02-26 14:21:38 +09:00
sticky_hold.c
fix sticky hold softlock ( #4885 )
2024-06-29 18:54:58 +02:00
storm_drain.c
Added missing redirect abilities Gen 3-4 config ( #4920 )
2024-07-07 09:52:59 +02:00
sturdy.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
supersweet_syrup.c
Intimidate and Super Sweet Sugar prints the right message and doesn't play animation when already at -6 ( #4406 )
2024-04-21 14:10:14 +02:00
supreme_overlord.c
Fix how switch-in effects are played out after multiple faints in the same turn ( #4864 )
2024-06-24 20:37:47 +02:00
swarm.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
switch_in_abilities.c
Fix how switch-in effects are played out after multiple faints in the same turn ( #4864 )
2024-06-24 20:37:47 +02:00
sword_of_ruin.c
Fix how switch-in effects are played out after multiple faints in the same turn ( #4864 )
2024-06-24 20:37:47 +02:00
tablets_of_ruin.c
Fix how switch-in effects are played out after multiple faints in the same turn ( #4864 )
2024-06-24 20:37:47 +02:00
tangling_hair.c
Merge branch '_RHH/master' into _RHH/upcoming
2024-02-26 11:52:55 -03:00
torrent.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
toxic_debris.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
trace.c
Fixes Trace turn order ( #4941 )
2024-07-10 22:29:26 +02:00
transistor.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
vessel_of_ruin.c
Fix how switch-in effects are played out after multiple faints in the same turn ( #4864 )
2024-06-24 20:37:47 +02:00
volt_absorb.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
water_absorb.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
weak_armor.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
white_smoke.c
Tests point to clear_body.c ( #4837 )
2024-06-20 00:38:56 +02:00
wind_power.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
zen_mode.c
Species Simplifier™ - Part 3 ( #3562 )
2023-12-08 15:05:10 +01:00
zero_to_hero.c
Fix how switch-in effects are played out after multiple faints in the same turn ( #4864 )
2024-06-24 20:37:47 +02:00