..
absorb.c
Added missing Move Effect TODO tests - Volume A ( #4569 )
2024-05-15 20:48:10 +02:00
accuracy_down.c
Added missing Move Effect TODO tests - Volume A ( #4569 )
2024-05-15 20:48:10 +02:00
accuracy_down_2.c
Added missing Move Effect TODO tests - Volume A ( #4569 )
2024-05-15 20:48:10 +02:00
accuracy_up.c
Added missing Move Effect TODO tests - Volume A ( #4569 )
2024-05-15 20:48:10 +02:00
accuracy_up_2.c
Added missing Move Effect TODO tests - Volume A ( #4569 )
2024-05-15 20:48:10 +02:00
acrobatics.c
Tests for Corrosion, Acrobatics, Hone Claws, Hurricane ( #4708 )
2024-06-20 13:46:01 +02:00
acupressure.c
Added missing Move Effect TODO tests - Volume A ( #4569 )
2024-05-15 20:48:10 +02:00
after_you.c
Added missing Move Effect TODO tests - Volume A ( #4569 )
2024-05-15 20:48:10 +02:00
ally_switch.c
Added missing Move Effect TODO tests - Volume A ( #4569 )
2024-05-15 20:48:10 +02:00
aqua_ring.c
Added missing Move Effect TODO tests - Volume B ( #4682 )
2024-06-01 15:07:51 +02:00
aromatic_mist.c
Added missing Move Effect TODO tests - Volume A ( #4569 )
2024-05-15 20:48:10 +02:00
assist.c
Added missing Move Effect TODO tests - Volume A ( #4569 )
2024-05-15 20:48:10 +02:00
assurance.c
Added missing Move Effect TODO tests - Volume A ( #4569 )
2024-05-15 20:48:10 +02:00
attack_accuracy_up.c
Tests for Corrosion, Acrobatics, Hone Claws, Hurricane ( #4708 )
2024-06-20 13:46:01 +02:00
attack_down.c
Added missing Move Effect TODO tests - Volume A ( #4569 )
2024-05-15 20:48:10 +02:00
attack_down_2.c
Added missing Move Effect TODO tests - Volume A ( #4569 )
2024-05-15 20:48:10 +02:00
attack_spatk_up.c
Added missing Move Effect TODO tests - Volume A ( #4569 )
2024-05-15 20:48:10 +02:00
attack_up.c
Added missing Move Effect TODO tests - Volume A ( #4569 )
2024-05-15 20:48:10 +02:00
attack_up_2.c
Added missing Move Effect TODO tests - Volume A ( #4569 )
2024-05-15 20:48:10 +02:00
attack_up_user_ally.c
Added missing Move Effect TODO tests - Volume A ( #4569 )
2024-05-15 20:48:10 +02:00
attract.c
Added missing Move Effect TODO tests - Volume A ( #4569 )
2024-05-15 20:48:10 +02:00
aura_wheel.c
Tests for Corrosion, Acrobatics, Hone Claws, Hurricane ( #4708 )
2024-06-20 13:46:01 +02:00
aurora_veil.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
autotomize.c
Added missing Move Effect TODO tests - Volume A ( #4569 )
2024-05-15 20:48:10 +02:00
baddy_bad.c
Added missing Move Effect TODO tests - Volume B ( #4682 )
2024-06-01 15:07:51 +02:00
baton_pass.c
Fix Baton Pass breaking on Memento ( #4773 )
2024-06-12 13:17:18 +02:00
beak_blast.c
Added missing Move Effect TODO tests - Volume B ( #4682 )
2024-06-01 15:07:51 +02:00
beat_up.c
Added missing Move Effect TODO tests - Volume B ( #4682 )
2024-06-01 15:07:51 +02:00
belch.c
Added missing Move Effect TODO tests - Volume B ( #4682 )
2024-06-01 15:07:51 +02:00
belly_drum.c
Added missing Move Effect TODO tests - Volume B ( #4682 )
2024-06-01 15:07:51 +02:00
bestow.c
Added missing Move Effect TODO tests - Volume B ( #4682 )
2024-06-01 15:07:51 +02:00
bide.c
Added missing Move Effect TODO tests - Volume B ( #4682 )
2024-06-01 15:07:51 +02:00
blizzard.c
Added missing Move Effect TODO tests - Volume B ( #4682 )
2024-06-01 15:07:51 +02:00
body_press.c
Merge branch 'master' of https://github.com/rh-hideout/pokeemerald-expansion into masterintoupcoming18jun
2024-06-18 15:27:06 +02:00
bolt_beak.c
Added missing Move Effect TODO tests - Volume B ( #4682 )
2024-06-01 15:07:51 +02:00
brick_break.c
Added missing Move Effect TODO tests - Volume B ( #4682 )
2024-06-01 15:07:51 +02:00
brine.c
Added missing Move Effect TODO tests - Volume B ( #4682 )
2024-06-01 15:07:51 +02:00
bulk_up.c
Added missing Move Effect TODO tests - Volume B ( #4682 )
2024-06-01 15:07:51 +02:00
calm_mind.c
Move effect TODO tests - Volume C ( #5094 )
2024-08-07 15:52:40 +02:00
camouflage.c
Move effect TODO tests - Volume C ( #5094 )
2024-08-07 15:52:40 +02:00
captivate.c
Move effect TODO tests - Volume C ( #5094 )
2024-08-07 15:52:40 +02:00
change_type_on_item.c
Move effect TODO tests - Volume C ( #5094 )
2024-08-07 15:52:40 +02:00
charge.c
Move effect TODO tests - Volume C ( #5094 )
2024-08-07 15:52:40 +02:00
chilly_reception.c
Fix switch out move message ( #5258 )
2024-08-25 23:29:33 +02:00
clangorous_soul.c
Move effect TODO tests - Volume C ( #5094 )
2024-08-07 15:52:40 +02:00
coaching.c
Move effect TODO tests - Volume C ( #5094 )
2024-08-07 15:52:40 +02:00
coil.c
Move effect TODO tests - Volume C ( #5094 )
2024-08-07 15:52:40 +02:00
collision_course.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
confuse.c
Merge branch '_RHH/master' into _RHH/upcoming
2024-02-19 10:13:13 -03:00
conversion.c
Move effect TODO tests - Volume C ( #5094 )
2024-08-07 15:52:40 +02:00
conversion_2.c
Move effect TODO tests - Volume C ( #5094 )
2024-08-07 15:52:40 +02:00
copycat.c
Move effect TODO tests - Volume C ( #5094 )
2024-08-07 15:52:40 +02:00
corrosive_gas.c
Move effect TODO tests - Volume C ( #5094 )
2024-08-07 15:52:40 +02:00
cosmic_power.c
Move effect TODO tests - Volume C ( #5094 )
2024-08-07 15:52:40 +02:00
counter.c
Move effect TODO tests - Volume C ( #5094 )
2024-08-07 15:52:40 +02:00
court_change.c
Move effect TODO tests - Volume C ( #5094 )
2024-08-07 15:52:40 +02:00
curse.c
Add Tera Starstorm move + make Tera Blast displayed type reflect current type due to tera state ( #4447 )
2024-04-27 19:35:29 +02:00
defense_down.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
defense_up.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
defog.c
Add switching message macros for tests ( #4717 )
2024-06-03 19:59:28 -04:00
doodle.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
dragon_darts.c
Adds Dragon Darts effect (CFRU port) ( #4612 )
2024-05-28 11:34:56 +02:00
dream_eater.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
earthquake.c
Added missing Move Effect TODO tests - Volume B ( #4682 )
2024-06-01 15:07:51 +02:00
embargo.c
Merge branch '_RHH/master' into _RHH/upcoming
2024-07-05 14:25:25 -04:00
encore.c
Fix Encore turn amount bug ( #4802 )
2024-06-14 13:15:38 +02:00
evasion_up.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
explosion.c
Fixes freeze on Galvanize Explosion against Volt Absorb ( #4601 )
2024-05-19 21:29:54 +02:00
fail_if_not_arg_type.c
Small Battle Test reorganization ( #4504 )
2024-05-06 09:36:52 +02:00
fickle_beam.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
fillet_away.c
Fixed moves with HP cost triggering effects where they shouldn't ( #4533 )
2024-05-09 15:22:48 +02:00
flame_burst.c
Flame Burst + Substitute fix ( #4939 )
2024-07-10 13:58:32 +02:00
fling.c
Enable GF move names by default
2024-04-25 18:40:37 +01:00
focus_punch.c
Smarter Focus Punch and Substitute ( #4952 )
2024-07-14 08:29:27 +02:00
foul_play.c
Change freeze dry to allow easier extendebility ( #4312 )
2024-03-31 19:15:18 +02:00
fury_cutter.c
Fix Mold Breaker-like abilities, AI Move Accuracy function, Fury Cutter with Parental Bond ( #5030 )
2024-07-24 19:36:55 +02:00
future_sight.c
Fixing bugs with Moxie clones+Dynamax, Fling Flinch infinite loop and Focus Sash+foreseen moves ( #4625 )
2024-05-26 17:01:20 +02:00
gastro_acid.c
Merge branch '_RHH/master' into _RHH/upcoming
2024-06-01 19:55:53 -04:00
glaive_rush.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
guard_split.c
Fixes UB in Cmd_averagestats ( #5191 )
2024-08-17 18:19:22 +02:00
haze.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
heal_bell.c
Remove trailing whitespace (master) ( #5174 )
2024-08-14 19:48:20 -07:00
heal_pulse.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
healing_wish.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
hidden_power.c
Set TYPE_NONE as type 0 + other type data tweaks ( #4462 )
2024-06-01 07:38:22 +02:00
hit_escape.c
Merge branch '_RHH/master' into _RHH/upcoming
2024-07-05 14:25:25 -04:00
hit_set_remove_terrain.c
Fixed Steam Roller AI check affecting Terrain setting effects ( #4498 )
2024-05-06 00:54:28 +02:00
hit_switch_target.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
hydro_steam.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
instruct.c
Fix Instruct bypassing AtkCanceler, Entry Hazards targeting wrong side of the field if opponent fainted ( #5262 )
2024-08-27 14:46:56 +02:00
ion_deluge.c
Added missing redirect abilities Gen 3-4 config ( #4920 )
2024-07-07 09:52:59 +02:00
ivy_cudgel.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
knock_off.c
Remove trailing whitespace (master) ( #5174 )
2024-08-14 19:48:20 -07:00
last_resort.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
last_respects.c
Last Respects effect + Fixed Supreme Overlord ( #4151 )
2024-02-10 10:58:41 +01:00
leech_seed.c
Added missing Move Effect TODO tests - Volume B ( #4682 )
2024-06-01 15:07:51 +02:00
max_hp_50_recoil.c
Add check for Magic Guard to avoid taking recoil damage ( #4578 )
2024-05-15 15:40:40 +02:00
metronome.c
Enable GF move names by default
2024-04-25 18:40:37 +01:00
mind_blown.c
Add check for Magic Guard to avoid taking recoil damage ( #4578 )
2024-05-15 15:40:40 +02:00
mirror_move.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
moonlight.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
morning_sun.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
multi_hit.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
octolock.c
fixes tests
2023-10-25 10:18:59 +02:00
ohko.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
photon_geyser.c
EFFECT_PHOTON_GEYSER and restored EFFECT_SHELL_SIDE_ARM work for physical moves ( #4923 )
2024-07-14 15:35:11 +02:00
plasma_fists.c
Merge branch '_RHH/master' into _RHH/upcoming
2024-07-05 14:25:25 -04:00
pledge.c
Renamed "MoveHasMoveEffect" functions
2024-02-26 14:21:38 +09:00
population_bomb.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
power_split.c
Fixes UB in Cmd_averagestats ( #5191 )
2024-08-17 18:19:22 +02:00
protect.c
Fixed Confide+Crafty Shield interaction ( #5202 )
2024-08-20 08:24:42 -04:00
pursuit.c
Merge branch 'master' of https://github.com/rh-hideout/pokeemerald-expansion into masterintoupcoming18jun
2024-06-18 15:27:06 +02:00
quash.c
Fixes Quash ( #4419 )
2024-04-21 15:40:35 +02:00
rage_fist.c
Add switching message macros for tests ( #4717 )
2024-06-03 19:59:28 -04:00
raging_bull.c
Added missing Move Effect TODO tests - Volume B ( #4682 )
2024-06-01 15:07:51 +02:00
recoil_if_miss.c
Add switching message macros for tests ( #4717 )
2024-06-03 19:59:28 -04:00
reflect.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
reflect_type.c
More changes from typeX to types[X]
2024-08-07 11:35:45 -07:00
relic_song.c
Fix Relic Song transforming species other than Meloetta ( #4799 )
2024-06-14 10:24:57 +02:00
retaliate.c
Fixed Retaliate not working correctly with passive damage ( #5182 )
2024-08-16 17:31:28 +02:00
revelation_dance.c
Remove trailing whitespace (master) ( #5174 )
2024-08-14 19:48:20 -07:00
revival_blessing.c
Enable GF move names by default
2024-04-25 18:40:37 +01:00
roar.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
role_play.c
Small Battle Test reorganization ( #4504 )
2024-05-06 09:36:52 +02:00
roost.c
Tests for Corrosion, Acrobatics, Hone Claws, Hurricane ( #4708 )
2024-06-20 13:46:01 +02:00
round.c
Round Tests ( #5196 )
2024-08-19 13:03:47 -04:00
salt_cure.c
Fixed some moves' on-hit effects bypassing Substitutes where they shouldn't and some other things discovered along the way ( #4558 )
2024-05-13 13:33:04 +02:00
semi_invulnerable.c
Merge branch '_RHH/master' into _RHH/upcoming
2024-05-06 15:29:21 -04:00
shed_tail.c
Add switching message macros for tests ( #4717 )
2024-06-03 19:59:28 -04:00
shell_side_arm.c
EFFECT_PHOTON_GEYSER and restored EFFECT_SHELL_SIDE_ARM work for physical moves ( #4923 )
2024-07-14 15:35:11 +02:00
shell_trap.c
Add switching message macros for tests ( #4717 )
2024-06-03 19:59:28 -04:00
sleep.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
sleep_talk.c
Remove trailing whitespace (master) ( #5174 )
2024-08-14 19:48:20 -07:00
smack_down.c
Review + change additionalEffects in tests to use MoveHasAdditionalEffect
2024-05-31 23:20:15 -04:00
smelling_salts.c
Review + change additionalEffects in tests to use MoveHasAdditionalEffect
2024-05-31 23:20:15 -04:00
sparkling_aria.c
Review + change additionalEffects in tests to use MoveHasAdditionalEffect
2024-05-31 23:20:15 -04:00
special_attack_down.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
special_attack_up_3.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
spicy_extract.c
Add missing adjust scores ( #4925 )
2024-07-08 12:05:32 +02:00
spikes.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
spit_up.c
Small Battle Test reorganization ( #4504 )
2024-05-06 09:36:52 +02:00
stealth_rock.c
Add switching message macros for tests ( #4717 )
2024-06-03 19:59:28 -04:00
sticky_web.c
Fix Instruct bypassing AtkCanceler, Entry Hazards targeting wrong side of the field if opponent fainted ( #5262 )
2024-08-27 14:46:56 +02:00
stockpile.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
stomping_tantrum.c
Fixes Stomping Tantrum effect not doubling power in certain situations ( #5140 )
2024-08-11 19:05:38 -04:00
strength_sap.c
Merge branch '_RHH/master' into _RHH/upcoming
2024-07-05 14:25:25 -04:00
stuff_cheeks.c
Belch AI Scoring Fix ( #4616 )
2024-05-26 22:23:04 +02:00
substitute.c
Added missing Move Effect TODO tests - Volume B ( #4682 )
2024-06-01 15:07:51 +02:00
super_effective_on_arg.c
Change freeze dry to allow easier extendebility ( #4312 )
2024-03-31 19:15:18 +02:00
swallow.c
Small Battle Test reorganization ( #4504 )
2024-05-06 09:36:52 +02:00
synthesis.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
tailwind.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
take_heart.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
tar_shot.c
Update test/battle/move_effect/tar_shot.c
2024-06-10 22:15:39 +03:00
teatime.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
telekinesis.c
Remove trailing whitespace (master) ( #5174 )
2024-08-14 19:48:20 -07:00
teleport.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
tera_blast.c
Gimmick Refactor ( #4449 )
2024-06-22 22:25:40 +02:00
tera_starstorm.c
Some tera tests ( #5020 )
2024-07-22 20:43:17 +02:00
thousand_arrows.c
Merge branch '_RHH/master' into _RHH/upcoming
2024-06-11 08:12:03 -04:00
thunder.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
tidy_up.c
Smarter Focus Punch and Substitute ( #4952 )
2024-07-14 08:29:27 +02:00
torment.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
toxic.c
Remove Duplicate ai code from battle_ai_util.c ( #4883 )
2024-07-03 10:48:31 +02:00
toxic_spikes.c
Add switching message macros for tests ( #4717 )
2024-06-03 19:59:28 -04:00
triple_kick.c
Move data unification ( #3999 )
2024-01-29 08:51:32 -03:00
two_turns_attack.c
Tests for Corrosion, Acrobatics, Hone Claws, Hurricane ( #4708 )
2024-06-20 13:46:01 +02:00
upper_hand.c
Fix Upper Hand being used blindly ( #4973 )
2024-07-14 22:00:51 +02:00
uproar.c
Merge branch '_RHH/master' into _RHH/upcoming
2024-02-16 11:30:01 -03:00
wake_up_slap.c
Review + change additionalEffects in tests to use MoveHasAdditionalEffect
2024-05-31 23:20:15 -04:00
weather_ball.c
Added multiple missing ability TODO tests ( #5163 )
2024-08-14 15:43:18 +02:00