hedara90
a06dc03207
Fixed curse + Protean interaction ( #5663 )
...
Co-authored-by: Hedara <hedara90@gmail.com>
2024-11-12 19:18:37 +01:00
Alex
b55c87f73f
Fixes Take heart ( #5658 )
...
Co-authored-by: KyleLaporte <moog272@gmail.com>
Co-authored-by: Pawkkie <61265402+Pawkkie@users.noreply.github.com>
2024-11-11 14:58:09 -05:00
Alex
a8351e305c
Fixes Red Card / Eject Pack interaction with Emergency Exit ( #5657 )
...
Co-authored-by: Pawkkie <61265402+Pawkkie@users.noreply.github.com>
2024-11-11 14:56:51 -05:00
Eduardo Quezada
b48e5770be
Merge branch '_RHH/master' into _RHH/upcoming
2024-11-11 15:58:42 -03:00
Eduardo Quezada
e005ffb576
Merge branch '_RHH/master' into _RHH/upcoming
2024-11-06 10:01:48 -03:00
Alex
dc740b4e9a
Fixes Magic Coat message ( #5645 )
2024-11-06 10:09:00 +01:00
Eduardo Quezada
ee2535be96
Merge branch '_RHH/master' into _RHH/upcoming
2024-11-03 12:21:22 -03:00
Alex
45d063dcf8
Fixes Dragon Tail using the effect twice during a Parental Bond attack ( #5630 )
...
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
2024-11-02 09:38:29 -03:00
Martin Griffin
ca2fffc5d0
Fix explicitSpeed check
...
Add 'Speed(...)' calls where required.
2024-11-01 17:06:23 +00:00
Alex
d5f8e9cc0e
Combines CalculateMoveDamage arguments into a struct ( #5570 )
2024-10-31 07:59:28 +01:00
Alex
76eae8ed00
Decouple Poke Ball ids from item ids ( #5560 )
2024-10-28 18:03:15 +01:00
Eduardo Quezada
e8b8ca19a9
Merge branch '_RHH/master' into _RHH/upcoming
2024-10-28 12:13:55 -03:00
Alex
e9ab070e7d
Fix damage calc modifiers ( #5604 )
...
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
2024-10-27 18:47:02 -03:00
Eduardo Quezada
3442b09852
Renamed folders and symbols to match species defines ( #5581 )
2024-10-27 20:15:11 +01:00
GhoulMage
6819dd3c37
New AI flag for marking the two last Pokémon as Ace Pokémon. ( #5587 )
2024-10-27 11:32:45 -04:00
Eduardo Quezada
5d4ab8cc7e
Merge branch '_RHH/master' into _RHH/upcoming
2024-10-27 08:02:45 -03:00
hedara90
2ccc91e091
Fixed broken Starting Terrain test ( #5582 )
...
Co-authored-by: Hedara <hedara90@gmail.com>
2024-10-27 10:36:31 +01:00
kittenchilly
9ec9a9a4f9
More post-#3240 cleanup ( #5593 )
2024-10-26 19:50:20 -03:00
Alex
ad16fa76f2
Fixes Magic Guard not preventing Salt Cure ( #5583 )
2024-10-26 10:11:45 +02:00
Pawkkie
7413d107ae
Should switch refactor to facilitate switch prediction ( #5466 )
...
Co-authored-by: Martin Griffin <martinrgriffin@gmail.com>
2024-10-25 13:04:42 +02:00
GhoulMage
be98de71d5
Fixed damage test ( #5574 )
2024-10-24 18:12:31 +02:00
Eduardo Quezada
afa7ab9b2e
Merge branch '_RHH/master' into _RHH/upcoming
2024-10-24 07:47:52 -03:00
Pawkkie
b892ad4da6
Shed Skin chance fix ( #5558 )
2024-10-24 11:59:49 +02:00
ghoulslash
f1b639a504
Add basic Steam Engine, Guard Dog Tests ( #5569 )
...
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-10-23 11:46:58 +02:00
Pawkkie
03eda5749d
Healer ability tests ( #5559 )
2024-10-22 19:02:28 +02:00
kittenchilly
db24128ee3
Update battle messages to Gen 5+ standards ( #3240 )
...
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
2024-10-21 14:52:45 -03:00
Eduardo Quezada
3205f377d5
Merge branch '_RHH/master' into _RHH/upcoming
2024-10-21 08:18:44 -03:00
Eduardo Quezada
59e617b16d
Updated Wring Out effects to match Eruption effects ( #5549 )
2024-10-20 21:44:28 +02:00
Bassoonian
601438e980
Centralise AI Tests trainer name ( #5532 )
2024-10-19 17:51:20 -03:00
ghoulslash
d487bd0548
Revival Blessing fixes + Using Lunar Blessing's animation ( #5490 )
...
* revival blessing fixes, add anim
* fix lunar blessing anim
* Added support for Revival Blessing in tests
* Added test to confirm absent flag fix
---------
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
2024-10-19 11:34:58 -03:00
ghoulslash
8bb8500456
add curious medicine test ( #5540 )
...
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2024-10-19 14:03:57 +02:00
Eduardo Quezada
ee9c6d4912
Merge branch '_RHH/master' into _RHH/upcoming
2024-10-17 00:16:01 -03:00
Alex
2e7d856ee3
Removes Crit Chance preproc ( #5520 )
...
* Removes Crit Chance preproc
* renamed the function wrongly before pushing
* add assumes back where needed
* addresses review comments
* GetHoldEffectCritChanceIncrease
* remove redudant var call
* define for gen1 leek scale
* gen1 adjustments and fix test
* inline leek check
* clean up
2024-10-16 19:01:38 +02:00
Pawkkie
9882e0aea6
Refactor ShouldSwitchIfAllBadMoves ( #5452 )
...
* Refactor ShouldSwitchIfAllBadMoves
* Rest of bugfix
* Enable Shed Tail test
* Revert "Enable Shed Tail test"
This reverts commit e0b9a3affc
.
* Better names for i, j
* Fix MAX_MON_MOVES that should be MAX_BATTLERS_COUNT
* battlerIndex / moveIndex fix
* Update src/battle_controller_player_partner.c
---------
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-10-16 11:22:48 -04:00
AlexOn1ine
d044f53c72
Adds tests and Costar fix from PR #5526
2024-10-16 10:51:41 +02:00
ghoulslash
1cdc91ce53
Add Costar Tests, Download Test for Doubles ( #5526 )
...
* add download double battle test
* fix costar and add test
---------
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2024-10-16 10:44:01 +02:00
Alex
ed65c4a2f7
Fixes Partner targeting and Acupressure/Ally Switch interaction ( #5446 )
...
* Fixes Partner targeting and Acupressure/Ally Switch interaction
* More tests
* Update test/battle/move.c
2024-10-15 17:04:35 -04:00
Eduardo Quezada
0a4b3a8dd7
Merge branch '_RHH/master' into _RHH/upcoming
2024-10-12 16:23:27 -03:00
ghoulslash
353915ef64
Add various tests, add RNG_RANDOM_TARGET ( #5438 )
...
* burn dmg test depends on config
* burn and frostbite tests use B_BURN_DAMAGE config for denom val
* update kings shield test with config
* add RNG_RANDOM_TARGET, use SetRandomTarget in HandleAction_UseMove target acquisition, update uproar test to PASSES_RANDOMLY since test will fail if you target the soundproof voltorb. Slightly faster UproarWakeUpCheck
* add sticky web+contrary test
* add EXPECT_EQ to contrary+sticky web test
* Update src/battle_script_commands.c
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
* Update src/battle_util.c
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
* Update test/battle/move_effect/uproar.c
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
* fix test
* syntax fix
---------
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-10-11 23:47:46 +02:00
Pawkkie
464c90a862
ShouldSwitchIfGameStatePrompt Tests ( #5462 )
...
* Weird tests plz help <3
* better RNG tag names?
* DATA.trial for data to reset between trials
* Fix Wonder Guard test
* Unused errors
* Finish new tests
* Split fix into its own PR
* Spacing
* Rename RNG_AI_SWITCH_TOXICD
* Forgot to save file lol
---------
Co-authored-by: Martin Griffin <martinrgriffin@gmail.com>
2024-10-11 19:57:19 +02:00
PhallenTree
8d2d62273b
Updated ability popups for Skill Swap, Mummy/Lingering Aroma, Worry Seed, Simple Beam, fix Doodle/Role Play bugs ( #5493 )
...
* Updated ability popups of Skill Swap, Mummy/Lingering Aroma, Worry Seed, Simple Beam, Fix Doodle and Role Play issues
* More Doodle fixes
* Add tests
* Fix Doodle not activating if partner is fainted and its ability cannot be suppressed
* Fix tests compile
* Commander cantBeOverwritten
* Add battle script for Overwrite then Regular ability
2024-10-10 18:36:01 +02:00
Bassoonian
806321f3c8
Update shed_tail.c ( #5494 )
2024-10-09 18:24:39 +02:00
Eduardo Quezada
ee00c251ae
Merge branch '_RHH/master' into _RHH/upcoming
2024-10-08 14:52:12 -03:00
Pawkkie
efad9a32a9
Fix AI tests using PASSES_RANDOMLY ( #5486 )
2024-10-08 13:04:35 -04:00
Eduardo Quezada
a7fca616b0
Merge branch '_RHH/master' into _RHH/upcoming
2024-10-04 14:28:13 -03:00
wiz1989
6f59d26753
updated Conversion 2 mechanics to 5+ ( #5453 )
...
* updated Conversion 2 mechanics and added the toggle B_UPDATED_CONVERSION_2
* fixes and added new test cases
* bugfixing and added EWRAM u16 gLastUsedMoveType
* update after Pawkkie review
---------
Co-authored-by: wiz1989 <wiz1989@LAPTOP-8Q3TPMGC.localdomain>
2024-10-04 12:42:15 -04:00
PhallenTree
91325e83c1
Fixes to Protosynthesis, Quark Drive, Beast Boost, Orichalcum Pulse, Hadron Engine ( #5447 )
...
* Protosynthesis & Quark Drive interactions; Fixes to Beast Boost/Protosynthesis/Quark Drive stat tie priority, Orichalcum Pulse and Hadron Engine stat boost
* Protosynthesis + Quark Drive tests
* Update src/battle_util.c
* Update src/battle_util.c
* Update src/battle_util.c
* Update src/battle_util.c
* Update src/battle_util.c
* Update src/battle_util.c
---------
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-10-04 11:00:12 +02:00
Eduardo Quezada
80af2af9ad
Merge branch '_RHH/master' into _RHH/upcoming
2024-10-03 14:33:01 -03:00
psf
2597d8a35a
Updated species defines ( #5075 )
...
* First version of new defines
* Fixed cloaks
* Fixed cloaks
* Fixed cloaks
* Fixed cloaks
* Fixed cloaks
* Removed old defines
* Removed old defines
* Removed old defines and cleaned up some macros
* Undid changes to documentation
Deleted unused defines
Updated defines
Fixed tests
fixed docs
* moved note to top per https://github.com/rh-hideout/pokeemerald-expansion/pull/5075\#discussion_r1783641599
* fixed alignment per https://github.com/rh-hideout/pokeemerald-expansion/pull/5075\#pullrequestreview-2341613591
2024-10-02 18:24:57 -03:00
Bassoonian
7852dc3e47
Update commander.c ( #5458 )
2024-10-02 22:36:20 +02:00
kittenchilly
a135876dc0
Remove trailing whitespace pass 10-2-2024 (Upcoming) ( #5456 )
2024-10-02 21:20:23 +02:00
kittenchilly
d5560bbc87
Remove trailing whitespace pass 10-2-2024 (Master) ( #5455 )
2024-10-02 21:20:02 +02:00
Pawkkie
ded97e5296
Switch AI refactor + considers free switches ( #5379 )
...
* Switch AI considers free switches from pivot move
* Fix Baton Pass refactor
* Some cleanup and comments
* Mon fainting to hazards is a 0HKO
* Revert "Mon fainting to hazards is a 0HKO"
This reverts commit 446f738226
.
* Cleanup speed check / Eject Pack
* Move eject trackers to AiLogicData
* Review feedback and WhoStrikesFirst changes
* This linebreak will bug me lol
* Also this comment, heck
* Last bit of comment cleanup
2024-10-01 23:10:02 +02:00
Alex
b93e58266e
Fixes recoil moves not triggering berries if possible ( #5449 )
...
* Fixes recoil moves not triggering berries if possible
* Update battle_script_commands.h
2024-10-01 10:43:58 +02:00
kittenchilly
1c022f4d34
Fix Jubilife Muffin full heal effect + better full heal tests ( #5444 )
2024-09-29 17:05:54 -04:00
Alex
42c43a3f8f
Adds Commander and Order Up ( #5246 )
...
* Adds Commander
* review points
* new line
* correction
* regression / double targeting still broken
* fix wrong target order
* transform fixes
* haze test
* fixes, tests
* bring back wrongly removed else if case
* Eject Pack / Button test + fix
* red card fix
* test fixes
* Fixes Tatsu being hit by multi hit move
* change transform check
* fix test + revert change
* Fix Tatsugiri attacking after freed up from Dozo in the same turn
* Dragon Darts tests
* fix test
* review comments
* assumtion in wrong file
* Order Up test fixes
---------
Co-authored-by: hedara90 <90hedara@gmail.com>
2024-09-29 22:45:50 +02:00
Pawkkie
5908fbef9c
Wake-Up Slap test typo ( #5442 )
...
* Wake-Up Slap test typo
* Update test/battle/move_effect/wake_up_slap.c
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
---------
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
2024-09-29 12:34:34 -04:00
Eduardo Quezada
5130ea9da3
Merge branch '_RHH/master' into _RHH/upcoming
2024-09-28 11:45:49 -03:00
PhallenTree
e67d5a23ed
Adds some Snatch interactions, fixes for Dragon Darts, Trace, Primal Reversion, Protosynthesis/Quark Drive ( #5430 )
...
* Fixes Electrified Dragon Darts sometimes targeting battlers with absorbing abilities (Volt Absorb, Motor Drive)
* Add Snatch interactions with Dancer, Swallow
* Trace fix + cleanup
* Simplify Quash
* Fixes multiple mons with Primal Reversion causing only one Primal Reversion, add tests
* Fix Booster Energy Ability Popup
* Accidentally removed healing from Swallow
* More Trace cleanup
2024-09-24 18:40:44 +02:00
ghoulslash
acd07ccfc1
add rocky helmet dmg to tangling hair + defiant test to ensure original battler IDs from chaining effects ( #5423 )
...
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2024-09-22 19:44:18 +02:00
Alex
68c51f8412
Fixes Spiky Shield Counter interaction ( #5402 )
...
* Fixes Spiky Shield Counter interaction
* Update test/battle/move_effect/protect.c
---------
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-09-19 12:00:32 +02:00
Alex
71dfd3e7c0
Ogerpon masks were missing their hold effects ( #5391 )
...
* Ogerpon masks were missing their hold effects
* fix wrong num
* test
* correct tests and additional fix
* added hold effect to battle debug
2024-09-19 00:25:53 +02:00
PhallenTree
76656e85c2
Fix Quash implementation, adds After You and Quash missing configs + tests ( #5400 )
...
* Fix Quash + After You and Quash configs
* Add tests
2024-09-19 00:10:29 +02:00
Alex
6ef36837e9
Fixed corruption of the next turn used move caused by Scale Shot ( #5397 )
2024-09-18 16:58:49 +02:00
Alex
0d7c193e4c
fixes Micle Berry not increasing accuracy on the next turn ( #5358 )
...
* fixes Micle Berry not increasing accuracy on the next turn
* adds bitfield instead of using protect struct
* test from pawkkie
* ndebug
* renaming
* delete redundant comment
* typo
* micle berry more detailed descriptions
2024-09-14 19:55:03 -04:00
Pawkkie
79776bf6bb
ShouldSwitchIfWonderGuard tests and cleanup ( #5383 )
2024-09-14 10:45:26 +02:00
Alex
fbea1e7e7e
Fixes Defog used by the wrong side when there is a Substitue and Screen ( #5381 )
2024-09-14 08:16:20 +02:00
PhallenTree
c7e1e857f3
Fix After You/Shell Trap not updating battlers' actions correctly ( #5384 )
2024-09-13 18:17:59 +02:00
PhallenTree
100c7dd8ad
Fixes Powder (status) interactions + tests ( #5370 )
...
* Simplified fix from #4638
* Fixes interactions with Z-Moves, Magic Guard, Heavy Rain, Pledge
* Powder Tests
* Remove duplicate
* Assume Powder is a powder move
* Add config for Powder Rain interaction
* Only primal rain
* Z-Moves fix handled in Canceller_Z_Moves
* Fix BattleScript name
* Make sure Z-Move + Powder still damages user
2024-09-13 18:08:23 +02:00
Alex
3d8b73300a
Fixes Multi Hit moves removing destiny bond flag in the middle of attack ( #5377 )
2024-09-12 17:46:59 -04:00
Eduardo Quezada
551c558186
Merge branch '_RHH/master' into _RHH/upcoming
2024-09-11 07:28:02 -03:00
Pawkkie
047289a639
Improve AI's Skill Swap handling in double battles ( #5360 )
...
* Improve AI contrary
* Update src/battle_ai_util.c
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
* Fix additionalEffects loop
* moves[i] to aiMove
* Update src/battle_ai_util.c
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
---------
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-09-11 00:00:29 +02:00
hedara90
c57d149003
Fixes with Pledge combos and absorption abilities ( #5364 )
...
* Fixes with Pledge combos and absorption moves
* Fixed incorrect merge
* Removed superflous if statement
---------
Co-authored-by: Hedara <hedara90@gmail.com>
2024-09-10 23:53:55 +02:00
Alex
389e5c20dd
Fixes berries missing timing ( #5300 )
...
* Fixes berries missing timing
* salac berry test
2024-09-09 10:40:56 -03:00
Eduardo Quezada
2a27aad259
Merge branch '_RHH/master' into _RHH/upcoming
2024-09-08 14:50:39 -03:00
hedara90
b8251e3a75
Another Pledge fix, Powder this time ( #5341 )
...
Co-authored-by: Hedara <hedara90@gmail.com>
2024-09-08 16:17:18 +02:00
PhallenTree
d6d2f2033d
Fixes Pledge move combo timeout if frozen ( #5340 )
...
Missing `HITMARKER_UNABLE_TO_USE_MOVE` in the frozen canceller
2024-09-08 13:41:23 +02:00
hedara90
03e87a7d62
Pledge fail into opponent pledge loop fix ( #5339 )
...
* Pledge fail into opponent pledge loop fix
* Fixed excessively aggressive canceller
* Move the Pledge bit clear to its proper place
---------
Co-authored-by: Hedara <hedara90@gmail.com>
2024-09-08 10:38:52 +02:00
PhallenTree
68701a9e2d
Fix some Pledge move combo issues ( #5330 )
...
Fix Pledge moves looping, adds tests for pledge+incapacitation situations
2024-09-08 08:28:16 +02:00
Eduardo Quezada
8533b0c045
Merge branch '_RHH/master' into _RHH/upcoming
2024-09-03 14:39:50 -04:00
hedara90
fb1f12aa1b
Fixed Max Attacks into Max Guards message printing ( #5312 )
...
* Fixed Max Attacks into Max Guards message printing
* Updated the solution
---------
Co-authored-by: Hedara <hedara90@gmail.com>
2024-09-02 13:58:10 +02:00
Eduardo Quezada
33d5cbd7a2
Moved ASSUMEs to inside GIVEN blocks ( #5308 )
2024-09-01 23:13:58 +02:00
Eduardo Quezada
484acdc138
Convert 8 various to callnatives ( #5172 )
...
* Convert 8 various to callnatives
* Address review comments
2024-09-01 15:12:43 +02:00
Alex
e09a59a7e4
Fixes Tar Shot on Tera mons ( #5302 )
...
* Fixes Tar Shot on Tera mon
* new line
2024-08-31 12:24:28 -04:00
PhallenTree
ac9b40a423
Fixes Max Moves ignoring absorbing abilities, G-Max Corviknight and Centiskorch names ( #5296 )
...
* Fix Max and G-Max Moves bypassing absorbing abilities
* Fix G-Max Corviknight and Centiskorch speciesName
* Remove some outdated comments
* Missing Dynamax check
* Add Max Quake and Max Overgrowth to test
2024-08-31 12:39:37 +02:00
Alex
addaf40971
Fixes Scale Shot not activating + Known Failing Round test ( #5292 )
...
* Fixes Scale Shot not activating + Known Failing Round test
* Update test/battle/move_effect/multi_hit.c
2024-08-30 19:36:14 -04:00
Eduardo Quezada
aebbe448b8
Merge branch '_RHH/master' into _RHH/upcoming
2024-08-28 12:58:14 -04:00
SarnPoke
622dead80c
Shed Tail Retarget ( #5275 )
...
Re-targets Shed Tail PR to upcoming
2024-08-28 13:40:35 +02:00
Alex
98dbf3a575
Fixes Charged up status ( #5274 )
...
Charge changed to last until the damage boost is consumed instead of next turn, previous behavior accessible with `B_CHARGE`
2024-08-27 20:01:51 +02:00
PhallenTree
930cac6aca
Fix Instruct bypassing AtkCanceler, Entry Hazards targeting wrong side of the field if opponent fainted ( #5262 )
...
* Fix Instruct bypassing AtkCanceler + interaction with firstTurnOnly moves
* Fix Entry Hazards targeting the wrong side of the field if opponent fainted
* Remove unused BattleScript_AuroraVeilEnds and STRINGID_AURORAVEILENDS
* Alternative fix + Fix gBattlerTarget initially set to 2
* Fix Instruct animation
* Alternative anim fix
2024-08-27 14:46:56 +02:00
kittenchilly
74a790f09c
Chilly Reception AI
2024-08-26 19:11:33 -05:00
Pawkkie
e9c8bd0548
Revert "Chilly Reception AI" ( #5270 )
2024-08-26 16:58:15 -07:00
Pawkkie
a9f31dcc4f
Chilly Reception AI ( #5265 )
2024-08-26 18:57:17 -04:00
hedara90
2e43ffd5f7
Fixed Snore not hitting twice with Parental Bond ( #5264 )
...
Co-authored-by: Hedara <hedara90@gmail.com>
2024-08-26 21:59:39 +02:00
kittenchilly
80ad7f15cc
Chilly Reception AI
2024-08-26 13:09:50 -05:00
kittenchilly
afd18f06b4
Fix switch out move message ( #5258 )
2024-08-25 23:29:33 +02:00
Alex
92038129e2
Fixes Purifying Salt being poisoned by Toxic Spikes ( #5252 )
2024-08-25 09:06:03 -04:00
Eduardo Quezada
abf60e9c64
Merge branch '_RHH/master' into _RHH/upcoming
2024-08-24 19:44:35 -04:00
hedara90
572972235e
Disguise tests ( #5249 )
...
* Start new Disguise tests
* Finished disguise tests
---------
Co-authored-by: Hedara <hedara90@gmail.com>
2024-08-24 20:22:50 +02:00
kittenchilly
2fed75f7c5
Adaptability, Aerilate, Aftermath tests ( #5242 )
...
* Adaptability, Aerilate, Aftermath tests
* Update test/battle/ability/aerilate.c
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
---------
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
2024-08-24 10:53:19 -04:00