Commit graph

6832 commits

Author SHA1 Message Date
LOuroboros
c9824a8dd9 Fixed Cotton Down
It was tough, but the nightmare is finally over.
Ghoulslash, Blurose, Cancer Fairy, thanks to all of you guys!
2020-12-07 20:08:36 -03:00
LOuroboros
c83c67ff8e Implemented Stalwart 2020-12-05 14:19:25 -03:00
LOuroboros
6a0fee9c56 Fixed Intrepid Sword and Dauntless Shield
And also introduced a new BattleString for BattleScript_BattlerAbilityStatRaiseOnSwitchIn
2020-12-05 14:03:13 -03:00
LOuroboros
002973d373 Renamed BattleScript_TargetAbilityStatRaiseOnSwitchIn
This battlescript is meant to be called within the case ABILITYEFFECT_ON_SWITCHIN of AbilityBattleEffects, which refers to the currently selected battler as Battler instead of Attacker or Target.
2020-12-05 13:50:47 -03:00
LOuroboros
6bbd88049a Ball Fetch tweaks 2020-12-05 03:03:55 -03:00
LOuroboros
e2f4ca27b0 BattleScript_TargetAbilityStatRaiseOnSwitchin -> BattleScript_TargetAbilityStatRaiseOnSwitchIn 2020-12-05 02:43:29 -03:00
LOuroboros
9e8913c698 Implemented Propeller Tail 2020-12-02 23:23:34 -03:00
LOuroboros
9e1d7cc827 Implemented Ball Fetch 2020-12-02 23:09:35 -03:00
LOuroboros
0c4c6fc778 Implemented Cotton Down 2020-12-02 22:53:00 -03:00
LOuroboros
3d8308844c Implemented Libero
Kappa.
2020-12-02 19:09:59 -03:00
LOuroboros
e11fa09632 Implemented Intrepid Sword and Dauntless Shield and...
-Renamed BattleScript_TargetAbilityStatRaise to BattleScript_TargetAbilityStatRaiseOnMoveEnd
-Added a copy, BattleScript_TargetAbilityStatRaiseOnSwitchin

Their labels reflect the instances of a battle in which they can be called.
2020-12-02 19:07:08 -03:00
ExpoSeed
aa7facf57b
Merge pull request #1243 from ghoulslash/abilities
Finish Switch In Ability Activation Messages
2020-11-28 20:27:32 -06:00
Eduardo Quezada D'Ottone
7aa999af59
Merge pull request #1235 from ultima-soul/ability_expansion
Expand Ability IDs to u16, Add SWSH Ability Data, and Remove Cacophony
2020-11-28 14:56:01 -03:00
Eduardo Quezada D'Ottone
47fe30f0a1
Merge pull request #1246 from ExpoSeed/BE-patch
Remove Techno Blast and Judgment from battle scripts
2020-11-20 20:49:38 -03:00
ExpoSeed
914c830616 Remove Techno Blast and Judgment from battle scripts 2020-11-19 21:21:34 -06:00
Evan
56c0a39206 fix pressure typo 2020-11-19 11:53:47 -07:00
Evan
07a4400d50 finish switch in ability messages 2020-11-19 11:42:00 -07:00
ultima-soul
fdfe330330
Merge pull request #519 from Pyredrid/doublescriptedwilds
Added commands for scripted double wild battles
2020-11-18 08:57:19 -08:00
ExpoSeed
7dcc7dae23
Merge pull request #1239 from ghoulslash/battle_anims
redo power trick anim
2020-11-17 16:36:45 -06:00
Evan
479f6be51a redo power trick anim 2020-11-17 15:31:18 -07:00
ultima-soul
e15a86caae Add ifdef for Hidden Abilities from Pokémon Expansion and change gBattlerAbility back to a u8. 2020-11-17 10:32:24 -08:00
Aaron B-D
151aca8365 Changed how scripted wild encounters work to include double battles
Removed the old commands for scripted wild double encounters
2020-11-17 03:13:00 -05:00
ultima-soul
06e3097d44
Merge pull request #1234 from LOuroboros/guts
Implemented Guts' missing effect
2020-11-16 20:24:35 -08:00
ghoulslash
985b0874c9
Merge pull request #1236 from AsparagusEduardo/BE-FixMinior
Fixed UndoFormChange bug at the end of battles
2020-11-16 21:18:10 -07:00
Eduardo Quezada D'Ottone
27166a7147 Fixed UndoFormChange bug at the end of battles 2020-11-16 20:56:11 -03:00
ultima-soul
63bd0ec836 Remove Cacophony and fix some Gen 8 ability descriptions to fit. 2020-11-16 15:42:09 -08:00
LOuroboros
9c6a5f1ab6 Implemented Guts' missing effect 2020-11-16 20:22:59 -03:00
ultima-soul
e32659d4bb Merge branch 'battle_engine' into ability_expansion and add Gen 8 DLC abilities. 2020-11-16 13:50:26 -08:00
Eduardo Quezada D'Ottone
fb8a6b408f
Merge pull request #1224 from AsparagusEduardo/BE-PECompat
Fixed compatibility with Pokémon Expansion
2020-11-15 14:16:26 -03:00
Eduardo Quezada D'Ottone
4da357aef4 Fixed compatibility with Pokémon Expansion 2020-11-15 13:35:02 -03:00
ghoulslash
686ff59b11
Merge pull request #13 from AsparagusEduardo/PR-LGPE_IOA_Moves
LGPE & Isle of Armor move data.
2020-11-15 08:29:10 -07:00
Eduardo Quezada D'Ottone
f0154028ff Review changes 2 2020-11-14 09:01:43 -03:00
Eduardo Quezada D'Ottone
e87f0f1ddb Review changes 2020-11-13 14:51:50 -03:00
ultima-soul
236d7145ae
Merge pull request #1220 from AsparagusEduardo/BE-SteelResistances
Added config option for Steel type resistances.
2020-11-12 23:25:21 -08:00
ultima-soul
c3423b4212
Merge pull request #1206 from ExpoSeed/type-changing-moves
Refactor move effects for type changing moves
2020-11-12 19:10:48 -08:00
Eduardo Quezada D'Ottone
4b9d0d8e24 Added config option for Steel type resistances. 2020-11-11 17:48:02 -03:00
ExpoSeed
0912577ea1
Merge pull request #575 from AsparagusEduardo/BE-WishMegaEvo
Implemented Wish Mega Evolution
2020-11-11 11:05:06 -06:00
Eduardo Quezada D'Ottone
98d3427e62
Prevent Ability Popup overwrites #1218 from ghoulslash 2020-11-10 17:34:33 -03:00
Eduardo Quezada D'Ottone
e021a4aa87
Critical Capture Config Option And Catching Charm #556 from ghoulslash
Critical Capture Config Option And Catching Charm
2020-11-10 17:31:08 -03:00
Eduardo Quezada D'Ottone
e6f8d57f08 Merge remote-tracking branch 'RHH/battle_engine' into BE-WishMegaEvo
# Conflicts:
#	include/constants/battle_string_ids.h
2020-11-10 17:28:17 -03:00
ExpoSeed
429df3c319
Merge pull request #571 from LOuroboros/new_surf_pal
Added functionality to the B_NEW_SURF_PARTICLE_PALETTE anim. config label
2020-11-10 11:37:07 -06:00
ExpoSeed
17f7af747c
Merge pull request #569 from LOuroboros/anim_settings_label_fixes
Fixed anim. settings labels in src/battle_anim.c
2020-11-10 11:36:27 -06:00
ghoulslash
6b6750028a
Merge pull request #1216 from LOuroboros/intimidate
Tweaked Intimidate a little
2020-11-10 10:34:36 -07:00
LOuroboros
bb4f00737e B_EXPANDED_INTIMIDATE->B_UPDATED_INTIMIDATE 2020-11-10 14:26:47 -03:00
Evan
0683dc9c3f longer ability popup delay to prevent overwriting 2020-11-10 10:05:11 -07:00
Evan
de0518121e Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into battle_engine 2020-11-10 09:00:30 -07:00
LOuroboros
a25190f357 A few things.
-Introduced a Gen. 8 styled text string for Intimidate
-Added an ability popup to BattleScript_IntimidatePrevented
2020-11-10 10:34:51 -03:00
LOuroboros
e179b9b5fe Updated Intimidate to Gen. 8 standard 2020-11-10 10:18:16 -03:00
ExpoSeed
ebaeeb7594
Merge pull request #1213 from AsparagusEduardo/BE-GlobalDefine
Moved BATTLE_ENGINE define to global.h to fix reading from other bran…
2020-11-09 12:01:44 -06:00
Eduardo Quezada D'Ottone
33ed87e2cb Capitalization 2020-11-09 14:52:18 -03:00