GriffinR
a836bd1085
Add missing trainer constant use
2021-04-02 02:17:36 -04:00
GriffinR
87430a1ebc
Add WAIT_TIME battle script constants
2021-04-02 02:16:01 -04:00
GriffinR
c9d3b26ff7
Label miss string indexes
2021-04-02 02:12:46 -04:00
LOuroboros
ed74430d26
Added a variation of BattleScript_NotAffected
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This one triggers the Ability PopUp.
2021-03-31 23:33:51 -03:00
GriffinR
7a5c6d4d86
Standardize Friendship/Happiness
2021-03-27 17:27:20 -05:00
ultima-soul
5bab9474dc
Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
2021-03-22 23:08:19 -07:00
BuffelSaft
7d237d8ff6
Implement Body Press' effect
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Body Press calculates damage using the user's defense stat instead of its attack. Also adds a special variant of the effect that uses the special defense stat.
2021-03-16 22:56:44 +13:00
Eduardo Quezada D'Ottone
292993e360
Merge pull request #1338 from ghoulslash/ripen
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Add Ripen and Finish Gen4 Berries
2021-03-13 11:16:42 -03:00
ExpoSeed
685c8283ed
Merge pull request #1411 from BuffelSaft/Batte_Engine_Only
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Fix Spiky Shield/Jump Kick freeze
2021-03-08 17:24:36 -06:00
Evan
2ccdf1d89e
merge with be. magic guard checks
2021-03-03 09:21:06 -07:00
ultima-soul
e5fa583a08
Merge pull request #1334 from ghoulslash/gen8_abilities
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More Gen 8 Abilities
2021-03-01 10:40:09 -08:00
Evan
6cb8c6309a
merge with be
2021-03-01 11:28:51 -07:00
Evan
55b8538f68
merge with be
2021-03-01 11:22:37 -07:00
BuffelSaft
2b90c0b945
Fix Spiky Shield/Jump Kick bug
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Spiky Shield no longer tries to hurt a Pokemon that has already fainted. Previously this would freeze the game if Jump Kick recoil fainted a Pokemon due to the target using Spiky Shield.
2021-02-19 13:57:29 +13:00
LOuroboros
43d6340b92
Corrected the order of actions in BattleScript_FirstChargingTurn
2021-02-08 17:51:46 -03:00
Evan
f4d4cf262e
fix screen cleaner, curious medicine, as one
2021-02-02 09:00:07 -07:00
ultima-soul
2a20d50904
Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
2021-02-01 15:54:08 -08:00
Evan
f428e5e2dc
some quick claw/custap berry fixes
2021-01-31 23:31:27 -07:00
GriffinR
4eca05ccf5
Document remainder of battle_controllers.c
2021-01-22 02:48:22 -05:00
Evan
4611c71bd1
merge with be
2021-01-21 08:55:14 -07:00
Evan
8ec12c665c
merge with be
2021-01-20 17:36:13 -07:00
Evan
e61309dce6
merge with be
2021-01-20 17:34:24 -07:00
Evan
16d54b6d32
merge with be, add form checks to CanBattlerGetOrLoseItem
2021-01-20 14:28:03 -07:00
LOuroboros
c21c0f8c37
Fixed incorrect preprocessor directive in ASM file
2021-01-13 22:42:56 -03:00
Evan
d26605c9fe
fix bad bg fade if no permanent terrain
2021-01-13 16:01:47 -07:00
Evan
9902f6e603
merge with be
2021-01-13 14:32:14 -07:00
GriffinR
b9e1b050e1
Label remaining battle types
2021-01-13 15:20:29 -05:00
opakedragon
3ce4e6b24b
rename string id to reflect usage
2021-01-11 08:47:11 -05:00
Evan
1e22ae4cf2
merge with be
2021-01-10 09:08:25 -07:00
Evan
d4e4405cf5
merge with be
2021-01-10 09:04:21 -07:00
Evan
b5128be68b
eject packer invisible before openpartymenu
2021-01-08 08:02:00 -07:00
Evan
6dabff1ee3
merge with be
2021-01-07 21:24:21 -07:00
Evan
2bd5167a6c
eject pack
2021-01-07 21:11:56 -07:00
Evan
0118723a9c
add eject button
2021-01-07 20:31:27 -07:00
Evan
5eb49722c0
add red card effect
2021-01-07 19:33:39 -07:00
LOuroboros
8511ed57e4
Tweaked Steam Engine's battle string
2021-01-07 18:13:16 -03:00
LOuroboros
339aa95c1d
Review corrections
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-Intrepid Sword and Dauntless Shield are now properly affecting the user
-Slightly tweaked Ball Fetch's effect, since an operation involving gBattleResults.catchAttempts was being done twice unnecessarily.
2021-01-07 04:31:26 -03:00
Evan
7fffe23e63
add terrain seeds
2021-01-06 20:22:05 -07:00
Evan
c1dd3fca21
add room service
2021-01-06 18:00:14 -07:00
Evan
db6f9d05ec
add throat spray
2021-01-06 15:28:58 -07:00
Evan
c3615485f3
merge in berry branch
2021-01-06 12:54:02 -07:00
Evan
7646855e79
jaboca, rowap berry effects
2021-01-06 11:15:56 -07:00
Evan
efa4fe89ad
micle berry
2021-01-06 10:47:07 -07:00
Evan
f2e486eb0d
custap berry effect, custap/quick claw activation message
2021-01-06 09:37:31 -07:00
Evan
b3a6df8d57
stat raising berries
2021-01-05 22:13:32 -07:00
Evan
f046a25ce0
ripen & hp restoring berries
2021-01-05 21:15:21 -07:00
Evan
0a3908ee92
add neigh and as one abilities
2021-01-05 19:37:23 -07:00
LOuroboros
517c8ffdd0
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen8_abilities_BE
2021-01-03 22:05:14 -03:00
BuffelSaft
10cf5b3673
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into Batte_Engine_Only
2021-01-04 10:55:30 +13:00
Evan
f172245ad6
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into totem
2021-01-01 08:49:43 -07:00
LOuroboros
3918542b3e
Corrections to Final Gambit's effect's battle script
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-Restored the call to resultmessage
-Corrected its behavior against Endured, Focus Banded/Sashed and Sturdy foes
2020-12-20 21:31:36 -03:00
LOuroboros
9f2dc914ba
Tweaked Final Gambit's effect
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-Made the user faint before the foe like in the official games
-Removed calls to resultmessage and critmessage as those were never needed by this move's effect
2020-12-19 22:12:17 -03:00
Evan
67fefd0261
var terrain, surge fixes
2020-12-13 19:42:48 -07:00
LOuroboros
dc34ad7e83
Tweaked abilitypopup usage on Cotton Down's BattleScript
2020-12-12 21:24:39 -03:00
LOuroboros
2b0702ec04
Implemented Perish Body
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Inspired by Raguzero's implementation.
2020-12-11 19:44:32 -03:00
LOuroboros
7d8b8083e8
Implemented Sand Spit
2020-12-11 16:47:23 -03:00
LOuroboros
322918e280
Implemented Steam Engine
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And I also made the BattleScript created for Anger Point a bit more neutral friendly so it can be reused on situations like this.
2020-12-10 18:27:35 -03:00
Evan
34dd11448b
sticky barb transfer + pickpocket combo, fix CanBattlerGetOrLoseItem
2020-12-09 10:28:18 -07:00
Evan
a93a8b2194
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into battle_engine
2020-12-08 20:50:43 -07:00
LOuroboros
c9824a8dd9
Fixed Cotton Down
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It was tough, but the nightmare is finally over.
Ghoulslash, Blurose, Cancer Fairy, thanks to all of you guys!
2020-12-07 20:08:36 -03:00
BuffelSaft
72b769ec75
Add config options for Jump Kick
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Added options for:
- Gen 4 style recoil when target is immune (user takes 50% of target's max HP)
- Gen 3 style recoil when target is immune (i.e no recoil)
- Gen 5+ recoil was already implemented but was bugged
2020-12-07 19:30:31 +13:00
Evan
21cab1b7a7
better negative totem boost system, totems occur before switch in abilities
2020-12-05 21:00:51 -07:00
BuffelSaft
ef41a4c14d
Fix Jump Kick
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* Now inflicts recoil damage on the user if the target was immune to the attack
* Gen V+ recoil damage is now half of the user's HP instead of half of the target's HP.
2020-12-06 16:14:02 +13:00
LOuroboros
6a0fee9c56
Fixed Intrepid Sword and Dauntless Shield
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And also introduced a new BattleString for BattleScript_BattlerAbilityStatRaiseOnSwitchIn
2020-12-05 14:03:13 -03:00
LOuroboros
002973d373
Renamed BattleScript_TargetAbilityStatRaiseOnSwitchIn
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This battlescript is meant to be called within the case ABILITYEFFECT_ON_SWITCHIN of AbilityBattleEffects, which refers to the currently selected battler as Battler instead of Attacker or Target.
2020-12-05 13:50:47 -03:00
LOuroboros
6bbd88049a
Ball Fetch tweaks
2020-12-05 03:03:55 -03:00
LOuroboros
e2f4ca27b0
BattleScript_TargetAbilityStatRaiseOnSwitchin -> BattleScript_TargetAbilityStatRaiseOnSwitchIn
2020-12-05 02:43:29 -03:00
Evan
39cbc21925
fix trainer theft, update config option
2020-12-03 08:42:12 -05:00
LOuroboros
9e1d7cc827
Implemented Ball Fetch
2020-12-02 23:09:35 -03:00
LOuroboros
0c4c6fc778
Implemented Cotton Down
2020-12-02 22:53:00 -03:00
LOuroboros
e11fa09632
Implemented Intrepid Sword and Dauntless Shield and...
...
-Renamed BattleScript_TargetAbilityStatRaise to BattleScript_TargetAbilityStatRaiseOnMoveEnd
-Added a copy, BattleScript_TargetAbilityStatRaiseOnSwitchin
Their labels reflect the instances of a battle in which they can be called.
2020-12-02 19:07:08 -03:00
Evan
4ad5e368a9
fix merge conflicts
2020-12-01 17:57:57 -05:00
Evan
5478179464
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into battle_anims
2020-12-01 17:46:26 -05:00
ExpoSeed
aa7facf57b
Merge pull request #1243 from ghoulslash/abilities
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Finish Switch In Ability Activation Messages
2020-11-28 20:27:32 -06:00
ExpoSeed
914c830616
Remove Techno Blast and Judgment from battle scripts
2020-11-19 21:21:34 -06:00
Evan
07a4400d50
finish switch in ability messages
2020-11-19 11:42:00 -07:00
Evan
99d9a36860
add totem boosts
2020-11-19 10:35:37 -07:00
Evan
c026f705b3
permanent terrain move bgs
2020-11-17 19:45:27 -07:00
Evan
64bcac4589
move pickpocket to back of moveend sequence
2020-11-12 23:30:00 -07:00
Evan
e585be6f2e
format fix
2020-11-11 18:37:11 -07:00
Evan
520f00f4ae
add pickpocket
2020-11-11 18:08:46 -07:00
ExpoSeed
0912577ea1
Merge pull request #575 from AsparagusEduardo/BE-WishMegaEvo
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Implemented Wish Mega Evolution
2020-11-11 11:05:06 -06:00
Eduardo Quezada D'Ottone
98d3427e62
Prevent Ability Popup overwrites #1218 from ghoulslash
2020-11-10 17:34:33 -03:00
Eduardo Quezada D'Ottone
e6f8d57f08
Merge remote-tracking branch 'RHH/battle_engine' into BE-WishMegaEvo
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# Conflicts:
# include/constants/battle_string_ids.h
2020-11-10 17:28:17 -03:00
LOuroboros
bb4f00737e
B_EXPANDED_INTIMIDATE->B_UPDATED_INTIMIDATE
2020-11-10 14:26:47 -03:00
Evan
0683dc9c3f
longer ability popup delay to prevent overwriting
2020-11-10 10:05:11 -07:00
LOuroboros
a25190f357
A few things.
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-Introduced a Gen. 8 styled text string for Intimidate
-Added an ability popup to BattleScript_IntimidatePrevented
2020-11-10 10:34:51 -03:00
LOuroboros
e179b9b5fe
Updated Intimidate to Gen. 8 standard
2020-11-10 10:18:16 -03:00
Eduardo Quezada D'Ottone
09a5d6c722
Implemented Wish Mega Evolution
2020-11-07 10:13:32 -03:00
Eduardo Alvaro Quezada D'Ottone
1df696c1fb
Merge pull request #17 from LOuroboros/move_updates
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Updated many moves' data to Gen. 8 standards
2020-10-15 20:56:58 -03:00
LOuroboros
fcc3c6c6ba
Added a way to quickly switch Rapid Spin's move effect from Gen. 3 to 8
2020-10-15 04:21:40 -03:00
DizzyEggg
97d0643110
Merge with master
2020-09-08 12:48:28 +02:00
DizzyEggg
f70a9ce153
Merge with master
2020-08-27 12:01:28 +02:00
GriffinR
3014241179
Give songs meaningful english names
2020-08-20 19:06:14 -04:00
LOuroboros
1b9aa1f023
Updated many moves' data to Gen. 8 standards
2020-08-20 15:44:58 -03:00
GriffinR
5e8ffff62f
Add stat stage constants
2020-08-04 20:38:57 -04:00
DizzyEggg
0066640a1e
Merge with master
2020-07-27 14:51:39 +02:00
GriffinR
a4e47f1201
Clean some battle_message.c data
2020-07-23 05:01:42 -04:00
GriffinR
aba42513d3
Clean up some battle scr cmd data
2020-07-18 18:10:15 -04:00
DizzyEggg
759bde46bb
Cheek Pouch
2020-07-16 15:20:03 +02:00