pkmnsnfrn
811b5d286e
Added getobjectposition
2024-08-10 21:17:50 -07:00
Eduardo Quezada
113f8de9b1
Merge branch '_RHH/master' into _RHH/upcoming
...
# Conflicts:
# src/battle_controller_player.c
2024-08-08 13:22:49 -04:00
Eduardo Quezada
d88834dd58
Backported OBJ_EVENT_GFX_SPECIES macro from Expansion
2024-08-07 13:42:18 -04:00
PhallenTree
67f049fddb
Fixes Defiant interaction with Court Changed Sticky Web + Fickle Beam description ( #5093 )
...
* Fixes Court Changed Sticky Web deactivating Defiant/Competitive
* Fixes Fickle Beam's description
* Alternative fix
* Remove extra newLine
2024-08-06 10:45:30 +02:00
cawtds
3af93bdfee
FRLG+ whiteout message ( #4967 )
...
* FRLG whiteout message + post whiteout event
2024-08-02 08:28:05 -07:00
Eduardo Quezada
b4eca0a6ec
Merge branch '_RHH/master' into _RHH/upcoming
...
# Conflicts:
# data/battle_anim_scripts.s
# src/battle_util.c
2024-07-29 09:36:16 -04:00
kittenchilly
904d59220d
Shorten squish anim
2024-07-28 11:55:57 -05:00
kittenchilly
9979fe01ac
Update battle_anim_scripts.s
2024-07-28 11:47:49 -05:00
kittenchilly
f22666c2a3
Merge branch 'master' into axekick-anim
2024-07-28 11:46:14 -05:00
Eduardo Quezada
18aff2db3b
Merge branch '_RHH/master' into _RHH/upcoming
...
# Conflicts:
# asm/macros/battle_anim_script.inc
# data/battle_anim_scripts.s
# include/constants/battle_anim.h
# src/battle_anim.c
# src/data/battle_anim.h
2024-07-27 16:26:37 -04:00
Eduardo Quezada
1e8773356c
Changed EVO_OVERWORLD_STEPS to use an EWRAM variable ( #5047 )
...
* Changed EVO_OVERWORLD_STEPS to use an EWRAM variable
* Fixed PC swapping not resetting the follower steps
2024-07-27 20:48:59 +02:00
hedara90
b0b63f66b9
Added Ivy Cudgel Animation ( #5034 )
...
* Added Ivy Cudgel Anim, changed Ogerpon palettes, added jumpifmovetypeequals command
* Make the 20 year old compiler not complain
* Maybe better cudgel
* Moved animation
---------
Co-authored-by: Hedara <hedara90@gmail.com>
2024-07-26 18:06:44 +02:00
pkmnsnfrn
bf11e0c27b
Revert metatile behavior
2024-07-25 20:23:04 -07:00
pkmnsnfrn
2a5f384e66
Added metatile behaviors to mart and center signs
2024-07-25 19:44:26 -07:00
kittenchilly
b4792d3f7e
Add Axe Kick animation
2024-07-25 14:06:02 -05:00
Eduardo Quezada
98eb4e5027
Merge branch '_RHH/master' into _RHH/upcoming
...
# Conflicts:
# asm/macros/battle_script.inc
# include/constants/battle_string_ids.h
# src/battle_ai_switch_items.c
# src/battle_main.c
# src/battle_script_commands.c
# src/battle_util.c
# src/frontier_util.c
# test/battle/ai/ai.c
2024-07-19 09:20:05 -04:00
Alex
552e2768da
Fixes to Opportunist and Mirror Herb adjustments ( #4928 )
...
* Replace Opportunist todo tests with proper tests
* add failing test
* desc
* Fixes to Opportunist and Mirror Herb adjustments
* more tests
* some fixes
* first turn events switch
* simple enum + revert test desc
2024-07-19 11:01:46 +02:00
pkmnsnfrn
8445d44fb6
Renamed DoPicboxCancel to UseBlankMessageToCancelPokemonPic
2024-07-15 21:48:24 -07:00
pkmnsnfrn
28183ec299
first merge of ghoul's branch
2024-07-15 21:35:58 -07:00
Bassoonian
cfcac0b0f9
Clean up battle scripts ( #4839 )
...
* Clean up battle and anim scripts
* Revert anim cleanup
2024-07-15 16:25:25 +02:00
Alex
edc883d038
Refactors residual damage ( #4945 )
...
* Refactors damage non types
* correction
* Refactor weather damage script
* new line
* correction
* there was a hail test already
* ndebug
* add sandstorm test
* Update src/battle_script_commands.c
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
---------
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-07-13 12:12:40 +02:00
Eduardo Quezada
fb708b7ed3
Merge branch '_RHH/master' into _RHH/upcoming
2024-07-10 10:05:10 -04:00
hedara90
76d760041c
Flame Burst + Substitute fix ( #4939 )
...
Co-authored-by: Hedara <hedara90@gmail.com>
2024-07-10 13:58:32 +02:00
Eduardo Quezada
de609a2f5b
Added missing redirect abilities Gen 3-4 config ( #4920 )
...
* Added missing redirect abilities Gen 3-4 config
* Combined 3 Battle Script Natives into 1
* Cleaner FindMonThatAbsorbsOpponentsMove
2024-07-07 09:52:59 +02:00
Eduardo Quezada
fcdc9ed65a
Merge branch '_RHH/master' into _RHH/upcoming
...
# Conflicts:
# src/battle_util.c
# src/data/pokemon/species_info/gen_7_families.h
# test/battle/ability/download.c
# test/battle/ability/intimidate.c
# test/battle/ability/supreme_overlord.c
# test/battle/ability/zero_to_hero.c
# test/battle/ai/ai.c
# test/battle/move_effect/plasma_fists.c
2024-07-05 14:25:25 -04:00
Alex
dd7b735211
Fixes Grassy Terrain heal turn duration ( #4903 )
2024-07-03 22:53:15 +02:00
sneed
75be596933
fix sticky hold softlock ( #4885 )
2024-06-29 18:54:58 +02:00
DizzyEggg
f2e8482488
Fix how switch-in effects are played out after multiple faints in the same turn ( #4864 )
...
* Multiple switch-ins after fainting
* empty new lines
* Fix failing tests
2024-06-24 20:37:47 +02:00
AgustinGDLV
9797640dff
Gimmick Refactor ( #4449 )
...
* consolidated gimmick checks, triggers, communication, and activation; updated test runner
* fixed improper use of .usableGimmick
* cleaning up battle_dynamax.c, changing function args to u32s
* fixed '#ifdef TESTING' causing errors
* updated z-moves to use gimmick interface, pared down redundancies; no AI/tests
* added support for z-moves in tests, consolidated gimmick fields
* removed ShouldUseMaxMove and .usingMaxMove
* renamed TryChangeZIndicator, updated z move display
* added several z-move tests and fixed various z-move interactions; fixed z-move category calc
* fixed useless battler arg in GetTypeBasedZMove
* added basic test check for bad Z-Move or Mega usage
* reworked test runner gimmick functionality; added support for Ultra Burst + Z-Move to test Light That Burns the Sky
* fixed gimmick test logic; fixed damage category override
* fixed mega rayquaza test fail
* consolidated gimmick indicator logic; added graphics to gGimmicksInfo
* removed TeraData struct
* reimplemented AI logic for Z-Moves; no changes
* updated Z-Move and Ultra Burst trigger gfx
* added testrunner check for multiple gimmick use
* fixed duplicate z-move call in test
* reorganized data/graphics/gimmicks.h
* added signature Z-Move ability tests; implemented Guardian of Alola
* fixed bad test update
* fixed Thousand Arrows not affecting Tera Flying; clean-up
* fixed -ate tests
* fixed tera tests
* fixed tera tests really
* fixed last batch of tests
* fixed -ate mega test again
* code review
* code review pt.2
* tweaked CanTera again
* dynamax flag only required for player
2024-06-22 22:25:40 +02:00
DizzyEggg
d0bb03e5a9
Fix AI's right slot switching-in too early ( #4851 )
...
* apply safe switching to trainer doubles battles - with a config
* get rid of the config
* make it compile
2024-06-21 12:17:12 +02:00
Eduardo Quezada
4d6452e14e
Move general config file to the config folder ( #4805 )
2024-06-19 13:42:01 +02:00
Bassoonian
a24b767276
Merge branch 'master' of https://github.com/rh-hideout/pokeemerald-expansion into masterintoupcoming18jun
2024-06-18 15:27:06 +02:00
Bassoonian
d9001a7923
Merge branch 'master' of https://github.com/pret/pokeemerald into pretmerge18jun
2024-06-18 11:04:40 +02:00
Jaizu
189d542520
Fix Steven partner battle post-battle script ( #2001 )
2024-06-17 15:44:52 -04:00
kittenchilly
a118b2caa8
Fix Booster Energy ability popup and message ( #4804 )
2024-06-14 20:22:26 -04:00
DizzyEggg
2716ec5b03
Fix Pursuit not getting Choice-locked on switch-out ( #4801 )
...
* Fix Pursuit not getting Choice-locked on switch-out
* use label
2024-06-14 12:46:03 +02:00
DizzyEggg
84d13d0abf
Fix Smack Down anim + move anim tests ( #4774 )
...
* Fix Smack Down anim + move anim tests
* really agbcc
* fix undefined reference
* hopefully everything works
2024-06-13 15:30:28 -04:00
Eduardo Quezada
06153e4280
Merge branch '_RHH/master' into _RHH/upcoming
...
# Conflicts:
# include/battle.h
# include/constants/battle_script_commands.h
# include/constants/pokemon.h
# src/battle_ai_util.c
# src/battle_main.c
# src/battle_util.c
# test/battle/ai.c
2024-06-13 11:44:28 -04:00
DizzyEggg
2b64546a25
fix tectonic rage anim not clearing mon bg ( #4787 )
2024-06-13 13:45:11 +02:00
DizzyEggg
349b402f1b
Fix Soul-Heart changing stats of wrong battler ( #4785 )
2024-06-13 10:57:20 +02:00
Bassoonian
ff24d1e1bb
Add release to debug scripts ( #4782 )
2024-06-13 07:38:41 +02:00
Alex
9c72392891
Fixes Shell Side Arm ( #4753 )
...
* Fixes Shell Side Arm
* Fixes to random call
* hardcoded the effect to the move
* minor change
* minor change 2
* applied reviews
2024-06-12 11:21:44 +02:00
Bassoonian
dffaaeaaa6
Add Leader's Crest evolution method ( #4768 )
...
* Add Leader's Crest evolution method
* Fix typo in in HGSS dex
* Update src/pokedex_plus_hgss.c
Co-authored-by: sneed <56992013+Sneed69@users.noreply.github.com>
* Update src/battle_script_commands.c
---------
Co-authored-by: sneed <56992013+Sneed69@users.noreply.github.com>
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-06-12 09:31:59 +02:00
Eduardo Quezada
64f82cdd5f
Merge branch '_RHH/master' into _RHH/upcoming
...
# Conflicts:
# src/battle_ai_util.c
# src/battle_util.c
2024-06-11 08:12:03 -04:00
Bassoonian
d6422da284
Fix partner palette problem ( #4736 )
2024-06-07 21:05:16 +02:00
Eduardo Quezada
dce10ab705
Merge branch '_RHH/master' into _RHH/upcoming
...
# Conflicts:
# test/species.c
2024-06-04 16:47:29 -04:00
kittenchilly
7f8f480ecb
Add FORM_CHANGE_BATTLE_TERASTALLIZATION + allow species to force tera types ( #4438 )
...
* Add FORM_CHANGE_BATTLE_TERASTALLIZATION and allow species to force tera types
* Fix form change not changing tera type
* Update form_species_tables.h
* Address reviews
* Can't change the forced Tera Type anymore
* Revert "Can't change the forced Tera Type anymore"
This reverts commit 67157250ef
.
* Fix a lot of things
* Oops
* Update pokemon.h
* Update pokemon.h
* Address reviews
* Update tera_starstorm.c
* Update test/battle/gimmick/terastal.c
---------
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
2024-06-04 13:38:49 +02:00
sneed
e60e6b6008
Fix Mirror Armor and Sticky Web interaction ( #4713 )
...
* fix Mirror Armor and Sticky Web interaction
* fix strings
2024-06-03 21:19:54 +02:00
Eduardo Quezada
ee1d14755a
Merge branch '_RHH/upcoming' into _RHH/pr/upcoming/merrpFollowers
2024-06-02 11:06:41 -04:00
Eduardo Quezada
da91e6a392
Remove unused callfunc
2024-06-02 10:53:45 -04:00
PhallenTree
085c2f3d43
Moves activation of Guard Dog from HitEscape to HitSwitchTarget ( #4690 )
...
* Removes incorrect activation of Guard Dog
* Adds Guard Dog check on Dragon Tail, Circle Throw
2024-06-02 08:32:18 +02:00
cawtds
97143e020f
Refactor move animations ( #4683 )
...
* fix getboxmondata for evolutiontracker if compiled with agbcc
* refactored move animation scripts as part of gMovesInfo
* migration script for move anims
* default animation, migration for battle_anim_scripts.s
* added warning for missing animation
* add include to migration
* add struct member in migration script
* removed include and struct member from migration script
---------
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-06-02 08:18:13 +02:00
Eduardo Quezada
1359966a14
Merge remote-tracking branch '_merrp_origin/followers-expanded-id' into _RHH/pr/upcoming/merrpFollowers
...
# Conflicts:
# src/event_object_movement.c
# src/scrcmd.c
2024-06-01 20:17:19 -04:00
Eduardo Quezada
c79188e3b3
Merge branch '_RHH/master' into _RHH/upcoming
...
# Conflicts:
# src/battle_ai_util.c
# src/battle_util.c
2024-05-31 12:04:33 -04:00
Alex
f6e00303b7
Fixes Neutralizing Gas / Intim interaction freezing the game ( #4668 )
2024-05-31 00:08:04 +02:00
Eduardo Quezada
5bd440f743
Metatile + commas
2024-05-30 13:56:14 -04:00
Alex
2c32da6b0a
Update battle_scripts_1.s ( #4653 )
...
#4061 change `ABILITY_FRISK` to use `gBattleScripting.battler` but the script wasn't fully updated. BS_ATTACKER needed to be changed to `BS_SCRIPTING`
2024-05-29 22:30:23 +02:00
Eduardo Quezada
3d05961dd5
getdirectiontoface macro
2024-05-29 15:52:21 -04:00
ghoulslash
7b1248b167
add savedBattlerAttacker and stack for saved target/attacker ( #4061 )
...
* add saveattacker/savetarget stack
* add safety checks to savedAttackerCount/savedTargetCount
* add testing warnings for saveattacker/savetarget
* update frisk with saveattacker
* restoretarget at end of red card battle scripts, remove testing checks on SaveAttacker,SaveTarget
---------
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2024-05-29 21:50:24 +02:00
Eduardo Quezada
d1e2f620b8
Proper macro capitalization
2024-05-29 14:40:53 -04:00
Eduardo Quezada
5812ca79c6
Added comment to Nurse movement
2024-05-28 17:25:56 -04:00
Eduardo Quezada
021074cd2e
Merge branch '_RHH/upcoming' into _RHH/pr/upcoming/merrpFollowers
...
# Conflicts:
# src/data/graphics/pokemon.h
# src/data/pokemon/species_info.h
# src/data/pokemon/species_info/gen_1_families.h
# src/data/pokemon/species_info/gen_2_families.h
# src/data/pokemon/species_info/gen_4_families.h
# src/data/pokemon/species_info/gen_5_families.h
# src/data/pokemon/species_info/gen_8_families.h
2024-05-28 14:28:33 -04:00
Alex
0570609ce6
Small Ability Effect Move Block refactor ( #4635 )
...
* Small Ability Effect Move Block refactor
* combine tests
2024-05-28 10:34:05 +02:00
hedara90
d999092689
Upgraded Dragon Darts Animation ( #4620 )
...
* Upgraded Dragon Darts Animation
* Fixed Dragon Darts not workin in link battles
* Apply suggestions from code review
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
---------
Co-authored-by: Hedara <hedara90@gmail.com>
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-05-28 10:17:52 +02:00
Eduardo Quezada
80b193280d
Merge branch '_RHH/master' into _RHH/upcoming
...
# Conflicts:
# src/battle_main.c
# src/data/item_icon_table.h
# src/data/pokemon/species_info/gen_9_families.h
2024-05-27 10:13:42 -04:00
Philipp AUER
431cb64b3e
Pre-1.8.4 pret merge (2024/05/26) (v2) ( #4637 )
2024-05-27 12:40:41 +02:00
Eduardo Quezada
acd62b0065
Reverted bad implementation of Sparkling Aria+Covert Cloak/Shield Dust ( #4634 )
2024-05-27 06:38:05 +02:00
Eduardo Quezada
9e72271c8e
Merge remote-tracking branch '_pret_origin/master' into _RHH/pr/master/pret_20240526
...
# Conflicts:
# src/battle_anim_poison.c
# src/pokemon.c
# src/pokemon_icon.c
2024-05-26 18:34:26 -04:00
Eduardo Quezada
ee1d0339f9
Fixed HITMARKER_PASSIVE_DAMAGE whitespace ( #4629 )
2024-05-26 19:37:58 +02:00
cawtds
474f929c02
Fix dire hit being used on incorrect target ( #4626 )
...
* fix getboxmondata for evolutiontracker if compiled with agbcc
* fix dire hit being used on incorrect battler
2024-05-26 00:06:55 +02:00
kittenchilly
edab81b658
Fix Inner Focus, Scrappy, etc granting immunity to all stat drops if the attacker has Intimidate ( #4606 )
...
* Fix Inner Focus, Scrappy, etc granting immunity to all stat drops if the attacker has Intimidate
* Formatting
* Test
* Update own_tempo.c
2024-05-22 22:20:44 +02:00
Eduardo Quezada
25567070d6
Moved callfuncs to general macros folder + added comments + removed unused "emote" macro
2024-05-22 13:52:26 -04:00
Ariel A
a49d908254
Merge branch 'followers' into followers-expanded-id
2024-05-21 22:23:00 -04:00
Ariel A
b37d9b3000
fix: disable followers in Union Room
...
Fixed #17
2024-05-21 22:14:29 -04:00
Eduardo Quezada
2fe18c22f9
Style fixes
2024-05-21 18:57:09 -04:00
cawtds
b73e33618d
Fix status curing of full restore when used on party member ( #4603 )
...
* fix getboxmondata for evolutiontracker if compiled with agbcc
* fixed full restore curing status condition when used in battle on party member with missing hp
added more full restore tests
* formatting, removed unused
2024-05-20 00:25:03 +02:00
Alex
57ec87387d
Fixes freeze on Galvanize Explosion against Volt Absorb ( #4601 )
2024-05-19 21:29:54 +02:00
Jaizu
ef03daf6d4
Fix Pokeblock script missing a releaseall
2024-05-19 12:52:04 +02:00
Eduardo Quezada
569749f9c2
Merge remote-tracking branch '_merrp_origin/followers-expanded-id' into _RHH/pr/upcoming/merrpFollowers
...
# Conflicts:
# Makefile
# gflib/sprite.h
# graphics/object_events/pics/pokemon/wailord.png
# include/constants/event_objects.h
# include/random.h
# src/data/object_events/object_event_graphics.h
# src/data/object_events/object_event_graphics_info.h
# src/data/object_events/object_event_graphics_info_pointers.h
# src/event_object_movement.c
# src/random.c
# src/scrcmd.c
2024-05-18 10:12:17 -04:00
Ariel A
d3849f2fc6
Merge branch 'followers' into followers-expanded-id
2024-05-17 20:46:24 -04:00
Ariel A
6856bcf610
refactor: code review for expansion
2024-05-17 20:45:32 -04:00
Eduardo Quezada
6eba5bcb80
Merge branch '_RHH/upcoming' into _RHH/pr/upcoming/merrpFollowers
2024-05-16 17:31:46 -04:00
Alex
faf61e62fb
Adds move Spicy Extract ( #4211 )
...
* Adds move Spicy Extract
* remove uneeded line
* anim, new tests, acc change
* Clear Amulet, Contrary interaction
* ai
* correction
* simplify script a bit
* clean up
* Spicy Extract script overhaul
* merge rhh/upcoming
* alignment
* AI changes/additions
* add Foul Play check
* Remove useless ai checks
* remove wrong test
* review issues
2024-05-16 11:03:50 +02:00
Eduardo Quezada
ab682ce900
Merge branch '_RHH/master' into _RHH/upcoming
...
# Conflicts:
# src/data/items.h
# src/pokemon_summary_screen.c
2024-05-15 09:58:21 -04:00
Isaac Rivera
e5b33a0434
Add check for Magic Guard to avoid taking recoil damage ( #4578 )
...
* Add check for Magic Guard to avoid taking recoil damage
* add test to verify a mon with magic guard does not take recoil damage
followed format from "Steel Beam hp loss is prevented by Magic Guard" test
* update format of tests with magic guard and some form of recoil damage
2024-05-15 15:40:40 +02:00
sneed
d71d5f7f1e
fix incorrect usage of ANIM_PLAYER_LEFT and _RIGHT ( #4560 )
2024-05-14 13:44:46 +02:00
TheJamesLJ
9cd3fbb232
Opponents Shaymin Sky form correctly reverts on frozen status ( #4559 )
...
* Fixed Shaymin form change with incorrect status condition
* Fixed Shaymin receiving damage again after changing form
* PR feedback updates - fixed missing commas in battle script
* Added Shaymin form change test by @AlexOn1ine
2024-05-14 13:28:10 +02:00
Eduardo Quezada
ac16a52918
Revert "Guillotine: Decapitalize everything ( #3949 )" ( #4525 )
...
This reverts commit e2d70d440e
, reversing
changes made to 0d2b400953
.
# Conflicts:
# gflib/text.c
# include/config/decap.h
# src/battle_message.c
# src/item.c
2024-05-13 19:19:37 +02:00
Eduardo Quezada
3219a48adf
Merge branch '_RHH/master' into _RHH/upcoming
...
# Conflicts:
# src/battle_script_commands.c
2024-05-13 11:00:12 -04:00
hedara90
ebdc9ffc39
Fixed some moves' on-hit effects bypassing Substitutes where they shouldn't and some other things discovered along the way ( #4558 )
...
* Fixed some moves' on-hit effects bypassing Substitutes where they shouldn't.
Fixed Sparkling Aria interaction with Shield Dust in Singles vs Doubles.
Fixed Wake-Up Slap and Smelling Salts getting boosted damage where they shouldn't vs Substitutes.
* Cleaned up check for Sparkling Aria+Shield Dust interaction and fixed for agbcc.
Fixed logic for checking if moves should do extra damage on statused targets.
Wrote tests for Wake-Up Slap and Smelling Salts receicing extra damage on statused targets.
Wrote tests to check Thousand Arrows type effectiveness vs ungrounded Flying types.
* Update src/battle_util.c
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
* Update src/battle_script_commands.c
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
* Update src/battle_script_commands.c
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
* Update test/battle/ability/shield_dust.c
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
* Update test/battle/item_effect/covert_cloak.c
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
* Update test/battle/item_effect/covert_cloak.c
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
* Update test/battle/item_effect/covert_cloak.c
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
* Update test/battle/move_effect/smelling_salts.c
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
* Update test/battle/move_effect/thousand_arrows.c
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
* Update test/battle/move_effect/wake_up_slap.c
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
* Update test/battle/move_effect/wake_up_slap.c
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
* Update test/battle/move_effect/wake_up_slap.c
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
---------
Co-authored-by: Hedara <hedara90@gmail.com>
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-05-13 13:33:04 +02:00
Alex
56cee80fbf
Explosion and Mind Blown / Steel Beam refactor (CFRU port) ( #4516 )
...
* Explosion and Mind Blown / Steel Beam refactor (CFRU port)
* forgot ndebug
* Restored EFFECT_MIND_BLOWN
* requested changes
---------
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
2024-05-12 11:41:18 -04:00
sneed
a8bb82778a
Remove and replace MOVE_EFFECT_SP_ATK_TWO_DOWN ( #4557 )
2024-05-12 15:07:43 +02:00
Eduardo Quezada
be37820bd9
Merge branch '_RHH/master' into _RHH/upcoming
...
# Conflicts:
# src/battle_script_commands.c
2024-05-11 19:53:19 -04:00
PhallenTree
8de4ed5a7c
Fixes Copycat issues with Z-Moves and 2 turn moves ( #4549 )
...
* Fixes Copycat 2-turn moves animation
* Fixes Copycat being able to call Z-Moves
2024-05-11 14:16:35 +02:00
hedara90
dd0c3a9ee5
Fixed moves with HP cost triggering effects where they shouldn't ( #4533 )
...
Co-authored-by: Hedara <hedara90@gmail.com>
2024-05-09 15:22:48 +02:00
Abbie Potter
da3d715f3b
Punchier tera animation ( #4507 )
...
* Punchier tera animation
* Removed testing comments
* Replaced VARIOUS_APPLY_TERASTALLIZATION with callnative
* Remove redundant arg from applyterastallization
2024-05-07 07:59:52 -04:00
BlueAnthem37510
2d7c79e860
Gulp missile not triggering on faint fix and added form change type ( #4502 )
...
* Cramorant faint fix and add form change type
* Fixed formatting, renamed form change type, changed various to callnative
* Fix oops broke everything except gulp missile
* Improved condition order
* remove extra line
* whitespace and alignment
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
* whitespace and alignment
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
* whitespace and alignment
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
* whitespace and alignment
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
* whitespace and alignment
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
* whitespace and alignment
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
* Added requested changes
---------
Co-authored-by: BlueAnthem37510 <a@a.com>
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
2024-05-07 06:44:17 -04:00
Eduardo Quezada
35a76248d1
Merge branch '_RHH/upcoming' into _RHH/pr/upcoming/merrpFollowers
...
# Conflicts:
# src/data/pokemon/species_info/gen_4_families.h
2024-05-06 16:03:29 -04:00
Eduardo Quezada
d5a72ec685
Merge branch '_RHH/master' into _RHH/upcoming
2024-05-05 19:50:12 -04:00
PhallenTree
f07ef07855
Fixes various abilities' switch-in messages ( #4500 )
...
* Fixes Costar, Zero to Hero, Supreme Overlord and Ruin abilities' switch-in messages
* Fixed typo in Supreme Overlord's String Id
* Fixes spacing in battle_string_ids.h
2024-05-05 14:25:40 +02:00
Ariel A
e36a7c59cf
Merge branch 'followers' into followers-expanded-id
2024-05-03 00:45:04 -04:00
Eduardo Quezada
0c74fd31c3
Merge branch '_RHH/master' into _RHH/upcoming
2024-05-02 14:24:17 -04:00
Eduardo Quezada
d59ef3710a
Fixed Future Sight script whitespace ( #4475 )
2024-05-02 00:15:56 +02:00
hedara90
77e17247cd
Color change fixes ( #4472 )
...
* Fixed forseen moves not triggering Color Change and added tests for Color Change
* Added issue number to Known Failing test
---------
Co-authored-by: Hedara <hedara90@gmail.com>
2024-05-01 23:23:37 +02:00
Ariel A
4948d80030
fix: follower pokemon should disappear when healed by nurse
2024-04-30 23:09:43 -04:00
PhallenTree
6ad443c9a8
Fixes Eject Items causing wrong pokemon to take damage from entry hazards ( #4465 )
...
* Fix hazards damaging the wrong pokemon using eject items
* Added Stealth Rock test as requested
* Added Stealth Rock double battle test
2024-04-29 23:16:58 +02:00
Ariel A
42d9b284b9
Merge branch 'followers' into followers-expanded-id
2024-04-27 23:19:38 -04:00
Ariel A
d7a021a914
fix: Made Common_Movement_*
'safe' for followers
...
fixed #31
2024-04-27 22:47:41 -04:00
kittenchilly
d58e6517f8
Add abilities Tera Shift, Tera Shell, and Teraform Zero ( #4418 )
...
* Add abilities Tera Shift, Tera Shell, and Teraform Zero
* Address reviews
* Tests and misc cleanup
* Fix alignments
* Update battle_script_commands.c
* New tests and fix behavior
* Address more reviews
* Update battle_util.c
2024-04-27 19:52:31 +02:00
Eduardo Quezada
d42de03ddc
Merge branch '_RHH/master' into _RHH/upcoming
2024-04-25 12:37:31 -04:00
Alex
6f538d840c
Combine weather set commands ( #4434 )
...
* Combine Weather set commands
* further tests
* minor error
* update test names
2024-04-24 14:10:25 -04:00
AgustinGDLV
84a9d4ffcf
Terastallization ( #4110 )
...
* wrote foundational terastal tests
* implemented baseline test-only Tera functionality; modified GetBattlerType + STAB calculations, misc. changes to some moves
* added tests and func. for Stellar type, more tests for Tera Blast
* more tests for Stellar type, Conversion fixes, Color Change + Conversion2 future proof
* implemented tera blast, expanded stellar type func., fixed tests
* last set of Tera/Tera Blast tests for checklist, protean fix
* implemented in-battle Terastallization, WIP stellar indicator and tera animation
* fixed bad merge
* expanded NUMBER_OF_MON_TYPES, cut down on TYPE_STELLAR hackiness, added Stellar type to summary
* fixed type indicators
* added tera logic to AI
* implemented code review changes, added B_TERA_ORB_NO_COST
* updated AI to calc damage with Tera when applicable; minor rework to AI gimmick handling
* fixed Tera Blast split choice occuring when not Terastallized
* fixed Tera Blast using Last Respects BP calcs
* added tera type to TrainerMon, code review tweaks
2024-04-24 11:17:46 +02:00
sneed
620c453fbd
Intimidate and Super Sweet Sugar prints the right message and doesn't play animation when already at -6 ( #4406 )
...
* Intimidate won't print message or play animation at -6
Super Sweet Syrup included
* Update intimidate.c
* Update supersweet_syrup.c
* Update test/battle/ability/supersweet_syrup.c
---------
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-04-21 14:10:14 +02:00
Eduardo Quezada
3d9c7732f6
Merge branch '_RHH/upcoming' into _RHH/pr/upcoming/merrpFollowers
...
# Conflicts:
# include/event_object_movement.h
# src/data.c
# src/data/graphics/pokemon.h
# src/data/pokemon/species_info/gen_4_families.h
2024-04-20 13:23:14 -04:00
kittenchilly
e19b05a3a9
Add Fog weather ( #4359 )
...
* Add Fog weather
* Update battle_string_ids.h
* Update battle.h
* some tweaks
* Update battle_anim_scripts.s
* Address reviews
* Update battle_util.c
* Update battle_util.c
* Update include/config/battle.h
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
* Address reviews, changes, fix bugs
---------
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
2024-04-17 12:06:49 -04:00
Eduardo Quezada
5a276dcbbf
Merge branch '_RHH/master' into _RHH/upcoming
2024-04-15 18:29:06 -04:00
Damon Murdoch
ecf70d365c
[Rebase of #4286 ] Reordered Debug_EventScript_InflictStatus1 ( #4372 )
...
* Update debug.inc
Created new merge as per discussion in discord, previous pull request https://github.com/rh-hideout/pokeemerald-expansion/pull/4286
* Added new file 'config.inc' as per feedback
Added new file 'config.inc' as per feedback
* Restore order
* fixed, my bad
---------
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
2024-04-14 17:31:39 -04:00
Eduardo Quezada
5bf379720f
Merge branch '_RHH/master' into _RHH/upcoming
...
# Conflicts:
# src/data/moves_info.h
2024-04-12 21:30:52 -04:00
Alex
35e04b84a8
Fixes Cud Chuw ( #4379 )
...
* Fixes Cud Chuw
* small correction
2024-04-12 12:15:49 +02:00
kittenchilly
3fb52b6b0e
Change Frostbite abbreviation from FSB to FRB ( #4355 )
...
* Change Frostbite abbreviation from FSB to FRB
* Melted the ice is actually the one used
* Update moves_info.h
* Update moves_info.h
* Update items.h
2024-04-10 09:16:32 +02:00
Alex
3c85089428
Fixes Gulp Missile Dive / Power Herb interaction ( #4371 )
...
* Fixed Cramorant Dive / Power Herb interaction
* remove file
* leftover
2024-04-09 10:32:11 +02:00
Alex
c740c4ba19
Disguise fixes + gen8 hp loss config ( #4360 )
...
* Disguise fixes + gen8 hp loss config
* fix battler arg
* Update test/battle/ability/disguise.c
---------
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-04-07 00:07:55 +02:00
Alex
db42d2b5a4
Adds Booster Energy ( #4337 )
...
* Adds Booster Energy
* fix string
* fixes strings in tests
* Apply suggestions from code review
---------
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-04-05 19:38:50 +02:00
Alex
2baa3525e1
Fixes ability pop up config ( #4339 )
2024-04-04 14:51:07 +02:00
DizzyEggg
46e6324fe2
Fix White Herb Known Failing tests ( #4258 )
...
* Fix White Herb Known Failing tests
* get out agbcc
* remove unneeded white herb test
2024-03-29 17:43:05 +01:00
Eduardo Quezada
e479fa1007
Merge with latest merrp branch + starting to move the functionality of separate palettes to gSpeciesInfo
2024-03-25 16:03:56 -03:00
Eduardo Quezada
3d181e5c70
Merge remote-tracking branch '_pret/master' into _RHH/pr/master/pret_sync20240324
...
# Conflicts:
# src/battle_anim_fight.c
2024-03-24 13:52:18 -03:00
Eduardo Quezada
39ed85635f
Merge remote-tracking branch '_RHH_origin/upcoming' into _RHH/pr/upcoming/merrpFollowers
...
# Conflicts:
# include/data.h
# src/data/graphics/pokemon.h
# src/data/pokemon/species_info.h
# src/data/pokemon/species_info/gen_1_families.h
# src/data/pokemon/species_info/gen_2_families.h
# src/data/pokemon/species_info/gen_3_families.h
# src/data/pokemon/species_info/gen_4_families.h
# src/data/pokemon/species_info/gen_5_families.h
# src/data/pokemon/species_info/gen_6_families.h
# src/data/pokemon/species_info/gen_7_families.h
# src/data/pokemon/species_info/gen_8_families.h
2024-03-17 23:41:23 -03:00
Eduardo Quezada
1568b0a424
Pre-1.8 tweaks ( #4275 )
...
* Moved BERRY_MUTATION_CHANCE to include/config/overworld.h and renamed it to OW_BERRY_MUTATION_CHANCE
* Move level_caps.h to config folder
* Multiple EV/IV refered as EVs/IVs
* Disabled decap by default
* Level up learnsetst comments
2024-03-12 12:21:03 +01:00
LOuroboros
927f098cf5
Renamed setmodernfatefulencounter and checkmodernfatefulencounter for consistency reasons
2024-03-11 01:46:59 -03:00
Ariel A
3486097ee9
Merge branch 'followers' into followers-expanded-id
2024-03-06 22:13:07 -05:00
LOuroboros
64b7cfeb29
Upgrading the debug menu's 'Poison Party' ( #4235 )
...
* Upgrading the debug menu's 'Poison Party'
* Optimized the 'No Pokémon' check in Debug_EventScript_InflictStatus1
* Killed a pointless function call in Script_SetStatus1
* Added Frostbite support to ¡inflict status1'
2024-03-01 19:55:54 +01:00
Nephrite
e9b2f33084
Fixed Tangling Hair + Mirror Armor interaction
2024-02-27 13:38:38 +09:00
Eduardo Quezada
38e7de211f
Merge branch '_RHH/master' into _RHH/upcoming
2024-02-26 11:52:55 -03:00
Eduardo Quezada D'Ottone
8671da436b
Add LGPE+ Premier Ball Bonus config ( #4191 )
...
* Add LGPE+ Premier Ball Bonus config
* Capitalization
* Premier Ball count in message + only give the amount of Premier Balls possible
* Review changes
* Updated B_TELEPORT_BEHAVIOR to match Premier Ball config
* Update src/shop.c
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
---------
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-02-25 10:13:26 +01:00
Alex
750eb40a75
Fixes Tangling Hair, Rocky Helmet interaction ( #4219 )
2024-02-21 23:55:38 +01:00
Eduardo Quezada
ead108d28e
Merge branch '_RHH/upcoming' into _RHH/pr/upcoming/merrpFollowers
...
# Conflicts:
# src/data/graphics/pokemon.h
2024-02-19 13:49:10 -03:00
Eduardo Quezada
75ad61e5bf
Merge branch '_RHH/master' into _RHH/upcoming
...
# Conflicts:
# data/battle_scripts_1.s
# include/constants/battle_move_effects.h
# src/battle_ai_main.c
# src/battle_ai_util.c
# src/battle_tv.c
# src/data/battle_moves.h
# src/data/graphics/pokemon.h
2024-02-19 10:13:13 -03:00
Alex
57e0d7b20b
Partial fix for Teeter Dance and Ability Dancer interaction ( #4129 )
...
* Parial fix for Teeter Dance and Ability Dancer interaction
* Removes rest of teeter dance checks and make it work with effect_confuse
* Update test/battle/ability/dancer.c
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
* Update test/battle/ability/dancer.c
Co-authored-by: ultima-soul <33333039+ultima-soul@users.noreply.github.com>
---------
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
Co-authored-by: ultima-soul <33333039+ultima-soul@users.noreply.github.com>
2024-02-19 13:36:21 +01:00
Alex
cd596fdd80
Adds Tidy Up + minor Dragon Cheer follow up ( #4136 )
...
* Adds Tidy Up + minor Dragon Cheer follow up
* improve tidy up script
* Add IncreaseTidyUpScore function
* remove useless calls
* 2 small tests and a correction for IncreasyTidyUpScore
2024-02-18 20:00:36 +01:00
Eduardo Quezada
124c17d315
Merge remote-tracking branch 'merrp_origin/followers-expanded-id' into _RHH/pr/upcoming/merrpFollowers
...
# Conflicts:
# README.md
# data/field_effect_scripts.s
# data/maps/AncientTomb/scripts.inc
# data/maps/DesertRuins/scripts.inc
# data/maps/IslandCave/scripts.inc
# data/scripts/follower.inc
# graphics/object_events/pics/pokemon/wailord.png
# graphics/object_events/pics/pokemon_old/substitute.png
# include/constants/event_objects.h
# include/global.h
# remote_build.sh
# spritesheet_rules.mk
# src/bike.c
# src/data/object_events/object_event_anims.h
# src/data/object_events/object_event_graphics.h
# src/data/object_events/object_event_graphics_info_followers.h
# src/data/object_events/object_event_pic_tables.h
# src/event_object_movement.c
# src/field_effect_helpers.c
# src/field_screen_effect.c
# src/overworld.c
# src/palette.c
# src/pokemon_summary_screen.c
# src/scrcmd.c
# src/trainer_see.c
2024-02-17 23:40:08 -03:00
Eduardo Quezada
ed4a291b37
Revert Object Event change from vanilla
2024-02-17 18:09:11 -05:00
Ariel A
195d2bb79a
Merge branch 'followers' into followers-expanded-id
2024-02-17 17:19:01 -05:00
Ariel A
725252905b
Merge branch 'merrp/pr/style' into followers
2024-02-15 22:49:36 -05:00
Ariel A
f861504cfc
Undo map.json changes.
2024-02-15 22:23:59 -05:00
psf
cc22fef6c8
- Fixes Seedot and Lotad House to give measurements based on the unit system and decimal seperator chosen by the developer. ( #4193 )
...
- Created `ConvertMonHeightToString` and `ConvertMonWeightToString` for developers to use
2024-02-15 10:23:11 +01:00
ghoulslash
ce99db0086
Generic Starting Battle Status Variable ( #4176 )
...
* setup generic starting battle status variable, ABILITYEFFECT_SWITCH_IN_STATUSES
* fix B_ANIM_TAILWIND, assign to starting statuses, and change B_VAR_STARTING_STATUS check for only the variable and not trainers
* Update src/battle_main.c
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
* Update src/battle_util.c
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
* Update src/battle_util.c
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
* style fixes
* General_Room naims play SE
* fix sText_BizarreArenaCreated
---------
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-02-14 10:05:37 +01:00
Eduardo Quezada
502a56efd1
Merge branch '_RHH/upcoming' into _RHH/pr/upcoming/merrpFollowers
...
# Conflicts:
# include/global.h
# src/data.c
# src/data/pokemon/species_info/gen_7.h
2024-02-13 20:35:05 -03:00
Ariel A
a407c72235
Cleaned up follower code.
...
Added support for asymmetrical follower pokemon.
Fixed bug with changing GraphicsInfo size.
Added follower Substitute gfx. Credit: shikashipx
2024-02-12 20:37:01 -05:00
Eduardo Quezada
1720e1b129
Merge branch '_RHH/master' into _RHH/upcoming
...
# Conflicts:
# data/battle_scripts_2.s
# src/data/pokemon/species_info/gen_9.h
2024-02-10 17:53:32 -03:00