Commit graph

773 commits

Author SHA1 Message Date
Bassoonian
872ddf32c6
The Indigo Disk Moves (#3704)
* Draft Indigo Disk move data

* Add basic defines (flags, targets and priority missing)

* Update move flags

* Temper Flare is Stomping Tantrum

* Forgot to push, please squash :D

* Fix failing tests
2023-12-28 12:21:52 +01:00
DizzyEggg
3e321d1172
fix ally switch dig issue (#3835) 2023-12-27 15:35:42 -05:00
Martin Griffin
3ad66028e9
Backwards-compatible BoxPokémon Refactor (#3438)
* Check progress in non-battle PARAMETRIZEd tests

* Overworld Script Tests

* Backward-compatible BoxPokemon Refactor

Reuses space that contains zeros to provide space for:
- HP/status in the box
- 12-character nicknames
- Up to 63 PokéBalls
- Shininess separate from PID
- Hidden Nature
- Hyper Training
- Dynamax Level
- Gigantamax Factor
- Terastallization Types
- Shadow

Implements:
- OW_PC_HEAL to switch between Gen7- and Gen8+ behavior
- Nature Mints
- Dynamax Candy
- Hyper Training commands (canhypertrain/hypertrain)
- Gigantamax Factor commands (hasgigantamaxfactor/togglegigantamaxfactor)
- Terastallization Type on the summary screen
- Prevents Gigantamax Factor Pokémon from evolving into a species without a Gigantamax form

* fixup! Backward-compatible BoxPokemon Refactor

* displaydexinfo fix from Jasper
2023-12-27 17:48:17 +01:00
Nephrite
77c722ea09 Obsoleted 22 more effects
Also added a better way of calculating battle_tv score properly; to do: Make it Rain
2023-12-27 17:43:20 +09:00
Nephrite
cd5c59ae5a Merge remote-tracking branch 'rhh/upcoming' into secondary_effects_overhaul 2023-12-26 13:19:10 +09:00
Nephrite
c5061f0161 Updated remaining moves which use secondaryEffectChance
secondaryEffectChance is no longer considered anywhere in the code; tidied up scripts and more
2023-12-26 13:12:11 +09:00
Alex
45da55eb14
Fixes Minior form change and likely other forms (#3822)
* Fixes Minior form change and likely other forms

* new fix

---------

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2023-12-25 20:18:52 +01:00
Alex
166a1a4e63
Adds ability Embody Aspect + minor fix to Hospitality (#3821)
* Adds ability Embody Aspect + minor fix to Hospitality

* comment out failing tests related to neutralizing gas

* fixes neutralizing gas bug

* leftover
2023-12-25 18:28:16 +01:00
Nephrite
b0b9883625 Removed unused effects + fixed tests + removed secondaryEffectChance
To do: remaining moves that make use of `secondaryEffectChance` field
2023-12-25 12:53:15 +09:00
Nephrite
cda445c2f5 Merge remote-tracking branch 'rhh/upcoming' into secondary_effects_overhaul_rebase 2023-12-25 12:19:38 +09:00
Alex
1339256d5d
Adds Ability Hospitality (#3818)
* Adds Ability Hospitality

* fix agbcc
2023-12-25 01:43:57 +01:00
Bassoonian
c47a20a446
Fix gem boost description + test (#3817) 2023-12-25 01:14:01 +01:00
Nephrite
31b3337cda Updated moves that raise the target's own stats
Modified tests to use MoveHasMoveEffect
2023-12-24 23:52:08 +09:00
Nephrite
e87fe533c3 Superpower, CC, Hammer Arm 2023-12-24 23:43:12 +09:00
Nephrite
a8967da1c5 Overheat (and clones)
Also, Syrup Bomb (really weird script)
2023-12-24 23:27:21 +09:00
Zimmermann Gyula
f700466e8d
Implement optional Gen1 type immunity logic. (#3627)
* Implement optional Gen1 type immunity logic.

* Add tests against Gen1 burn, freeze and paralysis.

* !fixup Expand tests with Gen1 paths.

* Fixup tests.

Remove superflous defines.
Explicitly ASSUME used move type and effect.

* Fix flipped definitions on Freezing Glare test.

---------

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2023-12-23 16:34:24 +01:00
Alex
61e6365470
Fixes Photon Geyeser category + minor AI calc fixes (#3807) 2023-12-23 12:31:40 +01:00
DizzyEggg
1a7166c2bb
Tests do not allow to use SEND_OUT if the chosen mon is fainted (#3752)
* Tests dont allow to send out pokemon with 0 hp

* remove test test

* handle in-game 0 hp sent out

---------

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2023-12-23 00:27:40 +01:00
tertu
fb28ce50ae
Optional high-quality RNG (#3780)
High-quality RNG, behind the HQ_RANDOM flag, enabled by default

Makes the shuffle test error a bit more tolerant
2023-12-22 17:39:15 +00:00
Alex
63316daf30
Adds missing Doodle tests and fix (#3800) 2023-12-22 18:25:23 +01:00
kittenchilly
505b8b63eb
Add Doodle + update ability banlists (#3609)
* Add Doodle

* Doodle test

* Oops

* Update battle_util.c

---------

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2023-12-22 16:45:55 +01:00
Alex
83e2f4bdf8
Adds ability Minds Eye + Tests (#3782)
* Implemented Mind's Eye with tests + Keen Eye tests

* AI test

* fix AI minds eye test

* Adds ability Minds Eye + Tests

* fix tests

---------

Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2023-12-22 16:22:53 +01:00
Alex
566653aa63
Replace mons for gen9 abilities (#3740) 2023-12-22 15:05:35 +01:00
LOuroboros
96cb4d3823
Added last CannotUseItemsInBattle tests (#3789)
* Added missing CannotUseItemsInBattle tests

* Removed individual assumptions for the EFFECT_ITEM_ESCAPE tests and added a single global one

* Added assumption for the move-related EFFECT_ITEM_ESCAPE test

* Moved the Mean Look assumption for consistency with other tests and to be extra safe
2023-12-21 20:06:12 +01:00
fakuzatsu
2af6d65893
added ability to set flags in tests (#3786) 2023-12-21 13:01:13 +00:00
Martin Griffin
3a5ca6f8f0
Small test runner improvements (#3761)
* u16 for FunctionTest PARAMETRIZE

* Speed up CB2_TestRunner

* Use DACS to handle illegal instructions

DACS is available in mgba from 44e074a15e
This is not 0.10.2, but will presumably be available in the next
release. Alternatively, a GBA BIOS could be used.

---------

Co-authored-by: DizzyEggg <jajkodizzy@wp.pl>
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2023-12-20 17:33:45 +01:00
Nephrite
1708c80200
Removed ALWAYS_CRIT, renamed critBoost (#3779)
Replaced ALWAYS_CRIT with an alwaysCriticalHit flag to account for the fact that in earlier generations, there is no crit stage at which crits are guaranteed. Renamed critBoost to criticalHitStage (at Edu's prompting). Reorder .criticalHitStage defines in battle_moves.h to be aligned with struct order.
2023-12-20 16:16:02 +01:00
DizzyEggg
6137db102e
Ally Switch (#3533)
* ally switch move animation

* Ally Switch anim done

* ally switch test and improve animation

* derp

* add ally switch known failing test for ally targeting moves

* moves which targetted ally fail after ally switch

* ally switch works like protect

---------

Co-authored-by: root <root@LAPTOP-3SNV7DEQ>
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2023-12-20 15:26:28 +01:00
Martin Griffin
50cbcebc81 Merge remote-tracking branch 'rhh/master' into upcoming 2023-12-20 12:56:35 +00:00
Alex
069769710b
Fixes Item Metronome damage (#3767)
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2023-12-20 11:24:12 +01:00
Eduardo Quezada D'Ottone
442620cf6b
Renamed Battle Move "Split" to the proper "Category" (#3774) 2023-12-20 10:08:26 +01:00
Martin Griffin
13a4bf5838 Merge remote-tracking branch 'rhh/master' into upcoming 2023-12-19 18:08:13 +00:00
Nephrite
4a1a6c5625
Battlemove refactored (recoil, crit and Z moves) (#3575)
* Unified EFFECT_RECOIL

Combined EFFECT_RECOIL_25/33/50/33_STATUS into a single EFFECT; added an extra field to BattleMove 'secondaryData' that contains the franction of HP recoil; argument still holds status effect for Flare Blitz/Volt Tackle

* BattleMove struct change

Added critrate, recoil, multihit fields, made zMove into a union of effect/powerOverride for status/non-status moves respectively. Added new recoil field and zMove field to all moves. To-do: crit rate, multihit

* Critrate field added

Moves use a critRate field instead of a flag - obsoletes EFFECT_ALWAYS_CRIT

* Just a little define

Makes clear that critBoost = 3 means ALWAYS CRIT

* Added a proper recoil field

Just to make it unambiguous and flexible - can finally have a move with 69% recoil.

* Fixed AI damage calculation for multi-strike moves

* Fixes + removed unused effects

* Tests fixes

Two to fix: pass when run in isolation but not when the whole group is run, which is annoying...

* Minor fixes

* Minor tweaks

* Fixed move effects

* recoil tests

---------

Co-authored-by: Alex <alexthenotes@gmail.com>
2023-12-19 16:10:07 +01:00
DizzyEggg
e8e9d37640
Prankster tests + fixes (#3766)
* Prankster tests + partial fix

* Fix Prankster tests and some edge cases

---------

Co-authored-by: Alex <alexthenotes@gmail.com>
2023-12-19 11:17:31 +01:00
DizzyEggg
1ec0333432
Fix Ion Deluge interaction with VoltAbsorb/LightRod (#3764)
* Fix Ion Deluge interaction with VoltAbsorb/LightRod

* Use move target all battlers for ion deluge fix

* fix teatime failing

---------

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2023-12-18 16:57:56 +01:00
DizzyEggg
59a159c338
Fix Ice Face ignoring move effects (#3755)
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2023-12-18 16:02:07 +01:00
DizzyEggg
64f8635496
fix telekinesis not working (#3763)
* fix telekinesis not working

* typo

* remove one roost known failing

---------

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2023-12-18 15:50:03 +01:00
DizzyEggg
e1d4bcc04e
fix frisk msg + tests (#3762) 2023-12-18 15:13:14 +01:00
Eduardo Quezada
c505abd53d Merge branch 'RHH/master' into RHH/upcoming 2023-12-17 18:13:26 -03:00
DizzyEggg
e22ac51617
Fix Innards Out doing dmg after Gastro Acid / vs Magic Guard (#3758)
* gastro acid stays for fainted mons

* Innards Out does not damage Magic Guard Pokemon
2023-12-17 21:47:12 +01:00
Eduardo Quezada
d92c046a80 Merge branch 'RHH/master' into RHH/upcoming 2023-12-17 17:31:10 -03:00
DizzyEggg
76a7513dcd
Fix Magician Life orb recoil when stealing (#3753)
* Fix Magician Life orb recoil

* get rid of unneeded assume
2023-12-17 19:50:43 +01:00
DizzyEggg
d79fe11bb1
get rid of known failing in ai test (#3748)
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-12-17 15:11:02 +01:00
DizzyEggg
3df101a6a0
fix baton pass not passing embargo (#3745)
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2023-12-17 00:25:16 +01:00
Eduardo Quezada D'Ottone
ef6edcf098
Fixed Ivy Cudgel test name (#3742) 2023-12-16 09:22:36 +01:00
Eduardo Quezada
fbbee39886 Merge branch 'RHH/master' into RHH/upcoming
# Conflicts:
#	src/battle_main.c
2023-12-15 18:50:20 -03:00
Alex
94ffeb2cf8
Fix Quick Claw chance (#3737) 2023-12-15 17:05:11 +01:00
Bassoonian
0fd08a32ac Add status form change 2023-12-15 11:17:35 +01:00
Eduardo Quezada D'Ottone
c44e133d8c
Updated Gen 9-mon-exclusive ability tests to use Gen 9 mon (#3733)
* Updated Gen 9-mon-exclusive ability tests to use Gen 9 mon

* Fixed message

---------

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2023-12-15 00:19:28 +01:00
Alex
be045fdc0c
Fixes Quick Draw (#3724)
* Fixes Quick Draw

* Fixes Custap and rest of Quick Draw

* review applied
2023-12-15 00:03:59 +01:00
Alex
38c61854e6
Changed Ivy Gudgel effect (#3721)
* Change Ivy Gudgel effect

* test assumptions

---------

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2023-12-14 18:09:06 +01:00
Alex
44e81d4f4c
Gen 9 configs for Protean/Libero, Intrepid Sword and Dauntless Sword (#3614)
* Gen 9 configs for Protean/Libero, Intrepid Sword and Dauntless Sword

* use bitfield

* battler fix

* fields
2023-12-12 00:08:44 +01:00
Martin Griffin
ee1fb1d454
SpeciesInfo tests (#3688)
* Remove unnecessary const

* Test that species ID tables are shared between all forms

* Use P_FAMILY_MELTAN

* Test that form change tables contain only IDs in form species tables

* Fix isPrimalReversion typo

* Test form change targets have appropriate species flags

* Fix #3689
2023-12-11 13:54:20 +01:00
Eduardo Quezada
b2917fac5d Merge remote-tracking branch '_RHH_origin/master' into RHH/upcoming
# Conflicts:
#	include/constants/battle_script_commands.h
#	src/battle_script_commands.c
2023-12-10 14:29:42 -03:00
Rose
8dbce50783 Fix Ice Heal typo in test
Ice heal heals being frozen, not paralyzed
2023-12-10 17:07:28 +00:00
Alex
628eb95925
Adds Rage Fist (#3573)
* Adds Rage Fist

* Fix initial implementation

* fix merge

* review changes

* endure test

* add field enduredDamage

* rage fist: transform, disguise  and field change

* merge fix
2023-12-10 12:33:25 +01:00
Alex
403843cecf
Fixes Fling damage calcs (#3670) 2023-12-10 00:27:05 +01:00
Alex
57ce85207e
Fixes Substitute triggering Stamina and Eject Button on crash damage (#3669)
* Fixes Substitute triggering Stamina

* Fix Eject Button triggering on crash damage
2023-12-09 17:40:04 +01:00
Alex
d86a2136a7
Fixes Cutton Down / Defiant interaction (#3657) 2023-12-08 17:29:29 +01:00
Eduardo Quezada D'Ottone
4adc2dcb16
Species Simplifier™ - Part 3 (#3562)
* Added SpeciesInfo fields

# Conflicts:
#	include/pokemon.h

* Added missing comments

* Renamed gigantamax to isGigantamax

* Converted species flags to agbcc bit flags

* Added padding after flags

* Pikachu form config

* Dex text

* Reordered Paradox flag

* Missing Pikachu ifdef comments

* Moved P_GEN_x_POKEMON settings to the species_families file

* Gen 1 Dex entries

* Renamed file to species_enabled.h

* Prevent Pokémon from evolving if their evolution is disabled

* Prevent Pokémon from being affected by Eviolite if their evolution is disabled

* Prevent Pokémon offspring if they're disabled

* Corrected imprementation of evolution prevention

It could potentially overwrite items by accident

* Cross-evo configs

* Gen 2 dex entries

* Changed cry table to use assignable IDs

# Conflicts:
#	include/pokemon.h

* Form table pointers

* Beginning support for moving data to gSpeciesInfo

* Pokédexes reads text from gSpeciesInfo

* Reading species names from gSpeciesInfo

* Fixed erroneous copy-paste

* Moved Bulbasaur to Raichu Family data do gSpeciesinfo

* Added female pic sizes

* Macros for Front, Back, Palette and Learnsets

* Sandshrew to Dugtrio Families

* Obtains Height/Weight from gSpeciesInfo

* Read category from gSpeciesInfo

* Removed unused data from pokedex_entries.h

* Moved Gen 1 data to gSpeciesInfo

* Moved Gen 2 data to gSpeciesInfo + fixed Ursaluna Bloodmoon not producing Teddiursa eggs

* Moved Gen 3 data to gSpeciesInfo

* Moved Gen 4 data to gSpeciesInfo

* HGSS dex properly shows form sprites

* Fixed data type for GetSpeciesHeight/Weight

* Reading Pokédex Size data from gSpeciesInfo

* Cleaned up mon graphic decompression function

* Reading Front Pics gSpeciesInfo

* Reading Back Pics gSpeciesInfo

* Updated uses of GetMonSpritePalStruct to allow loading the data directly instead of reading the struct

* Reading palettes from gSpeciesInfo

* Reading animation delay from gSpeciesInfo

* Fixed Pokémon Debug Menu not reading animation delay

* Reading front anim Id from gSpeciesInfo

* Reading back anim Id from gSpeciesInfo

* Reading Animation Frames from gSpeciesInfo

* Reading Icon Sprites from gSpeciesInfo

* Reading Icon Palette IDs from gSpeciesInfo

* Reading Footprints from gSpeciesInfo

* Reading Mon Pic sizes from gSpeciesInfo

* Separate mon pic sizes for female mon

* Reading Level Up Learnsets from gSpeciesInfo

* Reading Teachable Learnsets from gSpeciesInfo

* Reading National Dex Number from gSpeciesInfo

* Reading Enemy Mon Elevation from gSpeciesInfo

* Reading Evolutions from gSpeciesInfo

* Reading form table from gSpeciesInfo

* Fixed button label inconsistency in pokémon debug menu

* Reading form change table from gSpeciesInfo

* Removed need to define mon graphics in include/graphics.h

* Reordered mon graphics by family

* Fixed National dex number offset

* gFrontierBannedSpecies now checks IsSpeciesEnabled

* Added 3 more toggles for Fusions, Primal Reversions and Ultra Burst

* Gen 3 & 4 family toggles for dex entries

* Fixed missing Mr. Rime data

* Gen 1 dex descriptions as compound strings

* Gen 2 dex descriptions as compound strings

* Gen 3 dex descriptions as compound strings

* Gen 4 dex descriptions as compound strings

* Fixed compile in agbcc

* Moved Gen 5 data to gSpeciesInfo

* Using PLACEHOLDER_ANIM_SINGLE_FRAME when needed (same hash)

* Renamed PLACEHOLDER_TWO_FRAME_ANIMATION to PLACEHOLDER_ANIM_TWO_FRAMES

* Fixed capitalization for front pic anims

* Fixed `CanEvolve`

* Moved Gen 6 data to gSpeciesInfo

* Gen 7 without macros

* Gen 8 without macros

* Gen 9 without macros

* Fixed Gen 9 sound data

* Finished moving Gen 7 data in macros (by Alex)

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>

* Ultra Necrozma is now included in the fusion forms define

* Cries are now properly excluded from the rom when disabling species

* Removed P_GEN_x_POKEMON from form_change_tables.h

* Fixed Yanmega's cry ignoring the P_GEN_4_CROSS_EVOS setting

* Added P_NEW_EVOS_IN_REGIONAL_DEX setting

* Automatic ASSUMPTION_FAIL when used species are disabled

* Finished moving Gen 8 data in macros (by Alex)

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>

* Expanded Alcremie macro

* Finished moving Gen 9 data in macros (by Alex)

* Fixed missing data for Komala and Marshadow

* Form species id tables use family toggles + added missing Ursaluna form species id table

* Fixed Genesect palettes

* Fixed Flabébé family graphics

* Fixed Minior Graphics

* Fixed missing Calyrex data

* Family toggles in mon graphcis (By Jasper/Bassoonian)

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>

* Fixed missing Ogerpon data

* Ordered Level Up Learnsets (missing toggles)

Also added White Basculin learnset

* Added more Minior synonyms

* Fixed enamorus order

* Reordered teachable learnsets

* Removed sSpeciesXXX level up learnsets + reordered

* Removed unneeded assumes

* Removed unused extra animations

* Family toggles in mon level up learnsets (By Jasper/Bassoonian)

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>

* Fixed Phione graphics inclusion

* Family toggles for Teachable Learnsets

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>

* Ordered Front Pic Anims

* Family toggles for front pic animations

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>

* Fixed HGSS dex incorrectly showing the wrong mon when catching it

* Family toggles for Egg Moves + reodered

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>

* Fixed HGSS not checking for null footprints

* Review changes

* Fixed Female difference mon not using their macros

* Fixed Alcremie Macro

* Fixed compile error when disabling the Bulbasaur family

* Fixed Turtwig and Chimchar family + Houndour and Mareep cries not being excluded properly

* Re-added missing Egg graphical data

* Fixed crash during the Birch Intro when Lotad is disabled

* Renamed PALLETE to PALETTES

* Removed extra spacing for YOffsets

* Fixed compile when only disabling cross-gen evolutions

* Added Tera Forms define (Ogerpon and Terapagos)

* Fixed Necrozma macro

* Removed .noFlip = FALSE

* Fixed dex number in summary screen for forms when nat dex is disabled

* Fixed Paldean form paths

---------

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2023-12-08 15:05:10 +01:00
Patrick Curran
f7ca839f23
EFFECT_CHILLY_RECEPTION (#3379)
* Chilly Reception Effect

* Wrap Chilling Reception Message Better

* Animation & Some Testing

* Remove Wimp Out cases from Chilly Reception tests

* Animation tweaks

* Battle Script Updates
* Created CheckPrimalWeather macro for Weather Effects
* Updated Chilly Reception logic to switch even if weather doesn't change

Testing Updates

* Fixed test: Move does not animate if weather fails to change

* Remove snow animation check during failure path test

* * Fix indentation
* Move Chilly Reception animation to always play (even when weather change fails)

* Updates to MoveSwitch and PartingShot to get closer to original logic

* Update BattleScript_EffectChillyReception logic

* * Move CHILLY_RECEPTION animation
* Test updates

* Fix Chilly Reception MESSAGE  checks

---------

Co-authored-by: Patrick Curran <rapidnutcracker@gmail.com>
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2023-12-06 17:11:13 +01:00
Eduardo Quezada
d076193b9f Merge branch 'RHH/master' into RHH/upcoming
# Conflicts:
#	asm/macros/battle_script.inc
#	include/constants/battle.h
#	include/constants/battle_script_commands.h
#	src/battle_script_commands.c
#	src/data/battle_moves.h
2023-12-03 16:39:32 -03:00
LOuroboros
6b1ea33be8
Fixed Trace (#3623)
* Applied Alex's fix for ABILITYEFFECT_TRACE

* Added Trace tests written by Alex/Rainonline

* Updated Trace's target-choosing capabilities and added a double battle test for it
Credits to Alex/Rainonline.

* Removed 2 of the 3 'Trace on opponent's switch-in' tests

* Added another Trace test
2023-12-02 23:09:09 +01:00
Pawkkie
131bb94d73
Extend AI_FLAG_SMART_SWITCHING for Encore / hazards / lowered attacking stats (#3557)
* Consider Encore / lowered stats / hazards

* Fix poorly thought out Return FALSE

* Incorporate Egg's feedback

* Tests for hazards and stats, and some fixes

---------

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2023-11-30 12:37:19 +01:00
Alex
4bde378c0d
Fixes Floral Healing + Tests (#3604) 2023-11-29 13:57:29 +01:00
Alex
913bc6c9d0
Adds White Herb tests (#3611) 2023-11-29 11:05:06 +01:00
Nephrite
460eeff3e5 All moves (I think) that hit and lower a stat
Includes Grav Apple - test that checks the AI can see its power bump needs fixing
2023-11-28 16:17:11 +09:00
Nephrite
2d0ec53cb6 Misc moves + cmd_seteffectwithchance fix
Added check to prevent loops in cmd_seteffectwithchance. Updated Pay Day, Tri Attack, Spectral Thief, Clear Smog, V Create, Core Enforcer
2023-11-27 00:32:40 +09:00
Nephrite
4058d16f2f 2-Turn moves + unique moves with secondary effects
Two turn moves (Bounce, Freeze Shock, Sky Attack, Shadow/Phantom Force), Dire Claw, Stone Axe, Ceaseless Edge, Wicked Torque, Relic Song, Fake Out,
2023-11-25 23:56:17 +09:00
Nephrite
0e23160f2e Fixed macro + Jaw Lock test 2023-11-25 23:06:51 +09:00
Nephrite
98b2c93b3f Freeze/frostbite causing moves
Added move effect FREEZE_OR_FROSTBITE macro so that we only need that if statement once...
2023-11-25 19:22:28 +09:00
Eduardo Quezada
c8b0545d20 Merge branch 'RHH/master' into RHH/upcoming
# Conflicts:
#	include/battle.h
2023-11-25 00:51:33 -03:00
Alex
71fd95e6d4
Fixes Protosynthesis and Quark Drive ability pop up (#3595) 2023-11-23 19:49:21 +01:00
Nephrite
5eae07e4b9 Jaw Lock, Axe Kick, Spin Out
Jaw Lock needs a test but I'm too lazy to write it
2023-11-23 23:43:11 +09:00
Nephrite
d81bf6afde EFFECT_POISON_HIT
Also tidied up paralysis/burn scripts; updated Barb Barrage
2023-11-23 22:29:11 +09:00
Nephrite
bec0fea7f6 Flinching moves
All work fine - all tests pass
2023-11-23 17:14:50 +09:00
Alex
ca39889587 Fixes Howl 2023-11-22 21:55:08 +01:00
Nephrite
ffe89c7248 Redid Fang Moves
Pass tests too
2023-11-23 00:21:57 +09:00
Alex
7fb811d33d burn_hit -> move_effect_burn 2023-11-22 19:24:32 +09:00
Alex
ba6d223f17 matcha gotcha 2023-11-22 19:20:30 +09:00
Alex
b9edbb429b
Adds combined pledge move effects (#3336)
* Adds combined pledge move effects

* added pledge status and various other fixes

* leftover

* fix triple arrow test tag

* pledge moves can not be redirected by absorbing abilities

* more pledge changes

* remove duplicate test

* Stab boost, Rainbow anim and new SeaOfFire anim

* leftover

---------

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2023-11-21 16:23:22 +01:00
Alex
be42d4eafb
Increase score of secondary effects only at 100% chance (#3583)
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2023-11-21 11:30:20 +01:00
Nephrite
1dadc79b8b Triple Arrows redo
Sorry, Lunos
2023-11-20 19:39:13 +09:00
Alex
4cb03d4add
Adds Raging Bull and various fixes (#3552)
* Adds Raging Bull and various fixes

* fix compiling on abgcc

* syrup bomb anim fix

* sticky syrup anim in link battles

* fix sticky syrup in link battles

* fix battler index

---------

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2023-11-19 17:45:58 +01:00
Nephrite
45d8491148 Fixed macro + implemented working Mortal Spin
It's that easy
2023-11-19 05:05:19 +09:00
Nephrite
41202a964a Initial struct change + paralysis test
Works great
2023-11-19 03:20:33 +09:00
Alex
5fa1bffa8d
Adds Glaive Rush, fixes for Plasma Fists and Relic Song (#3476)
* Adds Glaive Rush

* Fixes: Glaive Rush status is removed until users next turn

* Glaive Rush no affect

* simplify glaive rush script

* simlify script further

* leftover

* Fix Plasma Fists and Relic Song + tests

* Callnative for Plasma Fists

* Use Status Field Ion Deludge for Plasma Fists

* add assumes for flinch_status

---------

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2023-11-18 15:19:38 +01:00
LOuroboros
efe9f6d8ab
Added battle tests for Embargo (#3555)
* Added Embargo battle tests

* Expanded Embargo doesn't prevent Primal Reversion to avoid CI failure

* Applied corrections to some of the Embargo tests
2023-11-17 13:14:37 +01:00
Eduardo Quezada
a8564cf8a9 Merge branch 'RHH/master' into RHH/upcoming 2023-11-14 12:54:16 -03:00
Zhengwen Jiang
74de34c8b8 improve the performance for specific tests
Co-authored-by: Martin Griffin <martin.griffin@algosport.co.uk>
2023-11-13 01:53:39 -06:00
Pawkkie
b93dfb9d59
Smarter SwitchAI Mon Choices | HasBadOdds Switch Check (#3253)
* SwitchAI makes much smarter mon choices

* Add HasHadOdds check to ShouldSwitch decision

* Remove early return

* Rework Baton Pass check as per discussion with Alex

* Forgot to adjust a comment

* Don't program before breakfast lol (if / else if fix)

* Switch AI_CalcDamage for AI_DATA->simulatedDmg in HasBadOdds

Thanks Alex! :D

* Typo in a hitToKO comparison

* Remove and replace AI_CalcPartyMonBestMoveDamage and IsAiPartyMonOHKOBy from https://github.com/rh-hideout/pokeemerald-expansion/pull/3146

See https://discord.com/channels/419213663107416084/1144447521960251472 for details

* Major refactor, new struct, switchin considers damage / healing from hazards / status / held item / weather

* Forgot Snow exists and heals Ice Body, haven't played Switch games lol

* (766a1a27a7) Compatibility, use new struct field instead of function call

* Fixing oversight from previous upstream merge

* Improve TSpikes handling to make GetSwitchinHazardDamage more applicable

Small fixes:
- EFFECT_EXPLOSION typo (!= to ==)
- Order of if statements near bestResistEffective
- Spacing of terms in big HasBadOdds if statements

* Forgot to uncomment blocks disabled for debugging what turned out to be vanilla behaviour lol

* Remove another holdover from debugging, sorry :/

* Lastly, undoing my debug trainer

* Type matchup based on species type rather than current type

Suggested by BLourenco on Discord, the idea is that a mon that's had its type affected by a move like Soak will still have moves as though it was its regular typing, and so prioritizing the temporary typing wouldn't be ideal.
https://discord.com/channels/419213663107416084/1144447521960251472/1146644578141736970

* gActiveBattler upcoming merge fixes

* Egg changes part 1

* Egg changes part 2, just need to address EWRAM still

* Move SwitchinCandidate struct to AiLogicData

* Consider Steel type when checking TSpikes

* Comment about CanBePoisoned compatibility

* Changes for Egg's 2nd review

* Put period back in comment, whoops lol

* Latest upcoming merge fixes

* Missed a few u32 updates

* Combine GetBestMonIntegrate functions / flags, some modularization

* Fix merge error

* Make modern fixes

* Two tests done, two to go

* Accidentally pushed reference test, removing it

* Type matchup switching tests

* Tests for defensive vs offense switches

---------

Co-authored-by: DizzyEggg <jajkodizzy@wp.pl>
2023-11-11 14:37:35 +01:00
Alex
e79583be63
Remove function GetMoveDamageResult (#3536)
* Remove function GetMoveDamageResult

* fix test

* test clean up

---------

Co-authored-by: DizzyEggg <jajkodizzy@wp.pl>
2023-11-09 20:53:14 +01:00
Alex
4b3c96a89b
Adds ability Zero to Hero (#3542) 2023-11-09 08:25:46 -03:00
Alex
954f67a29f
Fixes Dragon Tail and Pumpkaboo spelling (#3541) 2023-11-07 18:19:46 +01:00
Eduardo Quezada
57c1dd97bb Merge branch 'RHH/master' into RHH/upcoming 2023-11-03 21:59:08 -03:00
DizzyEggg
8b359c2ca4
fix psychic terrain blocking moves it shouldnt block (#3521) 2023-11-03 21:01:02 +01:00
DizzyEggg
90d9334f0b
Fix Sap Sipper not blocking Bullet Seed (#3516)
* Fix Sap Sipper not blocking bullet seed

* add defiant sticky web test
2023-11-02 11:43:06 +01:00
Alex
53b7e4bf66
Remove powerfulMoveEffects array (#3515)
* Remove powerfulMoveEffects array

* Solar Beam test
2023-11-02 08:44:23 +01:00
DizzyEggg
47341f3f30
Fix Anger Shell activation (#3508) 2023-11-01 14:55:50 +01:00
DizzyEggg
7eb1b12224
Fix Knock Off healing berries (#3509) 2023-11-01 14:47:31 +01:00
Alex
64ba52d214
Remove redundant AI score increases (#3504)
* Remove redundant AI score increases

* review applied

* fix score
2023-10-31 13:41:22 +01:00
Eduardo Quezada D'Ottone
2dfae911aa
Added config for Weak Armor's Gen 5-6 effect (#3498) 2023-10-30 17:18:00 -03:00
Eduardo Quezada
e28d0c627a Merge branch 'RHH/master' into RHH/upcoming 2023-10-30 16:51:04 -03:00
DizzyEggg
72dad4d7c6
Fix Weak Armor interrupting multi hit moves (#3497) 2023-10-30 16:44:42 -03:00
Eduardo Quezada
242d68487a Weak Armor tests 2023-10-30 14:31:28 -03:00
Eduardo Quezada
908af87846 Merge branch 'RHH/master' into RHH/upcoming 2023-10-30 11:00:24 -03:00
Eduardo Quezada
71ba501b94 Fixed tests on modern 2023-10-30 10:58:30 -03:00
Eduardo Quezada
661becc3b6 Merge branch 'RHH/upcoming' into RHH/pr/upcoming/debugCleanup2
# Conflicts:
#	src/debug.c
2023-10-30 08:05:14 -03:00
DizzyEggg
f4be01f0ac
Fix strength sap on substitute (#3486)
* tests for strenth sap

* fix strength sap on substitute

---------

Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2023-10-30 11:58:15 +01:00
DizzyEggg
0c8fdce1a4
New tests + Sheer Force / Last Resort minor bug fixes (#3378)
* tests for intimidate defiant

* sheer force fix + tests

* white herb tests

* tests for stealth rock, weak armor and last resort fix

* style changes to weak armor test
2023-10-30 11:39:41 +01:00
Alex
f461bc3256
AI_CompareDamagingMoves changes to increase the score by 1 for best moves (#3382)
* Further optimizes AI_CompareDamagingMoves

* viableMove name change + 2 tests

* some issues

---------

Co-authored-by: DizzyEggg <jajkodizzy@wp.pl>
2023-10-30 10:04:59 +01:00
Alex
f2fddf4ee1
Syrup Bomb move and special speed drop anim, Credits to Dat.H A (#3474) 2023-10-27 19:14:45 -03:00
kittenchilly
9d2be9f3a6
Remove all trailing whitespace (upcoming) (#3473) 2023-10-27 13:54:55 -03:00
kittenchilly
bd71946372
Remove all trailing whitespace (master) (#3472) 2023-10-27 13:52:44 -03:00
Eduardo Quezada D'Ottone
db00839d64
Fixes Syrup bomb, new Octolock script, some Intim changes + Tests (#3437) 2023-10-27 12:25:55 -03:00
Eduardo Quezada
b5607209f3 Fixed G-Max Finale test 2023-10-27 09:16:39 -03:00
Eduardo Quezada
59c0de0967 Merge branch 'RHH/master' into RHH/upcoming 2023-10-27 09:16:21 -03:00
Alex
25a57d48d9 fixes tests 2023-10-25 10:18:59 +02:00
Alex
f6781a77d4 merge rhh/upcoming 2023-10-25 09:42:19 +02:00
Alex
591ef71e3b
Fixes form change when using switch moves (#3463)
* Fixes form change with switch moves
2023-10-25 08:33:43 +01:00
Martin Griffin
74c08dc955 Merge remote-tracking branch 'rhh/master' into upcoming 2023-10-24 08:58:02 +01:00
Martin Griffin
5fe564f014
Detect 'NOT x; NOT y;' (#3459)
Fix Purifying Salt to be immune to statuses from secondary effects.
2023-10-24 09:55:32 +02:00
sbird
4488f983be fix -Wmaybe-uninitialized for ModifyPersonalityForNature test 2023-10-24 01:02:02 +02:00
Eduardo Quezada
1137d54b61 Merge branch 'RHH/master' into RHH/upcoming
# Conflicts:
#	asm/macros/battle_script.inc
#	src/battle_script_commands.c
2023-10-23 17:36:42 -03:00
Philipp AUER
4aabd09ab3
Fix test_runner.c modern warning (#3451) 2023-10-23 19:41:59 +02:00
Martin Griffin
5fd36a8e39
Fix ModifyPersonalityForNature (#3452) 2023-10-23 09:37:40 -03:00
Eduardo Quezada D'Ottone
26971fc3ac
Add species defines for base forms with names (#3248)
* Fixed Aegislash test not being properly made.
* Added conditions to BattleSetup_StartLegendaryBattle switch
2023-10-23 12:59:15 +01:00
LOuroboros
cd59e055c2
Made Reflect Type handle 3rd types (#3303)
* Made Reflect Type handle 3rd types

Misc:
-Turned VARIOUS_TRY_REFLECT_TYPE into a callnative (BS_TryReflectType)
-Introduced a macro to to check for typeless Pokémon (Pokémon who have Mystery in all 3 type slots) in battle.
-Made the new BS_TryReflectType take into account the forms for Arceus and Silvally, rather than just their default form.
2023-10-23 10:08:36 +01:00
Martin Griffin
b0b6e16042 Separate ASSIGN_TEST from NEXT_TEST
Silences a warning about an invalid pointer when building with modern.
2023-10-23 07:58:45 +01:00
Eduardo Quezada
bcf0377d9a Merge branch 'RHH/master' into RHH/upcoming 2023-10-22 16:30:26 -03:00
Eduardo Quezada D'Ottone
77e2b0dd2c
Test cleanup and improvements (#3449)
* Fixed duplicated test names

* Test improvements for Jaboca, Kee and Rowap Berries

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>

* Lansat Berry test improvements

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>

* Jaboca Berry/Bug Bite interaction test

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>

---------

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2023-10-22 21:22:59 +02:00
Martin Griffin
8a6284c408
Fix battle test estimateCost bug (#3448) 2023-10-22 10:03:46 -03:00
Alex
8ab2fbd9a2
Fixes tests rng (#3433)
* Seed RNG before setUp

Co-authored-by: Martin Griffin <martinrgriffin@gmail.com>
2023-10-22 10:20:27 +01:00
Eduardo Quezada
a34c260169 Merge branch 'RHH/master' into RHH/upcoming 2023-10-21 23:59:33 -03:00
Alex
783ec0e957 fixes tests 2023-10-22 01:03:10 +02:00
Alex
0a6c0261fe
Fixes Make it Rain in double battles (#3441) 2023-10-21 23:42:19 +02:00
Alex
123fd45d8e last hyper cutter test 2023-10-20 18:53:49 +02:00
kittenchilly
33a0fdbbc6
Add new move flags and update all flags for every move (#3425)
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-10-19 20:16:37 -03:00
Alex
535768838f Hyper Cutter tests 2023-10-19 21:28:27 +02:00
Eduardo Quezada D'Ottone
14b7a70254
Dynamax (#2417) 2023-10-19 11:32:25 -03:00
Eduardo Quezada
6348c24be1 Merge branch 'RHH/master' into RHH/upcoming
# Conflicts:
#	src/battle_script_commands.c
2023-10-19 08:10:49 -03:00
Alex
ceb6beb254 merge upcoming 2023-10-19 12:30:55 +02:00
Alex
354f84be21 intim changes 2023-10-18 22:14:49 +02:00
Alex
91b6722322 Octolock, more tests 2023-10-18 20:25:34 +02:00
kittenchilly
70985ed3d6
Fixed and more accurate Ruin abilities (#3415) 2023-10-18 08:29:53 -03:00
Eduardo Quezada D'Ottone
fef7171c79
Fixed Parental Bond (#3417) 2023-10-15 12:02:43 -03:00
Eduardo Quezada
6e1d4b4409 Fixed compile on modern + tests 2023-10-15 08:32:25 -03:00
Eduardo Quezada
c0540a3559 Merge branch 'RHH/upcoming' into RHH/pr/upcoming/dynamax
# Conflicts:
#	include/battle.h
#	include/constants/battle_move_effects.h
#	include/constants/battle_string_ids.h
#	src/battle_main.c
#	src/battle_message.c
#	src/battle_script_commands.c
#	src/battle_util.c
2023-10-15 00:30:00 -03:00
kittenchilly
28c6a1af49
More weather and type-specific tests (#3260)
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-10-14 22:58:31 -03:00
Eduardo Quezada
a936b78ad5 Merge branch 'RHH/master' into RHH/upcoming 2023-10-14 21:32:20 -03:00
Eduardo Quezada
c6b43d992a Fixed Parental Bond 2023-10-13 21:56:54 -03:00
Alex
1ae26b32e6
Fix Kee Berry and Custap Berry + Tests (#3409)
* Fix Kee Berry and Custap Berry + Tests

* add missing assumes

* fix wrong test files

* fix new line
2023-10-13 23:07:04 +02:00
Eduardo Quezada
3409869f9c Merge branch 'RHH/master' into RHH/upcoming 2023-10-13 17:44:43 -03:00
Martin Griffin
45897cefbc
Move battle tests off the heap (#3414) 2023-10-13 16:31:10 -03:00
Bassoonian
231ebea3f0
Tests for 6 more abilities (#3399)
* Tests for 6 more abilities

* Fix most of Egg's comments

* Update Purifying Salt and Leaf Guard

* Parenthesis fixes
2023-10-13 20:50:48 +02:00
Martin Griffin
cbdba65218
Move battle tests off the heap (#3413)
* Catch OOM in tests

* Alias gBattleTestRunnerState with sBackupMapData

Reverts #3398 "Fix Broken Move Anims in Tests" which moved the AI logs
to statically-allocated EWRAM_DATA instead of being part of
gBattleTestRunnerState.
2023-10-13 20:29:30 +02:00
DizzyEggg
a7b9d139da
Fix Wall Werrors on modern (#3412)
* Fix Wall Werror errors

* fix hgss pokedex modern errors

* tests build on modern

* learnset change

* Update src/battle_ai_util.c

Co-authored-by: Philipp AUER <SBird1337@users.noreply.github.com>

* Update src/battle_anim_new.c

Co-authored-by: Philipp AUER <SBird1337@users.noreply.github.com>

* Update src/debug.c

Co-authored-by: Philipp AUER <SBird1337@users.noreply.github.com>

* Update src/debug.c

Co-authored-by: Philipp AUER <SBird1337@users.noreply.github.com>

* Update src/pokedex_plus_hgss.c

Co-authored-by: Philipp AUER <SBird1337@users.noreply.github.com>

* review changes

* unused cmd args

* various args back

---------

Co-authored-by: Philipp AUER <SBird1337@users.noreply.github.com>
2023-10-13 18:39:35 +02:00
Alex
6ed8ab771b Fix Syrup Bomb and change Octolock 2023-10-13 14:08:44 +02:00
Martin Griffin
311224d32f
Converted most battle preproc ifs to regular ifs (#3392) 2023-10-12 15:28:41 +01:00
Martin Griffin
f5b149b971
Test improvements (#3408)
* Run assumptions on all runners

* Make i const in battle tests

This avoids the pitfall of using i in a PARAMETRIZEd test and confusing
the runner.
2023-10-12 12:14:07 +02:00
Eduardo Quezada
805c65b255 Merge branch 'RHH/master' into RHH/upcoming 2023-10-11 13:14:23 -03:00
Eduardo Quezada
482029d7ec Removed Transistor from master 2023-10-11 13:07:16 -03:00
Eduardo Quezada
186884120c Merge branch 'RHH/master' into RHH/upcoming 2023-10-11 13:02:12 -03:00
Eduardo Quezada D'Ottone
eedc61709d
Various tests + Poison Heal fix + Transistor update (#3385) 2023-10-11 11:34:20 -03:00
Bassoonian
8c9ea8b786 Incorporate requested changes 2023-10-11 16:11:46 +02:00
Alex
0b9126ff53
Adds moves Matcha Gotcha, Syrup Bomb and Ivy Cudgel (#3402)
* initial commit

* done

* clean up
2023-10-11 11:09:50 +02:00
DizzyEggg
a4041d0f6a
Fix ASSUMPTIONS not working (#3368) 2023-10-10 22:42:36 -03:00
DizzyEggg
403326035e
fix broken move anims in tests (#3398) 2023-10-10 22:41:34 -03:00
Eduardo Quezada
f830b0725a GMAX -> GIGANTAMAX 2023-10-10 18:07:12 -03:00
Eduardo Quezada
070ce214af Fixed Max Overgrowth test 2023-10-10 11:15:19 -03:00
ghoulslash
70fbf9e9df
Opportunist Ability (#2994)
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2023-10-09 22:35:00 -03:00
Eduardo Quezada
2fac60055f Merge branch 'RHH/master' into RHH/upcoming 2023-10-09 22:08:32 -03:00
Alex
36174f12ae
Fixes Salt Cure visual bug if mon fainted by direct attack (#3388)
* Fixes Salt Cure visual bug if mon fainted by direct attack

* Removes duplicate give all tm/hms in the debug menu

* test

* Revert "Removes duplicate give all tm/hms in the debug menu"

This reverts commit 4e80451d6f.
2023-10-09 23:40:38 +02:00
Eduardo Quezada
92301398bc Merge branch 'RHH/upcoming' into RHH/pr/upcoming/dynamax
# Conflicts:
#	asm/macros/battle_script.inc
#	data/battle_anim_scripts.s
#	data/battle_scripts_1.s
#	include/battle.h
#	include/battle_controllers.h
#	include/battle_interface.h
#	include/config/battle.h
#	include/constants/battle.h
#	include/constants/battle_anim.h
#	include/constants/battle_move_effects.h
#	include/constants/battle_string_ids.h
#	include/data.h
#	include/random.h
#	sound/cry_tables.inc
#	src/battle_anim_new.c
#	src/battle_controller_opponent.c
#	src/battle_controller_player.c
#	src/battle_controller_player_partner.c
#	src/battle_interface.c
#	src/battle_main.c
#	src/battle_message.c
#	src/battle_script_commands.c
#	src/battle_util.c
#	src/data/pokemon/form_change_table_pointers.h
#	src/data/pokemon/species_info.h
#	src/data/text/move_names.h
#	test/test_runner_battle.c
2023-10-09 16:51:41 -03:00
Eduardo Quezada D'Ottone
25540a7fec
Fixed Rivalry's effect + Tests (#3381)
- It was doing the opposite if neither attacker or target were genderless
- It wasn't accounting for genderless mon
2023-10-09 12:14:18 +02:00
Eduardo Quezada
d1c672d3ce Converted most battle preproc ifs to regular ifs 2023-10-08 21:32:15 -03:00
Bassoonian
cee84f0f74 Fix issues and add more ability tests 2023-10-06 15:13:26 +02:00
Bassoonian
9735c5d68e Defeatist, Gale Wings, Poison Heal, Sap Sipper tests 2023-10-05 23:12:30 +02:00
Eduardo Quezada
7c7396c1be Merge branch 'RHH/master' into RHH/upcoming
# Conflicts:
#	src/battle_ai_main.c
2023-10-05 13:31:22 -03:00
Brandon Lourenco
89e4f30867
Roost suppresses the user's Flying-type rather than remove and re-add it. Added tests for EFFECT_ROOST. (#3258)
* Fixed Roost clearing type3 when used by a pure Flying-type. (Gen 5+)

* Created a test file for Roost.

* Marked tests as TODO for now.

* Added more tests for HP healed and type changing.

* Created a function to handle Roost's Flying suppression when getting a battler's type. Added more tests.

* Added test for not-yet-aquired Flying-type. Fixed/rewrote some other tests.

* Now using GetBattlerType() in most relevant places. Fixed some tests.

* Added tests for interactions between Roost and Delta Stream, type-changing effects, Grassy Terrain healing, Levitate, Air Balloon, Magnet Rise, and Telekinesis.

* Added test for interaction between Roost and Reflect Type.

* Gen 4 tests merged with Gen 5+ tests.

* Removed errant space.

Co-authored-by: LOuroboros <lunosouroboros@gmail.com>

---------

Co-authored-by: LOuroboros <lunosouroboros@gmail.com>
2023-10-05 09:19:29 +02:00
DizzyEggg
be5683e899
AI battle tests + AI logic fixes (#3361) 2023-10-04 18:53:29 +01:00
Alex
b18d01878f
Fix Battle/Shell Armor + crit chance Tests (#3377)
* Fix Battle/Shell Armor + crit chance Tests

* fix typos

* minor record ability change
2023-10-04 16:46:42 +02:00
Eduardo Quezada
ef1073ddee Merge branch 'RHH/master' into RHH/upcoming 2023-10-02 18:50:15 -03:00
DizzyEggg
a9528e7ade
Fix CreateNPCTrainerPartyForTrainer test failing on modern (#3367) 2023-10-02 18:33:47 -03:00
Eduardo Quezada
ca81aba3b6 Merge branch 'RHH/master' into RHH/upcoming 2023-10-02 14:11:24 -03:00
DizzyEggg
dc119b27c2 Fix Intimidate Contrary in double battles 2023-10-01 19:06:43 +02:00
DizzyEggg
f840f7eb56
Fix Red Card not getting consumed after Sticky Web activation (#3364) 2023-10-01 10:35:12 -03:00
DizzyEggg
10adba3af4
Fixed entry hazards switch in issue (#3316)
* fix entry hazards switch in issue

* accidental known failing fix
2023-10-01 10:30:41 -03:00
DizzyEggg
093c653801
Fixed Berserk gene issue in double battles (#3363)
* fix berserk gene issue + tests

* Update test/battle/hold_effect/berserk_gene.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/battle/hold_effect/berserk_gene.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* berserk gene review changes

---------

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-10-01 10:25:04 -03:00
DizzyEggg
8efc34eb7e
flinch tests + protect/flinch fix (#3345) 2023-09-30 20:30:28 -03:00
DizzyEggg
2fcb9bbc9b
Wild battle tests + tests for exp points (#3342)
* Add WIld Battles to test runner + exp tests
2023-09-27 08:35:05 +01:00
Eduardo Quezada
f3a65c0315 Merge branch 'RHH/master' into RHH/upcoming 2023-09-26 09:12:28 -03:00
DizzyEggg
e0e49a9933
Fix protect recoil issue and add tests for protect (#3321)
* fix protect recoil issue and add tests for protect

* test for #3312 and baneful bunker fix

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* more recoil moves for protect test

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* rename spiky shield test

---------

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-09-26 07:26:23 -03:00
ghoulslash
a2640838c9
Fix Seed Sower changing move targets when triggered in double battles (#3341)
Fix Seed Sower changing move targets when triggered in double battles
2023-09-24 21:33:29 -04:00
Eduardo Quezada
566ec93492 Merge branch 'RHH/master' into RHH/upcoming
# Conflicts:
#	asm/macros/battle_script.inc
#	data/battle_scripts_1.s
#	include/constants/battle_move_effects.h
#	include/constants/battle_script_commands.h
#	include/constants/battle_string_ids.h
#	src/battle_script_commands.c
#	src/data/battle_moves.h
2023-09-24 20:32:45 -03:00
DizzyEggg
1f1308f2f5 merge ghoul fix and correct test 2023-09-24 14:42:27 +02:00
DizzyEggg
ba03992abd test for seed sower 2023-09-24 14:28:06 +02:00
LOuroboros
35e76e9868
Fixed Ice Spinner, refactored battle terrain text string tables and ditched EFFECT_REMOVE_TERRAIN (#3247)
Co-authored-by: Alex <alexthenotes@gmail.com>
2023-09-24 00:01:18 -03:00
Alex
415d6e9054
Fix Toxic Debris after user faints (#3323) 2023-09-19 15:54:52 +02:00
DizzyEggg
136ea395ac
Fix tests breaking on modern (#3319)
* Fix tests breaking on modern

* modern tests fix - macro and rodata changes

* ld script rodata modern
2023-09-19 12:15:03 +02:00
Alex
a073e7bd59
Adds Gigaton Hammer and Salt Cure (#3297) 2023-09-15 11:18:47 -03:00
DizzyEggg
4fb0b55664
Bug bite/Fling enigma berry interaction & tests (#3311) 2023-09-14 14:13:11 -03:00
Eduardo Quezada
f3217c18dc Merge branch 'RHH/master' into RHH/upcoming
# Conflicts:
#	src/battle_util.c
2023-09-14 09:12:12 -03:00
DizzyEggg
7936910f90
Bug Bite - Tests and small fix (#3282)
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-09-14 08:57:30 -03:00
Eduardo Quezada
c9b2a8ae24 Merge branch 'RHH/master' into RHH/upcoming
# Conflicts:
#	src/battle_ai_util.c
2023-09-14 08:34:47 -03:00
kittenchilly
2ce3f4db78
Implement Enigma Berry's hold effect + tests (#3300)
* Fix Enigma Berry

* Tests

* Update enigma_berry.c
2023-09-14 13:08:24 +02:00
Alex
ca9e784102
Fixes Toxic Debris + CanTargetFaintAi index issue (#3306)
* Fixes Toxic Debris + CanTargetFaintAi index issue

* swap macro
2023-09-13 10:31:20 +02:00
Alex
09f92719cb
Tests for status curing berries (#3289) 2023-09-10 18:59:12 -03:00
Eduardo Quezada
755e260da4 Merge branch 'RHH/master' into RHH/upcoming
# Conflicts:
#	include/constants/battle_move_effects.h
#	test/battle/move_effect/multi_hit.c
2023-09-10 18:38:46 -03:00
Alex
18577ce598
Fix Scale Shot bug and use Canceller Multihit Moves (#3290) 2023-09-10 11:57:19 -03:00
DizzyEggg
dd3334aa82
Battle bond tests and small fix (#3279)
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-09-07 17:23:43 -03:00
Eduardo Quezada
820113d883 Merge branch 'RHH/master' into RHH/upcoming
# Conflicts:
#	data/battle_anim_scripts.s
#	data/battle_scripts_1.s
#	include/battle_scripts.h
#	include/battle_util.h
#	src/battle_script_commands.c
#	src/battle_util.c
2023-09-07 15:13:06 -03:00
DizzyEggg
cfd802423b
Fling fixes and tests (#3191)
* begin fling tests

* fling fixes and tests

* Update test/move_effect_fling.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/move_effect_fling.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/move_effect_fling.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/move_effect_fling.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/move_effect_fling.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/move_effect_fling.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/move_effect_fling.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/move_effect_fling.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* scripts names change

* fix fling's test file

---------

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-09-05 06:56:36 -03:00
Eduardo Quezada
1513443c39 Fixed Ultra Burst + Mega Evolution test 2023-08-31 22:33:20 -04:00
Eduardo Quezada
35d7201935 Merge branch 'RHH/master' into RHH/upcoming
# Conflicts:
#	data/battle_scripts_1.s
#	include/battle_scripts.h
2023-08-31 20:46:53 -04:00
Eduardo Quezada
be152fbee8 Merge branch 'RHH/master' into RHH/pr/master/opponentName 2023-08-29 13:11:32 -04:00
kittenchilly
7ffd31f5de Update ultra_burst.c 2023-08-26 16:42:35 -05:00
kittenchilly
96e39cde0b Update ultra_burst.c 2023-08-26 16:14:24 -05:00
kittenchilly
ac67900c0a Fix test speed 2023-08-26 15:32:10 -05:00
kittenchilly
2e1b137183 Ultra Burst tests 2023-08-26 15:19:47 -05:00
kittenchilly
48d6fe2e64 Merge branch 'upcoming' into ultraburst 2023-08-26 14:43:31 -05:00
Philipp AUER
905fc6fd4d
Fixed Metronome Item damage multiplier (#3246)
Co-authored-by: sbird <sbird@no.tld>
2023-08-23 19:23:00 -04:00
Eduardo Quezada
d3333812dd Merge branch 'RHH/upcoming' into RHH/pr/upcoming/cleanup/customTrainer 2023-08-17 17:52:28 -04:00
kittenchilly
f95b4fdb4c Merge branch 'upcoming' into ultraburst 2023-08-17 13:25:00 -05:00
Eduardo Quezada
32c3c33376 Missing master merge organization
My bad ^^;
2023-08-13 19:01:03 -04:00
kittenchilly
3435c590c9 Merge branch 'upcoming' into ultraburst 2023-08-12 18:58:38 -05:00
Eduardo Quezada
09fc48461f Merge branch 'RHH/master' into RHH/upcoming
# Conflicts:
#	test/battle/move_flags/three_strikes.c
#	test/move_flag_strike_count.c
#	test/move_flag_three_strikes.c
#	test/powder_moves.c
#	test/status1.c
2023-08-12 16:31:44 -04:00
Eduardo Quezada D'Ottone
d62c0d6d51
Organized tests into subfolders (#2822) 2023-08-12 20:00:15 +01:00
kittenchilly
5e8caa8d45 Merge branch 'upcoming' into ultraburst 2023-08-12 12:36:11 -05:00
Eduardo Quezada
952bacd858 Merge branch 'RHH/master' into RHH/upcoming
# Conflicts:
#	.github/ISSUE_TEMPLATE/01_battle_engine_bugs.yaml
#	.github/ISSUE_TEMPLATE/02_battle_ai_issues.yaml
#	.github/ISSUE_TEMPLATE/04_other_errors.yaml
2023-08-11 17:50:28 -04:00
Eduardo Quezada D'Ottone
1ba70a46f2
Fixed Jump Kick's recoil not happening after Spiky Shield's damage (#3208)
Co-authored-by: DizzyEggg <jajkodizzy@wp.pl>
2023-08-11 17:26:43 -04:00
Philipp AUER
59da940283
Refactor damage formula to match Gen5+ (#3196)
* [battle, damage] refactor damage formula to match gen5+

* [test] use exact values for dry skin, swarm tests

* fixup: assume stats for dry-skin, swarm tests

---------

Co-authored-by: sbird <sbird@no.tld>
2023-08-11 16:28:38 -04:00
kittenchilly
063d83b58e Fix build 2023-08-11 14:01:45 -05:00
Eduardo Quezada
f026b51b48 Merge branch 'RHH/upcoming' into RHH/pr/upcoming/cleanup/customTrainer
# Conflicts:
#	src/battle_main.c
#	src/battle_tower.c
#	src/match_call.c
2023-08-11 11:41:44 -04:00
kittenchilly
c3e31af5f3 Ultra burst trigger 2023-08-09 22:12:26 -05:00
Martin Griffin
f6e6a1f383
Initialize save to empty in test runner (#3215) 2023-08-09 10:06:03 -04:00
Alex
42992ca5ce
Fix Teleport ending trainer battles (#3166) 2023-08-07 11:23:12 -04:00
DizzyEggg
1fb42e4497
Sticky web / Court Change / Mirror Armor tests + small fixes (#3160)
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
Co-authored-by: Martin Griffin <martin.griffin@algosport.co.uk>
2023-08-07 10:27:57 -04:00
Alex
8ee3a3c5bb solve conflics 2023-08-07 14:25:30 +02:00
Philipp AUER
7d8bcce9a5
Optimize sprite.c (#3175) 2023-08-03 15:57:04 +03:00
Martin Griffin
b08b6a37cb Optimize BuildOamBuffer 2023-08-02 12:22:30 +01:00
Eduardo Quezada
f94efa94e1 Merge branch 'RHH/master' into RHH/upcoming 2023-08-02 01:18:07 -04:00
ghoulslash
7a814999e5 MOVE_CORROSIVE_GAS Effect (#3152)
# Conflicts:
#	data/battle_anim_scripts.s
#	data/battle_scripts_1.s
#	include/constants/battle_move_effects.h
2023-08-02 01:05:54 -04:00
Eduardo Quezada
87050d8c08 Fix Stamina/Wind Power/Electromorphosis/Rattled issues with targets (#3143) 2023-08-01 23:54:04 -04:00
DizzyEggg
5eec3b2fc3
fix various issues with primal weather blocking water/fire type moves (#3138)
* fix various issues with primal weather blocking water/fire type moves

* forgot to change return to effect=1

* fix bugs
2023-07-30 10:50:51 -04:00
Alex
5167b01b14 var for ability + hold effect, loaded dice comparison
fix for small bug introduced in the latest commit
2023-07-29 23:36:01 +02:00
Alex
5fa7a6d4c6 Skill Link Tests, Loaded Dice stuff 2023-07-28 13:20:06 +02:00
Eduardo Quezada
8dafc5e208 Fixed B_ATK_TRAINER_NAME not working properly in tests 2023-07-26 17:36:37 -04:00
Alex
bca29d8586 Adds Mortal Spin and Population Bomb 2023-07-26 17:37:56 +02:00
DizzyEggg
6f31314c4a Fix uturn typo in test 2023-07-26 09:42:29 +02:00
DizzyEggg
a3d6e31227 Merge branch 'rattled' into stamina_fix 2023-07-26 09:36:46 +02:00
Eduardo Quezada
ad78dfcf68 Merge branch 'RHH/master' into RHH/upcoming
# Conflicts:
#	src/battle_script_commands.c
#	src/battle_util.c
2023-07-25 14:38:53 -04:00
Alex
da9b421ae1
Fix Ruin ability calcs (#3171) 2023-07-25 09:59:26 +02:00
Martin Griffin
b499f41a5c Print ticks 2023-07-25 07:40:51 +01:00
Martin Griffin
3f5daa8cf1 Add BENCHMARK to test runner
Counts the time spent in the block in arbitrary time units (64-cycles
currently). If the block takes more than ~4 million cycles (~0.25s) the
benchmark will wrap around.

Note that the time can be affected by the timeout IRQs, and should only
be taken as a loose indication of relative performance.
2023-07-24 15:18:28 +01:00
Martin Griffin
6f40d44a23 Cleanup RandomUniform and RandomElementArray 2023-07-23 10:24:58 +01:00
Martin Griffin
fc321965a9 RNG_HITS and RNG_LOADED_DICE 2023-07-23 10:24:58 +01:00
Martin Griffin
b406a9c1bd RandomUniformExcept and RNG_METRONOME 2023-07-20 10:25:03 +01:00
Eduardo Quezada
47cea526ec Merge branch 'RHH/master' into RHH/upcoming
# Conflicts:
#	src/battle_util.c
2023-07-19 23:22:07 -04:00
Alex
6b5d1e7577
Adds some gen9 moves (#3147)
* Adds some gen9 moves

* Fix Test + Tabs

* Collision Course boost changed to 1.3333
2023-07-19 13:25:20 +02:00
DizzyEggg
34beb3d662 add tests for rattled 2023-07-19 10:59:36 +02:00
Eduardo Quezada D'Ottone
b08c8f85fc
Fixed Utility Umbrella damage calculations (#2835)
* Fixed Utility Umbrella holders not receiving regular damage when being hurt by what would've been weakened rain/sun attacks

* Fixed reading move incorrectly

* Tests: Sun, Rain, Utility Umbrella and Hydro Steam

* [STASH] Skeli changes, needs to remake tests

* Fixed tests

* Removed redundant tests

* Removed unused variable

* Removed Primal Todo tests
2023-07-18 09:22:05 +02:00
Eduardo Quezada D'Ottone
43ad1a4d3b
Unified multi-strike move flags (#3126)
* Unified twoStrikes and threeStrikes flags into strikeCount

* Decreased strikeCount max from 255 to 15.
2023-07-18 09:07:14 +02:00
Alex
38655b9d1f
Fix gem boost on multi hit moves and config for gem param (#3144) 2023-07-18 06:11:54 +01:00
DizzyEggg
04feba8314 test for electromorphosis, small fix for wind power 2023-07-17 16:30:59 +02:00
DizzyEggg
1b6f582600 tests for stamina/wind power 2023-07-17 15:33:44 +02:00
Alex
330e20b9e9
Fix Protosynthesis and Quark Drive boosts (#3139)
* Fix Protosynthesis and Quark Drive boosts

* Added Tests + fix newly introduced bug in the PR

Add unintentionally deletet break

new line
2023-07-17 11:10:13 +02:00
DizzyEggg
1f1d24b3e4
Fix Primal Reversion not activating when switching in after fainting (#3141)
* Fixed Primal Reversion not activating when switching in after a fainting
* add tests for primal reversion

Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
2023-07-16 12:26:54 +01:00
Martin Griffin
17f8f50a59 Merge remote-tracking branch 'rhh/master' into upcoming 2023-07-16 07:46:34 +01:00
Martin Griffin
c4057cb0e0
Fix Metronome's/Mirror Move's called move to take powder moves / multi hit moves into account (#3135) 2023-07-16 06:41:18 +01:00
DizzyEggg
381aa58587
Fix Bad Dreams ability pop-up + tests (#3131)
* Fix all bad dreams issues and add tests

Co-authored-by: ShaeTsuPog <shaetsu@protonmail.com>
2023-07-16 06:38:00 +01:00
Eduardo Quezada
786bf7752f Merge branch 'RHH/master' into RHH/upcoming 2023-07-16 01:33:30 -04:00
DizzyEggg
2a249654e7 fix mirror move/metronome powder/multi hit moves & tests 2023-07-15 14:00:55 +02:00
Martin Griffin
25986be089 Prevent corrupted heaps causing infinite loops 2023-07-15 11:48:53 +01:00
Martin Griffin
4637d7e7ee Recover from test crashes 2023-07-15 11:48:52 +01:00
Martin Griffin
b31f10d124
Make Hydra respect -jN (#3132) 2023-07-14 19:10:42 +02:00
Eduardo Quezada
168b005406 Merge branch 'RHH/master' into RHH/upcoming 2023-07-14 12:40:01 -04:00
Eduardo Quezada D'Ottone
5f29ae6f99
Failed tests are now listed in the total (#3073)
* Failed tests are now listed in the total
2023-07-14 10:17:54 +01:00
sbird
6482279fa3 [battle, math] refactor damage calculation to use proper fp type and inlined multiplication 2023-07-07 18:51:23 +02:00
Eduardo Quezada
4bbb3a1e51 Merge branch 'RHH/master' into RHH/upcoming 2023-07-05 19:28:37 -04:00
Eduardo Quezada
b10b5fd9c3 EVERYTHING_CUSTOMIZED -> TRAINER_PARTY 2023-07-05 18:31:08 -04:00
Eduardo Quezada
e8487961c7 TrainerMonCustomized -> TrainerMon 2023-07-05 18:29:28 -04:00
Martin Griffin
eab4e32e2a
Shuffle implementation (#3097) 2023-07-05 19:46:40 +02:00
Eduardo Quezada
3dd7a2c09e Removed TrainerMonNoItemDefaultMoves 2023-07-04 21:29:58 -04:00
Eduardo Quezada D'Ottone
81522554c2
Fixed KNOWN_FAILING tests running memory leak checks when unneeded (#3102) 2023-07-04 17:19:38 +01:00
Eduardo Quezada D'Ottone
1fa9a05470
Convert move flags and bans into GCC bitfields (#2952)
* Slicing moves to new bitfield

* Wind moves to new bitfield

* Two-strike moves to new bitfield

* Forgot to add flagTwoStrikes to battle_moves.h

* Removed "flag" from field names

* FLAG_HIT_IN_SUBSTITUTE and FLAG_THAW_USER

* Airborne moves

* FLAG_POWDER, FLAG_TARGET_ABILITY_IGNORED and FLAG_DANCE

* FLAG_BALLISTIC and FLAG_PROTECTION_MOVE

* Fixed missing uses of MOVE_UNAVAILABLE in battle_ai_util.c

* FLAG_SOUND

* FLAG_DMG_UNDERGROUND and FLAG_DMG_UNDERWATER

* FLAG_DMG_MINIMIZE

* Cleanup

* FLAG_STAT_STAGES_IGNORED

* Updated Pollen Puff's ballistic flag

* FLAG_STRONG_JAW_BOOST and FLAG_MEGA_LAUNCHER_BOOST

* thaw

* FLAG_THREE_STRIKES

* FLAG_IRON_FIST_BOOST

* FLAG_RECKLESS_BOOST

* FLAG_HIGH_CRIT

* Removed empty flags

* Moves that fail when called by Me First + added missing Shell Trap

* Moves that fail when Gravity is active

* Better names for banned fields

* Moves that fail when called by Instruct

* Cleanup

* Contact Moves + Fixed Wandering Spirit skipping contact checks

* Inverted FLAG_PROTECT_AFFECTED so that there's a flag for moves that SKIP protect.

* Simplified B_MOVE_FLAGS configs

* FORBIDDEN_METRONOME

* Renamed hitsPastSubstitute to ignoresSubstitute

* FORBIDDEN_PARENTAL_BOND

* Struggle uncallable by Metronome

* FORBIDDEN_MIMIC

* FLAG_KINGS_ROCK_AFFECTED

* Made a single config for move flags

* Macro for checking move flags

* FLAG_MAGIC_COAT_AFFECTED

* Fixed HasMagicCoatAffectedMove

* FLAG_SNATCH_AFFECTED

* Removed unused EFFECT_FLINCH_MINIMIZE_HIT

* Fixed Stench/King's Rock interaction

* Removed sMovesNotAffectedByStench in favor of checking move effects

* Removed EFFECT_TWISTER, which was a repeat of EFFECT_FLINCH_HIT

* Changed Gen2 configs to less than Gen 3

* FORBIDDEN_SLEEP_TALK

* Cleanup

* Inverted FLAG_MIRROR_MOVE_AFFECTED

* FLAG_SHEER_FORCE_BOOST

* Ordered

* FORBIDDEN_ASSIST and FORBIDDEN_COPYCAT

* Removed TestMoveFlags and TestMoveFlagsInMoveset + flags field

* Fixed Triple Arrows test
2023-07-03 10:01:59 +02:00
hetoord
40a5995ead
Teatime tests and fixes (#3096) 2023-07-03 09:54:43 +02:00
Eduardo Quezada
2c4a9b754d Merge branch 'RHH/master' into RHH/upcoming 2023-06-30 16:14:57 -04:00
Eduardo Quezada D'Ottone
81e59ace25
Cleaned up remaining Castform hack stuff (#3063)
* Removed gCastformFrontSpriteCoords

* Removed sCastformElevations and IsCastformForm

* Removed sCastformBackSpriteYCoords and castformPalette in BattleStruct

* Scrubbed unused BS commands

* Removed B_ANIM_CASTFORM_CHANGE and BattleForm constants

* Removed redundant function in Pokémon Debug menu

* Removed handling in animation scripts

* Removed gBattleMonForms

* Reduced MAX_MON_PIC_FRAMES to 2

* Removed Castform/Cherrim makefile stuff

* Fixed weather form change tests not checking species.

* Fixed Castform palettes after Lunos' PR
2023-06-30 09:58:07 +02:00
Alex
20099274d8
Fix Clear Amulet visual bug + Tests (#3074)
* Fix Clear Amulet visual bug + Tests

TODO Tests, additional tests + Triple Kick pp bug

* Wonder Guard message, switch instead of if, misalignments
2023-06-28 12:26:03 -04:00
Eduardo Quezada
f9bf91a2f0 Merge branch 'RHH/master' into RHH/upcoming 2023-06-26 18:09:53 -04:00
Eduardo Quezada D'Ottone
f3be4e1ac5
Fixed 2 test runner issues (#3076)
* Fixed 2 test runner issues

Thanks to MGriffin for the help
- Fixed non-battle tests omitting errors when failing.
- Fixed non-battle tests showing false positive memory leak errors due to the test failing for a different cause.

* Update test/test_runner.c

Co-authored-by: Martin Griffin <martinrgriffin@gmail.com>
2023-06-26 19:26:42 +01:00
hetoord
4a6f791482
Tests for Air Balloon (#3071)
* Add tests for HOLD_EFFECT_AIR_BALLOON

* Apply suggestions from code review

---------

Co-authored-by: Bart <bart@DESKTOP-IKF42MG.localdomain>
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-06-26 08:37:48 -04:00
Martin Griffin
8995296db4 Use ; instead of {} for empty PLAYER/OPPONENT 2023-06-23 15:09:41 +01:00
Martin Griffin
1987bda497 Regularize whitespace in tests 2023-06-23 15:09:41 +01:00
Martin Griffin
b90ff23b80 I_HEALTH_RECOVERY in item_effect_restore_hp.c 2023-06-23 15:09:41 +01:00
Martin Griffin
0d930946a7 Parametrize item_effect_restore_hp.c 2023-06-23 15:09:41 +01:00
Martin Griffin
b357d5b1b8 Inline uses of macros in tests 2023-06-23 15:09:41 +01:00
Martin Griffin
0b43f5ab0e Use 3-arg PASSES_RANDOMLY in Snow+Blizzard 2023-06-22 17:20:39 +01:00
Martin Griffin
c9a2c86d78 Simplify TO_DO_BATTLE_TEST 2023-06-22 15:19:35 +01:00
Martin Griffin
3e6f499517 TearDownBattle function 2023-06-22 15:08:15 +01:00
Eduardo Quezada
6342da3b58 Merge remote-tracking branch 'RHH_origin/master' into RHH/upcoming 2023-06-20 15:41:30 -04:00
Martin Griffin
97bc8e4689
At most one PASSES_RANDOMLY (#3065) 2023-06-20 14:46:02 -04:00
Eduardo Quezada D'Ottone
0d86ab0945
Gen. 9 Move Effects, 2nd batch (#2870) 2023-06-19 14:00:03 -04:00
LOuroboros
3a23207ef4 Applied Alex's corrections to Triple Arrows' tests 2023-06-13 06:29:39 -03:00
LOuroboros
5fbfc119da 'Triple Arrows [the move] makeS the foe'... etc 2023-06-13 05:51:32 -03:00
LOuroboros
313f522622 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into gen_9_move_effects_batch2 2023-06-13 05:44:37 -03:00
AgustinGDLV
d795256142 remove debug 2023-06-03 11:56:01 -07:00
AgustinGDLV
53fa7e524c allow for illegal abilities within tests 2023-06-03 11:32:54 -07:00
Martin Griffin
412f6f5352
Separate build directory for tests and TESTING define (#3002)
* Separate build directory for tests and TESTING define

* fixup! Separate build directory for tests and TESTING define

* fixup! Separate build directory for tests and TESTING define

* fixup! Separate build directory for tests and TESTING define
2023-05-31 09:38:37 -04:00
AgustinGDLV
3d4789c492 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dynamax 2023-05-28 11:10:50 -07:00
AgustinGDLV
5a8715e608 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into castform_fix 2023-05-23 16:10:44 -07:00
AgustinGDLV
6a92caa9fb removed old B_WEATHER_FORMS use, tests now have assumptions for config 2023-05-23 16:10:26 -07:00
AgustinGDLV
d22efc9a68 fixed UB with unassigned variable 2023-05-16 23:14:54 -07:00
AgustinGDLV
34abc440cb fixed RandomElement 2023-05-16 23:13:48 -07:00
AgustinGDLV
d133564e21 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dynamax 2023-05-16 21:57:06 -07:00
AgustinGDLV
785b100693 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into castform_fix 2023-05-16 16:29:38 -07:00
AgustinGDLV
0c182345bf reworked weather form reversion + added more tests 2023-05-16 16:24:25 -07:00
Eduardo Quezada D'Ottone
2aca82300c
Merge branch 'upcoming' into mega_evo_issues 2023-05-14 22:33:01 -04:00
AgustinGDLV
dceefacb95 moved tryfaintmon back, no bugs? 2023-05-11 22:35:08 -07:00
AgustinGDLV
3b6389ec21 updated tests 2023-05-11 22:13:43 -07:00
AgustinGDLV
aec51b5b04 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dynamax 2023-05-11 20:02:06 -07:00
Salem
fe5e59c910
Merge branch 'upcoming' into RHH/content/gen9SnowWeather 2023-05-07 17:27:58 +02:00
Martin Griffin
e52e8ce7e1 Cleanup Compound Eyes tests 2023-05-07 07:50:41 +01:00
Martin Griffin
a2ca2aa7d9 Report errors in estimateCost 2023-05-07 07:50:41 +01:00
Martin Griffin
efab893c47 INVALID if results without PARAMETRIZE 2023-05-07 07:50:41 +01:00
Martin Griffin
29fa6ba574 INVALID if PASSES_RANDOMLY and results 2023-05-07 07:50:41 +01:00
Martin Griffin
9cd13cc520 Fix USE_ITEM explicit targets 2023-05-07 07:50:41 +01:00
Martin Griffin
e0bed6776b INVALID if FINALLY without PARAMETRIZE 2023-05-07 07:50:41 +01:00
Eduardo Quezada D'Ottone
220b60f315
Detect memory leaks in tests (#2698) 2023-05-06 21:22:47 -04:00
Eduardo Quezada D'Ottone
c530eb2445
Add mirror herb (#2873) 2023-05-06 21:20:37 -04:00
Eduardo Quezada D'Ottone
42445512ad
Battle Item Tests + critical fixes + new test macro (#2940) 2023-05-06 20:43:32 -04:00
CallmeEchoo
7e7384ee02 tiny test doc fix 2023-05-06 19:12:49 +02:00
AgustinGDLV
a5f28afe42 fixed Forecast and Flower Gift 2023-05-04 17:04:54 -07:00
Salem
a877266400
Merge branch 'upcoming' into RHH/content/gen9SnowWeather 2023-05-02 21:19:01 +02:00
CallmeEchoo
c5a73f59a4 ad suggested changes 2023-05-02 21:17:14 +02:00
Alex
dd43d62a12
Fixes Triple Dive effect (#2947) 2023-05-02 15:06:21 -04:00
Shae
ae2d5f7d1e
Weather related Ability tests, fix for Leaf Guard not preventing Rest. (#2957) 2023-05-02 14:08:05 -04:00
CallmeEchoo
6758f6ebe7 add some snow related tests 2023-05-02 16:25:26 +02:00
ghoulslash
63c2e8a7d9 small mirror herb test synta fix 2023-05-01 18:02:21 -04:00
ghoulslash
3652e8261a
Apply suggestions from code review
Co-authored-by: Salem <65783283+CallmeEchoo@users.noreply.github.com>
2023-05-01 15:09:20 -06:00
ghoulslash
bdd0195fe0 add mirror herb tests 2023-05-01 17:00:37 -04:00
CallmeEchoo
15ce9eb71c fix dire hit message mismatch 2023-05-01 18:53:06 +02:00
ghoulslash
8cce130643
Add Frostbite status (#2942) 2023-05-01 09:45:47 -04:00
CallmeEchoo
772c50408c remove identifier strings
no longer needed since testing is done.
2023-04-30 23:22:51 +02:00
CallmeEchoo
47cd903fde update dire hit failing comment 2023-04-30 18:02:41 +02:00
Alex
2d6282fece
Fix for Burn Up/Double Shock (#2962) 2023-04-30 10:46:21 -04:00
ghoulslash
62ca66bc6b
Refactoring Battle Form changes into the form change tables (#2411) 2023-04-30 08:41:54 -04:00
Alex
0cbb80dda7
Fix grassy terrain freezing the game (#2959) 2023-04-28 08:58:43 -04:00
Alex
bfcddff3ca correct first test 2023-04-28 12:47:30 +02:00